Dungeon Crawl Stone Soup version 0.28-a0-687-gb91baff9cc (webtiles) character file. Game seed: 18439123154304239852 35 Irenicus the Digger (level 3, 27/28 HPs) Began as a Deep Dwarf Earth Elementalist on Oct 19, 2021. Quit the game in a sewer. The game lasted 00:03:29 (417 turns). Irenicus the Digger (Deep Dwarf Earth Elementalist) Turns: 417, Time: 00:03:29 Health: 27/28 AC: 2 Str: 8 (11) XL: 3 Next: 17% Magic: 0/4 EV: 12 Int: 14 (16) God: Gold: 34 SH: 0 Dex: 11 (13) Spells: 2/5 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: attractive A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 34 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 1.8 Spellcasting - Level 0.8 Transmutations + Level 5.7 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level w - Passwall Tmut/Erth 8% N/A 10% 2 z - Sandblast Erth 34% 2d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 18% 3d8 22% 3 Petrify Tmut/Erth 10% N/A 52% 4 Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles c - 36 stones Armour b - a +0 robe (worn) Scrolls f - a scroll of magic mapping {unknown} h - a scroll of silence {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ ≈≈......∩.∩rrr@▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒ You could see 3 river rats. Message History The river rat misses you. You hit the river rat but do no damage. The river rat is moderately wounded. The river rat closely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 77% to hit) The blast of sand hits the river rat. The river rat is severely wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You aren't carrying any potions. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you but does no damage. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * Use which ability? (? or * to list) You fail to use your ability. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat twitches its whiskers. Use which ability? (? or * to list) Your magical essence is drained by the effort! You feel much better. The river rat closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 5 | 5.7 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 1.8 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 39 Cast: Sandblast || 30 Passwall || 1 Abil: Heal Wounds || 2 Use: Potion || 3 Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 12 Dodge: Dodged || 40 Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, roderic_roman_lattice, interstate_on_off, minmay_crystal_room D:2: layout_basic D:3: layout_loops_ring, hellmonk_ecumenical_altar_zigzags D:4: layout_basic, lightli_temple_of_fire, gup_sewer_entry_glass, minmay_door_square, minmay_crystal_water, minmay_misc_feat_four_crosses Sewer: sewer_kobolds Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 226 | D:1 | Learned a level 2 spell: Passwall 265 | D:2 | Reached skill level 5 in Earth Magic 334 | D:4 | Found a glowing drain. 343 | D:4 | Reached XP level 3. HP: 26/28 MP: 0/5 383 | Sewer | Entered a sewer 417 | Sewer | Quit the game Vanquished Creatures An adder (D:4) 2 orcs (D:3) 3 endoplasms (D:1) 3 giant cockroaches 3 jackals (D:2) A quokka (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 3 kobolds 2 rats (Sewer) 23 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 416 | 416 | 0 | 0 | 0 | 5 | 83.2 | Dungeon | 382 | 382 | 0 | 0 | 0 | 4 | 95.5 | Sewer | 33 | 33 | 0 | 0 | 0 | 1 | 33.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 258 daAuts D:4: 50 daAuts D:2: 40 daAuts Sewer: 33 daAuts D:3: 33 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 32 | 19 | 37.3 | 18 | 5 | 21.7 +---------+---------+-------+---------+---------+------- D:1 | 17 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 D:3 | 7 | 0 | 0.0 | 3 | 0 | 0.0 D:4 | 2 | 17 | 89.5 | 1 | 3 | 75.0 Sewer | 0 | 2 | 100.0 | 0 | 2 | 100.0 +---------+---------+-------+---------+---------+-------