Dungeon Crawl Stone Soup version 0.28-a0-664-gc179e30c89 (webtiles) character file. Game seed: 11901466149406599456 1330 Irenicus the Geomancer (level 8, 28/62 HPs) Began as a Deep Dwarf Earth Elementalist on Oct 15, 2021. Quit the game on level 5 of the Dungeon. The game lasted 00:15:48 (2204 turns). Irenicus the Geomancer (DDEE) Turns: 2204, Time: 00:15:48 Health: 28/62 AC: 3 Str: 15 (18) XL: 8 Next: 34% Magic: 11/13 EV: 12 Int: 16 (18) God: Gold: 174 SH: 7 Dex: 12 (13) Spells: 12/15 levels left rFire . . . SeeInvis . h - +1 dagger (venom) rCold . . . Faith . o - +2 buckler rNeg . . . Spirit . q - +0 leather armour rPois + Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn P - ring of poison resistance MPRegen 0.13/turn S - +6 ring of strength @: brilliant, attractive A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 174 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 4.0 Shields - Level 4.0 Spellcasting - Level 0.8 Transmutations + Level 11.6 Earth Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level w - Passwall Tmut/Erth 28% N/A 2% 2 z - Sandblast Erth 100% 2d20 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 64% 3d11 6% 3 Beastly Appendage Tmut 16% N/A 14% 1 Petrify Tmut/Erth 34% N/A 16% 4 Wereblood Tmut 8% N/A 22% 2 Slow Hex 4% N/A 30% 2 Spider Form Tmut/Pois 3% N/A 45% 3 Ignite Poison Fire/Tmut/Pois 6% N/A 50% 3 Confusing Touch Hex 4% N/A 52% 3 Vampiric Draining Necr 2% 2d6 52% 3 Summon Lightning Spire Summ/Air 4% N/A 90% 4 Storm Form Tmut/Air 3% N/A 100% 7 Ignition Fire 2% 3d3 100% 8 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Necromutation Tmut/Necr 3% N/A 100% 8 Inventory: Hand Weapons h - a +1 dagger of venom (weapon) j - the +6 quarterstaff of the Hierophant {vorpal, rF+ rC+ Dex-4} (You found it on level 4 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-4). rF: It protects you from fire. rC: It protects you from cold. Missiles a - 3 curare-tipped darts {=f} c - 7 stones Armour b - a +0 robe o - a +2 buckler (worn) q - a +0 leather armour (worn) Jewellery F - a ring of fire P - a ring of poison resistance (left hand) S - a +6 ring of strength (right hand) Wands s - a wand of mindburst (15) Scrolls e - 4 scrolls of teleportation {@r2} g - 2 scrolls of vulnerability l - a scroll of identify {@r1} p - a scroll of enchant weapon Potions d - a potion of flight f - 2 potions of curing {@q1} i - a potion of heal wounds {@q2} r - a potion of magic Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Gozag Zin The Shining One * *..▓▓▓. ▓▓ *▓▓..... * ,,,.. ....▓. * * ▓ * , .▓▓$...* ,.. ▓ , , *$▓.).▓* * .▓ ▓ ▓....▓▓▓▓▓ .▓ * ▓.........,.. ▓.@..▓ ** .▓ * ▓▓▓▓.▓.>▓ .▓, .........▓▓▓▓▓▓.▓ , ▓▓▓▓▓▓▓▓.....)..▓ , ▓▓▓▓▓▓.▓▓▓*** ▓.▓ ▓.▓ ▓.▓▓▓▓▓▓▓▓▓ ▓.......... There were no monsters in sight! Message History Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 dire flail of protection and wearing a +2 ring mail of fire resistance (severely wounded, 85% to hit) The blast of sand hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you with a +0 dire flail of protection! * * * LOW HITPOINT WARNING * * * Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +0 dire flail of protection and wearing a +2 ring mail of fire resistance (severely wounded, chance to affect: 65%) Edmund's mind is blasted! You blow up Edmund! r - a potion of magic Things that are here: a +0 dire flail of protection; a +2 ring mail of fire resistance Okay, then. Found a club and 21 gold pieces. Found an escape hatch in the floor. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. It was a potion of attraction. You feel attractive to monsters. It was a potion of brilliance. You feel clever all of a sudden. Use which ability? (? or * to list) Your magical essence is drained by the effort! You feel much better. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Earth Magic | 5 6 7 9 10 11 | 11.6 Shields | 2 3 4 | 4.0 Spellcasting | 2 4 | 4.0 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 57 | 28 | 32 || 117 Unarmed | 2 | | 2 || 4 Cast: Sandblast | 35 | 57 | 48 || 140 Passwall | 1 | 8 | || 9 Abil: Heal Wounds | | 1 | 2 || 3 Evoke: Wand | | | 2 || 2 Use: Potion | | 1 | 7 || 8 Scroll | | 1 | 7 || 8 Stab: Sleeping | 3 | 4 | || 7 Armor: Robe | 20 | 3 | || 23 Leather armour | | 2 | 9 || 11 Skin | | | 7 || 7 Dodge: Dodged | 70 | 19 | 26 || 115 Block: Buckler | | 20 | 14 || 34 Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_rooms D:2: cheibrodos_old_hovel, layout_loops_ring, grunt_ministairs_8, uniq_natasha D:3: layout_loops_ring, good_gods_mini_temple, grunt_gozag_statues, dreamdust_ecumenical_altar_angels_and_demons, serial_bayou_lagoon_a, roderic_serpentine_path, grunt_decor_cap, hangedman_abyss_or_decor_lesser_grid, minmay_starry_boxes D:4: layout_cave_pools, uniq_grinder D:5: layout_loops_ring, grunt_ashenzari_visionary [grunt_ashenzari_visionary_swamp, grunt_ashenzari_visionary_spider], uniq_pikel, uniq_edmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 17/22 MP: 4/4 196 | D:1 | Reached skill level 5 in Earth Magic 342 | D:2 | Reached XP level 3. HP: 19/28 MP: 0/5 451 | D:2 | Reached skill level 6 in Earth Magic 469 | D:2 | Learned a level 2 spell: Passwall 567 | D:2 | Noticed Natasha 569 | D:2 | Killed Natasha 570 | D:2 | Reached XP level 4. HP: 17/36 MP: 2/6 582 | D:2 | Got the Almanac of the Arsonist and Transformation 721 | D:3 | Noticed an ogre 727 | D:3 | Killed an ogre 728 | D:3 | Reached skill level 2 in Shields 728 | D:3 | Reached skill level 7 in Earth Magic 728 | D:3 | Reached XP level 5. HP: 18/42 MP: 2/7 734 | D:3 | Found a faded altar of an unknown god. 766 | D:3 | Reached skill level 3 in Shields 766 | D:3 | Reached XP level 6. HP: 6/49 MP: 6/8 767 | D:3 | Reached skill level 8 in Earth Magic 858 | D:3 | Found a glowing silver altar of Zin. 859 | D:3 | Found a white marble altar of Elyvilon. 861 | D:3 | Found a glowing golden altar of the Shining One. 1072 | D:3 | Found an opulent altar of Gozag. 1612 | D:4 | Reached skill level 4 in Shields 1639 | D:4 | Noticed Grinder 1642 | D:4 | HP: 4/49 [Grinder (4)] 1643 | D:4 | Killed Grinder 1644 | D:4 | Reached skill level 2 in Spellcasting 1644 | D:4 | Reached skill level 9 in Earth Magic 1644 | D:4 | Reached XP level 7. HP: 4/55 MP: 0/11 1706 | D:4 | HP: 3/55 [orc wizard/puff of flame (4)] 1735 | D:4 | Reached skill level 3 in Spellcasting 1803 | D:4 | Identified the +6 quarterstaff of the Hierophant {vorpal, | rF+ rC+ Dex-4} 1924 | D:5 | Entered Level 5 of the Dungeon 2019 | D:5 | Reached skill level 10 in Earth Magic 2054 | D:5 | Reached skill level 4 in Spellcasting 2054 | D:5 | Reached XP level 8. HP: 28/62 MP: 10/14 2124 | D:5 | Reached skill level 11 in Earth Magic 2182 | D:5 | Noticed Edmund 2190 | D:5 | Killed Edmund 2204 | D:5 | Quit the game Vanquished Creatures Grinder (D:4) Edmund (D:5) An ice beast (D:5) A sky beast (D:5) 2 ogres A black bear (D:5) A phantom (D:4) A bullfrog (D:3) A bullfrog zombie (D:5) A centaur skeleton (D:5) A hound (D:4) A jelly (D:4) A gnoll shaman (D:3) An iguana (D:4) Natasha (D:2) 2 orc wizards (D:4) 3 adders 7 gnolls 2 ufetubi (D:5) An adder skeleton (D:4) A worm (D:2) 10 orcs 5 ball pythons 4 endoplasms A giant cockroach (D:1) 11 goblins 4 hobgoblins 10 jackals 6 kobolds A quokka (D:2) 3 bats 6 frilled lizards 6 rats 99 creatures vanquished. Vanquished Creatures (others) 18 plants 18 creatures vanquished. Grand Total: 117 creatures vanquished Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2206 | 2076 | 130 | 20 | 0 | 5 | 441.2 | Dungeon | 2206 | 2076 | 130 | 20 | 0 | 5 | 441.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 785 daAuts D:2: 430 daAuts D:4: 424 daAuts D:1: 286 daAuts D:5: 279 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1389 | 511 | 26.9 | 87 | 12 | 12.1 +---------+---------+-------+---------+---------+------- D:1 | 30 | 0 | 0.0 | 19 | 0 | 0.0 D:2 | 53 | 43 | 44.8 | 17 | 4 | 19.0 D:3 | 313 | 14 | 4.3 | 21 | 6 | 22.2 D:4 | 394 | 290 | 42.4 | 22 | 1 | 4.3 D:5 | 599 | 164 | 21.5 | 8 | 1 | 11.1 +---------+---------+-------+---------+---------+-------