Dungeon Crawl Stone Soup version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 6656306625512637589 206 Irenicus the Geomancer (level 5, 8/42 HPs) Began as a Deep Dwarf Earth Elementalist on Oct 28, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:08:08 (1613 turns). Irenicus the Geomancer (DDEE) Turns: 1613, Time: 00:08:08 Health: 8/42 AC: 7 Str: 12 XL: 5 Next: 53% Magic: 7/7 EV: 11 Int: 16 God: Gold: 161 SH: 0 Dex: 13 Spells: 4/7 levels left rFire + . . SeeInvis . i - +0 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . h - +0 ring mail {rF+} rPois . Reflect . e - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn l - ring of protection from cold {rC+, !d} MPRegen 0.10/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 161 gold pieces. Inventory: Hand Weapons i - a +0 dagger of venom (weapon) (You found it on level 1 of the Dungeon) Armour e - a +1 helmet (worn) (You took it off Robin on level 2 of the Dungeon) h - a +0 ring mail of fire resistance (worn) (You found it on level 1 of the Dungeon) Jewellery l - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 2 of the Dungeon) Scrolls a - a scroll of magic mapping {unknown} d - a scroll of remove curse {unknown} g - a scroll of identify j - 2 scrolls of fog {unknown} k - a scroll of fear {unknown} m - a scroll of immolation {unknown} Potions b - a potion of heal wounds {unknown} c - a potion of cancellation f - a potion of ambrosia Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 0.8 Transmutations + Level 8.4 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sandblast Erth ####.. 1% 1 w - Passwall Tmut/Erth ###..... 11% 2 Your spell library contained the following spells: Spells Type Power Failure Level Stone Arrow Conj/Erth ##.... 26% 3 Petrify Tmut/Erth ###..... 58% 4 Lee's Rapid Deconstruct Erth ####...... 38% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Aim: a worm The blast of sand hits the worm. The worm is moderately wounded. b - 2 stones You now have 5/7 mp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) The blast of sand hits the worm. The worm is heavily wounded. b - a stone The worm bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 8/42 hp. You now have 4/7 mp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) The blast of sand hits the worm! You kill the worm! You now have no stones remaining. You now have 3/7 mp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 spear You don't have any stones to cast with. You see here a stone. b - a stone The hobgoblin barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 spear The blast of sand hits the hobgoblin. The hobgoblin is moderately wounded. You now have no stones remaining. The hobgoblin closely misses you. You now have 2/7 mp. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin looks even sicker. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a +0 spear; a hobgoblin corpse You see here a worm corpse. You see here a +0 dagger. Found a stone staircase leading up. b - a white potion You regained 2 mp, and now have 5/7 mp. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. It was a potion of haste. You feel yourself speed up. Found an escape hatch in the floor. You see here a +0 club. Magic restored. You now have 161 gold pieces (gained 12). Your extra speed is starting to run out. There is an open door here. You feel yourself slow down. You see here a +0 whip. There is a stone staircase leading down here. A worm comes into view. MP restored: 7 A worm is nearby! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm Okay, then. Found an escape hatch in the ceiling. Found a stone staircase leading up. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Press: ? - help, Dir - move target cursor A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You now have 5/7 mp. l - a small golden ring l - a ring of protection from cold (left hand) MP restored: 7 A worm is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#####........# #.#.#......# ..# #.###.##.#####.#.#.##.#.# ..# #.# #.#......#.#.#.##.#.# .## #.# #.#..###.#.#.#.##.#.# .# #w# #.#..###.#.#.#....#.# ## #.# #.#.....<..#.#....#.### #.# #.#.#.#.##.#..........# #.# #.#.#...........#.#..## #.###.#.#.@.##.#.##.#.#..# #.............<.......#..# #####.#.#..###...##.#.#..# #.#..#...#...##.###..# #.#....# .......# #..# #.#.##.#.#.########..## #.#.##w###............# #.####.#############.## #.....................# You could see a worm. Vanquished Creatures A hound skeleton (D:2) Robin (D:2) 3 gnolls (D:2) 4 adders (D:2) 5 worms 5 dart slugs 4 leopard geckos An orc (D:3) 2 ball pythons (D:1) 4 giant cockroaches 16 goblins 13 hobgoblins 4 jackals (D:2) 6 bats 5 frilled lizards 10 kobolds 5 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 106 | D:1 | Reached XP level 2. HP: 10/22 MP: 0/4 150 | D:1 | Reached skill level 5 in Earth Magic 406 | D:1 | Reached XP level 3. HP: 13/28 MP: 0/5 496 | D:1 | Learned a level 2 spell: Passwall 648 | D:2 | Reached skill level 6 in Earth Magic 667 | D:2 | HP: 7/28 [gnoll (1)] 674 | D:2 | HP: 5/28 [gnoll (2)] 680 | D:2 | Reached XP level 4. HP: 6/36 MP: 2/6 694 | D:2 | HP: 4/36 [gnoll/+0 club (2)] 746 | D:2 | Reached skill level 7 in Earth Magic 768 | D:2 | Noticed Robin 806 | D:2 | Killed Robin 885 | D:2 | Reached XP level 5. HP: 23/42 MP: 0/7 1114 | D:2 | Reached skill level 8 in Earth Magic 1293 | D:3 | HP: 10/42 [orc/+0 falchion (2)] 1337 | D:3 | HP: 9/42 [kobold/+0 dagger (1)] 1342 | D:3 | HP: 8/42 [worm (1)] 1613 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, minmay_3d_cube D:2: layout_basic, minmay_pentomino_o4, uniq_robin D:3: layout_loops_ring, minmay_misc_feat_four_crosses Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Earth Magic | 5 6 7 8 | 8.4 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 1.7 Transmutations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 26 | || 26 Dagger | 19 | 72 || 91 Cast: Sandblast | 33 | 60 || 93 Passwall | 4 | 2 || 6 Abil: Heal Wounds | 1 | 1 || 2 Use: Scroll | 1 | 2 || 3 Potion | | 2 || 2 Armor: Robe | 40 | || 40 Ring mail | 5 | 39 || 44 Dodge: Dodged | 99 | 58 || 157 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1598 | 1584 | 14 | 0 | 445 | 3 | 532.7 | Dungeon | 1598 | 1584 | 14 | 0 | 445 | 3 | 532.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 795 daAuts D:1: 638 daAuts D:3: 164 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 98.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 98.3 +-------+-------+-------+-------+-------+----------------------