Dungeon Crawl Stone Soup version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 2781295336719781895 2465 Irenicus the Earth Mage (level 9, -3/68 HPs) Began as a Deep Dwarf Earth Elementalist on Oct 27, 2020. Slain by a wyvern zombie (8 damage) ... on level 8 of the Dungeon. The game lasted 00:25:39 (3879 turns). Irenicus the Earth Mage (DDEE) Turns: 3879, Time: 00:25:40 Health: -3/68 AC: 6 Str: 12 XL: 9 Next: 26% Magic: 12/12 EV: 11 Int: 19 God: Gold: 205 SH: 0 Dex: 19 Spells: 1/12 levels left rFire . . . SeeInvis . L - +1 dagger (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . D - +0 ring mail rPois + Reflect . t - +0 helmet rElec + Harm . e - scarf {repulsion} rCorr . Rampage . (no gloves) MR +.... Rnd*Tele + (no boots) Stlth ++........ p - amulet of magic regeneration HPRegen 0.00/turn y - +6 ring of dexterity MPRegen 0.38/turn G - ring of poison resistance {rPois, !d} @: non-regenerating, studying Unarmed Combat, repel missiles A: damage resistance, heal wounds, sense surroundings 2, electricity resistance, teleportitis 1, subdued magic 1, no regeneration a: Heal Wounds You were on level 8 of the Dungeon. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 425 gold pieces. You spent 220 gold pieces at shops. Inventory: Hand Weapons l - a +2 whip of venom (You found it on level 1 of the Dungeon) L - a +1 vampiric dagger (weapon) (You found it on level 7 of the Dungeon) Missiles b - 136 stones (quivered) Armour e - a scarf of repulsion (worn) (You found it on level 1 of the Dungeon) f - a +0 pair of gloves (You found it on level 8 of the Dungeon) t - a +0 helmet (worn) (You took it off Robin on level 2 of the Dungeon) D - a +0 ring mail (worn) (You found it on level 4 of the Dungeon) E - the +0 robe of Vorchiec {MR+ Int+2} (You found it on level 4 of the Dungeon) It affects your intelligence (+2). It affects your resistance to hostile enchantments. F - a +2 kite shield (You found it on level 4 of the Dungeon) I - a +0 cloak (You took it off Crazy Yiuf on level 6 of the Dungeon) Jewellery p - an amulet of magic regeneration (around neck) (You found it on level 2 of the Dungeon) w - an uncursed ring of positive energy {rN+} (You found it on level 2 of the Dungeon) y - a +6 ring of dexterity (left hand) (You found it on level 5 of the Dungeon) G - a ring of poison resistance (right hand) {rPois, !d} (You found it on level 4 of the Dungeon) H - the ring "Giav" {*Slow rElec rF+ Str+4} (You found it on level 7 of the Dungeon) [ring of protection from fire] It affects your strength (+4). It protects you from fire. It insulates you from electricity. It may slow you when you take damage. J - an uncursed amulet of regeneration {unknown} (You found it on level 6 of the Dungeon) Scrolls c - 2 scrolls of random uselessness {unknown} j - 3 scrolls of remove curse k - a scroll of amnesia {unknown} n - a scroll of blinking {!r} q - 3 scrolls of teleportation v - a scroll of noise {unknown} x - 2 scrolls of fear {unknown} B - 2 scrolls of immolation {unknown} C - 2 scrolls of enchant weapon {unknown} K - a scroll of enchant armour {unknown} Potions a - a potion of might d - 2 potions of flight g - 5 potions of mutation {!q} h - a potion of lignification {unknown} i - 3 potions of berserk rage {!q} o - a potion of invisibility r - 2 potions of stabbing {unknown} s - 2 potions of curing {unknown} u - a potion of ambrosia z - a potion of haste {unknown} Books M - a manual of Unarmed Combat {!d} (You found it on level 7 of the Dungeon) Miscellaneous A - a condenser vane (2/2) (You bought it in a shop on level 4 of the Dungeon) N - a phial of floods (You found it on level 7 of the Dungeon) Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 0.8 Transmutations + Level 15.6 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level a - Sandblast Erth #####. 1% 1 w - Passwall Tmut/Erth ####.... 1% 2 x - Stone Arrow Conj/Erth ###... 3% 3 z - Lee's Rapid Deconstr Erth #####..... 1% 5 Your spell library contained the following spells: Spells Type Power Failure Level Corona Hex #...... 32% 1 Summon Small Mammal Summ #... 32% 1 Petrify Tmut/Erth ####.... 11% 4 Call Imp Summ #....... 45% 2 Ensorcelled Hibernation Hex/Ice #..... 45% 2 Call Canine Familiar Summ #....... 71% 3 Confusing Touch Hex #....... 71% 3 Dazzling Flash Conj/Hex #..... 71% 3 Gell's Gravitas Tloc #......... 71% 3 Summon Guardian Golem Hex/Summ #....... 71% 3 Tukima's Dance Hex #....... 71% 3 Summon Ice Beast Ice/Summ #....... 98% 4 Summon Lightning Spire Summ/Air #....... 98% 4 Metabolic Englaciation Hex/Ice #......... 100% 5 Yara's Violent Unravell Hex/Tmut #......... 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:5 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 } Annotations: D:6 3 runed translucent doors, EnegeticOcto's ghost, amateur DDDe Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map the area around you. You do not regenerate. You are resistant to electric shocks. (rElec) You are occasionally teleported next to monsters. Your spells are a little easier to cast, but a little less powerful. Message History Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton You feel a surge of power! The blast of sand hits the adder skeleton!! You destroy the adder skeleton! b - 142 stones You now have 3/12 mp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You now have 205 gold pieces (gained 13). You feel a little less clever now. A water moccasin skeleton comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin skeleton Aim: a water moccasin skeleton The blast of sand hits the water moccasin skeleton!! The water moccasin skeleton is almost destroyed. b - 141 stones Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin skeleton Aim: a water moccasin skeleton (almost destroyed) The blast of sand hits the water moccasin skeleton!! You destroy the water moccasin skeleton! b - 140 stones You now have 5/12 mp. Okay, then. New annotation for D:8 (include '!' for warning): Okay, then. Okay, then. A hound comes into view. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hound Aim: a hound (asleep) The stone arrow hits the hound! The hound is almost dead. You now have 8/12 mp. Casting: Stone Arrow (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hound Aim: a hound (almost dead) The blast of sand hits the hound! You kill the hound! b - 139 stones You now have 7/12 mp. A jelly comes into view. Marking area around a jelly as unsafe for travelling. MP restored: 12 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (asleep) The blast of sand hits the jelly! The jelly is severely wounded. The jelly quivers. b - 138 stones You now have 11/12 mp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded) The blast of sand hits the jelly! You kill the jelly! b - 137 stones You now have 10/12 mp. d - 2 potions of flight (gained 1) It was a potion of magic. Magic courses through your body. MP restored: 12 Okay, then. A wyvern zombie comes into view. The wyvern zombie bites you! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 5/68 hp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern zombie Aim: a wyvern zombie The blast of sand hits the wyvern zombie!! The wyvern zombie is severely damaged. b - 136 stones The wyvern zombie bites you! You die... , , #.....(. , ,* ##+#.... ** ,, , ###+#.... , , ,,,, * #........ ,** * #....##.. , ,, *#### #....##.. , , ,...## ######....##.. ,, , , * **#Z.###.........##.. * * , #@.##.#####....... , , ,, ##........#....... * * *** * ########.#....... * , , * *#.###..... * * #.# *...). *, *,#.# ..... , * ,#.# .... ,* , , , * *#.#**, . ** * *#.. *+ , You could see a wyvern zombie. Vanquished Creatures A slime creature (D:7) An ice beast (D:8) An orc warrior (D:7) A phantom (D:5) 3 ogres A centaur (D:8) A big kobold (D:3) 3 bullfrogs A gnoll sergeant (D:4) 3 scorpions A water moccasin skeleton (D:8) 9 killer bees (D:7) A wight (D:7) 2 howler monkeys (D:4) 2 jellies Crazy Yiuf (D:6) 3 hounds An orc priest (D:7) 3 iguanas 5 worker ants A killer bee zombie (D:5) 2 worker ant zombies Robin (D:2) 8 adders A white imp (D:7) 2 oozes 2 ufetubi (D:5) An adder skeleton (D:8) 3 worms A dart slug (D:3) 4 leopard geckos 3 orcs 2 ball pythons 3 giant cockroaches 15 goblins 9 hobgoblins 6 jackals 3 quokkas 4 bats 4 frilled lizards 2 jackal zombies 5 kobolds A leopard gecko zombie (D:6) 6 rats (D:1) 133 creatures vanquished. Vanquished Creatures (others) A goblin (D:2) 1 creature vanquished. Grand Total: 134 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 13/22 MP: 1/4 238 | D:1 | Reached skill level 5 in Earth Magic 281 | D:1 | You fall into a shaft and drop 1 floor! 281 | D:2 | Found a radiant altar of Vehumet. 357 | D:2 | Reached XP level 3. HP: 10/28 MP: 0/5 781 | D:2 | Reached skill level 6 in Earth Magic 801 | D:2 | Found a hazy altar of Hepliaklqana. 866 | D:2 | Magic reg D2 1014 | D:2 | Noticed Robin 1023 | D:2 | Killed Robin 1023 | D:2 | Reached XP level 4. HP: 13/36 MP: 0/6 1092 | D:2 | Learned a level 2 spell: Passwall 1154 | D:2 | Found a glowing golden altar of the Shining One. 1223 | D:2 | You fall into a shaft and drop 2 floors! 1258 | D:3 | Found an iron altar of Okawaru. 1301 | D:4 | HP: 9/36 [worker ant (1)] 1303 | D:4 | Reached skill level 7 in Earth Magic 1327 | D:4 | Found Xougrak's Gadget Shop. 1446 | D:3 | Noticed a big kobold 1456 | D:3 | Killed a big kobold 1456 | D:3 | Reached skill level 8 in Earth Magic 1456 | D:3 | Reached XP level 5. HP: 10/42 MP: 2/7 1611 | D:3 | Found a sacrificial altar of Ru. 1726 | D:4 | Noticed an ogre 1733 | D:4 | Killed an ogre 1733 | D:4 | Reached skill level 9 in Earth Magic 1733 | D:4 | Reached XP level 6. HP: 12/49 MP: 5/8 1798 | D:4 | HP: 10/49 [adder (2)] 1824 | D:4 | HP: 9/49 [howler monkey (1)] 1831 | D:4 | Got a dull robe 1842 | D:4 | Identified the cursed +0 robe of Vorchiec {MR+ Int+2} (You | found it on level 4 of the Dungeon) 1932 | D:4 | Reached skill level 10 in Earth Magic 1959 | D:4 | HP: 7/49 [gnoll sergeant/+0 spear (2)] 1960 | D:4 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1960 | D:4 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1960 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 1964 | D:4 | HP: 2/49 [gnoll sergeant/+0 spear (5)] 2043 | D:5 | Entered Level 5 of the Dungeon 2092 | D:5 | Found a staircase to the Ecumenical Temple. 2100 | Temple | Entered the Ecumenical Temple 2195 | D:5 | Reached XP level 7. HP: 22/55 MP: 5/9 2259 | D:5 | Reached skill level 11 in Earth Magic 2511 | D:4 | Bought a condenser vane (2/2) for 220 gold pieces 2640 | D:6 | Found a runed translucent gate. 2640 | D:6 | Found a runed translucent gate. 2640 | D:6 | Found a runed translucent gate. 2694 | D:6 | Reached skill level 12 in Earth Magic 2709 | D:6 | Found a runed translucent door. 2710 | D:6 | Noticed Crazy Yiuf 2717 | D:6 | Killed Crazy Yiuf 3109 | D:6 | Noticed EnegeticOcto's ghost (amateur DDDe) 3148 | D:7 | Reached XP level 8. HP: 16/62 MP: 8/10 3155 | D:7 | Reached skill level 13 in Earth Magic 3194 | D:7 | HP: 15/62 [jackal (1)] 3245 | D:7 | Found a hide-covered altar of Uskayaw. 3275 | D:7 | Got a flickering granite ring 3277 | D:7 | Identified the ring "Giav" {*Slow rElec rF+ Str+4} (You | found it on level 7 of the Dungeon) 3289 | D:7 | HP: 9/62 [scorpion (6)] 3328 | D:7 | Reached skill level 14 in Earth Magic 3364 | D:7 | Learned a level 3 spell: Stone Arrow 3391 | D:7 | Reached skill level 2 in Spellcasting 3400 | D:7 | Learned a level 5 spell: Lee's Rapid Deconstruction 3487 | D:7 | Found a shimmering blue altar of Sif Muna. 3561 | D:7 | Noticed a slime creature 3571 | D:7 | HP: 12/62 [slime creature (12)] 3574 | D:7 | Killed a slime creature 3574 | D:7 | Reached skill level 15 in Earth Magic 3574 | D:7 | Gained mutation: You passively map the area around you. | [Deep Dwarf growth] 3574 | D:7 | Reached XP level 9. HP: 13/68 MP: 6/12 3788 | D:8 | Found a shadowy altar of Dithmenos. 3878 | D:8 | HP: 5/68 [wyvern zombie (8)] 3879 | D:8 | Slain by a wyvern zombie Illustrated notes #...## #......#####......# ##..#####.....## #......# #.....##..#.## #......###### #..##.##..#.# ##.##......... #†........#.######...#.....#### #...#.###.........._.......# #......†.).......#...#####.# #.#.##.###...#...##.## .# #..#....###.##.@....# *,# ##.###.......##.....(# * ..## ##...)####......# .## ##..........##.# * ,,, #.#* #.....#####(##.# ..# #....#.# #.##.# .#.#........., ..##.# .##...#..........$,.#* .####...##........ ,, Turn 866 on D:2: Magic reg D2 Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_corners, wad_floor_pattern_untrapped D:2: layout_loops_ring, nicolae_overflow_crystal_walls, lemuel_crystal_altar, tso_altar, uniq_robin D:3: lemuel_upstairs_altar, layout_rooms, overflow_temple_1_default D:4: minmay_bubble_buster, layout_basic, serial_shops, shop D:5: layout_loops_cross, minmay_temple_entry_glassed_door, chequers_serial_rivers_micro_c D:6: layout_basic, ebering_ghost_rock_garden, uniq_crazy_yiuf_cottage D:7: minmay_blocky_corners, layout_loops_cross, eat_drink_and_be_merry_uskayaw, kennysheep_mini_moat D:8: minmay_the_grid_octo_tiled_squarecenter [minmay_the_grid_octo_77, minmay_the_grid_octo_teeth, minmay_the_grid_octo_toaster, minmay_the_grid_octo_chip, minmay_the_grid_square_5x5_megaprize_hollow, minmay_the_grid_square_5x5_spiral_small, minmay_the_grid_square_5x5_checkered, minmay_the_grid_square_5x5_empty, minmay_the_grid_square_5x5_two_small], layout_basic, lemuel_crystal_altar, uniq_erica Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Earth Magic | 5 6 8 9 10 12 15 | 15.6 Spellcasting | 2 | 2.1 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Club | 26 | | || 26 Whip | 5 | 15 | 1 || 21 Cast: Sandblast | 45 | 65 | 112 || 222 Passwall | | 15 | 21 || 36 Stone Arrow | | | 2 || 2 Lee's Rapid Decon | | | 2 || 2 Use: Scroll | 1 | 5 | 2 || 8 Potion | | 3 | 3 || 6 Stab: Sleeping | 2 | 1 | || 3 Armor: Robe | 6 | | || 6 Leather armour | 8 | 1 | || 9 Ring mail | | 9 | 7 || 16 Dodge: Dodged | 36 | 28 | 32 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3885 | 3817 | 68 | 0 | 0 | 9 | 431.7 | Dungeon | 3834 | 3777 | 57 | 0 | 0 | 8 | 479.2 | Temple | 51 | 40 | 11 | 0 | 0 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 660 daAuts D:7: 609 daAuts D:6: 592 daAuts D:4: 577 daAuts D:2: 570 daAuts D:5: 411 daAuts D:3: 291 daAuts D:8: 120 daAuts Temple: 51 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 391.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 440.2 +-------+-------+-------+-------+-------+----------------------