Dungeon Crawl Stone Soup version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 15911895605104201566 196 Irenicus the Geomancer (level 5, -1/42 HPs) Began as a Deep Dwarf Earth Elementalist on Oct 14, 2020. Slain by an orc ... wielding a +0 mace (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:22 (898 turns). Irenicus the Geomancer (DDEE) Turns: 898, Time: 00:05:23 Health: -1/42 AC: 3 Str: 13 XL: 5 Next: 46% Magic: 1/7 EV: 12 Int: 17 God: Gold: 91 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . h - +2 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 leather armour (curse) rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... Rnd*Rage + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, berserk 1, sense surroundings 1, strong 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 dagger (You took it off a goblin on level 1 of the Dungeon) e - a +1 spear of venom (You found it on level 1 of the Dungeon) h - a +2 dagger of electrocution (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles b - 38 stones (quivered) Armour f - a cursed +0 leather armour (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of amnesia {unknown} g - a scroll of immolation {unknown} i - a scroll of teleportation {unknown} m - a scroll of identify {unknown} n - a scroll of magic mapping {unknown} o - a scroll of remove curse {unknown} Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting - Level 0.8 Transmutations + Level 8.2 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sandblast Erth ####.. 1% 1 w - Passwall Tmut/Erth ###..... 6% 2 Your spell library contained the following spells: Spells Type Power Failure Level Stone Arrow Conj/Erth ###... 14% 3 Petrify Tmut/Erth ###..... 36% 4 Lee's Rapid Deconstruct Erth ####...... 24% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet The Shining One Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. You tend to lose your temper in combat. Your muscles are strong. (Str +2) Message History The leopard gecko is lightly wounded. You hit the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. The ooze jiggles. You hit the leopard gecko. You kill the leopard gecko! You feel much better. You regained 28 hp, and now have 32/42 hp. Your extra speed is starting to run out. The worm closely misses you. You barely miss the goblin. You hit the worm. The worm is lightly wounded. The goblin hits you but does no damage. The worm bites you! You take 9 damage, and have 23/42 hp. MASSIVE DAMAGE!! You hit the worm but do no damage. The worm is lightly wounded. The goblin hits you. You take 2 damage, and have 21/42 hp. You hit the worm. The worm is lightly wounded. The worm bites you. You take 4 damage, and have 17/42 hp. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin but do no damage. You are starting to lose your buoyancy. The goblin hits you but does no damage. You hit the goblin. Lightning courses through the goblin! You kill the goblin! You feel yourself slow down. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 10/42 hp. You see here a goblin corpse. You barely miss the worm. The worm is lightly wounded. The worm closely misses you. You hit the worm. The worm is lightly wounded. The worm misses you. You hit the worm but do no damage. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. You float gracefully downwards. The worm barely misses you. You hit the worm. The worm is heavily wounded. A jackal comes into view. The jackal moves out of view. You hit the worm. Lightning courses through the worm! You kill the worm! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze The blast of sand hits the ooze! The ooze is severely wounded. b - 39 stones The ooze closely misses you. You now have 1/7 mp. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (severely wounded) The blast of sand hits the ooze! You kill the ooze! b - 38 stones You now have 0/7 mp. A bat comes into view. An orc comes into view. An orc comes into view. It is wielding a +0 mace. An orc priest comes into view. The orc shouts! A hobgoblin comes into view. It is wielding a +0 club. The bat hits you but does no damage. The bat hits you but does no damage. The orc priest shouts! The hobgoblin shouts! You hit the orc. The orc is lightly wounded. You feel less ready to backstab. You hear a bark! The bat closely misses you. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! The orc misses you. You hit the orc. Lightning courses through the orc! You kill the orc! The bat barely misses you. The orc barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the orc. The orc is heavily wounded. The bat hits you but does no damage. The bat barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 mace. You die... #........#.##### ** ###.##...........# ................+, ########.##....#......#. ..o..................... (...........####......#. ................†##..<# ,.......o....####†######. ,......b@.........)...... , ............##)#†####### , ..............##)# * ............#........# ....g................# ............##.......... ........................ , ........................ , ,, ....................... You could see an orc priest, an orc, a hobgoblin and a bat. Vanquished Creatures A bullfrog (D:3) An orc priest (D:3) 3 adders An ooze (D:3) 3 worms A dart slug (D:2) 2 leopard geckos 5 orcs (D:3) 2 bats 4 giant cockroaches (D:2) 7 goblins 5 hobgoblins 4 jackals A quokka (D:3) A ball python (D:3) 2 frilled lizards 3 kobolds 6 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 396 | D:1 | HP: 2/15 [goblin/+2 dagger of electrocution (13)] 398 | D:1 | Reached XP level 2. HP: 2/22 MP: 0/4 479 | D:2 | Reached skill level 5 in Earth Magic 539 | D:2 | Found a glowing golden altar of the Shining One. 573 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/5 613 | D:2 | Reached skill level 6 in Earth Magic 716 | D:2 | Found a radiant altar of Vehumet. 780 | D:3 | Learned a level 2 spell: Passwall 791 | D:3 | Noticed a bullfrog 795 | D:3 | Killed a bullfrog 795 | D:3 | Reached skill level 7 in Earth Magic 795 | D:3 | Reached XP level 4. HP: 18/36 MP: 2/6 811 | D:3 | HP: 6/36 [orc priest/divine providence (12)] 819 | D:3 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 819 | D:3 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 828 | D:3 | Reached XP level 5. HP: 7/42 MP: 1/7 833 | D:3 | Reached skill level 8 in Earth Magic 840 | D:3 | HP: 6/42 [jackal (1)] 851 | D:3 | HP: 4/42 [orc/+0 club (2)] 877 | D:3 | HP: 10/42 [worm (7)] 898 | D:3 | HP: 2/42 [orc priest/divine providence (8)] 898 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: layout_rooms, overflow_temple_1_default, tso_altar D:3: layout_basic, grunt_gozag_breadcrumbs, serial_bayou_pond_d, wad_floor_pattern_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Earth Magic | 5 7 8 | 8.2 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 1.7 Transmutations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 6 | || 6 Dagger | 26 | 48 || 74 Cast: Sandblast | 36 | 9 || 45 Passwall | 1 | || 1 Abil: Heal Wounds | 1 | 1 || 2 Use: Potion | | 4 || 4 Armor: Leather armour | 7 | 7 || 14 Dodge: Dodged | 21 | 28 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 877 | 840 | 37 | 0 | 0 | 3 | 292.3 | Dungeon | 877 | 840 | 37 | 0 | 0 | 3 | 292.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 460 daAuts D:2: 299 daAuts D:3: 117 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 93.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 93.7 +-------+-------+-------+-------+-------+----------------------