Dungeon Crawl Stone Soup version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 807377715484082182 13 Irenicus the Stinger (level 2, 0/17 HPs) Began as an Octopode Venom Mage on Oct 3, 2020. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (130 turns). Irenicus the Stinger (Octopode Venom Mage) Turns: 130, Time: 00:02:36 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 37% Magic: 3/5 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) (You found it on level 1 of the Dungeon) Scrolls a - a scroll of identify {unknown} Potions c - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting - Level 1.0 Transmutations + Level 4.5 Poison Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sting Tmut/Pois ##.. 6% 1 Your spell library contained the following spells: Spells Type Power Failure Level Poisonous Vapours Pois/Air #..... 12% 2 Ignite Poison Fire/Tmut/Pois #....... 26% 3 Mephitic Cloud Conj/Pois/Air #....... 30% 3 Olgreb's Toxic Radiance Pois ###..... 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The hobgoblin shouts! Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is lightly wounded. You now have 0/3 mp. You feel a bit more experienced. Press: ? - help, v - describe, . - travel The floor. Things that are here: a +0 club; a hobgoblin corpse c - an inky potion MP restored: 3 You open the door. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! A bat comes into view. There is an open door here. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 dagger The sting hits the kobold but does no damage. The kobold is poisoned. You now have 2/3 mp. You closely miss the kobold. You grab the kobold. The kobold is severely wounded. You constrict the kobold, but do no damage. You kill the kobold! You have reached level 2! The bat hits you but does no damage. You regained 2 hp, and now have 6/17 hp. You miss the bat. Your grab misses the bat. The bat completely misses you. You hit the bat. You kill the bat! There is an open door here. You see here a +0 dagger. You now have 11 gold pieces. You open the door. 2 jackals come into view. A jackal comes into view. There is an open door here. The helpless jackal fails to defend itself. You hit the jackal. You kill the jackal! A leopard gecko and a jackal come into view. You see here a jackal corpse. The helpless jackal fails to defend itself. You hit the jackal. You kill the jackal! The helpless jackal fails to defend itself. You hit the jackal. You kill the jackal! The leopard gecko hisses angrily. The jackal barks! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/17 hp. You hit the jackal but do no damage. The jackal is poisoned. You grab the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. You closely miss the leopard gecko. Your grab misses the leopard gecko. Your squeeze misses the leopard gecko. You constrict the jackal. The jackal barely misses you. The leopard gecko closely misses you. The jackal closely misses you. You hit the leopard gecko but do no damage. The leopard gecko is poisoned. You grab the leopard gecko. You constrict the jackal. You constrict the leopard gecko, but do no damage. The leopard gecko barely misses you. The jackal barely misses you. The leopard gecko misses you. MP restored: 5 Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (constricted by you, very poisoned) The sting hits the leopard gecko. The leopard gecko looks even sicker. The leopard gecko is moderately wounded. You constrict the jackal. You kill the jackal! You constrict the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/17 hp. You now have 4/5 mp. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (heavily wounded, constricted by you, very poisoned) The sting hits the leopard gecko but does no damage. The leopard gecko looks as sick as possible! The leopard gecko is heavily wounded. You constrict the leopard gecko. The leopard gecko bites you. You die... ### ..# # #.# #+## #. #.# ##...## ###.##.# ##.....## .....#.# ##.......## #.l.###.........# #..@†.'.........+ #..####.........# ....# ##.......# ##.## ##.....## # ##...## ####)#### #.......# #.##.##.# #.##.##.### You could see a leopard gecko (extremely poisoned). Vanquished Creatures 2 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Octopode Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Irenicus: sorry, didn't see what you wrote 0 | D:1 | aMcNicky: I just said risky species pick with the cat! 0 | D:1 | Irenicus: yeah :D I never succeded 2 | D:1 | Irenicus: sometimes Xom rez me for free but not often D: 23 | D:1 | HP: 1/11 [kobold/stone (4)] 43 | D:1 | Reached skill level 4 in Poison Magic 108 | D:1 | Reached XP level 2. HP: 6/17 MP: 3/5 129 | D:1 | HP: 3/17 [leopard gecko (2)] 130 | D:1 | Slain by a leopard gecko Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_corners, glass_columns_a Skill XL: | 1 | ---------------+----+----- Poison Magic | 4 | 4.5 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Transmutations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 9 Constrict || 3 Unarmed || 1 Cast: Sting || 9 Stab: Sleeping || 3 Armor: Skin || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 0 | 0 | 1 | 129.0 | Dungeon | 129 | 129 | 0 | 0 | 0 | 1 | 129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 129 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.0 +-------+-------+-------+-------+-------+----------------------