Dungeon Crawl Stone Soup version 0.26-a0-651-gb41185065b (webtiles) character file. Game seed: 4978856982477789492 63 Irenicus the Digger (level 3, -1/28 HPs) Began as a Deep Dwarf Earth Elementalist on Sept 30, 2020. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:04:55 (695 turns). Irenicus the Digger (Deep Dwarf Earth Elementalist) Turns: 695, Time: 00:04:56 Health: -1/28 AC: 2 Str: 11 XL: 3 Next: 89% Magic: 0/7 EV: 12 Int: 16 God: Gold: 50 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . d - -2 dagger (curse) rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 club (You took it off a goblin on level 1 of the Dungeon) d - a cursed -2 dagger (weapon) (You found it on level 1 of the Dungeon) Missiles b - 13 stones (quivered) Armour c - a +0 robe (worn) Potions e - a potion of cancellation {unknown} f - a potion of curing g - 2 potions of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 2.8 Spellcasting - Level 0.8 Transmutations + Level 5.3 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sandblast Erth ###... 2% 1 w - Passwall Tmut/Erth ##...... 9% 2 Your spell library contained the following spells: Spells Type Power Failure Level Stone Arrow Conj/Erth ##.... 19% 3 Petrify Tmut/Erth ##...... 47% 4 Lee's Rapid Deconstruct Erth ###....... 52% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History A gnoll comes into view. A gnoll comes into view. It is wielding a +0 flail. The ooze quivers. Found a stone staircase leading down. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze The blast of sand hits the ooze! The ooze is almost dead. b - 19 stones The ooze misses you. You now have 1/7 mp. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (almost dead) The blast of sand hits the ooze! You kill the ooze! b - 18 stones You now have 0/7 mp. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip The blast of sand hits the gnoll. The gnoll is lightly wounded. b - 17 stones The gnoll misses you. You now have 0/7 mp. A leopard gecko comes into view. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (lightly wounded) The blast of sand hits the gnoll. The gnoll is heavily wounded. b - 16 stones Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (heavily wounded) The blast of sand hits the gnoll! You kill the gnoll! b - 15 stones You now have 0/7 mp. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. A bat comes into view. Marking area around Sigmund as unsafe for travelling. Found a stone staircase leading up. Unknown command. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail The blast of sand hits the gnoll. The gnoll is moderately wounded. b - 14 stones The gnoll hits you with a +0 flail. You take 5 damage, and have 14/28 hp. You now have 0/7 mp. The bat closely misses you. The gnoll barely misses you. The bat misses you. The gnoll hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. The bat hits you. The bat closely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you but does no damage. A gnoll comes into view. It is wielding a +0 halberd. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded) The blast of sand hits the gnoll. The gnoll is heavily wounded. b - 13 stones The gnoll shouts! The bat closely misses you. The bat barely misses you. The bat closely misses you. You now have 0/7 mp. The bat hits you but does no damage. The bat closely misses you. You aren't carrying any items that you can evoke. It was a potion of curing. You feel better. The bat barely misses you. The gnoll hits you with a +0 halberd! You take 1 damage, and have 13/28 hp. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You completely miss the gnoll. The bat closely misses you. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... ........ , ,....., ..$........... .......#####.l..., ......?....... .#..#............ , <........... .# # #.......... ........... .# #.......... #......... .# #..<†...# * ###......... .# #.......# #####........... .# ##.......####.....#.....(..# .#####.........g@bg#########...(# ..##...........##### @..## .......#######.....# , .## .....### #####..# , , ## ..#### ,.,, ..# * , ..# , , ..# * * ### ** , You could see 2 gnolls and a bat. Vanquished Creatures A hound skeleton (D:2) A gnoll (D:2) An adder (D:2) An ooze (D:2) A dart slug (D:2) A giant cockroach (D:1) 5 goblins (D:1) 7 hobgoblins (D:1) 2 bats (D:1) 2 kobolds (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 42 | D:1 | Reached skill level 2 in Spellcasting 166 | D:1 | Reached XP level 2. HP: 20/22 MP: 1/5 306 | D:1 | Learned a level 2 spell: Passwall 600 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/6 602 | D:2 | Reached skill level 5 in Earth Magic 680 | D:2 | Noticed Sigmund 695 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic D:2: layout_rooms, minmay_tiny_reverse_x, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.8 Earth Magic | 5 | 5.3 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Club || 3 Dagger || 13 Cast: Sandblast || 37 Passwall || 4 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 15 Dodge: Dodged || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 694 | 694 | 0 | 0 | 0 | 2 | 347.0 | Dungeon | 694 | 694 | 0 | 0 | 0 | 2 | 347.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 597 daAuts D:2: 96 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 45.5 +-------+-------+-------+-------+-------+----------------------