Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 877014772214337717 28 Irenicus the Digger (level 3, 24/28 HPs) Began as a Deep Dwarf Earth Elementalist on Mar 19, 2019. Got out of the dungeon alive. The game lasted 00:03:43 (695 turns). Irenicus the Digger (Deep Dwarf Earth Elementalist) Turns: 695, Time: 00:03:44 Health: 24/28 AC: 2 Str: 11 XL: 3 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 91 SH: 0 Dex: 13 Spells: 3/6 levels left rFire + . . SeeInvis . a - +0 short sword rCold + . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . e - scarf {rC+ rF+} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) (You found it on level 1 of the Dungeon) Missiles b - 11 stones (quivered) g - 2 throwing nets {=f, !d} Armour c - a +0 robe (worn) e - a scarf of resistance (worn) (You found it on level 1 of the Dungeon) Scrolls h - a scroll of blinking {unknown} Potions f - a potion of haste {unknown} Comestibles d - 2 rations Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.0 Spellcasting - Level 0.8 Transmutations + Level 5.4 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ###... 2% 1 #...... w - Passwall Tmut/Erth ##...... 9% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Stone Arrow Conj/Erth ##.... 21% 3 ###.... Petrify Tmut/Erth ##...... 50% 4 #####.. Lee's Rapid Deconstruct Erth ###....... 52% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History MP restored: 5 A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x3 You finish merging with the rock. You now have 3/5 mp. You now have 65 gold pieces (gained 14). MP restored: 5 You open the door. There is an open door here. You see here a dagger. You now have 79 gold pieces (gained 14). There is an open door here. There is an open door here. You now have 81 gold pieces (gained 2). You open the door. A hobgoblin comes into view. It is wielding a +0 club. There is an open door here. Aim: a hobgoblin, wielding a +0 club The blast of sand hits the hobgoblin! You kill the hobgoblin! b - 13 stones You now have 4/5 mp. You see here a +0 club. A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You now have 2/5 mp. A rock wall. You begin to meditate on the wall. You continue meditating on the rock. x2 You finish merging with the rock. You now have 1/5 mp. A rock wall. You miscast Passwall. You are very lightly contaminated with residual magic. Your hair momentarily turns into snakes! You now have 0/5 mp. Unknown command. Unknown command. You open the door. A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! There is an open door here. Aim: a hobgoblin, wielding a +0 club The blast of sand hits the hobgoblin but does no damage. b - 12 stones A frilled lizard comes into view. You now have 0/5 mp. The hobgoblin hits you with a +0 club. You take 5 damage, and have 9/22 hp. MASSIVE DAMAGE!! The frilled lizard hisses angrily. You see here 10 gold pieces. You now have 91 gold pieces (gained 10). The hobgoblin hits you but does no damage. You open the door. The hobgoblin hits you with a +0 club. The frilled lizard bites you. You take 1 damage, and have 8/22 hp. The frilled lizard closely misses you. Aim: a hobgoblin, wielding a +0 club The blast of sand hits the hobgoblin. b - 11 stones The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The frilled lizard bites you. You take 3 damage, and have 5/22 hp. You now have 0/5 mp. Your magical essence is drained by the effort! You feel much better. The hobgoblin misses you. The frilled lizard barely misses you. Health restored: 22 You hit the frilled lizard. The hobgoblin hits you with a +0 club. The frilled lizard bites you but does no damage. You take 3 damage, and have 19/22 hp. You hit the frilled lizard. You kill the frilled lizard! The hobgoblin closely misses you. The hobgoblin closely misses you. You see here a frilled lizard corpse. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You regained 5 hp, and now have 24/28 hp. h - a scroll labeled KABUDD PIWUOBB Your magical contamination has completely faded away. You open the door. There is an open door here. A rock wall. You miscast Passwall. You are very lightly contaminated with residual magic. You are showered with tiny particles of grit. You now have 0/5 mp. Unknown command. Your magical contamination has completely faded away. There is an open door here. There is a staircase leading out of the dungeon here. MP restored: 5 Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##...........##..⌠(.####.#'#.##.. .............+.......##..#.#..#.. .............####'########.####.. ....#.....#+#####.########.####.. ....#............................ ....########.###########.######.. ##### #.##...# #'# #.) #.#..8.# ###.### #.. #.'..@.# #.....# #.. ###..8.# #.###.# #.> ##...# #.....# #.. *##### ##########.. , , , ,#........... ########## #.######.... * #........# #........... .........#.#..#........ * #........#.#..#...#.#.. There were no monsters in sight! Vanquished Creatures A gnoll (D:1) 3 goblins (D:1) 5 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 82 | D:1 | Reached skill level 2 in Spellcasting 242 | D:1 | Reached XP level 2. HP: 20/22 MP: 3/5 264 | D:1 | Reached skill level 5 in Earth Magic 377 | D:1 | Learned a level 2 spell: Passwall 586 | D:1 | HP: 5/22 [hobgoblin/+0 club (3)] 592 | D:1 | Reached XP level 3. HP: 24/28 MP: 0/5 695 | D:$ | Got out of the dungeon alive. Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Earth Magic | 5 | 5.4 Dodging | | 2.1 Stealth | | 2.4 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Short sword || 15 Cast: Sandblast || 23 Passwall || 5 Abil: Heal Wounds || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 4 Dodge: Dodged || 17 Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 8.1 | 0.0 | 0.0 | 639.0 Dungeon | 100.0 | 100.0 | 8.1 | 0.0 | 0.0 | 639.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 41.0 +-------+-------+-------+-------+-------+----------------------