Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 17462824536335350252 129 Irenicus the Chopper (level 4, 0/40 HPs) Began as a Deep Dwarf Monk on Mar 14, 2019. Slain by an adder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:05:57 (948 turns). Irenicus the Chopper (Deep Dwarf Monk) Turns: 948, Time: 00:05:57 Health: 0/40 AC: 3 Str: 14 XL: 4 Next: 88% Magic: 4/4 EV: 13 Int: 11 God: Gold: 146 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg . . . Faith . d - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn g - ring of protection from cold {rC+, !d} MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> 0), non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 146 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) e - a +0 hunting sling of flaming (You found it on level 1 of the Dungeon) Missiles f - 23 stones (quivered) Armour b - a +0 robe d - a +0 leather armour (worn) (You found it on level 1 of the Dungeon) Jewellery g - a ring of protection from cold (left hand) {rC+, !d} (You found it on level 1 of the Dungeon) Scrolls h - a scroll of noise {unknown} i - 2 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} k - 2 scrolls of enchant armour {unknown} Comestibles c - 7 rations Skills: - Level 2.7 Fighting + Level 6.2 Axes - Level 3.3 Dodging - Level 2.4 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The bat closely misses you. The bat completely misses you. You hit the bat. x2; The bat barely misses you. The bat closely misses you. The bat completely misses you. You barely miss the bat. You hit the bat. You kill the bat! The bat barely misses you. You barely miss the bat. The bat barely misses you. The bat closely misses you. You hit the bat. The bat hits you. You closely miss the bat. The bat barely misses you. You miss the bat. The bat closely misses you. You completely miss the bat. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat hits you. You barely miss the bat. The bat misses you. The bat barely misses you. You closely miss the bat. The bat barely misses you. The bat completely misses you. You closely miss the bat. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat closely misses you. The bat hits you. You hit the bat. You kill the bat! A crocodile comes into view. Found a gate leading back out of this place. There is a gate leading back out of this place here. m - a smoky red potion There is a gate leading back out of this place here. It was a potion of might. You feel very mighty all of a sudden. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You now have 14/49 hp. You feel a strong urge to attack something. You slash the crocodile! The crocodile closely misses you. You barely miss the crocodile. You closely miss the crocodile. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 12/49 hp. You hit the crocodile. The crocodile closely misses you. You barely miss the crocodile. You barely miss the crocodile. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 11/49 hp. You closely miss the crocodile. The crocodile barely misses you. You barely miss the crocodile. You hit the crocodile. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 7/49 hp. You hit the crocodile. The crocodile barely misses you. You slash the crocodile! You kill the crocodile! Your Axes skill increases to level 6! You have reached level 4! You feel clever. MP restored: 4 You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. You can move again. You now have 5/40 hp. You now have 96 gold pieces (gained 9). You now have 113 gold pieces (gained 17). You now have 118 gold pieces (gained 5). l - a glowing yellow potion You see here a plate armour. You now have 128 gold pieces (gained 10). You now have 146 gold pieces (gained 18). i - 2 scrolls labeled JUETO JOTUFFIUM (gained 1) You feel yourself speed up. You feel a little less mighty now. You recover from your berserk rage. There is a gate leading back out of this place here. It was a potion of curing. You feel better. You regained 5 hp, and now have 10/40 hp. Welcome back to the Dungeon! There is a collapsed entrance here. There is a large open door here. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a leopard gecko corpse; a rat corpse There is an open door here. You see here a ring mail. An adder comes into view. The adder hisses angrily. You completely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You take 5 damage, and have 5/40 hp. You hit the adder. The adder closely misses you. You aren't carrying any potions. You closely miss the adder. The adder bites you. You closely miss the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #..#......#.#.#.# #.#........., ......<...#...÷.# #.#.######## ##....##..####..# #.#.####### ..........# #..# #.......... ###....#.###*#..# ###.####### * #....#.... #..# ##.# #...........#.# #..# ###..<#.......#.######.## ........(.......@......# .......[.##.#.#.S####.########### ................................. .))....#.####.#.#.##.##########^. ..............#.#.#..#** * #.# ..........### #.#.#......... ...# ..........## #.#.#...♣♣♣.♣♣♣♣♣♣# ...........# #.#.....♣* ♣♣♣♣ ## #######..#.####.#..#..♣*♣♣♣_.♣♣#. You could see an adder. Vanquished Creatures A crocodile (Sewer) An ooze (D:3) 2 dart slugs 4 leopard geckos 2 orcs (D:3) A giant cockroach (D:3) 4 goblins 2 hobgoblins 3 jackals (D:1) 8 bats 2 frilled lizards 6 kobolds 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 1 | D:1 | Found a runed translucent door. 29 | D:1 | Reached XP level 2. HP: 16/27 MP: 2/2 31 | D:1 | Reached skill level 4 in Axes 590 | D:3 | Reached XP level 3. HP: 12/33 MP: 3/3 640 | D:3 | Found a faded altar of an unknown god. 746 | D:3 | Reached skill level 5 in Axes 759 | D:3 | Found a glowing drain. 763 | Sewer | Entered a sewer 809 | Sewer | Noticed a crocodile 843 | Sewer | HP: 12/49 [crocodile (2)] 849 | Sewer | HP: 7/49 [crocodile (4)] 851 | Sewer | Killed a crocodile 851 | Sewer | Reached skill level 6 in Axes 851 | Sewer | Reached XP level 4. HP: 8/40 MP: 4/4 945 | D:3 | HP: 9/40 [adder (1)] 948 | D:3 | HP: 3/40 [adder (2)] 948 | D:3 | Slain by an adder Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 4 6 | 6.2 Fighting | | 2.7 Dodging | | 3.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 137 | 4 || 141 Use: Potion | 2 | 1 || 3 Stab: Sleeping | 2 | || 2 Armor: Robe | 2 | || 2 Leather armour | 35 | || 35 Dodge: Dodged | 144 | 1 || 145 Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, grunt_decor_mini_mirrors D:2: layout_loops_ring, first_ration D:3: layout_basic, gup_sewer_entry_bowl, chequers_ecumenical_altar_grove, roderic_serpentine_path, cheibrodos_ashenzari_chains Sewer: sewer_big_baddie Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 237.0 Dungeon | 85.8 | 85.8 | 0.0 | 0.0 | 0.0 | 271.0 Sewer | 14.2 | 14.2 | 0.0 | 0.0 | 0.0 | 135.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 46.2 Dungeon | 86.0 | 86.0 | N/A | N/A | 40.0 | 24.7 Sewer | 14.0 | 14.0 | N/A | N/A | 60.0 | 111.0 +-------+-------+-------+-------+-------+----------------------