Dungeon Crawl Stone Soup version 0.23.1 (webtiles) character file. Game seed: 2563934749429084167 2 Irenicus the Scratcher (level 1, 0/9 HPs) Began as a Felid Transmuter on Mar 3, 2019. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (78 turns). Irenicus the Scratcher (Felid Transmuter) Turns: 78, Time: 00:00:44 Health: 0/9 AC: 1 Str: 6 XL: 1 Next: 25% Magic: 4/4 EV: 18 Int: 14 God: Gold: 31 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Missiles a - 12 arrows Comestibles c - a ration Skills: - Level 1.0 Fighting - Level 2.6 Dodging + Level 0.6 Stealth + Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 14% 2 ###.... Spider Form Tmut/Pois #......... 41% 3 ####... Ice Form Ice/Tmut #....... 83% 4 #####.. Blade Hands Tmut #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, Irenicus the Felid Transmuter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You see here a glowing hand axe. A bat comes into view. You open the door. There is an open door here. The bat completely misses you. You closely miss the bat. The bat hits you but does no damage. You grow a pair of large bovine horns. The bat closely misses you. You now have 3/4 mp. Unknown command. You scratch the bat but do no damage. Your bite misses the bat. The bat hits you. You take 1 damage, and have 8/9 hp. You miss the bat. You bite the bat. The bat barely misses you. You scratch the bat but do no damage. The bat closely misses you. The bat completely misses you. You scratch the bat. You kill the bat! Your transformation is almost over. Health restored: 9 MP restored: 4 You now have 17 gold pieces. Your horns disappear. A jackal comes into view. You see here 14 gold pieces. You now have 31 gold pieces (gained 14). You grow a pair of large bovine horns. The jackal misses you. You now have 3/4 mp. You scratch the jackal. The jackal completely misses you. You completely miss the jackal. Your headbutt misses the jackal. The jackal bites you. You take 2 damage, and have 7/9 hp. MASSIVE DAMAGE!! You scratch the jackal but do no damage. Your headbutt misses the jackal. The jackal bites you. You take 2 damage, and have 5/9 hp. MASSIVE DAMAGE!! You closely miss the jackal. The jackal bites you. A jackal comes into view. x2 The jackal misses you. You take 2 damage, and have 3/9 hp. MASSIVE DAMAGE!! The jackal barks! x2 You scratch the jackal. You kill the jackal! You hear a shout! Your transformation is almost over. MP restored: 4 Your horns disappear. You scratch the jackal. You bite the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ###....#.......###### #......#.......# #......#.8.⌠.8.# #..)...#.......# #......#.......# #......##'###+# #......##.....# ##.# #######...###.# ....### #..[....##@# ...... ... #.......##h# #...# #.. #.........h## #..## .[... ######.##...#####...##.. .. #####.................#... #.......##...h....#.#..... #.......####...........?.. #.......#...........†.#. #.........##......###..... You could see 2 jackals. Vanquished Creatures A jackal (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Felid Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 78 | D:1 | HP: 2/9 [jackal (1)] 78 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 11 Bite || 2 Cast: Beastly Appendage || 2 Armor: Skin || 1 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms, minmay_distorted Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 78.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 78.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------