Dungeon Crawl Stone Soup version 0.23.0-3-gf3c87f2 (webtiles) character file. Game seed: 6674981245091395002 1818 Irenicus the Cleaver (level 8, -1/73 HPs) Began as a Deep Dwarf Monk on Feb 24, 2019. Was a Believer of Makhleb. Slain by a red ugly thing (7 damage) ... on level 7 of the Dungeon. The game lasted 00:29:05 (3417 turns). Irenicus the Cleaver (Deep Dwarf Monk) Turns: 3417, Time: 00:29:05 Health: -1/73 AC: 11 Str: 17 XL: 8 Next: 85% Magic: 7/7 EV: 12 Int: 11 God: Makhleb [**....] Gold: 177 SH: 4 Dex: 17 Spells: 5/7 levels left rFire + . . SeeInvis + a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + + + Faith . u - +1 ring mail of Hedge Wizardry {rC+ MR- Int+2 SInv} rPois . Spirit . d - +1 helmet rElec . Reflect + g - +0 cloak rCorr + Harm . l - +0 pair of gloves MR +++.. (no boots) Stlth ++........ b - amulet of Puosofet {Reflect rN+++ MR+++ Str-3 Int-2 SH+4} HPRegen 0.00/turn w - ring of fire {rF+, rC-} MPRegen 0.10/turn n - ring of resist corrosion @: mighty, non-regenerating A: damage resistance, heal wounds, sense surroundings 1, subdued magic 1, MP-powered wands, no regeneration a: Heal Wounds, Minor Destruction, Renounce Religion You were on level 7 of the Dungeon. You worshipped Makhleb. Makhleb was pleased with you. You were near starving. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) h - a +5 hunting sling (You took it off a goblin on level 3 of the Dungeon) Missiles i - 140 stones (quivered) Armour d - a +1 helmet (worn) (You found it on level 1 of the Dungeon) g - a +0 cloak (worn) (You found it on level 1 of the Dungeon) l - a +0 pair of gloves (worn) (You found it on level 5 of the Dungeon) u - the +1 ring mail of Hedge Wizardry (worn) {rC+ MR- Int+2 SInv} (You found it on level 4 of the Dungeon) It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. Magical Staves j - an uncursed staff of poison {unknown} (You found it on level 4 of the Dungeon) Jewellery b - the amulet of Puosofet (around neck) {Reflect rN+++ MR+++ Str-3 Int-2 SH+4} (You found it on level 4 of the Dungeon) [amulet of reflection] It shields you and reflects attacks. It affects your strength (-3). It affects your intelligence (-2). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It affects your SH (+4). n - a ring of resist corrosion (right hand) (You found it on level 2 of the Dungeon) w - a ring of fire (left hand) {rF+, rC-} (You found it on level 4 of the Dungeon) z - an uncursed ring of see invisible {sInv, !d} (You found it on level 6 of the Dungeon) Scrolls f - a scroll of enchant armour k - 4 scrolls of remove curse m - 4 scrolls of teleportation o - 3 scrolls of blinking {!r} p - a scroll of identify q - a scroll of torment {!r} s - a scroll of fog y - a scroll of magic mapping {!r} Potions e - a potion of flight t - 2 potions of haste v - a potion of curing x - 2 potions of might Comestibles c - 9 rations Skills: - Level 4.4 Fighting + Level 10.7 Axes - Level 3.4 Slings - Level 4.1 Armour - Level 3.2 Dodging - Level 2.4 Stealth You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Blink Tloc N/A 63% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Magic Dart Conj #... 47% 1 ##..... Call Imp Summ #....... 63% 2 ###.... Slow Hex #....... 63% 2 ###.... Conjure Flame Conj/Fire #....... 86% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 86% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Altars: Ashenzari Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:6 * Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History You climb downwards. There is a stone staircase leading up here. You open the door. An adder comes into view. An adder and a skeleton come into view. The adder hisses angrily. There is an open door here. You hit the adder. The adder bites you but does no damage. You slash the adder! You hit the water moccasin skeleton. The adder bites you. You are poisoned. The adder poisons you! You take 2 damage, and have 43/73 hp. You hit the water moccasin skeleton. You miss the adder. The water moccasin skeleton bites you but does no damage. The adder bites you but does no damage. You hit the water moccasin skeleton. You hit the adder. You kill the adder! Makhleb accepts your kill. The water moccasin skeleton closely misses you. You closely miss the water moccasin skeleton. The adder hisses angrily. You block the water moccasin skeleton's attack. You closely miss the water moccasin skeleton. The water moccasin skeleton barely misses you. You hit the water moccasin skeleton. You hit the adder. The water moccasin skeleton bites you but does no damage. The adder barely misses you. You hit the water moccasin skeleton. You hit the adder. The water moccasin skeleton barely misses you. The adder bites you but does no damage. You completely miss the water moccasin skeleton. You closely miss the adder. The water moccasin skeleton closely misses you. The adder bites you but does no damage. You hit the water moccasin skeleton. Your ring mail of Hedge Wizardry prevents you from hitting the adder. The water moccasin skeleton bites you but does no damage. The adder bites you but does no damage. You hit the water moccasin skeleton. You barely miss the adder. The adder closely misses you. You block the water moccasin skeleton's attack. You hit the water moccasin skeleton. You hit the adder. You kill the adder! Makhleb accepts your kill. You block the water moccasin skeleton's attack. You hit the water moccasin skeleton. The water moccasin skeleton barely misses you. You hit the water moccasin skeleton. The water moccasin skeleton completely misses you. You hit the water moccasin skeleton. You hit the water moccasin skeleton. You destroy the water moccasin skeleton! Makhleb accepts your kill. You feel better. You regained 5 hp, and now have 48/73 hp. You are no longer poisoned. You see here an adder corpse. You see here a scroll of identify. p - a scroll of identify You see here 21 stones. i - 140 stones (gained 21) You open the door. There is an open door here. You open the door. A red ugly thing comes into view. The red ugly thing gurgles horribly! There is an open door here. You aren't carrying any items that you can evoke without wielding. Unknown command. Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to fire. w - a ring of fire (left hand) {rF+, rC-} The red ugly thing kicks you! You are engulfed in flames! You resist. You take 17 damage, and have 31/73 hp. MASSIVE DAMAGE!! You hit the red ugly thing but do no damage. The red ugly thing kicks you. You are engulfed in flames! You resist. You take 7 damage, and have 24/73 hp. You aren't carrying any items that you can evoke without wielding. Okay, then. You feel very mighty all of a sudden. You block the red ugly thing's attack. You slash the red ugly thing! You hit the red ugly thing. You block the red ugly thing's attack. You slash the red ugly thing! You are near starving! The red ugly thing kicks you but does no damage. You closely miss the red ugly thing. The red ugly thing kicks you but does no damage. You slash the red ugly thing! The red ugly thing kicks you but does no damage. You slash the red ugly thing! You slash the red ugly thing! The red ugly thing kicks you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You resist. * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 14/73 hp. You fail to use your ability. The red ugly thing kicks you! * * * LOW HITPOINT WARNING * * * You are engulfed in flames! You resist. You die... , , , + ###### * #....# #....####.* , #.u....... #@# #.# * #.# * #.# * , ###'#### * #......# *, * , #######......# *, #<....'†.....# * #######†.....# You could see a red ugly thing. Vanquished Creatures Menkaure (D:4) A sky beast (D:6) 2 ice beasts (D:6) A centaur (D:6) A phantom (D:4) 3 ogres (D:4) The ghost of p0werm0de the Skirmisher, an amateur DsWn (D:4) 2 bullfrogs (D:6) A water moccasin skeleton (D:7) 2 scorpions (D:5) 2 howler monkeys A crimson imp (D:6) A centaur zombie (D:4) A bullfrog skeleton (D:6) 3 hounds An orc wizard (D:4) 2 centaur skeletons 2 worker ants A hound zombie (D:4) 3 worker ant zombies A howler monkey skeleton (D:4) 10 adders A shadow imp (D:6) An adder zombie (D:6) 3 dart slugs (D:1) A worm (D:5) 3 leopard geckos 3 orcs (D:4) 14 bats 7 giant cockroaches 5 goblins 5 hobgoblins 7 jackals A quokka (D:2) 3 ball pythons 5 frilled lizards 8 kobolds A quokka skeleton (D:5) 10 rats 121 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 126 | D:1 | Reached skill level 4 in Axes 126 | D:1 | Reached XP level 2. HP: 24/27 MP: 2/2 388 | D:2 | Reached XP level 3. HP: 22/33 MP: 3/3 426 | D:2 | Found a radiant altar of Vehumet. 428 | D:2 | Found a sparkling altar of Nemelex Xobeh. 533 | D:2 | Reached skill level 5 in Axes 638 | D:2 | Reached XP level 4. HP: 11/40 MP: 4/4 662 | D:2 | Found a deep blue altar of Sif Muna. 694 | D:2 | Noticed Jessica 722 | D:3 | HP: 10/40 [giant cockroach (1)] 727 | D:3 | HP: 9/40 [jackal (1)] 756 | D:3 | Found a blossoming altar of Fedhas. 905 | D:3 | Found a hazy altar of Hepliaklqana. 957 | D:3 | HP: 8/40 [adder (1)] 959 | D:3 | Reached skill level 6 in Axes 998 | D:4 | Found a transporter. 998 | D:4 | Noticed a phantom 1030 | D:4 | Found a runed translucent door. 1034 | D:4 | Noticed an ogre 1034 | D:4 | Noticed an ogre 1065 | D:4 | Killed an ogre 1065 | D:4 | Reached skill level 7 in Axes 1065 | D:4 | Reached XP level 5. HP: 37/46 MP: 5/5 1079 | D:4 | Killed an ogre 1079 | D:4 | Reached XP level 6. HP: 22/55 MP: 6/6 1089 | D:4 | Noticed p0werm0de's ghost (amateur DsWn) 1111 | D:4 | Killed p0werm0de's ghost 1111 | D:4 | Reached skill level 8 in Axes 1188 | D:4 | HP: 13/55 [hound (2)] 1189 | D:4 | HP: 3/55 [hound (5)] 1357 | D:3 | Found a shattered altar of Ashenzari. 1416 | D:3 | Learned a level 2 spell: Blink 1593 | D:4 | Found a transporter. 1596 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 1600 | D:4 | Got a fine ring mail 1601 | D:4 | Found a basalt altar of Yredelemnul. 1601 | D:4 | Noticed Menkaure 1604 | D:4 | HP: 9/55 [centaur skeleton (5)] 1639 | D:4 | Reached XP level 7. HP: 30/61 MP: 7/7 1645 | D:4 | HP: 13/61 [ogre/+0 giant spiked club (17)] 1656 | D:4 | Reached skill level 9 in Axes 1724 | D:4 | Identified the +1 ring mail of Hedge Wizardry {rC+ MR- | Int+2 SInv} (You found it on level 4 of the Dungeon) 1784 | D:4 | Identified the amulet of Puosofet {Reflect rN+++ MR+++ | Str-3 Int-2 SH+4} (You found it on level 4 of the Dungeon) 1882 | D:5 | Entered Level 5 of the Dungeon 2173 | D:5 | Found a staircase to the Ecumenical Temple. 2182 | Temple | Entered the Ecumenical Temple 2213 | Temple | Became a worshipper of Makhleb the Destroyer 2213 | Temple | Reached * piety under Makhleb 2213 | Temple | Reached ** piety under Makhleb 2299 | D:5 | Reached skill level 1 in Slings 2299 | D:5 | Reached skill level 1 in Armour 2446 | D:5 | Reached skill level 2 in Slings 2446 | D:5 | Reached skill level 2 in Armour 2725 | D:6 | Reached skill level 3 in Armour 2736 | D:6 | Reached skill level 3 in Slings 2736 | D:6 | Reached XP level 8. HP: 20/68 MP: 8/8 2799 | D:6 | Reached skill level 4 in Armour 2914 | D:6 | Reached skill level 3 in Fighting 2914 | D:6 | HP: 15/69 [centaur/arrow (12)] 2918 | D:6 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 2918 | D:6 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2930 | D:6 | Reached skill level 10 in Axes 2982 | D:6 | Found Ischeside's General Store. 3166 | D:4 | HP: 18/72 [??? (5)] 3179 | D:4 | Killed Menkaure 3179 | D:4 | Reached skill level 4 in Fighting 3405 | D:7 | Noticed a red ugly thing 3416 | D:7 | HP: 14/73 [red ugly thing (6)] 3417 | D:7 | HP: 6/73 [red ugly thing (8)] 3417 | D:7 | Slain by a red ugly thing Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Axes | 4 5 7 8 9 10 | 10.7 Slings | 3 | 3.4 Armour | 3 4 | 4.1 Fighting | 4 | 4.4 Dodging | | 3.2 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 107 | 249 | 269 || 625 Fire: Hunting sling | | | 30 || 30 Abil: Heal Wounds | | 4 | 5 || 9 Use: Potion | | 6 | 5 || 11 Scroll | | 4 | 9 || 13 Stab: Sleeping | 1 | 4 | || 5 Invisible | | 4 | 5 || 9 Eat: Chunk | | 2 | 2 || 4 Ration | | | 1 || 1 Armor: Robe | 37 | 62 | 3 || 102 Skin | | 18 | || 18 Ring mail | | | 83 || 83 Dodge: Dodged | 106 | 195 | 138 || 439 Block: Other | | | 34 || 34 Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: layout_basic, old_standard_altar, nicolae_overflow_hidden_temple, uniq_jessica D:3: layout_basic, marbit_many_paths, lemuel_doored_altar, overflow_temple_1_default, first_ration D:4: layout_basic, gammafunk_temple_of_torment, ebering_ghost_reflecting_pool D:5: layout_gridville, nicolae_ru_the_path_less_chosen, minmay_temple_entry_junction, minivault_27 D:6: layout_rooms, serial_shops, nicolae_shop_waterfront, uniq_menkaure D:7: layout_basic, cheibriados_altar_1, lemuel_round_altar Temple: dpeg_three_leaves_temple Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 10.1 | 0.0 | 0.0 | 384.1 Dungeon | 98.7 | 98.6 | 10.2 | 0.0 | 0.0 | 432.9 Temple | 1.3 | 1.4 | 0.0 | 0.0 | 0.0 | 43.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 324.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 371.1 +-------+-------+-------+-------+-------+----------------------