Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 1266 Irenicus the Cleaver (level 8, -15/68 HPs) Began as a Deep Dwarf Monk on Oct 8, 2018. Demolished by an orc warrior ... wielding a +1 dire flail of protection (23 damage) ... on level 6 of the Dungeon. The game lasted 00:17:40 (2613 turns). Irenicus the Cleaver (Deep Dwarf Monk) Turns: 2613, Time: 00:17:41 Health: -15/68 AC: 3 Str: 16 XL: 8 Next: 27% Magic: 6/6 EV: 13 Int: 10 God: Gold: 266 SH: 2 Dex: 17 Spells: 7/7 levels left rFire + . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . f - +1 leather armour rPois . Spirit . q - +0 helmet rElec . Reflect + (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ n - +2 amulet of reflection HPRegen 0.00/turn l - ring of wizardry {Wiz+, !d} MPRegen 0.10/turn m - ring of protection from fire {rF+, !d} @: non-regenerating A: damage resistance, heal wounds, deformed body, sense surroundings 1, wild magic 1, no regeneration a: Heal Wounds You were on level 6 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 266 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) c - a +2 dire flail of freezing (You took it off a wight on level 3 of the Dungeon) t - a +1 hunting sling of flaming (You found it on level 5 of the Dungeon) Armour f - a +1 leather armour (worn) (You found it on level 1 of the Dungeon) q - a +0 helmet (worn) (You found it on level 4 of the Dungeon) Jewellery l - a ring of wizardry (left hand) {Wiz+, !d} (You found it on level 2 of the Dungeon) m - a ring of protection from fire (right hand) {rF+, !d} (You found it on level 3 of the Dungeon) n - a +2 amulet of reflection (around neck) (You found it on level 2 of the Dungeon) Wands o - a wand of acid (4) (You found it on level 4 of the Dungeon) Scrolls e - a scroll of enchant weapon g - a scroll of amnesia h - 3 scrolls of remove curse k - 5 scrolls of teleportation u - a scroll of magic mapping {!r} w - a scroll of random uselessness {unknown} Potions b - 2 potions of haste i - a potion of curing j - a potion of resistance p - a potion of flight r - a potion of magic s - a potion of heal wounds {unknown} Comestibles d - 8 rations Skills: - Level 2.6 Fighting + Level 11.3 Axes - Level 3.2 Dodging - Level 2.4 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Corona Hex #...... 24% 1 ##..... Ensorcelled Hibernation Hex/Ice #..... 32% 2 ###.... Confuse Hex #....... 52% 3 ####... Dazzling Spray Conj/Hex #..... 52% 3 ####... Tukima's Dance Hex #....... 52% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Yredelemnul Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Armour fits poorly on your strangely shaped body. Your spells are a little harder to cast, but a little more powerful. Message History You hit the human zombie. You hit the human zombie. The human zombie completely misses you. You barely miss the human zombie. You slash the human zombie! The human zombie completely misses you. You hit the human zombie but do no damage. The human zombie closely misses you. You slash the human zombie! You hit the human zombie. You destroy the human zombie! Found a basalt altar of Yredelemnul. You open the door. The goblin zombie hits you but does no damage. The human refuses to make way for you. (Use ctrl+direction to attack.) Unknown command. The human hits the goblin zombie. The goblin zombie hits the human. The human closely misses the goblin zombie. The goblin zombie closely misses the human. The human closely misses the goblin zombie. The goblin zombie closely misses the human. The human barely misses the goblin zombie. The human hits the goblin zombie. The goblin zombie is destroyed! There is an open door, spattered with blood here. You see here a potion of haste. b - 2 potions of haste (gained 1) There is an open door, spattered with blood here. You are feeling very hungry. There is a stone staircase leading down here. You climb downwards. An ogre comes into view. It is wielding a giant club. There is a stone staircase leading up here. The helpless ogre fails to defend itself. You hit the ogre. You hit the ogre. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 20/68 hp. You hit the ogre. The ogre hits you with a giant club! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 14/68 hp. You slash the ogre! You barely miss the ogre. The ogre closely misses you. You slash the ogre! You kill the ogre! Your life force feels restored. Things that are here: a giant club; an ogre corpse You butcher the ogre corpse. Things that are here: a giant club; 4 chunks of flesh {@w0}; an ogre skeleton Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. Found a stone staircase leading down. Found a stone staircase leading down. Found a stone staircase leading up. You open the door. There is an open door here. Found a stone staircase leading up. Okay, then. You are feeling hungry. You hear a distant blaring wail to the northwest. You see here a scroll of identify. x - a scroll of identify As you read the scroll of identify, it crumbles to dust. v - a potion of mutation Really quaff v - a potion of mutation {!q}? You feel extremely strange. Your body twists and deforms. You feel less in control of your magic. An orc comes into view. It is wielding a flail. The orc moves out of view. A leopard gecko comes into view. The leopard gecko moves out of view. A water moccasin skeleton comes into view. An orc comes into view. It is wielding a trident. An orc warrior comes into view. It is wielding a dire flail of protection. An orc comes into view. The orc warrior shouts! The orc shouts! x2 An orc comes into view. It is wielding a whip. Aim: an orc, wielding a trident and wearing a ring mail The bolt of acid misses the orc warrior. The bolt of acid misses the orc. You hear a shout! Aim: an orc The bolt of acid hits the orc warrior. The orc warrior is splashed with acid. The acid corrodes the orc warrior! The bolt of acid misses the orc. The leopard gecko closely misses you. You hit the orc warrior. You hit the leopard gecko. You kill the leopard gecko! You hit the orc warrior. The orc warrior barely misses you. The orc hits you from afar with a trident. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 12/68 hp. You closely miss the orc warrior. The orc warrior hits you with a dire flail of protection. You completely miss the orc warrior. You barely miss the water moccasin skeleton. The orc hits you from afar with a trident. * * * LOW HITPOINT WARNING * * * The water moccasin skeleton misses you. The orc warrior hits you with a dire flail of protection!! You die... , , , , .. , * .... ... * * * , #... ...o *#... ....########## , #... .....o.......# .,,*#... * #...oo......# *.. #... ##....o......###...##... #.....Z@............'... ##...........###** #... #...........# #... #...........##########. ##.#+######.......####. #.#.######..........#. # #..........###.##.#. #.#####....# # #.#. * #######....# #.##.#. You could see an orc warrior, 4 orcs and a water moccasin skeleton. Vanquished Creatures Grinder (D:4) Sigmund (D:5) A sky beast (D:5) 2 ogres A crocodile (Sewer) 5 wights (D:3) A bullfrog zombie (D:5) 2 orc priests 2 bullfrog skeletons A human zombie (D:5) 2 orc wizards (D:5) 2 worker ants 2 adders (D:3) A river rat (D:3) An ooze (D:1) 3 dart slugs 5 leopard geckos 9 orcs 4 ball pythons 12 bats A giant cockroach (D:3) 7 hobgoblins 3 jackals (D:3) A quokka (D:3) 2 frilled lizards 8 goblins 6 kobolds 9 rats 95 creatures vanquished. Vanquished Creatures (others) A goblin zombie (D:5) 1 creature vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 80 | D:1 | Reached skill level 4 in Axes 80 | D:1 | Reached XP level 2. HP: 22/27 MP: 2/2 359 | D:1 | Reached XP level 3. HP: 10/33 MP: 3/3 530 | D:1 | HP: 6/33 [goblin/dagger (3)] 609 | D:2 | HP: 4/33 [goblin/club (2)] 645 | D:2 | Reached skill level 5 in Axes 1198 | D:3 | Reached XP level 4. HP: 27/40 MP: 4/4 1281 | D:3 | Found a glowing drain. 1312 | D:3 | Reached skill level 6 in Axes 1337 | D:3 | Reached XP level 5. HP: 20/46 MP: 5/5 1372 | D:3 | HP: 9/46 [wight/enchanted scimitar (8)] 1380 | D:3 | Reached skill level 7 in Axes 1384 | D:3 | HP: 7/46 [wight/dire flail of freezing (13)] 1384 | D:3 | HP: 1/46 [wight/dire flail of freezing (3)] 1408 | D:3 | Reached XP level 6. HP: 23/55 MP: 6/6 1461 | Sewer | Entered a sewer 1539 | Sewer | Reached skill level 8 in Axes 1771 | D:4 | Noticed Grinder 1803 | D:4 | Paralysed by Grinder for 6 turns 1807 | D:4 | HP: 10/55 [Grinder/nerve-wracking pain (11)] 1808 | D:4 | HP: 4/55 [Grinder (4)] 1815 | D:4 | Killed Grinder 1815 | D:4 | Reached skill level 9 in Axes 1815 | D:4 | Reached XP level 7. HP: 24/61 MP: 6/6 1918 | D:5 | Entered Level 5 of the Dungeon 1981 | D:5 | HP: 4/61 [ogre/giant club (17)] 1990 | D:5 | HP: 2/61 [ogre/giant club (16)] 2005 | D:5 | HP: 15/61 [bullfrog zombie (1)] 2010 | D:5 | HP: 13/61 [bullfrog zombie (1)] 2061 | D:5 | HP: 10/61 [sky beast (3)] 2066 | D:5 | Reached skill level 10 in Axes 2107 | D:5 | Found a shadowy altar of Dithmenos. 2124 | D:5 | Noticed Sigmund 2134 | D:5 | Killed Sigmund 2134 | D:5 | Reached XP level 8. HP: 34/68 MP: 6/6 2248 | D:5 | Reached skill level 11 in Axes 2337 | D:5 | Found a runed door. 2353 | D:5 | Found a basalt altar of Yredelemnul. 2414 | D:6 | HP: 14/68 [ogre/giant club (6)] 2554 | D:6 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 2554 | D:6 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2611 | D:6 | HP: 12/68 [orc/trident (2)] 2613 | D:6 | Demolished by an orc warrior Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Axes | 4 5 6 7 9 10 11 | 11.3 Fighting | | 2.6 Dodging | | 3.2 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Hand axe | 145 | 166 | 115 || 426 Dire flail | | 21 | || 21 Abil: Heal Wounds | 1 | 7 | 4 || 12 Evoke: Wand | | | 4 || 4 Use: Scroll | 2 | 7 | 2 || 11 Potion | | 6 | 1 || 7 Stab: Sleeping | 5 | 2 | 1 || 8 Eat: Ration | | 1 | || 1 Chunk | | | 2 || 2 Armor: Leather armour | 41 | 33 | 13 || 87 Robe | 1 | | || 1 Skin | | 15 | || 15 Dodge: Dodged | 78 | 108 | 58 || 244 Block: Other | | 12 | 3 || 15 Vault maps used: D:1: lightli_arrival_flooded_house D:3: portal_sewer_entry_c D:4: uniq_grinder D:5: nicolae_dithmenos_through_a_glass_darkly, first_ration, serial_bayou_pond_a, dk_yredelemnul_ordeal, uniq_sigmund D:6: lemuel_ice_spiral_2 Sewer: sewer_big_baddie Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 0.5 | 0.0 | 368.9 Dungeon | 95.4 | 95.4 | 1.2 | 0.5 | 0.0 | 410.5 Sewer | 4.6 | 4.6 | 0.0 | 0.0 | 0.0 | 119.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 258.4 Dungeon | 93.7 | 93.7 | N/A | N/A | 93.7 | 282.5 Sewer | 6.3 | 6.3 | N/A | N/A | 6.3 | 114.0 +-------+-------+-------+-------+-------+----------------------