Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 61 Irenicus the Chopper (level 3, -1/33 HPs) Began as a Deep Dwarf Monk on Oct 7, 2018. Slain by Sigmund ... wielding a +2 scythe of slicing (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:46 (932 turns). Irenicus the Chopper (Deep Dwarf Monk) Turns: 932, Time: 00:06:47 Health: -1/33 AC: 2 Str: 14 XL: 3 Next: 83% Magic: 3/3 EV: 14 Int: 10 God: Gold: 76 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . SeeInvis . l - +2 dagger (vamp) {!w} rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, hasted, very quick A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 hand axe l - a +2 vampiric dagger (weapon) {!w} (You took it off a goblin on level 2 of the Dungeon) Armour b - a +0 robe (worn) f - a cursed -2 ring mail (You found it on level 1 of the Dungeon) i - a +0 leather armour (You found it on level 1 of the Dungeon) Scrolls e - a scroll of fear {unknown} j - a scroll of enchant weapon {unknown} k - 2 scrolls of identify {unknown} m - a scroll of magic mapping {unknown} n - a scroll of amnesia {unknown} o - a scroll of teleportation {unknown} Potions d - a potion of haste g - a potion of agility {unknown} h - a potion of degeneration {unknown} Comestibles c - 2 rations Skills: - Level 2.6 Fighting - Level 5.2 Axes + Level 3.4 Dodging - Level 2.4 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You see here a scroll labeled ORERCH TAPH. o - a scroll labeled ORERCH TAPH An adder comes into view. Sigmund the Dreaded comes into view. He is wielding a scythe of slicing. Sigmund shouts! You hear an angry hiss. It was a potion of haste. You feel yourself speed up. A frilled lizard comes into view. Okay, then. Okay, then. Sigmund hits you with a scythe of slicing! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 4/33 hp. MASSIVE DAMAGE!! Okay, then. You feel much better. You regained 18 hp, and now have 22/33 hp. You closely miss Sigmund. Sigmund hits you with a scythe of slicing. You take 1 damage, and have 21/33 hp. You closely miss Sigmund. You barely miss Sigmund. Sigmund hits you with a scythe of slicing. A hobgoblin comes into view. You take 5 damage, and have 16/33 hp. You barely miss Sigmund. The hobgoblin shouts! You hit Sigmund. You feel better. Sigmund closely misses you. You hit Sigmund. You barely miss Sigmund. You hit Sigmund. You feel better. Sigmund hits you with a scythe of slicing! You take 6 damage, and have 11/33 hp. You hit Sigmund. You feel better. You regained 2 hp, and now have 13/33 hp. You hit Sigmund. You feel better. Sigmund barely misses you. You regained 2 hp, and now have 15/33 hp. You hit Sigmund but do no damage. You hit Sigmund. You feel better. You regained 2 hp, and now have 17/33 hp. You hit Sigmund. Sigmund points at you and mumbles some strange words. You are confused. You bump into the rock wall. Sigmund completely misses you. You closely miss Sigmund. The hobgoblin hits you. You take 1 damage, and have 16/33 hp. You closely miss Sigmund. The hobgoblin hits you. Sigmund barely misses you. You bump into the rock wall. You hit Sigmund. You feel better. The hobgoblin hits you. You regained 2 hp, and now have 18/33 hp. You bump into the rock wall. Sigmund completely misses you. The hobgoblin hits you but does no damage. You bump into the rock wall. You hit Sigmund. You feel better. The hobgoblin misses you. Sigmund misses you. You regained 3 hp, and now have 21/33 hp. You bump into the rock wall. The hobgoblin closely misses you. You barely miss Sigmund. Sigmund casts a spell at you. You resist with some effort. You bump into the rock wall. You feel less confused. The hobgoblin misses you. You barely miss Sigmund. Sigmund closely misses you. You hit Sigmund. The hobgoblin hits you. You take 1 damage, and have 20/33 hp. You barely miss the hobgoblin. The hobgoblin hits you. Sigmund casts a spell. Sigmund flickers and vanishes! You take 1 damage, and have 19/33 hp. You barely miss something. You closely miss the hobgoblin. The hobgoblin misses you. Something completely misses you. You hit the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. You feel better. You kill the hobgoblin! You hear some strange, mumbled words. You are confused. You regained 2 hp, and now have 21/33 hp. You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You're too confused to attack without stumbling around! You barely miss something. You barely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You closely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You're too confused to move! You bump into the rock wall. Something hits you. You bump into the rock wall. Something hits you! You take 11 damage, and have 10/33 hp. MASSIVE DAMAGE!! Something barely misses you. You're too confused to move! The frilled lizard unfolds its giant frill. You feel less confused. You miss the frilled lizard. You miss the frilled lizard. The frilled lizard barely misses you. Something hits you! * * * LOW HITPOINT WARNING * * * You die... ....., ..#..............##....#. ....., ....(.................... ...#. * ##..................##. ..... ......$...............##. ..... , ...l..................### ..... ..######.#.......†.....## ..... . ####...............#. .... * #...l..............'. .... #...@..............#. ...., #......#.#.#####...## ..... ####.....#.#.......## ..... ........#+#.......## .... .###.#..............## ..## ,, ...................### ...#, .........#...........# ...# * .........#...........# ...# ,...........#####..... You could see a frilled lizard. Vanquished Creatures An adder (D:2) A worm (D:2) 2 dart slugs 4 giant cockroaches (D:1) 7 goblins 11 hobgoblins 2 jackals (D:2) A quokka (D:2) 3 bats 2 frilled lizards 4 kobolds 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Irenicus the Deep Dwarf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 160 | D:1 | Reached skill level 4 in Axes 160 | D:1 | Reached XP level 2. HP: 27/27 MP: 2/2 446 | D:1 | Reached XP level 3. HP: 20/33 MP: 3/3 582 | D:2 | Found a hide-covered altar of Uskayaw. 656 | D:2 | Reached skill level 5 in Axes 877 | D:2 | Noticed Sigmund 887 | D:2 | HP: 4/33 [Sigmund/scythe of slicing (8)] 932 | D:2 | HP: 1/33 [something (9)] 932 | D:2 | Slain by Sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 4 5 | 5.2 Fighting | | 2.6 Dodging | | 3.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Hand axe || 109 Dagger || 35 Abil: Heal Wounds || 1 Use: Potion || 1 Stab: Sleeping || 8 Eat: Ration || 2 Armor: Robe || 20 Dodge: Dodged || 80 Vault maps used: D:1: wheals_arrival_linesprint D:2: lemuel_round_altar, first_ration, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 466.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 466.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 44.0 +-------+-------+-------+-------+-------+----------------------