Irenicus Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -10, D:1) a +0 club (5, -20, D:1) a +0 club (6, -20, D:1) a stone (7, -20, D:1) a stone (8, -20, D:1) a stone (12, -10, D:1) a +0 robe (15, -24, D:1) a +0 club (32, -1, D:1) a +0 robe (34, 6, D:1) 5 tomahawks (40, 6, D:1) a +0 whip (44, -13, D:1) a +0 hand axe (45, -23, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (3, -10, D:2) a +0 chain mail (4, 11, D:2) a +0 dagger (6, -4, D:2) 22 stones (7, -11, D:2) a +0 dagger (8, 17, D:2) a +0 club (14, 0, D:2) a +0 short sword (15, -5, D:2) a +0 dagger (18, -9, D:2) a +0 ring mail (18, -3, D:2) 13 stones (20, 4, D:2) 5 bolts (21, 19, D:2) a +0 club (28, -9, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) 28 stones (10, 2, D:3) a +0 hunting sling (12, -11, D:3) a +0 leather armour (19, 26, D:3) a cursed -1 hand axe a +0 leather armour (23, -16, D:3) a +0 dagger (29, 1, D:3) a stone (29, 2, D:3) 2 stones (30, -10, D:3) 2 poisoned needles (33, -10, D:3) 23 stones (35, -10, D:3) a +2 dagger of venom (35, 13, D:3) a stone (36, 12, D:3) 2 stones (37, -10, D:3) a +0 club a +0 blowgun 5 poisoned needles (42, 10, D:3) 22 poisoned needles Level 4 of the Dungeon (0, 0, D:4) 10 stones (1, 1, D:4) a +0 ring mail (6, -27, D:4) 4 stones (8, -27, D:4) 23 arrows (9, -19, D:4) 21 arrows (15, -7, D:4) a +0 leather armour (34, -25, D:4) a +0 whip (35, 6, D:4) 13 stones (43, -14, D:4) 17 bolts (44, -9, D:4) a +0 hand axe a +0 ring mail (45, -9, D:4) a +0 falchion a +0 ring mail a +0 dagger a +0 mace a +2 hand axe of freezing (46, 2, D:4) a +0 war axe (46, 14, D:4) a +0 scale mail (57, -33, D:4) 15 stones Level 5 of the Dungeon [Shop] Eroemehu's Antique Weapon Shoppe a +0 hand axe (75 gold) a cursed -1 mace (2 gold) a +0 whip (62 gold) the cursed +3 arbalest of Untimely Demise {penet, Str+2 Dex+2} (965 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+2). It affects your dexterity (+2). It has a curse placed upon it. a +0 mace (75 gold) a +0 long sword (87 gold) a +0 quarterstaff (100 gold) the +9 spear of Purpose {antimagic, rN+ Dex+6} (1945 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+6). It protects you from negative energy. a +0 shortbow (75 gold) a +0 falchion (75 gold) the +7 spear of Prudence {flame, rPois} (1290 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. a +0 short sword (75 gold) [Shop] Kuiji's General Store the +3 chain mail "Toyxzoeh" {+Inv rElec MR+ Dex-4} (565 gold) It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. 24 arrows (72 gold) 11 bolts (33 gold) 20 stones (30 gold) a +0 plate armour (345 gold) a scroll of magic mapping (52 gold) a potion of mutation (120 gold) a wand of random effects (26/48) (210 gold) 32 stones (48 gold) a potion of agility (60 gold) a scroll of identify (30 gold) (0, 0, D:5) a +0 flail (4, -2, D:5) a +0 giant spiked club (17, 15, D:5) a +0 scale mail (20, 13, D:5) a +0 trident (25, 9, D:5) a +0 leather armour (32, 16, D:5) a +1 short sword of venom