Inkary Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (7, 4, D:1) a +0 short sword (11, -25, D:1) a +0 club (11, -14, D:1) a +0 club (11, -13, D:1) a +0 club (11, -12, D:1) a cursed +0 club (18, -2, D:1) a +0 ring mail (26, 1, D:1) 11 stones (32, -2, D:1) a +0 dagger (32, 2, D:1) a +0 club (34, -2, D:1) a stone (35, -26, D:1) 20 bolts (36, -22, D:1) 10 poisoned needles (36, -2, D:1) a stone (37, -2, D:1) a stone (38, -20, D:1) a +0 dagger (44, 17, D:1) 28 bolts (52, -33, D:1) a +0 dagger (55, 0, D:1) a +0 whip (62, 5, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 15, D:2) a +0 dagger (20, 12, D:2) 9 stones (21, -8, D:2) a +0 ring mail (21, 19, D:2) a +0 spear (22, 35, D:2) 11 poisoned needles (24, 2, D:2) a +0 hand axe (29, 18, D:2) a +0 club (30, 22, D:2) 24 arrows (35, 23, D:2) a +0 scale mail a +0 short sword a +0 club (38, -11, D:2) a +0 dagger (49, -7, D:2) a +0 war axe (52, -7, D:2) 5 tomahawks (60, -8, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 1, D:3) a +0 dagger 4 stones (0, 3, D:3) a +0 club (0, 4, D:3) a +0 club a +0 club a +0 club a +0 club (1, 1, D:3) a +0 blowgun a +0 club 12 stones (1, 2, D:3) 15 stones (2, 1, D:3) a poisoned needle 6 stones (2, 2, D:3) a +0 whip a +0 whip (4, 0, D:3) a stone (6, 0, D:3) a stone (7, -1, D:3) a stone (7, 0, D:3) 9 stones (7, 1, D:3) 2 stones (7, 4, D:3) a poisoned needle (9, 1, D:3) a stone (10, 1, D:3) a stone (11, 2, D:3) a stone (13, -33, D:3) a +0 club (13, 2, D:3) a stone (15, 1, D:3) a +0 dagger a +0 robe (16, -15, D:3) a +0 hand axe (16, 0, D:3) a +0 short sword (17, -18, D:3) a +0 club (20, 2, D:3) a +0 club (20, 3, D:3) a +0 club (21, 2, D:3) a +0 club (22, -2, D:3) a +0 club (22, -1, D:3) a +0 club (23, -1, D:3) a +0 flail (29, -3, D:3) a +0 club (29, -2, D:3) 22 stones a +0 club (31, -16, D:3) a stone (31, -13, D:3) 2 stones (31, -12, D:3) 14 stones (31, -2, D:3) a +0 club (33, -15, D:3) a stone (34, -16, D:3) a stone (35, -17, D:3) 3 stones (35, -16, D:3) a +0 club 19 stones (36, -18, D:3) 9 stones (36, -16, D:3) 13 stones (38, 5, D:3) a +0 club a +0 club (39, -2, D:3) a +0 club (39, -1, D:3) a cursed -1 club (39, 5, D:3) a +0 club (42, -36, D:3) a +0 leather armour (42, -26, D:3) a +0 club (42, -25, D:3) a +0 club a +0 dagger a +0 leather armour (44, -9, D:3) a +0 club (45, 0, D:3) a stone (47, -1, D:3) a stone (48, -9, D:3) a +0 dagger (49, 0, D:3) a stone (50, -11, D:3) a cursed +0 dagger (50, 0, D:3) a stone (51, 0, D:3) a +0 club (52, -1, D:3) 7 stones (52, 0, D:3) 29 stones (56, 3, D:3) a +0 club (57, 0, D:3) a +0 club a +3 short sword (57, 1, D:3) a +0 club a +0 club a +0 club a +0 club (57, 4, D:3) a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (12, 34, D:4) 8 bolts (19, 17, D:4) a cursed +0 leather armour (20, 20, D:4) a +0 mace (35, 39, D:4) a +0 leather armour (43, 40, D:4) 21 stones (48, 28, D:4) 20 stones Level 5 of the Dungeon [Shop] Bifank's Assorted Antiques a cursed +0 mace (2 gold) a +0 cloak (117 gold) a scroll of teleportation (78 gold) a scroll of identify (52 gold) a potion of haste (260 gold) a +3 hunting sling of evasion (488 gold) a +0 robe (18 gold) a +0 battleaxe (169 gold) a wand of acid (11/15) (780 gold) a +0 plate armour (598 gold) (0, 0, D:5) 19 sling bullets (12, 0, D:5) a cursed +0 robe a cursed -3 dagger a +1 short sword of speed (15, -5, D:5) a +0 leather armour a +4 dagger of venom (16, -4, D:5) a +0 leather armour a cursed +0 scale mail (16, -3, D:5) a +0 ring mail a +0 club (18, 0, D:5) a +0 scale mail (21, -6, D:5) a +0 robe a +2 dagger of holy wrath (22, -6, D:5) a +0 leather armour a +2 whip of venom (30, 9, D:5) 3 javelins (38, 8, D:5) a +0 ring mail (39, -10, D:5) 5 tomahawks (56, 0, D:5) 20 stones (56, 1, D:5) a +2 flail of draining Level 6 of the Dungeon [Shop] Qiemofib's Jewellery Boutique the ring "Moucyquk" {*Tele rF- rC++ Slay+3 Stlth+} (565 gold) [ring of teleportation] It may teleport you next to monsters. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It greatly protects you from cold. It makes you more stealthy. a +3 ring of protection (294 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of poison resistance (280 gold) a cursed -5 ring of strength (28 gold) the amulet "Ranwes" {Harm *Drain rN+ Str+3 Int+4} (782 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It affects your intelligence (+4). It protects you from negative energy. an uncursed ring of poison resistance (280 gold) a cursed ring of loudness (63 gold) a cursed -2 ring of strength (28 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of protection from magic (350 gold) (0, 0, D:6) a +0 leather armour (8, -16, D:6) 16 arrows (8, -8, D:6) a wand of confusion (0/48) (9, 25, D:6) a +0 glaive a +0 plate armour (10, 16, D:6) a +2 short sword of freezing (10, 26, D:6) a +2 dagger of draining a +0 leather armour (17, -20, D:6) a +0 dagger a +0 robe (17, -4, D:6) 19 arrows a +0 shortbow (18, -22, D:6) a +0 dagger (18, -21, D:6) a +0 flail (18, -6, D:6) 2 arrows (20, -9, D:6) an arrow (24, -21, D:6) a +0 hand axe a +0 leather armour (24, 24, D:6) a +0 robe (32, 18, D:6) a +0 ring mail a +0 club (33, 17, D:6) a +0 robe a +0 dagger (33, 18, D:6) a +0 plate armour a +0 flail (45, 29, D:6) a +0 giant club (49, -22, D:6) a +0 leather armour (56, -1, D:6) a -1 mace (58, 1, D:6) a -1 war axe a -3 long sword a -1 short sword a -1 eveningstar (65, 30, D:6) a potion of degeneration (67, -9, D:6) a +0 dagger (69, 25, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a cursed -1 long sword (21, -17, D:7) 6 tomahawks (23, -22, D:7) a +0 falchion (26, -16, D:7) a +0 short sword a +0 dagger a +0 robe a +0 short sword (31, 5, D:7) a +0 leather armour (34, -1, D:7) a +0 mace (34, 0, D:7) a +0 mace Level 8 of the Dungeon [Shop] Apopeori's Assorted Antiques a +3 ring mail (399 gold) a sack of spiders (380 gold) a potion of brilliance (76 gold) a potion of ambrosia (152 gold) a scroll of fog (38 gold) a phial of floods (760 gold) the +7 hand crossbow of Sloth {penet, +Fly Str+8 Int+2 Stlth-} (1276 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+8). It affects your intelligence (+2). It lets you fly. It makes you less stealthy. (0, 0, D:8) 14 stones (2, -16, D:8) a +0 falchion (5, -1, D:8) a +0 broad axe (5, 0, D:8) the +6 rapier of the Scavenger {freeze, +Fly rF+ MR+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. (8, 1, D:8) a +0 rapier a +0 dagger (8, 6, D:8) a +0 leather armour (12, 10, D:8) a +0 large shield (20, 2, D:8) a +0 quarterstaff (24, 7, D:8) 9 poisoned needles the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) 48 gold pieces (10, 1, Abyss:2) 21 gold pieces