Inkary Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, 0, D:1) a +0 club (2, 25, D:1) a +0 club (2, 27, D:1) a stone (2, 28, D:1) a stone (2, 29, D:1) a stone (2, 30, D:1) a stone (2, 31, D:1) a stone (3, -2, D:1) 12 gold pieces (4, 0, D:1) a +0 whip (4, 24, D:1) 3 javelins (4, 39, D:1) a +0 whip (5, 12, D:1) a +0 hand axe (11, 0, D:1) a +0 short sword (22, 43, D:1) 24 stones (24, 3, D:1) a +0 dagger (25, 0, D:1) a +0 dagger 5 stones (26, 4, D:1) a +0 mace (26, 32, D:1) a +0 robe (33, 30, D:1) a +0 short sword 2 stones (34, 32, D:1) a stone (35, 2, D:1) a +0 club (35, 19, D:1) 23 sling bullets (35, 26, D:1) a +0 leather armour (37, 34, D:1) 13 stones (40, 24, D:1) a stone (40, 31, D:1) 2 stones (50, -5, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (6, 7, D:2) a +0 ring mail (16, 1, D:2) a +0 club (27, 11, D:2) a +0 mace (30, -18, D:2) a +0 short sword (38, -2, D:2) a +0 mace (38, 12, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 3 stones (1, -2, D:3) a stone (2, -4, D:3) a stone a +0 spear (6, 12, D:3) a +0 club (11, -4, D:3) 27 arrows (19, 24, D:3) 21 arrows (20, 22, D:3) a +0 robe (22, -25, D:3) a +0 ring mail (23, -29, D:3) 15 arrows (24, 3, D:3) a +0 club (26, -27, D:3) a +0 club a +1 scale mail of magic resistance a +0 dagger a +0 robe a +0 whip (27, -17, D:3) a +0 halberd (27, -10, D:3) a +4 dagger (28, -16, D:3) a +0 spear (29, -18, D:3) a +0 whip (29, 5, D:3) a stone (29, 30, D:3) a +0 dagger (30, -10, D:3) 15 sling bullets (30, 4, D:3) a stone (35, -9, D:3) a +0 war axe a +0 leather armour (35, 2, D:3) 13 arrows (37, 2, D:3) a +0 dagger (39, 14, D:3) 8 gold pieces (40, 0, D:3) a +0 mace (40, 12, D:3) a +0 mace Level 4 of the Dungeon [Shop] Obis's Weapon Emporium 13 stones (16 gold) a +0 rapier (52 gold) the cursed +2 triple sword "Gram" {flame, rElec} (507 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It has a curse placed upon it. a +0 great sword (84 gold) a +0 spear (39 gold) a +5 vampiric hand axe (468 gold) a +0 long sword (45 gold) 23 arrows (59 gold) a +2 long sword of slicing (223 gold) 14 stones (18 gold) (0, 0, D:4) a +0 robe (0, 4, D:4) a +2 centaur barding (8, -23, D:4) a +0 robe (11, 0, D:4) 17 arrows (20, 22, D:4) a +0 ring mail (24, 13, D:4) 12 stones (30, -9, D:4) a +0 falchion a +0 ring mail (30, 17, D:4) a cursed +0 helmet (31, -9, D:4) a +0 leather armour a +0 club a +0 ring mail (31, -8, D:4) a +0 dagger (32, -9, D:4) a +0 club (44, 13, D:4) 16 arrows (47, -28, D:4) 22 arrows Level 5 of the Dungeon (0, 0, D:5) 5 arrows (5, 43, D:5) a -1 hand axe a +0 leather armour (6, 15, D:5) a +0 halberd (6, 16, D:5) a throwing net (7, 15, D:5) a +0 whip a +0 club (8, 15, D:5) a +0 whip a +0 flail a +1 whip of flaming a +0 robe (9, 13, D:5) a +0 halberd (9, 14, D:5) a +0 flail a +0 spear a cursed +0 flail a +0 club a +0 club a +0 spear a +0 halberd (9, 15, D:5) a +0 spear (10, 13, D:5) a +0 spear (10, 15, D:5) a +0 whip a +0 club (10, 24, D:5) a +0 halberd (10, 25, D:5) a +0 halberd (10, 26, D:5) a +0 halberd (10, 27, D:5) a +0 rapier a +0 halberd a +0 giant spiked club a +0 club (10, 28, D:5) a +0 whip (11, 12, D:5) a +0 spear a cursed +0 halberd (12, 3, D:5) a +0 club (12, 6, D:5) a +0 whip (12, 7, D:5) a +0 spear (13, 8, D:5) a +0 whip a +0 robe (14, 12, D:5) a throwing net (14, 23, D:5) a cursed +0 ring mail (19, 14, D:5) a cursed +0 robe (21, 9, D:5) a +0 ring mail (24, 53, D:5) 23 stones (28, 4, D:5) a +0 spear (30, 0, D:5) 16 sling bullets (48, 20, D:5) a potion of degeneration Level 6 of the Dungeon (0, 0, D:6) 7 stones (0, 27, D:6) 23 stones (1, -26, D:6) the +5 hunting sling of Jeong {velocity, rElec} Any stone fired from it inflicts extra damage. It insulates you from electricity. (13, 12, D:6) a +0 quarterstaff (15, -23, D:6) a +0 blowgun (16, 1, D:6) a +0 war axe (17, -4, D:6) a +0 hand axe (18, -5, D:6) a +0 flail a +0 ring mail (19, -4, D:6) a +0 club a +0 leather armour (30, -20, D:6) a +0 robe (30, 6, D:6) 8 stones (32, -11, D:6) 25 arrows (32, 9, D:6) a +0 naga barding (34, -10, D:6) a +0 club a +0 leather armour (36, 10, D:6) a +0 short sword (41, 7, D:6) a +0 club (42, 1, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 29, D:7) a +0 ring mail (7, -3, D:7) a +0 trident (12, 34, D:7) a +0 spear (13, 35, D:7) a +0 flail (16, -18, D:7) a +0 long sword (26, 11, D:7) 4 tomahawks (35, -6, D:7) a +0 dagger a +0 robe a +0 whip a +0 flail (37, 6, D:7) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe (40, -11, D:7) a +0 dagger of electrocution a +0 robe a +0 club (41, -11, D:7) a +0 flail a +0 whip a +0 mace a +0 scale mail (41, 20, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 27 arrows a stone a +0 plate armour (0, 1, D:8) a +0 whip a +0 short sword 7 stones (1, 1, D:8) a +0 dagger (2, -1, D:8) a +0 hunting sling (2, 1, D:8) a stone (5, -4, D:8) 2 stones (11, 6, D:8) a +0 dagger a +0 robe a +3 dagger a +0 robe (12, 13, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 scale mail a +0 halberd (41, -11, D:8) a book of Burglary (41, -3, D:8) 14 bolts (42, -4, D:8) a +0 scale mail (unseen) (42, 11, D:8) a +0 hand axe (45, 1, D:8) a +0 shortbow 9 arrows (46, 1, D:8) a +0 dagger of chaos a +0 robe (48, 3, D:8) an arrow (49, 4, D:8) an arrow (50, 5, D:8) an arrow (51, 6, D:8) an arrow (55, 31, D:8) 31 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +0 dagger (0, 1, D:9) a +0 ring mail (1, 0, D:9) a +0 club (2, 1, D:9) a +0 ring mail a +0 club (3, -4, D:9) a +0 giant club a +0 ring mail a +0 morningstar a cursed +0 leather armour a +0 club (4, -4, D:9) a +0 flail (4, -3, D:9) a +0 leather armour a +0 falchion (5, -3, D:9) a +0 ring mail (5, -2, D:9) a +0 club (6, -6, D:9) a +0 club (7, -7, D:9) a +0 mace (8, -9, D:9) a +0 whip (8, -8, D:9) a +0 chain mail a cursed -2 halberd (17, 17, D:9) 15 sling bullets (22, -11, D:9) 5 arrows a +0 shortbow (23, -11, D:9) a tomahawk of dispersal a +0 hand axe (25, 11, D:9) 16 stones (29, 4, D:9) a +0 whip (30, 2, D:9) a +0 whip (30, 3, D:9) 2 stones a +0 club a +0 whip (30, 13, D:9) a large rock (30, 14, D:9) a large rock (30, 18, D:9) a large rock (31, 14, D:9) 11 stones (31, 17, D:9) a +0 short sword (33, -1, D:9) a stone a +0 short sword (33, 0, D:9) a stone a +0 dagger (34, -1, D:9) 6 stones a +0 whip (43, -2, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a throwing net (2, 0, D:10) a +0 spear (4, -3, D:10) 17 stones (6, -6, D:10) a +0 hunting sling (7, 8, D:10) a +1 helmet (11, -17, D:10) 4 stones (11, 8, D:10) a +0 shortbow (12, -16, D:10) a stone (12, -15, D:10) a stone (13, -13, D:10) 2 stones (15, -13, D:10) a stone (16, -2, D:10) a +0 whip a +0 club (17, -13, D:10) a stone (17, -2, D:10) a +0 giant spiked club a +0 club (18, -13, D:10) a stone (27, -2, D:10) a +0 giant spiked club (35, 10, D:10) a +0 scale mail (37, -6, D:10) 10 poisoned needles a +0 blowgun (38, -6, D:10) a +0 club (39, -6, D:10) a poisoned needle 4 stones a +0 war axe (40, -7, D:10) a poisoned needle (40, -6, D:10) a stone (48, 1, D:10) 18 stones (50, 2, D:10) 17 bolts (59, 14, D:10) a +0 ring mail (62, -31, D:10) a +0 club a +0 halberd a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a cursed +0 dagger (0, 36, D:12) 22 sling bullets (1, -10, D:12) a +0 great sword (1, 21, D:12) a stone (1, 22, D:12) 9 stones (2, 6, D:12) a +0 mace (2, 20, D:12) 2 stones (6, 2, D:12) a +0 dagger a +0 club (6, 3, D:12) a +0 short sword (7, 3, D:12) a +0 short sword a +0 short sword (7, 24, D:12) a +0 dagger 4 stones a +0 club (8, 21, D:12) a stone a +0 long sword (9, 6, D:12) a +0 club (10, 7, D:12) 3 large rocks (11, 8, D:12) a +0 hand axe (12, 9, D:12) a large rock a cursed +3 halberd a +0 robe a +2 halberd a +0 robe (15, 14, D:12) a +0 short sword the Ecumenical Temple