Inectha Level 1 of the Dungeon (0, 0, D:1) 31 bolts (1, 28, D:1) a +0 club (1, 39, D:1) a +0 club (4, 19, D:1) 22 stones (9, 38, D:1) a cursed -2 club (12, 19, D:1) a +0 short sword (16, 20, D:1) 21 stones (16, 22, D:1) a +0 club a +0 club (16, 29, D:1) a +0 dagger (17, 21, D:1) a +0 club (18, 11, D:1) a +0 club (18, 31, D:1) a +0 spear (19, 21, D:1) a +0 dagger 4 stones (24, 34, D:1) a cursed -3 spear (30, 35, D:1) a stone (31, 32, D:1) 2 stones (31, 33, D:1) a stone (32, 0, D:1) a +0 dagger (33, 3, D:1) 18 arrows (33, 30, D:1) a +0 short sword (36, 26, D:1) a +0 spear Level 2 of the Dungeon (10, 0, D:2) a +0 club (23, 19, D:2) a +0 club a +0 plate armour (24, 19, D:2) a +0 dagger (43, 27, D:2) a +0 hand axe (49, 32, D:2) a +0 dagger a +0 animal skin (53, 23, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 5 javelins (2, -27, D:3) a +0 club (4, 3, D:3) 15 sling bullets (5, -23, D:3) 16 stones (7, -22, D:3) a +0 long sword (8, -22, D:3) a +0 club (8, 2, D:3) a +0 club (18, -14, D:3) a +0 mace (19, -11, D:3) a +0 dagger (19, 15, D:3) an uncursed staff of conjuration (22, -26, D:3) a +0 dagger (23, -2, D:3) a +0 club (24, -2, D:3) a +0 ring mail (24, 1, D:3) 15 sling bullets (25, 20, D:3) a +0 cloak (27, 8, D:3) 16 stones (29, -2, D:3) a stone (30, 6, D:3) 22 stones (36, -1, D:3) a cursed -3 short sword Level 4 of the Dungeon [Shop] Ceceeve's Weapon Shop a +0 dagger of venom (57 gold) a +0 dagger (26 gold) a +0 falchion (39 gold) a +0 quarterstaff (52 gold) a +0 hand axe of chopping (84 gold) the +8 long sword "Xud Jaud" {flame, rElec Int+4 Dex+7} (1084 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+7). It insulates you from electricity. 4 javelins (41 gold) (0, 0, D:4) a +0 ring mail (3, -15, D:4) 6 needles of confusion (6, -5, D:4) a +0 hand axe (9, -19, D:4) 24 bolts (14, -17, D:4) a +0 leather armour (20, -8, D:4) 10 stones (38, -4, D:4) 23 stones (40, -18, D:4) a +0 short sword (41, -18, D:4) a +0 mace (46, -27, D:4) a +0 hunting sling Level 5 of the Dungeon (8, -2, D:5) a +0 spear a +0 leather armour (9, 15, D:5) a +0 club a +0 leather armour (10, 3, D:5) a +0 club (10, 6, D:5) a +0 ring mail (20, 15, D:5) a +0 whip (24, 11, D:5) the +0 falchion "Setaodgha" {slice, rC++ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It greatly protects you from cold. a +0 scale mail a +0 scale mail (45, -10, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 mace (11, 1, D:6) a +1 robe of positive energy a +0 dagger (12, 22, D:6) a cursed -2 hunting sling (13, -9, D:6) a stone (13, -8, D:6) 16 arrows (13, -4, D:6) 26 stones a +0 mace a +0 ring mail (13, -3, D:6) a +0 flail (22, -16, D:6) a +0 scale mail a +0 flail a +0 club a +0 leather armour (22, -15, D:6) a +0 plate armour a +0 war axe (38, -10, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a jackal skeleton (0, 1, D:7) a jackal skeleton (0, 2, D:7) a jackal skeleton (12, -7, D:7) an arrow (14, -7, D:7) an arrow (15, 2, D:7) 11 stones (16, -7, D:7) a +0 shortbow 27 arrows a leopard gecko corpse a centaur corpse the Ecumenical Temple