Dungeon Crawl Stone Soup version 0.35-a0-175-g117663b8c5 (webtiles) character file. Game seed: 7656529777071244608 4 Inarius the Digger (level 1, 0/13 HPs) Began as a Demonspawn Earth Elementalist on Mar 8, 2026. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (68 turns). Inarius the Digger (Demonspawn Earth Elementalist) Turns: 68, Time: 00:00:19 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 0/3 EV: 11 Int: 15 God: Gold: 26 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.8 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting * Level 1.0 Conjurations + Level 2.9 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 20% 2d7 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 10% N/A 21% 3 Stone Arrow Conj/Erth 14% 3d7 30% 3 Brom's Barrelling Bould Conj/Erth 7% 2d4 69% 4 Petrify Alch/Erth 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (75% to hit) The blast of sand hits the quokka. The quokka is almost dead. The quokka barely misses you. x2 Unknown command. Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the quokka. The quokka is almost dead. The quokka closely misses you. You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you. x2 You die... #.....).........#...... #..........###.###.#### #........(.# #.....# #..........# ####### #........## ##....†...## #....).....# #..........# #.....@....# #.....r....# ............# ...........## ..........## .....###### ###.$ ##. You could see a quokka. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inarius the Demonspawn Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_rooms Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 7 Unarmed || 5 Cast: Sandblast || 5 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 71 | 71 | 0 | 0 | 35 | 1 | 71.0 | Dungeon | 71 | 71 | 0 | 0 | 35 | 1 | 71.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+