Inarius Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (7, 10, D:1) a +0 leather armour (8, -19, D:1) 8 stones (11, -16, D:1) a +2 vorpal falchion (15, -23, D:1) a +0 club (17, -5, D:1) a +0 hand axe (19, -4, D:1) a +0 club (27, 7, D:1) a +0 short sword 3 stones (36, -8, D:1) a +0 club (37, -9, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Syroi's Antique Weapon Boutique a +0 mace (81 gold) a +0 quarterstaff (108 gold) a +0 hunting sling (40 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (2845 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 club (27 gold) a +0 scimitar of electrocution (324 gold) a +0 quarterstaff (108 gold) a +0 trident (94 gold) a +0 quarterstaff (108 gold) [Shop] Pooh's Antique Weapon Shop a +0 dagger (42 gold) a +0 rapier (84 gold) a +0 dagger of protection (92 gold) a +2 halberd of flaming (403 gold) a +4 quarterstaff (546 gold) a +4 war axe of freezing (594 gold) a +2 dagger of protection (302 gold) a +5 hand axe of electrocution (724 gold) the +7 mace "String" {antimagic, rF+ rC+} (1365 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rF: It protects you from fire. rC: It protects you from cold. a +0 spear (63 gold) [Shop] Qinway's Armour Boutique a +3 ring mail of fire resistance (312 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +2 ring mail of poison resistance (216 gold) [Shop] Ojery's Weapon Shoppe 15 stones (16 gold) a +0 hunting sling (16 gold) a +0 spear (33 gold) a +0 dagger (22 gold) a +0 falchion (33 gold) 6 stones (6 gold) a +0 club (11 gold) a +0 club (11 gold) a +0 dagger (22 gold) a +2 vorpal trident (189 gold) a +0 hand axe (33 gold) (0, 0, D:2) 17 stones (6, -1, D:2) 19 stones (7, -3, D:2) a staff of death (10, 16, D:2) a +0 whip (12, 20, D:2) a +0 spear (19, 33, D:2) 13 stones (27, -18, D:2) a +0 ring mail (29, 19, D:2) a +0 trident (30, -18, D:2) 14 stones (31, 17, D:2) a +0 short sword (32, -6, D:2) a +0 hand axe (32, 17, D:2) a +0 ring mail a +0 whip a +0 whip (48, -21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 stones (3, -4, D:3) a +0 dagger (10, -39, D:3) a +0 leather armour (14, -40, D:3) a +0 hand axe (21, -25, D:3) a scroll of immolation (24, -15, D:3) a +0 scale mail (26, -12, D:3) a +0 dagger (37, -24, D:3) a +0 club (38, -31, D:3) a +0 war axe (39, -30, D:3) a +0 club (39, -21, D:3) a +0 flail (40, -25, D:3) a +0 club (41, -26, D:3) a +0 dagger (44, -15, D:3) a +0 whip 5 stones (47, -8, D:3) a +0 dagger (56, -3, D:3) a +0 spear Level 4 of the Dungeon [Shop] Araitor's Antique Weapon Shoppe a +0 hand crossbow (112 gold) the +10 morningstar "Bytus" {drain, rN++ SInv} (2524 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. a +3 vorpal shortbow (688 gold) a +0 spear (96 gold) a +0 war axe (112 gold) a +0 hunting sling (48 gold) a +0 halberd (128 gold) a +0 quarterstaff (128 gold) a +0 vorpal dire flail (256 gold) a +0 dagger (64 gold) a +0 trident (112 gold) (0, 0, D:4) an adder corpse (skeletalised by now) (20, 25, D:4) a +0 dagger 4 stones (25, -8, D:4) a +0 ring mail (28, 21, D:4) a +0 dagger (30, 16, D:4) a +0 whip of venom (still there?) a ring of poison resistance (still there?) (53, 3, D:4) a +0 spear (58, 13, D:4) a scroll of summoning