Inarius Level 1 of the Dungeon (0, 0, D:1) a +0 whip (7, 26, D:1) a +0 club (7, 27, D:1) a +0 dagger (20, 6, D:1) a stone (20, 7, D:1) a stone (20, 8, D:1) a stone (21, 6, D:1) a stone (21, 7, D:1) 2 stones (21, 9, D:1) 4 stones (21, 10, D:1) 3 stones (21, 11, D:1) a stone (22, 4, D:1) a stone (22, 5, D:1) 2 stones (22, 7, D:1) 2 stones (22, 10, D:1) a stone (23, 5, D:1) a stone (23, 6, D:1) 3 stones (23, 7, D:1) 4 stones (23, 8, D:1) 4 stones (23, 10, D:1) a stone (23, 11, D:1) 2 stones (23, 12, D:1) a stone (24, 6, D:1) a stone (24, 7, D:1) 3 stones (24, 9, D:1) a stone (24, 10, D:1) 3 stones (25, 23, D:1) a +0 ring mail (26, 6, D:1) a stone (26, 7, D:1) a stone (26, 8, D:1) a stone (31, 22, D:1) a +0 club (50, 28, D:1) a +0 dagger Level 2 of the Dungeon (10, 27, D:2) 3 stones a +0 dagger (12, 28, D:2) 5 stones a +0 short sword (16, 46, D:2) a +0 ring mail a +0 dagger (24, 4, D:2) a +0 short sword (24, 31, D:2) a +0 ring mail (30, 29, D:2) 16 stones (32, 14, D:2) a +0 club (43, 12, D:2) a +0 club (45, 39, D:2) a +0 chain mail (49, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (3, 8, D:3) 26 stones (17, -4, D:3) 21 stones (19, -22, D:3) a +0 scale mail a +0 short sword (20, -22, D:3) a +0 robe a +0 dagger a ring of wizardry (20, -14, D:3) a +0 short sword (21, -22, D:3) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 club (still there?) (40, -14, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (8, 39, D:4) a staff of death (10, 39, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger (18, -3, D:4) a +0 club (31, -2, D:4) a +0 short sword (31, 19, D:4) a +0 dagger (32, 25, D:4) a +0 whip an orb of guile (41, 26, D:4) a +0 dagger (45, 23, D:4) a +0 short sword a +0 hand crossbow (48, 26, D:4) a +0 ring mail (49, 1, D:4) a +2 dagger of flaming (55, 8, D:4) a +0 short sword (58, -2, D:4) 14 stones (62, 11, D:4) a +0 hand axe (64, 36, D:4) a +0 leather armour (65, -6, D:4) 5 curare-tipped darts Level 5 of the Dungeon (16, 38, D:5) a +0 helmet (20, 37, D:5) a +0 chain mail (24, 19, D:5) the +0 leather armour of the Dungeon {rC+ Regen+ Str-4} Str: It affects your strength (-4). rC: It protects you from cold. Regen: It increases your rate of health regeneration. (26, 6, D:5) 4 poisoned darts (28, 1, D:5) a +0 whip 2 boomerangs of dispersal (31, 39, D:5) 16 stones (33, 14, D:5) a +0 robe (52, 47, D:5) 15 stones (55, 40, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (5, 17, D:6) a +0 short sword of draining 4 poisoned darts a +0 dagger (6, 17, D:6) a +0 dagger a +0 whip a +0 whip a +0 whip (6, 19, D:6) a +0 giant club (10, 7, D:6) the +5 hunting sling of Reapportionment {freeze, Contam rCorr Dex+6 Stlth+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+6). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (11, 27, D:6) a +0 giant club (16, 9, D:6) a +0 short sword (25, 20, D:6) a +0 shortbow 32 stones (28, 51, D:6) 13 stones (35, -1, D:6) a +0 robe (36, 0, D:6) a +0 pair of boots (36, 12, D:6) 14 stones (37, 12, D:6) a scroll of summoning (39, 35, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) 16 stones (4, -3, D:7) a +0 dagger a +0 robe (5, -4, D:7) a +0 dagger (5, -3, D:7) a +0 whip (13, 10, D:7) a +1 flail of draining (18, 2, D:7) +0 steam dragon scales (19, 27, D:7) a +0 cloak (30, 6, D:7) 9 gold pieces (30, 7, D:7) a scroll of identify (30, 8, D:7) a scroll of identify Level 8 of the Dungeon (1, 19, D:8) a +0 buckler (2, 29, D:8) a +0 scale mail (7, 16, D:8) a +3 spear a +0 scale mail (8, 16, D:8) a +0 club a +0 spear (9, 16, D:8) a +0 halberd (11, 4, D:8) a +0 leather armour (12, 14, D:8) a +0 club 4 poisoned darts (16, 40, D:8) a +0 shortbow (17, 7, D:8) a +0 club a +0 robe (19, 19, D:8) a +0 mace a +0 robe (20, 10, D:8) a +1 dagger of speed a curare-tipped dart a +1 robe of fire resistance (21, 12, D:8) a +0 scimitar a +0 robe (23, 5, D:8) a +0 dagger (23, 8, D:8) a +0 hand axe (24, 4, D:8) a +0 whip of electrocution (24, 5, D:8) a +0 hand axe a +0 robe (24, 16, D:8) a +0 club (24, 18, D:8) a +0 giant spiked club a +0 giant club (24, 37, D:8) +0 steam dragon scales (25, 18, D:8) a +0 club 4 poisoned darts (32, 21, D:8) a +0 dagger a +1 hand axe of electrocution a +0 ring mail (34, 22, D:8) a +0 morningstar (36, -12, D:8) a +0 hand crossbow (36, 21, D:8) a +0 dagger (39, -2, D:8) 20 stones (41, 39, D:8) a +0 plate armour (46, 9, D:8) a +2 mace of venom a +0 club a +1 whip of electrocution 3 boomerangs (46, 11, D:8) a +0 club a +0 chain mail a +0 short sword of venom a +0 chain mail (56, -6, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 robe (8, 12, D:9) a +0 robe a +0 spear (8, 16, D:9) a +0 robe a +3 scimitar (8, 17, D:9) a +0 robe a +0 hand axe (9, 12, D:9) a +0 robe a +0 hand axe a +0 robe a +0 short sword (17, 26, D:9) the +2 hand crossbow of Modesty {freeze, *Slow rF+ rC+ rN+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. rC: It protects you from cold. rN: It protects you from negative energy. *Slow: It may slow you when you take damage. (24, 19, D:9) a +0 dagger a +0 hand axe a +0 plate armour (27, 10, D:9) a +0 dagger a +0 robe (28, 16, D:9) a +0 dagger a +0 robe (38, 43, D:9) 22 stones (43, 0, D:9) 20 stones (44, 46, D:9) the +2 helmet "Ygu Byby" {rC- rN+ SInv} rC: It makes you vulnerable to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. (46, 44, D:9) a +1 whip of electrocution (48, 17, D:9) a +0 mace a +0 leather armour (48, 24, D:9) a +0 trident a +0 plate armour (48, 26, D:9) a +0 dagger a +0 robe (49, 24, D:9) a +0 club (49, 25, D:9) a +0 dagger a +0 club a +1 dagger of holy wrath (49, 26, D:9) a +0 dagger (54, 17, D:9) a +0 club (55, 18, D:9) a +0 chain mail a +0 mace (57, 12, D:9) a +0 ring mail Level 10 of the Dungeon [Shop] Fuwealetz's Armour Boutique a +0 scale mail (44 gold) a +0 plate armour (253 gold) a +1 robe of fire resistance (139 gold) a +0 ring mail of fire resistance (121 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +0 pair of boots of stealth (126 gold) a +0 ring mail (44 gold) (0, 0, D:10) a +2 buckler a +0 ring mail a +0 trident 6 atropa-tipped darts (1, 1, D:10) a +0 short sword (2, -1, D:10) 2 stones a +0 dagger (2, 0, D:10) 4 poisoned darts a +0 short sword (5, -31, D:10) a +0 shortbow (5, -26, D:10) 18 stones (10, -30, D:10) a +0 war axe (13, -30, D:10) a +0 mace (16, 5, D:10) a +0 robe (18, 12, D:10) a +0 chain mail (19, 5, D:10) a +0 giant club a +0 giant spiked club (24, 14, D:10) a +0 club a curare-tipped dart a +0 dagger (24, 15, D:10) a +0 whip a +0 dagger 3 stones a +0 short sword of distortion (24, 16, D:10) a +0 club (26, 22, D:10) 23 stones (28, 13, D:10) a +0 giant club a +0 giant spiked club (44, -15, D:10) 3 javelins (44, -8, D:10) a +0 shortbow Level 11 of the Dungeon [Shop] Emua's Self-Improvement Boutique a manual of Unarmed Combat (1120 gold) a manual of Shields (1120 gold) a manual of Stealth (1120 gold) a manual of Armour (1120 gold) [Shop] Somotyus's Book Emporium a book of Power (714 gold) Ozocubu's Autobiography (408 gold) a book of Lightning (612 gold) a book of Iron (612 gold) a book of the Warp (544 gold) Great Wizards, Vol. II (646 gold) a book of the Moon (680 gold) (0, 0, D:11) an amulet of regeneration (0, 6, D:11) a +0 ring mail (1, 8, D:11) a staff of poison (11, -17, D:11) a +0 club (13, -22, D:11) 20 stones a +0 shortbow (17, -24, D:11) a +0 giant club a +0 giant club (24, 4, D:11) a +0 giant spiked club a +0 giant club (25, 21, D:11) a +0 whip (31, -2, D:11) a +0 falchion (38, 6, D:11) a +2 ring mail of cold resistance (40, 15, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 16 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (7, -24, Lair:1) 5 poisoned darts (10, -35, Lair:1) a +0 plate armour (26, -4, Lair:1) a book of the Senses (29, -17, Lair:1) a +0 ring mail (33, -27, Lair:1) an amulet of magic regeneration a +2 robe of resistance a +0 buckler (42, -33, Lair:1) a +0 broad axe (42, -24, Lair:1) 17 stones (46, -26, Lair:1) an amulet of guardian spirit (50, -18, Lair:1) a +0 scale mail (54, 4, Lair:1) an orb of energy Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (13, 3, Lair:2) a potion of mutation