Dungeon Crawl Stone Soup version 0.26.0-10-g1f06aea511 (webtiles) character file. Game seed: 314000150866021513 0 Inarius the Magician (level 1, 13/13 HPs) Began as a Mummy Wanderer on Jan 18, 2021. Safely got out of the dungeon. The game lasted 00:00:11 (1 turns). Inarius the Magician (Mummy Wanderer) Turns: 1, Time: 00:00:12 Health: 13/13 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/5 levels left rFire x . . SeeInvis . a - +2 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . e - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) c - a +0 mace Armour e - a +0 robe (worn) Scrolls b - a scroll of fear Skills: + Level 2.4 Crossbows + Level 1.5 Armour - Level 1.0 Stealth + Level 2.6 Spellcasting - Level 1.0 Summonings - Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Summon Small Mammal Summ 16% 17% 1 Your spell library contained the following spells: Spells Type Power Failure Level Summon Guardian Golem Hex/Summ 2% 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Inarius the Mummy Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a scroll of fear, a +0 mace, a +0 robe; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Guardian Golem. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #.....# #..@..# #.....# ###.### ... ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inarius the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Inarius set off with the following items: a +2 dagger, a | scroll of fear, a +0 mace, a +0 robe; and the following | spell memorised: Summon Small Mammal; and the following | spells available to memorise: Summon Guardian Golem 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_ring