Inarius Level 1 of the Dungeon (0, 0, D:1) 5 datura-tipped darts (7, -30, D:1) a +0 club (7, -23, D:1) a +0 club (12, -15, D:1) a +0 hunting sling (13, -8, D:1) a +0 dagger (25, -17, D:1) a +0 dagger (27, -13, D:1) a +0 ring mail (30, -40, D:1) a +0 club (30, -39, D:1) a +0 club (30, -11, D:1) a +0 short sword (36, -31, D:1) a cursed +0 dagger (36, 12, D:1) a +0 club (40, -4, D:1) a +0 dagger (41, -40, D:1) a stone (44, -40, D:1) a +0 club (44, -39, D:1) a +0 short sword (46, -15, D:1) a cursed +0 robe (47, -16, D:1) a +0 whip (55, -20, D:1) a +0 dagger Level 2 of the Dungeon (3, -17, D:2) a stone (3, -15, D:2) 3 stones (3, -9, D:2) a +0 club (9, -16, D:2) a +0 flail (14, -20, D:2) 9 sling bullets (18, -8, D:2) a +0 club (24, 13, D:2) a +0 club (25, -10, D:2) 19 stones (26, -11, D:2) a +0 club (36, -9, D:2) 17 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -11, D:3) a +0 club (2, -1, D:3) a +0 club (2, 17, D:3) a +0 robe (2, 36, D:3) 31 stones (6, 5, D:3) a +0 club (8, 5, D:3) a +0 giant club (11, 3, D:3) a +1 leather armour of poison resistance (11, 11, D:3) a +0 dagger (20, -3, D:3) a +0 short sword (23, -7, D:3) 15 stones (24, 13, D:3) a +0 leather armour a cursed -2 short sword (27, 29, D:3) 2 poisoned darts (29, 7, D:3) a stone (29, 8, D:3) 4 stones (31, 8, D:3) a +0 dagger (35, 16, D:3) 16 stones Level 4 of the Dungeon (0, 0, D:4) 23 stones (6, 23, D:4) 25 stones (14, 7, D:4) 2 stones (14, 10, D:4) 3 stones (14, 11, D:4) 3 stones (14, 18, D:4) 11 bolts (15, 9, D:4) 5 stones (15, 10, D:4) 4 stones (15, 11, D:4) 2 stones (16, 6, D:4) a stone (16, 8, D:4) 2 stones (16, 10, D:4) 5 stones (16, 11, D:4) 2 stones (18, 4, D:4) a stone (22, 40, D:4) a +0 hand axe (30, 30, D:4) a +0 mace a +3 falchion (31, 31, D:4) a +0 ring mail a +0 mace a +0 ring mail (38, -5, D:4) a +0 short sword (38, 15, D:4) a +0 ring mail (42, 17, D:4) a +0 quarterstaff (47, 41, D:4) 24 stones Level 5 of the Dungeon [Shop] Muliew's Antique Armour Shop a +0 leather armour (46 gold) a +0 pair of gloves (103 gold) a +0 chain mail (103 gold) a +0 buckler of reflection (195 gold) a +0 chain mail (103 gold) a +0 chain mail (103 gold) a +0 buckler (103 gold) a +0 ring mail (92 gold) the +2 gold dragon scales of the Catamount {+Inv rPois rF+ rC+ rN+} (2431 gold) It protects you from fire. It protects you from cold. It protects you from poison. It protects you from negative energy. It lets you turn invisible. a +0 leather armour (46 gold) (0, 0, D:5) a +0 leather armour (2, -14, D:5) 22 stones (13, -8, D:5) a +0 ring mail (20, -15, D:5) a +0 club a +0 shortbow 23 arrows (21, -19, D:5) an arrow (21, -18, D:5) an arrow (22, -12, D:5) a +0 robe of positive energy (32, -25, D:5) a +0 mace a +0 leather armour (34, -26, D:5) a +0 dagger a +0 robe (36, -2, D:5) a +0 mace (38, -12, D:5) a +0 flail of venom a +0 leather armour (38, -1, D:5) a +4 quarterstaff of chaos a +0 cloak (40, -28, D:5) a +0 dagger a +0 robe (40, -7, D:5) a +0 club (42, -41, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) 6 boomerangs (5, 16, D:6) a +0 long sword (13, 38, D:6) 25 arrows (19, 35, D:6) 6 stones (22, 0, D:6) a +0 chain mail (23, 30, D:6) 8 stones (26, 32, D:6) the +5 dagger of Conscience {venom, *Drain +Blink +Fly} It poisons the flesh of those it strikes. It lets you fly. It lets you blink. It causes draining when unequipped. (27, 29, D:6) a +0 halberd (28, 30, D:6) a +0 whip (29, 19, D:6) a +0 whip a +0 spear (31, 42, D:6) a +0 hand axe (40, 16, D:6) a +0 plate armour a +0 pair of boots (42, 17, D:6) a +0 leather armour (48, 30, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) the +1 leather armour "Uviec" {Int+6 Dex+3 SInv} It affects your intelligence (+6). It affects your dexterity (+3). It lets you see invisible. (5, -25, D:7) a +0 dagger (5, -22, D:7) a +0 ring mail (5, -5, D:7) 21 arrows (6, 4, D:7) 21 poisoned darts (6, 7, D:7) a +0 whip (17, 6, D:7) a +4 halberd of freezing a +0 robe (17, 7, D:7) a sling bullet a cursed +2 dire flail of venom a +0 robe a cursed +5 long sword a +0 robe a +4 spear a +0 robe (17, 8, D:7) a +0 short sword 4 stones 2 sling bullets 5 poisoned darts (17, 9, D:7) a +0 short sword (18, 9, D:7) a +0 dagger a +0 quarterstaff a +0 hunting sling 22 sling bullets a +0 leather armour a stone (24, -23, D:7) a +3 whip of venom (27, 4, D:7) 19 stones (30, 15, D:7) a stone (30, 16, D:7) a stone (31, 17, D:7) a stone (32, 19, D:7) a stone (32, 21, D:7) a stone (44, 5, D:7) a potion of lignification Level 8 of the Dungeon (0, 0, D:8) 12 poisoned darts (5, -4, D:8) a +0 trident (5, 10, D:8) a +0 dagger a +0 robe (5, 13, D:8) a +0 hand axe (6, -3, D:8) a +0 hand axe (7, -3, D:8) a +0 whip (7, 11, D:8) a +0 dagger (8, 7, D:8) a +0 battleaxe a +0 chain mail (8, 8, D:8) a +0 dagger a +0 robe (17, -26, D:8) a +0 leather armour (17, -7, D:8) a +0 leather armour (18, -17, D:8) a +0 chain mail (19, -1, D:8) a +0 hunting sling (22, -5, D:8) 3 stones a +0 animal skin (22, 13, D:8) 18 stones (23, -7, D:8) 11 stones (23, -3, D:8) a stone (25, -1, D:8) a stone (32, -14, D:8) 2 stones a +0 animal skin (32, -2, D:8) a stone (34, -3, D:8) 4 stones a +0 animal skin (35, -15, D:8) a stone (36, -9, D:8) a stone a +0 animal skin (37, -11, D:8) a stone (37, -3, D:8) 2 stones a +0 animal skin (38, -12, D:8) a stone (39, -16, D:8) a stone (39, -13, D:8) 14 stones (39, -2, D:8) a stone (40, -14, D:8) a stone (41, -3, D:8) 32 stones a +0 animal skin (43, 2, D:8) a stone (44, -19, D:8) a +0 scale mail (45, -1, D:8) 2 stones (46, -2, D:8) a stone (48, -17, D:8) a +0 kite shield (48, -2, D:8) a stone (49, -5, D:8) a +0 glaive (59, -17, D:8) a throwing net Level 9 of the Dungeon [Shop] Tikufoot's Jewellery Emporium a cursed -4 ring of strength (26 gold) the ring of Secrets {*Corrode rN+ Int+2 Dex+6} (887 gold) [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+6). It protects you from negative energy. It may corrode you when you take damage. the ring "Guraumuah" {+Inv +Fly rC- rN+ Int+3} (460 gold) [ring of positive energy] It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. It lets you fly. an uncursed amulet of regeneration (390 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of positive energy (260 gold) the ring of Tist {rF- rCorr Str+9 Dex-5 Slay+2} (478 gold) [ring of resist corrosion] It affects your strength (+9). It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It provides partial protection from all sources of acid and corrosion. an uncursed ring of positive energy (260 gold) an uncursed ring of protection from magic (325 gold) the ring "Sarullu" {+Inv rF- MR+ Str+2 Slay+4} (689 gold) [ring of protection from magic] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. a cursed -4 ring of intelligence (26 gold) a cursed -4 ring of strength (26 gold) an uncursed ring of protection from magic (325 gold) (0, 0, D:9) a +0 spear (2, -1, D:9) a +0 whip (2, 1, D:9) a +0 club a +0 robe (9, -22, D:9) a +0 flail (14, 19, D:9) 15 stones (15, 12, D:9) a +0 halberd (20, 24, D:9) a +0 flail a +0 leather armour (21, 24, D:9) an uncursed amulet of inaccuracy a +0 dagger a +0 robe (22, 24, D:9) a +0 dagger (24, -21, D:9) a cursed +0 spear (24, -2, D:9) an uncursed ring of stealth (24, 19, D:9) a +0 dagger a +0 robe (25, 10, D:9) a +0 rapier (26, 10, D:9) a +0 flail (31, -24, D:9) a cursed -2 club (32, -3, D:9) 14 stones (35, -30, D:9) a +0 club (35, -13, D:9) a +0 robe a +0 dagger (36, -19, D:9) a +0 whip (38, -11, D:9) a +0 robe a +0 club (38, -8, D:9) a +1 buckler of protection a +0 scale mail a +0 spear (40, -21, D:9) a +0 ring mail (41, -8, D:9) a +0 halberd (41, -7, D:9) a +0 ring mail a +0 spear a +0 spear (42, -5, D:9) a cursed +0 leather armour a +0 leather armour a +0 mace (42, 8, D:9) a +0 club a +0 robe 9 stones (42, 10, D:9) 9 stones (42, 11, D:9) 10 stones (43, 8, D:9) a cursed +0 trident a +0 scale mail a +0 whip 3 boomerangs 2 stones (43, 10, D:9) a +0 spear (44, 8, D:9) a +0 spear (44, 9, D:9) a +0 halberd (45, -2, D:9) 5 poisoned darts (46, 5, D:9) a +0 giant spiked club a +0 giant club (52, 11, D:9) 9 bolts Level 10 of the Dungeon (0, 0, D:10) 24 stones (10, -11, D:10) a +0 mace (11, -1, D:10) a +0 robe a +0 dagger (11, 0, D:10) a +0 flail (12, 0, D:10) a +0 falchion (13, 25, D:10) a +0 rapier (18, -14, D:10) an uncursed amulet of guardian spirit an uncursed amulet of the acrobat (24, 24, D:10) a +0 battleaxe (40, 22, D:10) an arrow (41, 21, D:10) an arrow (42, 22, D:10) an arrow (43, 14, D:10) a +0 robe a +0 dagger of venom (43, 18, D:10) a cursed -3 giant club (44, 13, D:10) a +0 plate armour a +0 war axe (44, 14, D:10) a +0 hand axe a +0 club (44, 23, D:10) an arrow (45, 23, D:10) an arrow (47, 24, D:10) a +0 shortbow 9 arrows (54, 0, D:10) a +0 club (60, 11, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 short sword 6 poisoned darts (0, 1, D:11) a +0 club (1, 1, D:11) a poisoned dart (3, 26, D:11) a +0 robe (4, 27, D:11) a tin of tremorstones (3/3) (9, 13, D:11) a +0 leather armour (12, 6, D:11) a +0 giant club (13, 6, D:11) a +0 plate armour (18, 35, D:11) a +0 mace (19, 35, D:11) a +0 hand axe a +0 chain mail (19, 36, D:11) a +0 dagger a +0 robe (26, 3, D:11) 15 stones (29, -5, D:11) 19 poisoned darts (30, 13, D:11) 33 arrows (42, 28, D:11) a +0 war axe (43, 27, D:11) a +0 giant club (44, 21, D:11) 11 stones (48, -4, D:11) a +0 hand axe (51, 31, D:11) a +0 falchion (53, 15, D:11) a +0 dagger (54, 15, D:11) a +0 ring mail (54, 16, D:11) 2 boomerangs (58, 29, D:11) a stone (58, 30, D:11) a +0 club a poisoned dart (59, 30, D:11) 2 poisoned darts a +0 club (60, 29, D:11) a +0 short sword (60, 31, D:11) a stone (61, 32, D:11) a stone (61, 33, D:11) a stone Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 stones (0, 2, Lair:1) 12 stones (1, 0, Lair:1) 18 stones (2, 0, Lair:1) 22 stones (5, -15, Lair:1) an uncursed amulet of magic regeneration (7, -6, Lair:1) 16 sling bullets (19, -17, Lair:1) a +0 falchion (21, -6, Lair:1) 15 bolts (21, 1, Lair:1) a +0 giant club (24, -4, Lair:1) a +0 pair of gloves (28, 3, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling (5, -42, Lair:2) a +0 flail (7, -29, Lair:2) 12 stones (9, 8, Lair:2) a +0 scale mail (16, -26, Lair:2) 23 stones (17, -8, Lair:2) a +0 pair of boots (20, -26, Lair:2) a +2 battleaxe of flaming a +0 dire flail (20, -25, Lair:2) a +0 flail (45, -26, Lair:2) a +0 trident (56, -14, Lair:2) a +0 falchion (59, -25, Lair:2) a +0 shortbow of flaming 21 arrows (59, -23, Lair:2) a +0 shortbow of freezing 16 arrows (60, -25, Lair:2) 9 arrows (60, -24, Lair:2) an arrow (60, -23, Lair:2) a +0 shortbow 12 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 spectral quarterstaff (16, -24, Lair:3) 18 bolts (17, -34, Lair:3) a +0 mace (19, 17, Lair:3) 26 gold pieces (19, 18, Lair:3) a tin of tremorstones (3/3) (20, 17, Lair:3) a scroll of teleportation (20, 18, Lair:3) 13 gold pieces (24, -34, Lair:3) a +0 spear (28, -17, Lair:3) a +0 pair of boots (33, -13, Lair:3) 25 stones (38, -8, Lair:3) a +0 dagger (42, -7, Lair:3) a +0 rapier (43, -7, Lair:3) a +2 buckler Level 4 of the Lair of Beasts (0, 0, Lair:4) 20 stones (0, 24, Lair:4) a scroll of random uselessness (10, 2, Lair:4) 9 stones (14, -7, Lair:4) 25 stones (20, -12, Lair:4) a +0 mace (21, 4, Lair:4) a +2 whip of draining (25, -5, Lair:4) 4 potions of degeneration (27, 23, Lair:4) 17 stones (29, 28, Lair:4) 16 stones (30, 24, Lair:4) 19 stones (36, 2, Lair:4) a +0 hunting sling (43, 20, Lair:4) a +0 leather armour (48, 29, Lair:4) a +0 whip (49, 1, Lair:4) 28 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed ring of poison resistance (1, -46, Lair:5) a +0 chain mail (3, -18, Lair:5) a +0 dagger (10, -11, Lair:5) a book of Changes (16, -40, Lair:5) the +5 flail of Naubeqin {antimagic, *Drain rPois rF+ MR++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. (21, -3, Lair:5) a +0 robe (33, -42, Lair:5) a scroll of torment (60, 1, Lair:5) a +0 ring mail (63, -40, Lair:5) a +0 scale mail (63, -37, Lair:5) 18 stones (63, -23, Lair:5) 18 arrows (65, -16, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 morningstar (5, -3, Lair:6) 2 scrolls of identify (7, -13, Lair:6) a crocodile corpse (skeletalised by now) (8, -4, Lair:6) a +0 glaive (8, -1, Lair:6) 19 gold pieces (14, 24, Lair:6) a +0 dire flail (still there?) a black mamba corpse (still there?) (15, 24, Lair:6) a water moccasin corpse (16, 20, Lair:6) a yak corpse (17, 19, Lair:6) a rime drake corpse (19, 17, Lair:6) a polar bear corpse (35, 15, Lair:6) 19 stones (36, 16, Lair:6) a water moccasin corpse a volcano (0, 1, Volcano) a +2 scimitar of flaming