Dungeon Crawl Stone Soup version 0.26-a0-540-g8a0c9464d7 (webtiles) character file. Game seed: 16208556679538468674 0 Inarius the Magician (level 1, 13/13 HPs) Began as a Mummy Wanderer on Aug 23, 2020. Safely got out of the dungeon. The game lasted 00:00:07 (1 turns). Inarius the Magician (Mummy Wanderer) Turns: 1, Time: 00:00:08 Health: 13/13 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 7 Spells: 10/10 levels left rFire x . . SeeInvis . a - +0 shortbow rCold + . . Faith . (shield currently unavailable) rNeg + + + Spirit . e - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 26 arrows (quivered) Armour e - a +0 robe (worn) Skills: - Level 2.4 Bows + Level 1.0 Throwing Level 1.0 Shields + Level 5.3 Spellcasting Level 1.0 Hexes You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Animate Skeleton Necr #..... 19% 1 Magic Dart Conj #... 19% 1 Slow Hex #....... 19% 2 Blink Tloc N/A 28% 2 Call Imp Summ #....... 28% 2 Conjure Flame Conj/Fire #....... 50% 3 Mephitic Cloud Conj/Pois/Air #....... 50% 3 Vampiric Draining Necr #......... 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Inarius the Mummy Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 13 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 shortbow, 26 arrows, a +0 robe; and the following spells available to memorise: Animate Skeleton, Magic Dart, Slow, Blink, Call Imp, Conjure Flame, Mephitic Cloud, Vampiric Draining. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ... ... #.# ####.#### #≈≈§.≈≈≈# +.≈≈≈≈≈.+ #§§....≈# #§≈.@.≈≈# #§§§§..≈# +.§≈§≈≈.+ #≈≈§.≈≈≈# ####.#### ... #.. #.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inarius the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Inarius set off with the following items: a +0 shortbow, 26 | arrows, a +0 robe; and the following spells available to | memorise: Animate Skeleton, Magic Dart, Slow, Blink, Call | Imp, Conjure Flame, Mephitic Cloud, Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic, minmay_worlds_worst_comb Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts