Dungeon Crawl Stone Soup version 0.26-a0-540-g8a0c9464d7 (webtiles) character file. Game seed: 13569481414929672985 0 Inarius the Magician (level 1, 15/15 HPs) Began as a Mummy Wanderer on Aug 23, 2020. Safely got out of the dungeon. The game lasted 00:00:03 (1 turns). Inarius the Magician (Mummy Wanderer) Turns: 1, Time: 00:00:03 Health: 15/15 AC: 2 Str: 17 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Faith . (no shield) rNeg + + + Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) e - a +0 dagger Armour d - a +0 robe (worn) Wands c - a wand of random effects (15) Skills: + Level 1.0 Fighting + Level 1.0 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting Level 1.5 Transmutations Level 1.0 Poison Magic + Level 1.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #... 28% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 41% 2 Call Imp Summ #....... 41% 2 Slow Hex #....... 41% 2 Mephitic Cloud Conj/Pois/Air #....... 58% 3 Conjure Flame Conj/Fire #....... 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Inarius the Mummy Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear, a wand of random effects (15), a +0 robe, a +0 dagger; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Slow, Mephitic Cloud, Conjure Flame. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ###..# #....# #....# #.@..# #....+ ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inarius the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Inarius set off with the following items: a +0 spear, a | wand of random effects (15), a +0 robe, a +0 dagger; and | the following spell memorised: Magic Dart; and the | following spells available to memorise: Blink, Call Imp, | Slow, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 4/4 1 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, serial_glass, glass_columns_a, glass_columns_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts