Dungeon Crawl Stone Soup version 0.26-a0-540-g8a0c9464d7 (webtiles) character file. Game seed: 5766089611131964838 5 Inarius the Skirmisher (level 1, 16/16 HPs) Began as a Mummy Wanderer on Aug 23, 2020. Safely got out of the dungeon. The game lasted 00:00:24 (150 turns). Inarius the Skirmisher (Mummy Wanderer) Turns: 150, Time: 00:00:25 Health: 16/16 AC: 8 Str: 13 XL: 1 Next: 66% Magic: 1/1 EV: 9 Int: 12 God: Gold: 5 SH: 0 Dex: 12 Spells: 0/0 levels left rFire x . . SeeInvis . e - +0 club rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +2 scale mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow e - a +0 club (weapon) Missiles c - 23 bolts Armour b - a +2 scale mail (worn) Scrolls d - a scroll of teleportation Skills: + Level 2.0 Fighting + Level 1.9 Crossbows + Level 1.0 Throwing + Level 1.6 Armour + Level 1.6 Dodging Level 1.0 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History A hobgoblin comes into view. The hobgoblin hits you but does no damage. You see here a bolt. You shoot a bolt. The bolt hits the hobgoblin! You kill the hobgoblin! No target in view! No target in view! c - 20 bolts (gained 1) c - 21 bolts (gained 1) c - 23 bolts (gained 2) e - a +0 club (weapon) You see here a rat corpse. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Unknown command. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #...#.# #####.# #.# #.#### #..... #..### ##### #....# ##..†### ##.#.# ###...@..#### #.#.# #†......†....## #.#.# .....÷........### #.#.# ...........†...†## #.#.# †......÷.÷.....††###.#.. #................##..### ##....###÷.............. ##### ###..########### #### There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 hobgoblins (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inarius the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Inarius set off with the following items: a +0 hand | crossbow, a +2 scale mail, 26 bolts, a scroll of | teleportation 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 150 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_grusome_pit, layout_basic, tso_altar Action || total -------------------------++------- Fire: Hand crossbow || 13 Armor: Scale mail || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 154 | 125 | 29 | 59 | 22 | 1 | 154.0 | Dungeon | 154 | 125 | 29 | 59 | 22 | 1 | 154.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 154 daAuts