Dungeon Crawl Stone Soup version 0.24-a0-464-g6b2be6b8c7 (webtiles) character file. Game seed: 6210952629262002729 18 Inarius the Chucker (level 2, -4/22 HPs) Began as a Demonspawn Hunter on July 3, 2019. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:01:11 (1256 turns). Inarius the Chucker (Demonspawn Hunter) Turns: 1256, Time: 00:01:12 Health: -4/22 AC: 3 Str: 12 XL: 2 Next: 48% Magic: 2/2 EV: 16 Int: 12 God: Gold: 59 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . SeeInvis . i - +0 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn e - +4 ring of evasion MPRegen 0.08/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 short sword i - a cursed +0 dagger (weapon) Missiles c - 2 javelins (quivered) d - 2 throwing nets Armour b - a +0 leather armour (worn) Jewellery e - a +4 ring of evasion (left hand) Potions h - a potion of curing {unknown} Comestibles f - 3 rations Skills: + Level 2.2 Fighting * Level 0.4 Short Blades + Level 3.8 Throwing + Level 0.6 Armour + Level 1.9 Dodging * Level 1.0 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History You throw a javelin. The javelin closely misses the ogre. Unknown command. Throwing (i - inventory. (/) - cycle) c - 5 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club You throw a javelin. The javelin barely misses the ogre. Unknown command. Throwing (i - inventory. (/) - cycle) c - 4 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club You throw a javelin. The javelin pierces through the ogre. The ogre is lightly wounded. Unknown command. Throwing (i - inventory. (/) - cycle) c - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded) You throw a javelin. The javelin barely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ... #(# ..#.# ..... #.#.# #.#.# #.#O# #.#@# #.######.#.# ...........# #.......(### #.######## You could see an ogre. Vanquished Creatures A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) 4 kobolds (D:1) A ball python (D:1) A bat (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inarius the Demonspawn Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 698 | D:1 | Gained mutation: You are slightly more attuned to the | shadows. [demonic ancestry] 698 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 899 | D:1 | Reached skill level 1 in Stealth 1245 | D:2 | You fall into a shaft and drop 2 floors! 1251 | D:4 | Noticed an ogre 1256 | D:4 | Slain by an ogre Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_basic D:2: layout_basic, lemuel_blue_sif_altar, xom_teletrap_fun, gammafunk_temple_overflow_elements, first_ration, uniq_natasha D:4: layout_loops_ring, zin_purify, serial_shops, shop, due_unseen_surprise, uniq_duvessa, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 2.2 Short Blades | | 0.4 Throwing | | 3.8 Armour | | 0.6 Dodging | | 1.9 Action || total -------------------------++------- Melee: Short sword || 37 Throw: Javelin || 7 Use: Scroll || 1 Eat: Chunk || 1 Armor: Leather armour || 8 Dodge: Dodged || 38 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 26 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 5 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------