Dungeon Crawl Stone Soup version 0.24-a0-272-g1411513 (webtiles) character file. Game seed: 4650355334518090284 56 Inarius the Chopper (level 3, 0/49 HPs) Began as a Hill Orc Monk on Apr 25, 2019. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:33 (1019 turns). Inarius the Chopper (Hill Orc Monk) Turns: 1019, Time: 00:02:34 Health: 0/49 AC: 21 Str: 14 XL: 3 Next: 97% Magic: 3/3 EV: 2 Int: 10 God: Gold: 53 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg + + + Faith . (armour currently unavailable) rPois + Spirit . (helmet currently unavailable) rElec . Reflect + (cloak currently unavailable) rCorr . Harm . (gloves currently unavailable) MR ..... NoTele + (boots currently unavailable) Stlth ++........ g - +4 amulet of reflection HPRegen 0.16/turn d - ring of flight MPRegen 0.08/turn m - ring of poison resistance @: lethally poisoned (0 -> -1), tree-form A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour e - a +0 pair of gloves (melded) h - a +0 ring mail (melded) Jewellery d - a ring of flight (left branch) g - a +4 amulet of reflection (around neck) m - a ring of poison resistance (right branch) n - an uncursed amulet of harm {unknown} Scrolls b - a scroll of amnesia {unknown} i - a scroll of identify {unknown} Potions j - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} l - a potion of lignification Comestibles c - 3 rations f - 4 chunks of flesh Skills: + Level 4.1 Fighting * Level 5.5 Axes + Level 2.6 Dodging + Level 1.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The adder is almost dead. The adder completely misses you. The adder closely misses you. You closely miss the adder. The adder is almost dead. You feel sick. The adder closely misses you. You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. You barely miss the adder. The adder is almost dead. You are feeling hungry. The adder closely misses you. The adder bites you but does no damage. You miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your +0 pair of gloves melds into your body. Your +0 ring mail melds into your body. Your roots penetrate the ground. You die... .# #. ...##. ....#.# ....... ....#.. ...... #.#..###### #..††....#####.# ##.)♣..........# #.#S####.####.. #. #. #.# .. #. #÷# .. .. ##.## . ## #.#.# #######.######. ............... #..########.######. You could see an adder. Vanquished Creatures An adder (D:2) An ooze (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 8 hobgoblins 7 jackals 3 frilled lizards (D:1) 3 kobolds (D:1) 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inarius the Hill Orc Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 146 | D:1 | Reached XP level 2. HP: 18/27 MP: 2/2 430 | D:1 | Reached XP level 3. HP: 15/33 MP: 3/3 967 | D:2 | Reached skill level 5 in Axes 1018 | D:2 | HP: 1/33 [adder (4)] 1019 | D:2 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, minmay_ruptured D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 | 4.1 Axes | 5 | 5.5 Dodging | | 2.6 Stealth | | 1.6 Action || total -------------------------++------- Melee: Hand axe || 111 Use: Scroll || 1 Potion || 1 Armor: Robe || 6 Ring mail || 37 Dodge: Dodged || 78 Block: Other || 17 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 71 | 10 | 12.3 | 30 | 5 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 35 | 10 | 22.2 | 19 | 5 | 20.8 D:2 | 36 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+-------