Inarius Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, 0, D:1) a stone (11, 2, D:1) a +0 short sword (12, 0, D:1) a +0 club (37, -8, D:1) a +0 club (48, 17, D:1) 18 stones (50, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a stone (1, -6, D:2) a +0 hunting sling a +0 club 18 stones (1, -3, D:2) a stone (1, -1, D:2) a stone (2, -24, D:2) a +0 dagger (6, -14, D:2) a cursed -3 club (9, -22, D:2) a +0 club (11, -24, D:2) a +2 leather armour a cursed -3 hand axe (16, -1, D:2) a +0 mace (26, -7, D:2) a stone (27, -9, D:2) a +0 dagger 4 stones (34, -7, D:2) a +0 club (34, 19, D:2) a +0 trident (35, -9, D:2) a +0 club (37, -22, D:2) a +2 dagger of venom (46, 2, D:2) a stone (47, -3, D:2) a +0 short sword a stone (47, 2, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (12, -2, D:3) a +1 mace of crushing (14, -2, D:3) a +0 falchion of draining (14, 9, D:3) a +0 club (20, 9, D:3) a +0 dagger (22, -1, D:3) an uncursed ring of teleportation (23, -3, D:3) a stone (23, 35, D:3) a +0 dagger (25, 47, D:3) 2 stones (26, 45, D:3) a stone (27, 9, D:3) 17 arrows (27, 16, D:3) 2 tomahawks (39, 39, D:3) 22 stones (48, 37, D:3) a cursed +0 robe Level 4 of the Dungeon [Shop] Odghir's General Store a potion of might (48 gold) the +7 great sword of Misery {freeze, Stlth+} (678 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. 26 stones (31 gold) a +0 club (12 gold) the +9 hand axe of the Living Dead {freeze, +Blink +Rage rElec} (898 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you blink. It lets you go berserk. 29 stones (34 gold) a cursed -3 ring of protection (24 gold) the +9 shortbow of Resourcefulness {venom, Dex+2} (717 gold) It poisons the ammo it fires. It affects your dexterity (+2). [Shop] Hofe's General Store 19 bolts (45 gold) a +0 leather armour (24 gold) 16 stones (19 gold) a fan of gales (480 gold) a wand of acid (10) (336 gold) a +0 leather armour (24 gold) a ration (60 gold) a wand of paralysis (3) (60 gold) 15 bolts (36 gold) [Shop] Woshrad's Armour Emporium a +2 leather armour of fire resistance (266 gold) the +4 plate armour of Poor Excuses {*Corrode +Inv +Fly rF+} (847 gold) It protects you from fire. It lets you turn invisible. It lets you fly. It may corrode you when you take damage. a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a +2 ring mail of fire resistance (294 gold) a +0 pair of boots (63 gold) a +0 ring mail (56 gold) a +0 chain mail (63 gold) a +2 ring mail of poison resistance (252 gold) the +4 ring mail of Cheibriados's Hope {rElec MP+9} (796 gold) It insulates you from electricity. It affects your magic capacity (+9). [Shop] Rycamnal's Antique Weapon Shop a +0 dagger (50 gold) a +0 rapier (100 gold) a +0 trident (87 gold) a +7 vampiric lajatang (2050 gold) a +0 whip (62 gold) the cursed +0 whip "Lyaruedd" {freeze, Int+2 Stlth+} (387 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It makes you more stealthy. It has a curse placed upon it. a +3 scimitar of flaming (605 gold) a +0 trident (87 gold) the cursed +1 flail "Buozuargh" {crush, Int+3} (512 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It has a curse placed upon it. a cursed +0 club (2 gold) a +0 whip (62 gold) a +0 falchion (75 gold) a +0 hand axe (75 gold) a +0 short sword (75 gold) a +0 short sword (75 gold) (0, 0, D:4) a +0 giant spiked club (0, 34, D:4) an uncursed ring of poison resistance a -3 ring of evasion a -2 ring of strength (4, 15, D:4) a +0 hand axe (4, 18, D:4) a +0 robe a +0 dagger (5, 16, D:4) a +0 flail (6, 38, D:4) a +0 giant club (14, 10, D:4) a +0 mace (16, 13, D:4) a +0 dagger a +0 ring mail (19, 11, D:4) a +0 hunting sling (29, 29, D:4) a +0 ring mail (36, 23, D:4) 20 stones (39, 10, D:4) a +0 dagger a +0 robe (39, 21, D:4) a +0 club (42, 28, D:4) a +0 robe (45, 12, D:4) 25 arrows Level 5 of the Dungeon [Shop] Uhau's Antique Weapon Boutique a +4 dagger of electrocution (567 gold) a +0 falchion of protection (117 gold) a +0 great mace (136 gold) a +0 war axe (73 gold) a +0 glaive (136 gold) a +0 glaive (136 gold) a +0 rapier (84 gold) a +0 mace (63 gold) a +0 hunting sling (31 gold) a +0 trident (73 gold) a +2 whip of flaming (346 gold) a +0 hunting sling (31 gold) (0, 0, D:5) a +0 rapier (13, 3, D:5) a +0 chain mail (15, -8, D:5) 20 stones (20, -11, D:5) a +0 helmet (21, 26, D:5) a +2 scimitar of holy wrath (24, 10, D:5) a +0 robe of the Archmagi (26, 11, D:5) a +0 great sword (27, 22, D:5) 19 stones (28, -3, D:5) a +0 mace (34, 3, D:5) a +0 dagger a +0 robe (34, 5, D:5) a +0 dagger a +0 robe (35, -20, D:5) a +0 dire flail (47, 19, D:5) 17 stones (48, 21, D:5) a +1 short sword of venom a +0 ring mail (49, 12, D:5) 16 arrows (49, 19, D:5) a +0 dagger a +0 robe (50, 30, D:5) a +0 rapier (51, 15, D:5) a +0 hunting sling (57, 1, D:5) 17 stones (64, -2, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) 18 stones (1, -1, D:6) a +2 falchion of electrocution (4, -4, D:6) a +0 dagger (6, 7, D:6) a +0 shortbow 10 arrows (8, 1, D:6) a +0 ring mail (8, 5, D:6) 2 arrows (9, -7, D:6) a +0 scale mail (9, 5, D:6) an arrow (13, -8, D:6) 25 arrows (30, -7, D:6) a +0 scale mail (36, -12, D:6) an arrow (37, -11, D:6) an arrow (38, -10, D:6) 2 arrows (39, -10, D:6) an arrow (40, -10, D:6) an arrow (41, -9, D:6) an arrow (43, -8, D:6) 16 arrows a +0 shortbow (45, -19, D:6) 22 arrows (46, -19, D:6) a +0 shortbow (46, -4, D:6) 15 sling bullets (46, 3, D:6) a +0 chain mail (48, -17, D:6) an arrow (52, -18, D:6) 2 arrows (52, 16, D:6) a +0 mace a +0 leather armour (52, 17, D:6) a +0 dagger a +0 robe a +0 war axe (52, 18, D:6) a +2 short sword of flaming a +0 ring mail (52, 19, D:6) a +1 flail of protection a +0 ring mail Level 7 of the Dungeon (10, 7, D:7) 27 bolts (11, -38, D:7) 2 javelins (11, -20, D:7) a +0 falchion (12, -36, D:7) 2 tomahawks (12, -35, D:7) a +0 battleaxe a +0 plate armour (12, -34, D:7) a +0 club a cursed +0 dagger a +0 robe (13, -41, D:7) 12 arrows (16, -25, D:7) a +0 animal skin (17, -25, D:7) a +0 animal skin a +0 animal skin a +0 animal skin (18, -33, D:7) a +1 fustibalus of freezing (19, -3, D:7) a +1 whip of electrocution a +0 robe (19, 10, D:7) 29 stones (20, -37, D:7) the cursed +0 leather armour of Apathy {rPois SInv} It protects you from poison. It lets you see invisible. It has a curse placed upon it. (20, -3, D:7) 23 poisoned needles (21, 3, D:7) a +0 dagger (unseen) (22, 2, D:7) a +0 club 27 arrows a +0 shortbow (22, 3, D:7) a +0 hand axe (31, -28, D:7) a book of Maledictions (39, -18, D:7) 14 stones (40, -2, D:7) a +0 long sword (44, -20, D:7) a cursed +0 ring mail (45, 10, D:7) a +0 ring mail a +0 hunting sling a +0 falchion a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 falchion a +0 robe a +0 dagger (46, 10, D:7) a +0 hand axe a +0 leather armour (47, 10, D:7) a sling bullet (48, 7, D:7) a +0 leather armour 19 sling bullets a +0 quarterstaff a +0 hunting sling (48, 9, D:7) a sling bullet Level 8 of the Dungeon (9, 8, D:8) the +9 short sword of Bejag {venom, rN+ Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from negative energy. (12, 3, D:8) a +0 plate armour a +0 glaive of chopping (24, 10, D:8) a +0 ring mail (32, 43, D:8) an arrow (34, 42, D:8) an arrow (35, 41, D:8) an arrow (37, 40, D:8) a +0 shortbow 16 arrows (49, -2, D:8) an uncursed staff of earth (50, 28, D:8) a cursed +0 ring mail (52, 17, D:8) a +0 giant club a +0 dire flail (52, 24, D:8) a stone (55, 9, D:8) a +0 robe a cursed +3 spear (55, 10, D:8) a +0 robe a +0 dagger (56, 9, D:8) a stone a +0 robe a +0 dagger a +0 dagger a +0 robe a +1 flail of venom (57, 8, D:8) 11 stones a +0 robe a cursed +0 mace a +0 robe a cursed +0 great sword a +0 flail a +0 robe (63, 8, D:8) a +0 giant spiked club a +0 giant club (64, 20, D:8) a +0 whip (65, 30, D:8) 5 sling bullets (67, 13, D:8) a +1 falchion of holy wrath Level 9 of the Dungeon (0, 0, D:9) a +0 buckler (1, 8, D:9) a +0 long sword (5, 10, D:9) 4 stones (6, 10, D:9) a +2 whip of draining (7, 10, D:9) a +0 whip of venom (7, 11, D:9) a stone (7, 12, D:9) a stone (7, 13, D:9) 2 stones (7, 14, D:9) a stone (7, 15, D:9) a stone (8, 10, D:9) 2 stones (11, 2, D:9) a +0 short sword (13, 19, D:9) a +0 plate armour (20, 13, D:9) a +0 ring mail (22, 18, D:9) 22 bolts (25, 6, D:9) a +0 eveningstar (27, 12, D:9) a +0 club (29, 11, D:9) a +0 glaive a +0 chain mail (30, 13, D:9) a +0 mace a cursed +0 ring mail (31, 13, D:9) a +0 mace (31, 22, D:9) a scroll of immolation (32, -16, D:9) 19 stones (33, -12, D:9) a +0 giant club (33, 7, D:9) 9 stones (34, 12, D:9) a +0 spear (40, 3, D:9) 21 arrows (41, 11, D:9) a +0 whip (41, 12, D:9) 16 stones (42, 5, D:9) a cursed +0 robe (42, 8, D:9) a +0 giant spiked club (42, 10, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) 23 stones (5, 1, D:10) a +0 robe (8, 29, D:10) a +0 short sword a +0 scale mail (9, 24, D:10) a throwing net a throwing net (10, 23, D:10) a throwing net (13, 23, D:10) a +0 giant club (25, 19, D:10) a +0 falchion (49, 7, D:10) 21 stones (60, 8, D:10) a cursed -2 quarterstaff a +4 shortbow of velocity 20 arrows (62, 2, D:10) a +2 dire flail of protection a +0 giant club Level 11 of the Dungeon [Shop] Viysaf's Antique Weapon Shop a +0 club (33 gold) a +0 club (33 gold) a +0 shortbow (99 gold) a +0 battleaxe (214 gold) the +8 glaive of Defenestration {flame, MP+9} (2560 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). a +0 mace of venom (184 gold) a +1 arbalest of flaming (498 gold) a +0 long sword (115 gold) a cursed -2 shortbow (3 gold) a +2 hand axe of chopping (544 gold) a +0 falchion (99 gold) a +0 club (33 gold) (0, 0, D:11) 17 stones (1, -2, D:11) 6 needles of frenzy (8, 6, D:11) a +1 ring mail of fire resistance (23, 42, D:11) a +0 flail (31, 26, D:11) a +0 robe (33, 15, D:11) a +0 plate armour a +0 mace (34, 15, D:11) a +0 rapier (44, 52, D:11) 15 stones (46, 45, D:11) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (8, -13, Lair:1) an uncursed staff of power (9, -40, Lair:1) a scroll of random uselessness (11, -27, Lair:1) 14 poisoned needles (11, -17, Lair:1) a +0 pair of boots (11, -4, Lair:1) a crystal ball of energy (17, -28, Lair:1) 20 stones (31, -30, Lair:1) a +0 long sword (34, -32, Lair:1) a +0 hat (55, -40, Lair:1) 21 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (8, -39, Lair:2) 14 arrows (35, -33, Lair:2) 9 stones (36, -2, Lair:2) the cursed +0 arbalest "Heisuysh" {freeze, rElec rC+ Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (37, -47, Lair:2) a +0 flail (38, -48, Lair:2) a +0 glaive (39, -54, Lair:2) a crystal ball of energy (43, -25, Lair:2) 26 stones (63, -46, Lair:2) 21 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed ring of teleportation (5, -13, Lair:3) a +0 mace (7, -15, Lair:3) a +0 ring mail (9, -20, Lair:3) an uncursed amulet of the gourmand a manual of Slings (15, -17, Lair:3) 14 stones (28, -13, Lair:3) a +0 falchion (37, -23, Lair:3) 14 stones (44, -3, Lair:3) a +0 plate armour (54, -15, Lair:3) 17 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (4, -48, Lair:4) a +0 scale mail (10, 10, Lair:4) a +0 ring mail (15, -1, Lair:4) a scroll of immolation (17, 11, Lair:4) 18 sling bullets (18, 8, Lair:4) 17 stones (34, -13, Lair:4) a +0 war axe (35, 1, Lair:4) a +3 quarterstaff (36, -37, Lair:4) 18 stones (37, -25, Lair:4) a +3 leather armour (46, -38, Lair:4) a +0 pair of boots (49, -35, Lair:4) a cursed -3 club (58, -23, Lair:4) 19 stones (60, -34, Lair:4) 14 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 stones (22, 0, Lair:5) a +0 cloak (28, 7, Lair:5) a scroll of immolation (37, 12, Lair:5) a +0 pair of boots (38, 18, Lair:5) a death yak corpse (41, -9, Lair:5) 4 curare-tipped needles (50, -1, Lair:5) a +0 quarterstaff (59, 22, Lair:5) a +0 great sword (59, 43, Lair:5) 4 scrolls of amnesia Level 6 of the Lair of Beasts (0, 0, Lair:6) a dream sheep skeleton (0, 2, Lair:6) a dream sheep skeleton (1, 1, Lair:6) a dream sheep skeleton (7, 24, Lair:6) a hydra corpse (14, 33, Lair:6) a water moccasin corpse (16, 34, Lair:6) a spiny frog corpse (17, 21, Lair:6) a komodo dragon skeleton (20, 25, Lair:6) 22 sling bullets