Dungeon Crawl Stone Soup version 0.23.0-3-gf3c87f2 (webtiles) character file. Game seed: 1207527202875047787 0 Inarius the Skirmisher (level 1, 16/16 HPs) Began as a Mummy Wanderer on Feb 21, 2019. Safely got out of the dungeon. The game lasted 00:00:07 (1 turns). Inarius the Skirmisher (Mummy Wanderer) Turns: 1, Time: 00:00:07 Health: 16/16 AC: 8 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 8 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire x . . SeeInvis . d - +0 club rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +2 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +2 scale mail (worn) Skills: + Level 2.0 Fighting + Level 1.0 Armour + Level 1.0 Stealth + Level 1.3 Spellcasting Level 1.5 Conjurations Level 1.5 Transmutations Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #... 80% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj #..... 73% 2 N/A Throw Flame Conj/Fire #..... 83% 2 N/A Recall Summ/Tloc N/A 99% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, Inarius the Mummy Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +2 scale mail, a +0 club; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Searing Ray, Throw Flame, Recall. A giant cockroach comes into view. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###+#######+### #..⌠...>...⌠..# #......@......# +⌠....###....⌠+ #.... ....# #### #### #.. .h# #w s# # # You could see a worm, a jackal and a giant cockroach. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inarius the Mummy Wanderer began the quest for the Orb. 0 | D:1 | Inarius set off with the following items: a +2 scale mail, | a +0 club; and the following spell memorised: Summon Small | Mammal; and the following spells available to memorise: | Searing Ray, Throw Flame, Recall 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Safely got out of the dungeon.