Inarius Level 1 of the Dungeon (0, 0, D:1) 17 bolts (8, 6, D:1) a +0 hand axe (10, 10, D:1) a +0 hand axe (17, 14, D:1) 9 stones (18, 13, D:1) 31 stones (19, 13, D:1) 2 stones (21, -8, D:1) 3 stones (21, -7, D:1) a +0 short sword (24, -13, D:1) a stone (25, 16, D:1) a cursed +0 leather armour (26, 3, D:1) a stone (26, 4, D:1) a stone (26, 8, D:1) 18 stones (26, 9, D:1) a stone (27, 3, D:1) 2 stones (29, 19, D:1) a +0 mace (55, -14, D:1) a cursed -1 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, 19, D:2) a +0 robe (10, 29, D:2) a stone (18, -23, D:2) a +0 club a +0 hunting sling 12 stones (20, -23, D:2) a stone (21, -20, D:2) a +0 ring mail (34, -9, D:2) a +0 scale mail (35, 18, D:2) 2 stones (44, 7, D:2) a +0 hunting sling (44, 12, D:2) a +0 scale mail (52, -19, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (8, 0, D:3) 15 poisoned needles (16, 0, D:3) 16 arrows (17, -40, D:3) a +0 arbalest (27, -2, D:3) a +0 club (27, -1, D:3) 16 bolts (27, 0, D:3) a +0 dagger a +0 club a +0 helmet a +0 animal skin a +0 mace (31, -20, D:3) a cursed -1 leather armour a +0 dagger (32, -22, D:3) a +0 robe a +0 dagger (35, -30, D:3) a +0 robe (35, -25, D:3) 22 stones (41, -40, D:3) a +0 spear (41, -13, D:3) a stone (42, -43, D:3) a +0 club a +0 leather armour (42, -14, D:3) a stone (43, -16, D:3) a +0 short sword a stone (58, -37, D:3) a +0 hunting sling Level 4 of the Dungeon (6, -18, D:4) a +0 hunting sling (9, -31, D:4) the cursed +2 short sword "Daogh" {freeze, Int+3 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+4). It has a curse placed upon it. (17, -12, D:4) 20 bolts (34, -10, D:4) a +0 long sword (36, -6, D:4) 13 arrows (46, -14, D:4) 12 bolts (56, -2, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 19 sling bullets (2, -9, D:5) an arrow (2, -3, D:5) 17 stones (3, -9, D:5) an arrow (5, -9, D:5) 2 arrows (6, -9, D:5) an arrow (7, -9, D:5) an arrow (9, -10, D:5) 4 arrows (9, -9, D:5) 5 arrows a +0 shortbow (10, -9, D:5) an arrow (11, -10, D:5) a +0 shortbow 17 arrows (11, -9, D:5) a +0 short sword a +0 leather armour (12, -10, D:5) a +0 dagger a +2 robe of positive energy an arrow (13, -11, D:5) an arrow (27, -11, D:5) 15 arrows (29, 17, D:5) 22 poisoned needles (33, -10, D:5) a +0 long sword of holy wrath (36, -22, D:5) a +0 ring mail (45, 20, D:5) a +0 whip (51, 3, D:5) a +0 club a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (10, 39, D:6) 28 bolts (13, 4, D:6) a +0 ring mail (16, 11, D:6) a +0 buckler (19, 16, D:6) a +4 quarterstaff (20, 6, D:6) a +0 giant club (21, 14, D:6) a cursed +0 battleaxe a +0 robe (23, 6, D:6) a +0 shield (24, 5, D:6) a +0 flail (24, 14, D:6) a cursed +2 great sword a +0 robe a +0 short sword a +0 robe (24, 15, D:6) a cursed +0 dagger a +0 robe (33, 17, D:6) a +0 leather armour (37, 35, D:6) a +0 hand axe (37, 36, D:6) a +0 falchion a +0 leather armour a +0 mace (37, 37, D:6) a +0 dagger of speed a +2 robe of positive energy (43, 10, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +3 spear a +0 robe (0, 1, D:7) a +0 long sword a +0 robe (2, 4, D:7) a cursed +0 hand axe a +0 robe a +0 robe (10, -38, D:7) a +0 hunting sling (10, -10, D:7) a +0 shortbow 16 arrows (13, -7, D:7) an arrow (22, -3, D:7) a +0 pair of gloves (29, -19, D:7) a potion of lignification a potion of mutation 2 potions of degeneration (38, -4, D:7) a +0 pair of gloves (50, -39, D:7) a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a cursed +0 leather armour (20, 11, D:8) 8 poisoned needles (26, 28, D:8) a +0 giant club (29, 22, D:8) a +0 leather armour (30, 21, D:8) 10 stones (31, 3, D:8) 25 arrows (31, 30, D:8) 25 arrows (32, 25, D:8) a potion of mutation (33, 33, D:8) a +0 quarterstaff (34, 33, D:8) a +0 hand axe (35, 32, D:8) a +2 long sword of distortion a +0 leather armour (36, 4, D:8) 18 poisoned needles (38, 27, D:8) a +0 plate armour a +0 hand axe (42, 16, D:8) an arrow (42, 45, D:8) a +0 mace (43, 16, D:8) an arrow (43, 32, D:8) a +0 whip (44, 15, D:8) an arrow (44, 32, D:8) a +0 leather armour (45, 14, D:8) an arrow (47, 14, D:8) 30 arrows a +0 shortbow a +0 battleaxe (58, -4, D:8) a +0 halberd (59, -4, D:8) a +0 ring mail of cold resistance (59, -3, D:8) a +0 spear (60, 48, D:8) a +0 rapier (63, -3, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +0 mace (1, 0, D:9) a +0 dagger a +0 robe a +0 mace (1, 1, D:9) a +0 ring mail 2 potions of degeneration (9, -28, D:9) a +0 mace a +0 mace (28, -25, D:9) a +0 whip (30, -11, D:9) a +0 pair of gloves (31, -15, D:9) a +0 great sword (35, -29, D:9) an arrow (37, -29, D:9) 7 arrows a +0 shortbow (37, -27, D:9) +0 steam dragon scales (41, -9, D:9) a +0 club a +0 whip a +0 halberd (41, -8, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon [Shop] Katzag's Gadget Shop a sack of spiders (340 gold) a wand of digging (5) (306 gold) a lightning rod (4/4) (680 gold) a crystal ball of energy (340 gold) a lightning rod (4/4) (680 gold) a wand of random effects (18) (170 gold) a wand of random effects (14) (136 gold) a lightning rod (4/4) (680 gold) a wand of clouds (4) (408 gold) a wand of enslavement (9) (187 gold) a wand of paralysis (10) (204 gold) [Shop] Ysipeh's Food Boutique a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Raer's Book Boutique a book of Fire (975 gold) a book of Maledictions (375 gold) a Young Poisoner's Handbook (600 gold) a book of Misfortune (300 gold) the Almanac of Twisted Clay (937 gold) Spells Type Level a - Blink Translocation 2 b - Passage of Golubria Translocation 4 c - Petrify Transmutation/Earth 4 d - Bolt of Magma Conjuration/Fire/Earth 5 a book of Debilitation (600 gold) a book of Geomancy (525 gold) a book of Flames (525 gold) a book of Frost (525 gold) a book of Ice (975 gold) a book of Conjurations (450 gold) (0, 0, D:10) a +0 great sword a +0 ring mail (8, 1, D:10) 16 bolts (10, -5, D:10) a cursed -2 dagger a +0 robe (10, -4, D:10) a +0 dagger a +0 robe (15, -23, D:10) a +0 dagger (15, -22, D:10) a stone a +0 club (15, -21, D:10) a +0 dagger (16, -22, D:10) a +0 war axe (18, -21, D:10) a +3 hand axe of freezing (19, -20, D:10) a +0 dagger (20, -27, D:10) 23 arrows (23, 1, D:10) a +0 giant spiked club a +0 giant club (23, 4, D:10) a +0 ring mail (31, -18, D:10) a +0 troll leather armour (33, -10, D:10) a cursed +0 scimitar (33, -4, D:10) a +0 hunting sling (39, -17, D:10) a +1 long sword of protection (40, -1, D:10) a +0 dagger (41, -4, D:10) a +0 whip (44, -36, D:10) 15 stones (45, -33, D:10) 20 arrows (51, -39, D:10) 23 stones Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (11, -52, D:11) a +0 whip (11, -51, D:11) a +0 hand axe a +0 chain mail (11, -50, D:11) a +0 dagger a +0 robe (12, -50, D:11) a +0 short sword (17, -4, D:11) 33 arrows (22, -52, D:11) the +4 quarterstaff "Giant's Toothpick" {freeze, rF+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you see invisible. (23, -53, D:11) a +0 quarterstaff of freezing a +1 robe of cold resistance (28, -29, D:11) a +0 chain mail (29, -21, D:11) a cursed -3 dagger a +0 robe a +0 dagger (33, -30, D:11) a +0 leather armour (43, -42, D:11) 11 poisoned needles (46, -18, D:11) an uncursed ring of wizardry (50, -54, D:11) a +0 giant club (57, -24, D:11) a +0 scimitar (58, -27, D:11) a +0 robe (61, -41, D:11) a +0 giant spiked club (62, -41, D:11) a +0 giant club a +0 giant club (63, -42, D:11) a +0 pair of gloves (63, -8, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) 2 potions of degeneration (0, 1, D:12) a potion of degeneration (0, 2, D:12) a potion of degeneration (4, -2, D:12) 14 stones (6, 0, D:12) a +0 mace a +0 chain mail (7, 2, D:12) a potion of degeneration (15, 28, D:12) a +0 long sword (18, 1, D:12) a +0 leather armour a +0 whip a potion of degeneration (22, -1, D:12) a +0 leather armour (23, -1, D:12) a +0 ring mail a +0 dagger a potion of degeneration (25, -1, D:12) a +3 whip (26, -1, D:12) a +0 whip a +3 leather armour of positive energy a +0 dagger a +0 club a potion of degeneration (27, -2, D:12) a +0 short sword a cursed -2 club a +0 leather armour 2 potions of degeneration a cursed -1 club a +2 animal skin (27, -1, D:12) a cursed -2 short sword a +0 chain mail a +0 flail a potion of degeneration (27, 0, D:12) a +0 robe a +1 dagger of draining (28, -1, D:12) a +0 leather armour a +0 falchion (28, 0, D:12) a +0 animal skin (28, 22, D:12) the +11 hand crossbow of Apeothroh {venom, Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). (38, 29, D:12) a +0 hand crossbow (42, 10, D:12) a +0 dire flail a +0 giant club (43, 31, D:12) a +0 long sword (51, 22, D:12) 21 stones (53, 11, D:12) an arrow (54, 10, D:12) an arrow (55, 9, D:12) an arrow (56, 9, D:12) 2 arrows (57, 10, D:12) 2 arrows (58, 10, D:12) 4 arrows (58, 14, D:12) an arrow (58, 15, D:12) an arrow (60, 10, D:12) a +2 longbow of flaming 6 arrows a +0 centaur barding (60, 14, D:12) 2 arrows (63, 10, D:12) a potion of degeneration (64, 37, D:12) a +0 club (65, 20, D:12) 24 arrows Level 13 of the Dungeon (0, 0, D:13) 27 sling bullets (1, 19, D:13) a +0 rapier a +0 leather armour (3, 17, D:13) a +1 troll leather armour {Snorg} (7, -15, D:13) a potion of lignification (7, 21, D:13) a +0 shortbow 17 arrows (9, 21, D:13) an arrow (11, 14, D:13) a +0 leather armour (18, 1, D:13) 15 stones (20, 11, D:13) a +2 scale mail of cold resistance (22, 3, D:13) a +0 short sword a +0 cloak (26, 11, D:13) a +0 ring mail (28, -6, D:13) 5 large rocks (28, -5, D:13) a +0 short sword a +0 leather armour (28, -3, D:13) a large rock (29, -9, D:13) a +0 morningstar (31, -13, D:13) a +0 hand axe a +0 leather armour (31, -11, D:13) a phial of floods (31, -9, D:13) an uncursed staff of wizardry (34, 7, D:13) a +0 short sword a +0 leather armour (34, 8, D:13) a +0 whip (34, 9, D:13) a +0 ring mail (35, 6, D:13) a +0 hunting sling (39, 18, D:13) a +0 dagger a +0 robe a +0 dagger (40, -7, D:13) 96 bolts (40, 19, D:13) a +0 robe a +0 dagger (43, 28, D:13) a +0 whip a +0 scale mail a +0 falchion (43, 29, D:13) a +0 dagger a +0 robe (43, 30, D:13) a +0 short sword (45, -7, D:13) 23 stones (45, 0, D:13) a +4 dagger of venom a +0 robe (48, 44, D:13) a +5 broad axe of freezing the +8 mace of the Hills {crush, rC+ Str+4 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+4). It protects you from cold. an uncursed ring of see invisible an uncursed ring of ice Level 14 of the Dungeon [Shop] Gasunk's Weapon Shop a +2 dagger of draining (171 gold) a +1 morningstar of protection (129 gold) a +1 broad axe of freezing (156 gold) a +0 spear (33 gold) a +1 great sword of freezing (205 gold) the +7 dire flail "Jioz" {crush, Str+2 Int+4 Dex+2} (712 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+2). a +3 halberd (231 gold) a +0 hunting sling (16 gold) a +0 trident (38 gold) 7 needles of sleeping (38 gold) a +2 short sword of speed (231 gold) a +0 war axe (38 gold) a +2 quarterstaff of speed (264 gold) a +1 rapier of electrocution (187 gold) (4, -9, D:14) a +2 broad axe of chopping (13, 3, D:14) a +0 plate armour (14, 21, D:14) a +1 chain mail of fire resistance (14, 23, D:14) an uncursed ring of ice (17, 10, D:14) 22 stones (22, -6, D:14) a +0 leather armour (23, 4, D:14) a +0 troll leather armour (27, 15, D:14) a +0 pair of gloves (29, -14, D:14) a +0 longbow 6 arrows (29, 21, D:14) +0 ice dragon scales (30, -17, D:14) an arrow (30, -16, D:14) an arrow (30, 18, D:14) a +0 whip (31, -18, D:14) an arrow (32, -19, D:14) an arrow (32, 17, D:14) a stone (34, 6, D:14) a +0 mace (42, -4, D:14) 23 sling bullets (49, -22, D:14) a +0 scimitar of flaming a cursed -3 giant club a +0 giant club (50, 0, D:14) an arrow (51, -8, D:14) 3 large rocks (51, 1, D:14) an arrow (52, -13, D:14) a large rock (52, -12, D:14) a large rock (52, -11, D:14) a large rock (52, 2, D:14) an arrow (53, 4, D:14) a +0 shortbow 18 arrows Level 15 of the Dungeon (0, 0, D:15) 25 tomahawks (2, -26, D:15) a +0 dagger (4, 6, D:15) a +0 ring mail of poison resistance (5, 5, D:15) a +0 giant spiked club a +0 dire flail a cursed -3 halberd a +0 robe (5, 6, D:15) a +0 giant club a +0 giant club a +0 giant club (5, 7, D:15) a +0 giant club a +0 giant spiked club (8, -22, D:15) a +1 long sword of protection a cursed +0 leather armour (10, 5, D:15) a +0 dagger a +0 robe (10, 6, D:15) a +0 long sword (10, 7, D:15) a +0 dagger a +0 robe (12, 6, D:15) a +1 vampiric dagger a +0 robe (16, -5, D:15) a +0 shortbow 24 arrows (17, -4, D:15) a +4 ring of intelligence (18, -17, D:15) a +0 mace (18, -9, D:15) a +0 glaive (25, 12, D:15) a +0 robe (33, 8, D:15) a +0 halberd a +0 plate armour (33, 9, D:15) a +0 short sword (44, -14, D:15) a +2 short sword of venom (47, -8, D:15) 15 arrows (48, -20, D:15) 10 poisoned needles the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Vuc Zeu's Magic Scroll Shoppe a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) 3 scrolls of remove curse (126 gold) a scroll of identify (28 gold) (0, 0, Orc:1) a +0 giant spiked club (4, 18, Orc:1) a +0 dagger a cursed +0 robe a +0 flail a +0 chain mail a +0 dagger a +0 robe (4, 19, Orc:1) a +0 dagger a +0 robe a +2 long sword of flaming a +0 chain mail (7, 6, Orc:1) a +0 club (14, 34, Orc:1) a +0 plate armour a +0 great mace (14, 35, Orc:1) a +0 robe a +0 chain mail a +0 dagger a +0 short sword (14, 41, Orc:1) a +0 club (15, 34, Orc:1) a +0 whip (15, 35, Orc:1) a +0 falchion a +0 robe a +0 dagger (15, 39, Orc:1) a +0 robe a +2 dagger of venom (16, 41, Orc:1) a +2 dagger of venom (16, 42, Orc:1) a +0 robe a +0 dagger of pain (17, 39, Orc:1) a +0 ring mail (17, 40, Orc:1) a +0 hand axe a +0 chain mail a +0 flail (17, 41, Orc:1) a +0 leather armour a cursed -3 flail (18, 39, Orc:1) a +0 trident (32, 38, Orc:1) a +0 glaive a +0 plate armour (33, 37, Orc:1) a +0 ring mail a +0 hand axe (33, 38, Orc:1) a +3 dagger of draining a +0 robe (35, 37, Orc:1) a +0 dire flail a +0 plate armour (36, 37, Orc:1) a cursed -1 giant club (38, 36, Orc:1) a +0 flail (38, 37, Orc:1) a +0 falchion a +0 leather armour (38, 38, Orc:1) a +0 broad axe a +0 plate armour a +0 mace a +0 leather armour (39, 37, Orc:1) a +0 hand axe a +0 leather armour (56, 25, Orc:1) a +0 falchion a +0 hand axe a +0 mace (56, 26, Orc:1) a +0 dire flail a +0 chain mail Level 2 of the Orcish Mines [Shop] Zool's Book Shoppe a book of Maledictions (350 gold) a book of Transfigurations (770 gold) a book of Misfortune (280 gold) a book of Enchantments (700 gold) a book of Misfortune (280 gold) a Young Poisoner's Handbook (560 gold) a book of Maledictions (350 gold) a book of the Warp (1260 gold) a book of Debilitation (560 gold) a book of Enchantments (700 gold) a book of Summonings (980 gold) a book of the Earth (910 gold) [Shop] Foulank's Distillery a potion of brilliance (64 gold) a potion of mutation (128 gold) 2 potions of invisibility (256 gold) a potion of agility (64 gold) a potion of resistance (160 gold) a potion of lignification (48 gold) a potion of curing (48 gold) a potion of flight (48 gold) a potion of curing (48 gold) 2 potions of heal wounds (160 gold) a potion of degeneration (16 gold) a potion of berserk rage (80 gold) [Shop] Foletov's Jewellery Shop an uncursed ring of poison resistance (300 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of see invisible (225 gold) the amulet of Dithmenos's Hatred {*Corrode rF+ Regen+ Str+3} (670 gold) [amulet of regeneration] It affects your strength (+3). It protects you from fire. It increases your rate of regeneration. It may corrode you when you take damage. an uncursed ring of ice (375 gold) a +3 amulet of reflection (235 gold) a +4 ring of dexterity (405 gold) an uncursed ring of protection from fire (375 gold) a +4 amulet of reflection (405 gold) a cursed ring of attention (67 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of poison resistance (300 gold) [Shop] Lojemoant's Food Shoppe a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (5, -7, Orc:2) a +0 giant club a +0 giant club (6, -7, Orc:2) a +0 dire flail a +0 dire flail of holy wrath (11, -2, Orc:2) a +0 trident of venom (12, -7, Orc:2) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (12, -3, Orc:2) a cursed -3 dagger a +0 robe a +0 dagger of venom a +0 robe (13, -7, Orc:2) a +0 dagger a +0 robe a +3 flail of protection a cursed +0 leather armour a cursed -3 dagger a +0 robe a +0 dagger a +0 robe (13, -3, Orc:2) a +0 dagger a +0 robe a +0 club a +0 leather armour (14, -7, Orc:2) a +0 flail a +0 leather armour a +0 dagger a +0 robe (14, -3, Orc:2) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (14, 2, Orc:2) a +0 flail (15, 1, Orc:2) a +0 troll leather armour (16, -2, Orc:2) a cursed -2 dagger (16, 0, Orc:2) a +0 trident a +0 ring mail (17, -2, Orc:2) a +0 short sword of speed (17, -1, Orc:2) a +0 flail a cursed +0 plate armour (33, -5, Orc:2) a +0 scale mail a cursed +0 flail (35, -5, Orc:2) a +0 ring mail (36, -5, Orc:2) a +0 leather armour a +0 dagger a +0 short sword (37, -6, Orc:2) a +0 leather armour a +0 club a +0 robe a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 short sword (37, -5, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (37, -4, Orc:2) a +2 robe of cold resistance a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 robe a +0 dagger a +0 falchion a +0 club (38, -5, Orc:2) a +0 robe a +0 dagger a +2 robe of cold resistance a +0 dagger a +1 leather armour of cold resistance a +0 whip a +0 leather armour a +0 robe a +0 dagger a +1 robe a cursed +0 dagger (39, -5, Orc:2) a +0 short sword a +0 leather armour a +0 dagger (40, -5, Orc:2) a +0 club a +0 flail (40, 19, Orc:2) a +0 trident (40, 20, Orc:2) a +0 whip a +2 flail of protection (41, -5, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (41, 20, Orc:2) a +0 robe a +0 dagger of speed (42, -6, Orc:2) a +0 robe a +0 dagger (44, 16, Orc:2) a +0 plate armour a +2 hand axe of electrocution (44, 17, Orc:2) a +0 scale mail (44, 18, Orc:2) a large rock (45, 16, Orc:2) a large rock a cursed +0 robe a +0 dagger of protection (45, 17, Orc:2) a +0 robe a +0 dagger (46, 16, Orc:2) a large rock (49, 14, Orc:2) a +0 mace (53, 4, Orc:2) a +0 chain mail a +0 battleaxe (53, 5, Orc:2) a +0 leather armour a +0 club a cursed -1 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (16, -20, Lair:1) 26 sling bullets (19, -13, Lair:1) a +0 chain mail (22, -29, Lair:1) a +0 long sword of holy wrath (22, 4, Lair:1) a +0 chain mail (30, -1, Lair:1) 14 stones (33, -27, Lair:1) a +0 scale mail (35, -18, Lair:1) a +0 demon trident (39, -34, Lair:1) 12 stones (45, -42, Lair:1) 21 stones (53, -13, Lair:1) a +0 scale mail (57, -38, Lair:1) a +0 leather armour (58, 2, Lair:1) 19 arrows (61, -15, Lair:1) a +0 broad axe of chopping (62, -15, Lair:1) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (64, -43, Lair:1) a +1 spear of piercing a +0 animal skin (65, -50, Lair:1) 20 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (13, -2, Lair:2) an uncursed ring of teleportation (15, -1, Lair:2) a potion of mutation (25, -44, Lair:2) a +0 rapier (26, -38, Lair:2) 14 stones (26, 0, Lair:2) 12 stones (32, -40, Lair:2) a +0 helmet (36, -35, Lair:2) a potion of lignification (36, -7, Lair:2) a +0 plate armour (43, -17, Lair:2) a +2 scale mail of cold resistance (48, -13, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 large rocks (3, -36, Lair:3) a +4 hunting sling of flaming (4, -4, Lair:3) 24 sling bullets (24, -22, Lair:3) a +0 battleaxe (27, -6, Lair:3) a +0 scimitar (28, -6, Lair:3) a +0 dire flail (32, 3, Lair:3) a +0 robe a +0 hand axe (35, 5, Lair:3) a +0 scimitar (49, -20, Lair:3) a +0 blowgun (61, -19, Lair:3) 30 stones (63, -3, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) the +7 quarterstaff of Balance {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. (6, 5, Lair:4) a book of Clouds (17, -20, Lair:4) 15 sling bullets (19, -22, Lair:4) a +2 chain mail of magic resistance (22, -10, Lair:4) a +1 war axe of flaming the +8 long sword of Valiance {speed, +Blink Int+4 Dex+2} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+2). It lets you blink. (23, -23, Lair:4) a cursed -3 long sword a +0 spear (24, -23, Lair:4) a +0 trident a potion of lignification the +4 trident of Ixiots {flame, Fragile +Rage rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you go berserk. It will be destroyed if unequipped. (34, -5, Lair:4) 21 arrows (36, -23, Lair:4) 18 arrows (37, -10, Lair:4) a +0 robe (40, -18, Lair:4) 18 arrows (44, 8, Lair:4) a +0 ring mail (49, 2, Lair:4) a +0 mace (50, 8, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 arbalest (10, -38, Lair:5) a +0 war axe (10, 1, Lair:5) a +1 hand axe of electrocution (13, -27, Lair:5) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (19, -31, Lair:5) a +0 cloak (22, -5, Lair:5) 15 arrows (23, -27, Lair:5) 15 stones (26, -26, Lair:5) 19 stones (42, -7, Lair:5) a +0 falchion (60, -41, Lair:5) a +0 trident Level 6 of the Lair of Beasts (0, 0, Lair:6) 30 stones (1, 14, Lair:6) a +0 trident (1, 15, Lair:6) 16 sling bullets (2, 14, Lair:6) a +0 morningstar (3, -25, Lair:6) a +0 scale mail (5, 11, Lair:6) an uncursed amulet of rage (8, 17, Lair:6) +0 acid dragon scales (14, 6, Lair:6) 12 stones (15, -16, Lair:6) a +4 spear of venom (20, -2, Lair:6) a +0 scale mail (26, 5, Lair:6) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (40, -14, Lair:6) a +0 spear Level 1 of the Swamp (0, 0, Swamp:1) 18 arrows (3, -4, Swamp:1) 15 bolts (9, -5, Swamp:1) a +0 spear a +0 blowgun (10, -6, Swamp:1) a +0 spear (10, -4, Swamp:1) a curare-tipped needle (11, -6, Swamp:1) a +0 spear (11, -5, Swamp:1) 3 curare-tipped needles (16, -1, Swamp:1) a +0 spear (24, -2, Swamp:1) a +0 buckler a +0 spear (30, -4, Swamp:1) a +6 spear of freezing (32, -10, Swamp:1) a scroll of enchant weapon (32, -6, Swamp:1) a potion of brilliance (39, -1, Swamp:1) a +0 fustibalus (44, -1, Swamp:1) a swamp dragon corpse (skeletalised by now) Level 3 of the Abyss (0, 0, Abyss:3) a raiju skeleton (0, 10, Abyss:3) a +0 whip (unseen) (2, 1, Abyss:3) a blink frog skeleton (10, 2, Abyss:3) 27 gold pieces