Inarius Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 8, D:1) a +0 short sword (17, 6, D:1) a +0 dagger (19, 4, D:1) a +0 club (22, 10, D:1) a +0 robe (27, 46, D:1) a cursed -3 club (31, 53, D:1) a +0 club (34, 36, D:1) 19 stones (52, 26, D:1) a +0 dagger 3 stones (59, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 stones (7, -19, D:2) 15 bolts (9, -5, D:2) a +0 club (13, -5, D:2) 20 stones (13, -3, D:2) a +0 robe (24, -11, D:2) 21 stones (31, -33, D:2) 25 stones (33, 11, D:2) a +1 hunting sling of freezing 24 stones (47, -23, D:2) a +0 hand axe (50, -26, D:2) a +0 hand axe a +0 club a +0 club a +0 dagger (50, 22, D:2) a +0 club (51, -26, D:2) a +0 dagger a +0 flail (52, -23, D:2) 8 stones (54, -20, D:2) 22 stones (55, -23, D:2) a +0 short sword (56, -21, D:2) an uncursed ring of fire (58, -13, D:2) a +0 club (61, 10, D:2) a stone (61, 12, D:2) a stone (61, 13, D:2) a stone (61, 15, D:2) a stone (61, 17, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) 9 stones (4, -14, D:3) a +0 short sword a cursed -1 dagger (7, 7, D:3) 25 stones (8, -12, D:3) a +0 robe (13, -13, D:3) a +0 leather armour (15, -2, D:3) a cursed -2 falchion (20, -25, D:3) 16 arrows (32, 3, D:3) a +0 dagger (39, -16, D:3) 26 sling bullets (46, 10, D:3) a +0 short sword (48, 20, D:3) a +0 whip (50, -8, D:3) 13 stones (54, 8, D:3) a +0 long sword (62, 6, D:3) a +0 club (65, 14, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) 25 stones (2, -46, D:4) a +0 hunting sling (12, -53, D:4) a +0 giant club (23, -34, D:4) a +0 quarterstaff (36, -18, D:4) a +0 giant club (45, -47, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (1, -5, D:5) a +0 falchion (13, -22, D:5) 17 bolts (14, -26, D:5) a +0 ring mail (15, -12, D:5) a +0 flail (16, -11, D:5) 6 stones (22, -13, D:5) 18 bolts (39, 11, D:5) a +0 trident (45, -17, D:5) 17 stones (46, -22, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Zyret's General Store a +2 plate armour of cold resistance (400 gold) a scroll of vulnerability (75 gold) 15 arrows (30 gold) an uncursed ring of flight (175 gold) an uncursed ring of wizardry (300 gold) +2 storm dragon scales (920 gold) a book of Air (350 gold) (0, 0, D:6) a +0 robe (7, 15, D:6) a +0 leather armour (9, 29, D:6) 8 stones (19, 2, D:6) 27 stones (19, 29, D:6) a cursed -3 falchion (32, 19, D:6) a +0 club (44, 18, D:6) a +0 helmet (51, 36, D:6) a +0 club Level 7 of the Dungeon [Shop] Danutuy's Antique Weapon Emporium a cursed -2 trident (2 gold) a +3 dagger of venom (504 gold) the +5 falchion "Fonar" {flame, rC+ rN+} (1263 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It protects you from negative energy. a +0 mace (78 gold) a +0 falchion (78 gold) a +1 giant club (226 gold) a +0 hand crossbow (91 gold) a +1 glaive of flaming (486 gold) a +2 scimitar of protection (436 gold) a +0 trident (91 gold) a +0 blowgun (65 gold) a +4 mace of holy wrath (712 gold) a +2 hand axe of chopping (429 gold) (2, 3, D:7) 16 stones (6, 29, D:7) 15 stones (7, -1, D:7) a +0 rapier (11, -15, D:7) 21 stones (13, -21, D:7) a +0 dagger (13, 38, D:7) a +0 chain mail (18, -4, D:7) a +0 long sword (27, 18, D:7) 26 sling bullets (31, 14, D:7) 25 bolts (41, 5, D:7) an arrow (43, 2, D:7) 13 arrows (still there?) 17 arrows (still there?) a cursed -3 shortbow (still there?) Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (3, 1, D:8) 19 stones (6, 13, D:8) a +0 hand axe (13, -22, D:8) a +0 shortbow 15 arrows (15, -3, D:8) 14 arrows (16, -22, D:8) an arrow (19, 7, D:8) 12 arrows (37, 5, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 2 potions of degeneration (8, 14, D:9) 9 stones (16, 40, D:9) a +0 dagger (23, 41, D:9) a stone (23, 42, D:9) 2 stones (24, 25, D:9) 26 bolts (25, 14, D:9) an arrow (25, 16, D:9) an arrow (35, 19, D:9) a +0 trident (43, 20, D:9) a +0 trident (45, 25, D:9) a +0 flail (53, 1, D:9) 19 arrows (53, 17, D:9) a +0 whip (54, 28, D:9) a +0 scale mail (55, 28, D:9) a +0 chain mail a +0 long sword (56, 28, D:9) a +0 robe a +1 dagger of speed (57, 28, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (10, 3, D:10) a +0 chain mail (11, -23, D:10) a +0 robe (17, 7, D:10) a +0 war axe (21, -21, D:10) a +0 cloak (21, 21, D:10) 22 bolts (25, -17, D:10) 16 bolts Level 11 of the Dungeon [Shop] Zier's Food Boutique a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, D:11) 2 arrows a +0 dagger (4, 4, D:11) a +0 robe a +0 dagger (5, 19, D:11) a scroll of holy word (6, -3, D:11) a crystal ball of energy (6, 4, D:11) 5 arrows (still there?) 7 arrows (still there?) 9 arrows (still there?) (10, -5, D:11) 26 sling bullets (16, 15, D:11) 24 arrows (17, 15, D:11) a +0 club a +0 scale mail (18, 15, D:11) a +4 arbalest of freezing (18, 19, D:11) 25 stones (50, -28, D:11) 26 arrows (56, -1, D:11) a +3 dagger of venom a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) 14 arrows (7, 46, D:12) a +0 robe (30, 26, D:12) 18 bolts (38, 6, D:12) a +0 spear (39, 5, D:12) a +0 spear (40, 4, D:12) a +0 spear (40, 6, D:12) a +0 spear (42, 19, D:12) a +0 mace (47, 0, D:12) a +0 scale mail a +0 long sword of slicing (54, 43, D:12) 19 sling bullets (60, 9, D:12) a +0 long sword (60, 53, D:12) a +0 robe (61, 13, D:12) a +0 ring mail (62, -1, D:12) +0 acid dragon scales (63, 55, D:12) a +0 robe a +0 dagger (66, 24, D:12) 18 stones (67, 33, D:12) the +1 demon blade of Rigoeth {pain, +Inv rF++ Int-4 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-4). It affects your dexterity (+4). It greatly protects you from fire. It lets you turn invisible. the +10 hand axe "Stringbean" {chop, rC+ rN+ MR- Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (67, 44, D:12) a +0 rapier (71, 4, D:12) a +0 falchion (71, 53, D:12) a +0 robe a +0 dagger (71, 54, D:12) a +0 dagger a +0 robe (71, 55, D:12) a cursed amulet of inaccuracy a +0 dagger a +0 robe (72, 55, D:12) a +0 dagger a +0 robe 18 bolts (73, 54, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon (0, 0, D:13) a cursed -1 long sword (1, 1, D:13) 27 stones (4, -3, D:13) a +0 robe a +0 dagger a +0 short sword (5, -2, D:13) a +0 robe a +0 dagger (8, -13, D:13) a +0 plate armour (18, -26, D:13) a +0 scimitar of draining (19, -26, D:13) a scroll of silence (unseen) (20, -26, D:13) 17 gold pieces (31, -16, D:13) a +0 dagger (32, -17, D:13) a +0 dire flail a +0 plate armour (32, -16, D:13) a +0 dagger of draining (41, -6, D:13) a +0 leather armour a +0 war axe (41, -5, D:13) a cursed -1 chain mail (42, -5, D:13) 9 curare-tipped needles a +0 blowgun 57 poisoned needles (43, -4, D:13) a +0 war axe Level 14 of the Dungeon (0, 0, D:14) a +0 halberd a +0 chain mail (44, 17, D:14) a +0 shortbow 10 arrows Level 15 of the Dungeon [Shop] Erghoalea's Antique Armour Emporium the +1 swamp dragon scales of Levity {rPois Str+4 Int-5 Dex+5} (1971 gold) It affects your strength (+4). It affects your intelligence (-5). It affects your dexterity (+5). It protects you from poison. a cursed +0 plate armour (560 gold) a +0 leather armour (56 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +3 leather armour of positive energy (588 gold) a cursed +0 leather armour (2 gold) a +0 ring mail (112 gold) a +3 plate armour of positive energy (1176 gold) +1 ice dragon scales (1876 gold) a +0 chain mail (126 gold) the +1 leather armour of the Dice {rElec rPois} (705 gold) It insulates you from electricity. It protects you from poison. (0, 0, D:15) a +0 battleaxe a cursed +0 chain mail (0, 1, D:15) a +0 falchion (0, 9, D:15) a +3 battleaxe a +0 robe a +1 hand axe of freezing a +0 robe (0, 10, D:15) a +3 morningstar a +0 robe of magic resistance (1, 10, D:15) a +3 dire flail a +0 robe (2, -2, D:15) a +0 flail (3, -11, D:15) a +0 long sword (5, -12, D:15) a +0 robe a +0 dagger (11, 10, D:15) 5 large rocks (16, -20, D:15) a +7 great sword of flaming +1 fire dragon scales (18, 8, D:15) 16 arrows (46, -10, D:15) the +9 hand axe "Newt's Nightmare" {chop, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. (48, 11, D:15) an arrow (49, 10, D:15) 2 arrows (50, 10, D:15) an arrow (51, 0, D:15) a +0 giant spiked club a +0 giant club (51, 9, D:15) an arrow (53, 8, D:15) a +0 shortbow 12 arrows Level 1 of the Orcish Mines (0, 0, Orc:1) the +0 shield of Time Monsters {rCorr Str-3 Dex+2 Slay+2} It affects your strength (-3). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It provides partial protection from all sources of acid and corrosion. (40, -29, Orc:1) a cursed -2 short sword (40, -28, Orc:1) a +0 giant club (41, -29, Orc:1) a +0 whip (41, -28, Orc:1) a +0 hand axe (42, -28, Orc:1) a +0 plate armour a cursed -1 mace a +2 hand axe of venom a +0 plate armour Level 2 of the Orcish Mines [Shop] Puenayc's Magic Scroll Shoppe a scroll of identify (34 gold) a scroll of magic mapping (59 gold) a scroll of identify (34 gold) a scroll of remove curse (51 gold) a scroll of remove curse (51 gold) a scroll of silence (127 gold) a scroll of enchant weapon (127 gold) a scroll of summoning (161 gold) [Shop] Doqer's Jewellery Shoppe an uncursed ring of protection from fire (275 gold) a +5 ring of strength (453 gold) a +3 ring of protection (231 gold) an uncursed amulet of magic regeneration (330 gold) the amulet "Licvom" {+Rage rC+ Slay+3} (732 gold) [amulet of rage] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It lets you go berserk. an uncursed amulet of guardian spirit (330 gold) an uncursed amulet of guardian spirit (330 gold) a cursed amulet of inaccuracy (22 gold) a cursed ring of attention (49 gold) an uncursed ring of positive energy (220 gold) a cursed -2 ring of strength (22 gold) [Shop] Simel's Gadget Shop a sack of spiders (340 gold) a wand of random effects (32) (289 gold) a lightning rod (4/4) (680 gold) a wand of enslavement (8) (170 gold) a phial of floods (680 gold) a fan of gales (680 gold) a wand of flame (27) (246 gold) a wand of acid (6) (340 gold) a phantom mirror (510 gold) a phantom mirror (510 gold) [Shop] Qixanim's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Dusoh's Distillery a potion of berserk rage (80 gold) a potion of cancellation (128 gold) 2 potions of flight (96 gold) a potion of flight (48 gold) a potion of degeneration (16 gold) a potion of resistance (160 gold) a potion of brilliance (64 gold) (9, 18, Orc:2) a +0 battleaxe (19, -2, Orc:2) a +0 robe a +0 dagger (29, 4, Orc:2) an uncursed amulet of the gourmand a +1 vampiric war axe (30, 13, Orc:2) a cursed +0 chain mail a +0 flail (39, 22, Orc:2) a +0 troll leather armour Level 1 of the Elven Halls [Shop] Quss's Antique Weapon Boutique a +2 falchion of holy wrath (574 gold) the +9 quarterstaff of Vivval {crush, Dex+8} (2468 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+8). a +2 flail of holy wrath (603 gold) a +0 mace (99 gold) a +2 long sword of slicing (567 gold) a +0 great mace (214 gold) the +9 rapier of Invincibility {pierce, rF++ Str+3} (2699 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It greatly protects you from fire. a +0 battleaxe (214 gold) a +3 morningstar of protection (719 gold) a +0 broad axe (132 gold) a +0 great mace (214 gold) a +0 rapier (132 gold) a +0 long sword (115 gold) [Shop] Piutak's Jewellery Boutique an uncursed ring of flight (280 gold) an uncursed amulet of faith (640 gold) an uncursed ring of fire (400 gold) a +3 ring of strength (251 gold) an uncursed amulet of the acrobat (480 gold) an uncursed ring of resist corrosion (320 gold) a cursed ring of attention (72 gold) an uncursed amulet of regeneration (480 gold) an uncursed amulet of regeneration (480 gold) [Shop] Susmy's Weapon Shop a +0 club (16 gold) a +3 mace of protection (329 gold) a +0 quarterstaff (64 gold) 14 bolts (44 gold) a +0 spear (48 gold) a +0 hand crossbow (56 gold) a +0 dagger (32 gold) a +0 mace (48 gold) a +0 flail (56 gold) a +2 rapier of venom (268 gold) a +4 mace of protection (409 gold) [Shop] Wighab's Assorted Antiques a +0 quarterstaff (116 gold) a potion of curing (87 gold) a +0 plate armour (667 gold) an uncursed staff of cold (725 gold) a potion of curing (87 gold) a +2 plate armour of cold resistance (1160 gold) a phantom mirror (870 gold) the cursed +1 scale mail "Qod Xafia" {-Cast rPois rC+} (498 gold) It protects you from cold. It protects you from poison. It prevents spellcasting. It has a curse placed upon it. a scroll of enchant armour (217 gold) (0, 0, Elf:1) a +0 long sword (0, 1, Elf:1) a +0 short sword a +0 shortbow 24 arrows a +0 leather armour a +0 dagger (0, 2, Elf:1) a +0 long sword a +0 leather armour (0, 3, Elf:1) a +0 long sword (1, 1, Elf:1) 5 arrows (1, 2, Elf:1) a +0 rapier (4, 31, Elf:1) a +0 glaive a +0 ring mail (11, 31, Elf:1) a +3 halberd of chopping (12, 31, Elf:1) a +0 scale mail a +2 vampiric hand axe (12, 33, Elf:1) a +0 long sword (16, -10, Elf:1) a +2 mace of draining (19, 41, Elf:1) a +0 long sword (30, -14, Elf:1) a +0 dagger (33, 8, Elf:1) a +2 long sword of draining (34, 23, Elf:1) 2 arrows (35, 24, Elf:1) a +0 dagger (39, 12, Elf:1) a +0 dagger (40, 22, Elf:1) a +6 mace of holy wrath (42, -15, Elf:1) a +0 short sword of freezing (46, 27, Elf:1) a +0 hand crossbow (48, 24, Elf:1) an uncursed staff of wizardry (48, 33, Elf:1) a +0 scale mail (55, -6, Elf:1) a +0 long sword Level 2 of the Elven Halls (0, 0, Elf:2) a +1 glaive of venom (0, 6, Elf:2) a +0 scimitar of flaming (1, 1, Elf:2) a +0 short sword (1, 2, Elf:2) a +2 quick blade of draining (6, -30, Elf:2) a +0 leather armour (7, 11, Elf:2) a +6 hand axe of venom (18, -44, Elf:2) a +0 scale mail (19, -42, Elf:2) a +0 ring mail a +0 rapier (19, 3, Elf:2) a +3 hand axe of electrocution (20, -44, Elf:2) an arrow (20, -43, Elf:2) a +0 leather armour a +0 dagger 7 arrows a +0 shortbow (21, -44, Elf:2) an arrow (21, -43, Elf:2) an arrow (21, -42, Elf:2) an arrow (22, -46, Elf:2) the +1 plate armour of Subjectivity {rN+ rCorr SInv} It protects you from negative energy. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. (22, -42, Elf:2) a +0 ring mail a +0 long sword (23, -42, Elf:2) an arrow a +0 chain mail a cursed -3 dagger (26, -42, Elf:2) a +0 leather armour 9 arrows a +0 dagger a +0 shortbow a +0 pair of gloves a +4 rapier of electrocution (27, -42, Elf:2) a +0 long sword (28, -42, Elf:2) a +0 dagger (29, -42, Elf:2) a +0 ring mail a +0 long sword (30, -42, Elf:2) 15 arrows (38, -43, Elf:2) a +0 trident (42, -41, Elf:2) a +0 hunting sling (44, -17, Elf:2) a +2 hand axe of chopping (55, -5, Elf:2) a +0 long sword (55, -3, Elf:2) a +1 war axe of freezing a +0 hand axe of flaming (55, -2, Elf:2) a +4 morningstar of holy wrath (56, -32, Elf:2) 28 arrows (56, -3, Elf:2) 4 arrows (56, -2, Elf:2) a +1 flail of crushing (56, -1, Elf:2) a +0 shortbow 14 arrows (57, -2, Elf:2) a +4 vampiric executioner's axe (59, -28, Elf:2) a potion of lignification Level 3 of the Elven Halls (0, 0, Elf:3) a +0 leather armour (41, -25, Elf:3) a +8 vampiric battleaxe (41, -3, Elf:3) the amulet "Quguqu" {Harm *Drain Str+7} [amulet of harm] It increases damage dealt and taken. It affects your strength (+7). It causes draining when unequipped. (42, 26, Elf:3) a lightning rod (4/4) (43, 25, Elf:3) a +0 dagger (43, 27, Elf:3) a +0 dagger (44, 26, Elf:3) a +0 short sword (44, 27, Elf:3) a box of beasts (47, -29, Elf:3) 18 bolts (47, 27, Elf:3) a +0 dagger of venom (52, -21, Elf:3) an arrow (52, 23, Elf:3) a +2 vampiric dagger (53, -21, Elf:3) an arrow (55, -20, Elf:3) a +0 short sword a +0 longbow 10 arrows a +0 leather armour (56, -11, Elf:3) 20 arrows (57, -33, Elf:3) a +3 ring of protection Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (12, 9, Lair:1) a +0 chain mail (21, -13, Lair:1) a +0 dire flail (26, 18, Lair:1) an uncursed staff of air Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 executioner's axe of flaming (2, 4, Lair:2) a +0 hunting sling (9, -5, Lair:2) 9 stones (16, -8, Lair:2) a +0 dagger (28, 6, Lair:2) a +0 battleaxe (33, -10, Lair:2) a scroll of vulnerability (52, 35, Lair:2) a +0 chain mail (53, 30, Lair:2) a +2 spear of pain Level 3 of the Lair of Beasts (0, 0, Lair:3) 27 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) 3 scrolls of amnesia (4, 25, Lair:4) a wand of random effects (32) (22, 16, Lair:4) a +0 leather armour (49, 7, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (5, -4, Lair:5) 20 stones (23, 31, Lair:5) an arrow (24, 31, Lair:5) an arrow (25, 32, Lair:5) a +1 longbow of flaming 13 arrows a +0 centaur barding (62, 23, Lair:5) a scroll of torment Level 6 of the Lair of Beasts (0, 0, Lair:6) a needle of sleeping (12, -2, Lair:6) a cursed +0 robe a cursed -2 dagger (31, -1, Lair:6) a +0 great mace (52, 14, Lair:6) a +3 ring of strength (55, 10, Lair:6) 10 bolts (59, 7, Lair:6) a +0 scale mail (68, 14, Lair:6) a cursed -1 short sword Level 1 of the Shoals (0, 0, Shoals:1) a +0 falchion (3, 20, Shoals:1) 25 stones (3, 31, Shoals:1) 21 stones (13, -10, Shoals:1) a scroll of amnesia (15, 3, Shoals:1) a +0 battleaxe (21, 29, Shoals:1) 21 arrows (25, 27, Shoals:1) 20 stones Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (7, -23, Shoals:2) 2 stones (8, -35, Shoals:2) a +0 trident (14, -27, Shoals:2) 17 sling bullets (18, -27, Shoals:2) a +0 glaive Level 3 of the Shoals (0, 0, Shoals:3) the +3 war axe of Wondrous Power {chop, rF+ rC+++ MR- Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It renders you almost immune to cold. It affects your resistance to hostile enchantments. (6, 17, Shoals:3) an uncursed staff of cold Level 4 of the Shoals [Shop] Nexze's Food Boutique a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) [Shop] Apebbiory's Food Shoppe a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) [Shop] Nyah's Weapon Shop 24 stones (48 gold) a +0 halberd (80 gold) a +0 morningstar (80 gold) 20 sling bullets (200 gold) a +4 hunting sling of flaming (494 gold) a +0 battleaxe (130 gold) the cursed +0 scimitar "Inarius's Foe" {speed, *Corrode rN++ Str+4} (586 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It greatly protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. a +3 long sword (410 gold) a +7 glaive (870 gold) 2 steel tomahawks (60 gold) a +0 halberd (80 gold) [Shop] Yfehicw's Assorted Antiques a +0 scale mail (108 gold) a +0 blowgun (67 gold) a +0 plate armour (621 gold) a +0 short sword (81 gold) a book of Party Tricks (1350 gold) a +1 leather armour of poison resistance (297 gold) a +0 hand axe of chopping (175 gold) the cursed +0 shortbow of Abuse {velocity, rPois rC+ SInv} (645 gold) Any arrow fired from it inflicts extra damage. It protects you from cold. It protects you from poison. It lets you see invisible. It has a curse placed upon it. a scroll of immolation (94 gold) a +2 robe of magic resistance (477 gold) a book of Unlife (1755 gold) [Shop] Zoluul's General Store a +0 robe (7 gold) a ration (50 gold) 22 arrows (44 gold) 18 stones (18 gold) a +0 dagger (20 gold) a potion of curing (30 gold) a ration (50 gold) a scroll of vulnerability (75 gold) 3 scrolls of immolation (105 gold) (0, 0, Shoals:4) a +0 hunting sling a +0 quarterstaff 15 stones (27, 25, Shoals:4) a +0 trident a +0 leather armour (29, -13, Shoals:4) the +8 executioner's axe of Junwye {venom, Dex+4 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (+4). It makes you more stealthy. (32, 32, Shoals:4) a +0 spear of venom a +0 hunting sling 26 stones (32, 33, Shoals:4) a +0 longbow a +0 spear 14 arrows (32, 34, Shoals:4) 3 arrows (33, 33, Shoals:4) a +0 robe a +0 rapier (33, 34, Shoals:4) 29 javelins a wand of polymorph (26) 3 arrows a +0 trident a +0 robe a +0 rapier (34, 5, Shoals:4) a +0 rapier (34, 32, Shoals:4) a +0 spear a +0 hunting sling 29 stones (34, 33, Shoals:4) a +6 vampiric spear a +3 leather armour (34, 34, Shoals:4) a +0 trident a +0 leather armour a +0 spear of piercing (34, 35, Shoals:4) a +0 robe (35, -8, Shoals:4) the +2 leather armour of Watchfulness {rC+} It protects you from cold. (35, 32, Shoals:4) a +0 spear a +0 longbow 21 arrows (36, 4, Shoals:4) a scarf of cloud immunity (40, 33, Shoals:4) 20 stones (41, 37, Shoals:4) a +0 hand crossbow Level 1 of the Spider Nest (0, 0, Spider:1) the +3 morningstar "Cuidum" {crush, *Drain rN+ Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It protects you from negative energy. It causes draining when unequipped. Level 2 of the Spider Nest (0, 0, Spider:2) 18 sling bullets Level 3 of the Spider Nest (0, 0, Spider:3) the +3 mace of Hatred {drain, rC+ Str+7 Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It affects your intelligence (+2). It protects you from cold. (24, -21, Spider:3) an uncursed amulet of faith (38, 0, Spider:3) 10 poisoned needles (39, 5, Spider:3) a +0 leather armour (43, 12, Spider:3) a +0 falchion (45, 13, Spider:3) a +0 scale mail Level 4 of the Spider Nest (0, 0, Spider:4) a scroll of silence (19, -28, Spider:4) 13 stones Level 5 of the Pits of Slime (3, 7, Slime:5) a +0 rapier Level 1 of the Vaults (0, 0, Vaults:1) a +0 leather armour (2, -15, Vaults:1) an arrow (3, -15, Vaults:1) an arrow (5, -15, Vaults:1) a +0 longbow 13 arrows (7, 13, Vaults:1) the +5 whip of Fedhas's Condemnation {pain, Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). (10, 14, Vaults:1) the +2 leather armour "Veiskorgh" {+Inv rN+ Dex-4} It affects your dexterity (-4). It protects you from negative energy. It lets you turn invisible. (18, 1, Vaults:1) a +0 dagger a +0 robe (18, 2, Vaults:1) a +0 long sword (18, 3, Vaults:1) a +0 long sword of slicing (19, 1, Vaults:1) a +0 leather armour (19, 2, Vaults:1) a +0 rapier (19, 11, Vaults:1) a +0 morningstar (19, 20, Vaults:1) 4 large rocks (20, 1, Vaults:1) a +0 shortbow 12 arrows a +0 leather armour (21, -14, Vaults:1) a +0 great sword of flaming a +0 chain mail (22, 16, Vaults:1) a +0 flail a +0 scale mail a cursed +0 long sword a +0 scale mail (22, 17, Vaults:1) a +4 scale mail of cold resistance (23, 15, Vaults:1) a +2 long sword of protection (23, 16, Vaults:1) a +0 chain mail (23, 17, Vaults:1) a +0 long sword (23, 18, Vaults:1) a +0 dire flail a +0 plate armour (24, 18, Vaults:1) a +0 dire flail a +0 ring mail a +0 bardiche a +0 plate armour Level 2 of the Vaults [Shop] Resmon's Book Shoppe a book of Minor Magic (300 gold) a book of Cantrips (300 gold) a book of Necromancy (450 gold) Nuighug's Catalogue of Snow and Sinister Rites (862 gold) Spells Type Level a - Freeze Ice 1 b - Animate Skeleton Necromancy 1 c - Regeneration Charms/Necromancy 3 d - Summon Ice Beast Ice/Summoning 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Bolt of Cold Conjuration/Ice 6 a book of Unlife (975 gold) the Volume of Supportive Execration (3582 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Spectral Weapon Hexes/Charms 3 c - Malign Gateway Summoning/Translocation 7 d - Dragon's Call Summoning 9 a book of Flames (525 gold) the Catalogue of Enchantment and Battle Magic (705 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Fireball Conjuration/Fire 5 a book of the Sky (975 gold) (0, 0, Vaults:2) a cursed +0 plate armour (11, -2, Vaults:2) a +0 robe (12, -17, Vaults:2) a +0 long sword a +0 scale mail (19, -22, Vaults:2) a +0 arbalest 7 bolts (19, -21, Vaults:2) a bolt (19, -20, Vaults:2) a +0 arbalest 19 bolts (20, -19, Vaults:2) a bolt (21, -27, Vaults:2) a +0 halberd a +0 robe (22, -21, Vaults:2) a +0 arbalest 24 bolts (23, -21, Vaults:2) 27 arrows (24, -23, Vaults:2) a +0 shortbow 11 arrows (25, -23, Vaults:2) a +0 shortbow 18 arrows (25, -22, Vaults:2) a +0 glaive (25, -21, Vaults:2) a +0 shortbow 17 arrows (25, -20, Vaults:2) an arrow (25, -19, Vaults:2) an arrow (26, -23, Vaults:2) a +0 shortbow 34 arrows (26, -21, Vaults:2) a +0 longbow 15 arrows (26, -19, Vaults:2) an arrow (29, -29, Vaults:2) 21 stones (43, -19, Vaults:2) a +0 morningstar a +0 scale mail (44, -18, Vaults:2) a +0 long sword a +0 ring mail (47, 19, Vaults:2) a large rock (48, 16, Vaults:2) a large rock (48, 17, Vaults:2) a large rock (67, 12, Vaults:2) the +6 war axe of the Grey Skies {freeze, +Blink rN+ MP+9 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It protects you from negative energy. It affects your magic capacity (+9). It lets you blink. Level 3 of the Vaults (0, 0, Vaults:3) a +0 great mace of holy wrath a cursed +0 ring mail (1, 0, Vaults:3) a +0 falchion a +0 ring mail of cold resistance (1, 1, Vaults:3) a +0 whip a +0 robe (13, -36, Vaults:3) a +0 war axe a +0 arbalest 13 bolts a +0 ring mail (15, -36, Vaults:3) a +0 dagger a cursed -2 robe (19, 2, Vaults:3) a +0 long sword a +0 robe (20, -15, Vaults:3) a +0 dire flail a +0 giant club (20, -14, Vaults:3) a +0 giant spiked club (31, -6, Vaults:3) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (54, -21, Vaults:3) a +4 war axe a +0 chain mail a +0 large shield a +0 dire flail a +0 dire flail (55, -21, Vaults:3) a +0 leather armour a +0 morningstar 19 bolts a +0 arbalest (55, -20, Vaults:3) a +3 war axe a +0 plate armour a +0 ring mail a +0 great mace a +0 chain mail a +0 battleaxe of flaming (61, -36, Vaults:3) 3 bolts (61, -35, Vaults:3) 2 bolts (62, -38, Vaults:3) a +0 arbalest 18 bolts (62, -37, Vaults:3) a +0 arbalest a +0 arbalest 45 bolts Level 4 of the Vaults [Shop] Zuykinue's Jewellery Shoppe the ring of Vuela Elu {rCorr *Contam rPois Str+5 Dex+4} (845 gold) [ring of resist corrosion] It affects your strength (+5). It affects your dexterity (+4). It protects you from poison. It causes magical contamination when unequipped. an uncursed ring of poison resistance (380 gold) an uncursed ring of wizardry (570 gold) an uncursed amulet of rage (760 gold) an uncursed ring of poison resistance (380 gold) an uncursed amulet of rage (760 gold) (0, 0, Vaults:4) a +0 battleaxe a +0 plate armour a +0 great sword of flaming (1, -2, Vaults:4) a +0 shortbow 21 arrows (1, 1, Vaults:4) a +8 war axe (2, -2, Vaults:4) a bolt a +0 morningstar a +0 leather armour (2, 4, Vaults:4) 18 stones (3, 0, Vaults:4) a +0 arbalest 16 bolts (6, -19, Vaults:4) an uncursed staff of cold (7, -16, Vaults:4) the +2 robe of Grace {*Corrode rElec rN+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. (11, -2, Vaults:4) a +0 short sword a cursed +0 scale mail (11, -1, Vaults:4) a +4 short sword (11, 0, Vaults:4) a +0 long sword a +0 ring mail a +0 great mace a cursed +0 ring mail a +0 rapier (11, 1, Vaults:4) a +2 dagger of speed (23, 37, Vaults:4) 20 stones (28, -4, Vaults:4) a +0 arbalest 24 bolts (31, -10, Vaults:4) 27 arrows (41, 45, Vaults:4) +4 fire dragon scales {Xtahua} (42, -21, Vaults:4) a +2 short sword of protection a +0 leather armour (42, -20, Vaults:4) a +0 dire flail a +2 leather armour of positive energy (44, -20, Vaults:4) a +1 long sword of protection a +0 leather armour (45, -17, Vaults:4) an uncursed amulet of faith (61, -19, Vaults:4) a +0 dagger a +0 robe (72, -15, Vaults:4) a +0 ring mail Level 5 of the Vaults (0, 0, Vaults:5) a +0 chain mail of cold resistance (2, 31, Vaults:5) a +0 dire flail a +0 dire flail (5, -10, Vaults:5) +0 shadow dragon scales (8, 16, Vaults:5) a +0 shortbow a +2 pair of boots (8, 21, Vaults:5) a +1 war axe of chopping a +0 chain mail (8, 22, Vaults:5) a +0 great sword of holy wrath a +0 plate armour (26, 6, Vaults:5) the +5 ring mail of Jolim {*Corrode Int+5 Dex+2} It affects your intelligence (+5). It affects your dexterity (+2). It may corrode you when you take damage. (27, 6, Vaults:5) the ring "Maweumuw" {Wiz Dex+5} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+5). the +4 faerie dragon scales {+Fly Regen+ rCorr MP+5 Slay-3 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It affects your magic capacity (+5). It lets you fly. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (30, 15, Vaults:5) a cursed -3 long sword a +0 chain mail a +0 large shield (33, 12, Vaults:5) a +0 club (45, -7, Vaults:5) 2 large rocks (48, -17, Vaults:5) a +0 ring mail a +0 long sword (49, -4, Vaults:5) a +2 scimitar of draining a +0 shortbow 25 arrows (50, -17, Vaults:5) a +0 long sword an uncursed ring of stealth (50, -15, Vaults:5) a +0 buckler a +0 scale mail a +1 long sword of protection (50, -14, Vaults:5) a +0 ring mail 18 bolts a +0 dire flail a +1 hunting sling of flaming a +0 arbalest (50, -4, Vaults:5) a +0 dagger (51, -16, Vaults:5) a +0 dire flail a +0 dire flail (51, -15, Vaults:5) a +0 short sword (51, -14, Vaults:5) 21 arrows a +0 shortbow a +0 long sword (51, -4, Vaults:5) the +3 hand axe "Goblin's Nightmare" {vamp, +Inv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you turn invisible. (52, -16, Vaults:5) a +2 quarterstaff of protection (52, -15, Vaults:5) a cursed -1 great sword a +3 scale mail of fire resistance Level 1 of the Crypt (0, 0, Crypt:1) 13 arrows (1, -24, Crypt:1) a +3 glaive of distortion a +0 chain mail (2, 11, Crypt:1) a +2 robe of positive energy (27, 18, Crypt:1) a +1 shortbow of velocity (33, 23, Crypt:1) 6 stones (44, -4, Crypt:1) a +0 robe (44, 22, Crypt:1) 24 stones Level 2 of the Crypt (0, 0, Crypt:2) a +0 robe a potion of blood (5, -1, Crypt:2) a cursed +0 robe a +5 demon trident of venom (9, 19, Crypt:2) a +0 falchion (9, 24, Crypt:2) a +0 glaive (10, 24, Crypt:2) a +0 flail a +1 antimagic glaive (11, 24, Crypt:2) a +0 flail (11, 41, Crypt:2) a +0 war axe a +4 dire flail of venom a +0 mace (17, -1, Crypt:2) a +0 trident (33, 34, Crypt:2) a stone (33, 35, Crypt:2) a stone (33, 38, Crypt:2) a cursed -1 dire flail 17 stones a +0 chain mail Level 3 of the Crypt (0, 0, Crypt:3) a +0 leather armour (0, 1, Crypt:3) 30 stones (9, -16, Crypt:3) a +0 dagger a +0 robe (10, -30, Crypt:3) a +0 dagger a +0 robe (10, 10, Crypt:3) the ring "Waunihawn" {rPois rN+} [ring of positive energy] It protects you from poison. It protects you from negative energy. (12, -18, Crypt:3) a +0 dagger a cursed -1 robe (17, -17, Crypt:3) a +0 hand crossbow (28, -9, Crypt:3) 2 large rocks (43, 6, Crypt:3) the cursed +1 ring mail of Aroafa {SInv} It lets you see invisible. It has a curse placed upon it. (44, 5, Crypt:3) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (46, 6, Crypt:3) the ring of the Traitor {*Corrode +Blink rN+ Int+3} [ring of positive energy] It affects your intelligence (+3). It protects you from negative energy. It lets you blink. It may corrode you when you take damage. (58, -20, Crypt:3) a +0 pair of boots (60, -20, Crypt:3) the +5 short sword of the Hills {flame, rF+ Int+3 Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from fire. Level 1 of the Tomb of the Ancients (9, -29, Tomb:1) 19 arrows (13, -39, Tomb:1) 17 gold pieces (14, -20, Tomb:1) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (32, -7, Tomb:1) a +0 flail Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +2 great sword of flaming a cursed +0 chain mail (1, -16, Tomb:2) a +0 flail (1, -12, Tomb:2) a +0 trident (1, -5, Tomb:2) a +0 battleaxe of electrocution (11, -25, Tomb:2) a cursed +0 leather armour (13, -21, Tomb:2) a +0 pair of boots (15, -24, Tomb:2) a +0 leather armour (24, -24, Tomb:2) 20 stones (24, -22, Tomb:2) a stone (24, -21, Tomb:2) a stone Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the cursed +3 hand crossbow "Vaneex" {elec, rF+ MR- Dex+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (1, -22, Tomb:3) a +0 scale mail (1, -15, Tomb:3) a +0 robe (1, 1, Tomb:3) the cursed +1 dagger "Ifaterux" {flame, rElec rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (2, 0, Tomb:3) the cursed +3 dagger "Avius" {vamp, Fragile rF+ MP+9 Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It protects you from fire. It affects your magic capacity (+9). It will be destroyed if unequipped. It has a curse placed upon it. (2, 3, Tomb:3) the +10 whip of Abuse {drain, Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). (3, 2, Tomb:3) the cursed +1 crystal plate armour of Rinosomn {rElec rC++ Regen+ Dex-2} It affects your dexterity (-2). It greatly protects you from cold. It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. (5, 6, Tomb:3) the ring of Huomizud {rCorr rElec rC+ Dex+3} [ring of resist corrosion] It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. (17, -25, Tomb:3) 24 stones (19, 8, Tomb:3) a +0 mace (21, -15, Tomb:3) a cursed +0 hand axe (unseen) (25, 7, Tomb:3) 27 gold pieces (26, -19, Tomb:3) 15 stones (26, 7, Tomb:3) 12 gold pieces (26, 8, Tomb:3) +2 ice dragon scales (27, -20, Tomb:3) 31 gold pieces (27, 6, Tomb:3) 23 gold pieces (27, 7, Tomb:3) 15 gold pieces (27, 8, Tomb:3) 20 gold pieces (28, -24, Tomb:3) 14 arrows (28, -20, Tomb:3) a stone (28, 5, Tomb:3) 23 gold pieces (28, 6, Tomb:3) 14 gold pieces (28, 7, Tomb:3) 32 gold pieces (28, 8, Tomb:3) 19 gold pieces (29, 2, Tomb:3) the +6 hand axe of Deyxzu {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (29, 3, Tomb:3) 16 gold pieces (29, 4, Tomb:3) a cursed ring of attention (29, 5, Tomb:3) 32 gold pieces (29, 6, Tomb:3) 17 gold pieces (29, 7, Tomb:3) 12 sling bullets (29, 8, Tomb:3) 23 gold pieces (30, 2, Tomb:3) 17 gold pieces (30, 3, Tomb:3) 28 gold pieces (30, 4, Tomb:3) 28 gold pieces (unseen) (30, 5, Tomb:3) a +2 leather armour of fire resistance (30, 6, Tomb:3) 35 gold pieces (30, 7, Tomb:3) 26 gold pieces (31, -1, Tomb:3) 26 gold pieces (31, 0, Tomb:3) 31 gold pieces (31, 1, Tomb:3) 35 gold pieces (31, 2, Tomb:3) 12 gold pieces (31, 3, Tomb:3) 15 gold pieces (31, 4, Tomb:3) 10 gold pieces (31, 5, Tomb:3) 13 gold pieces (31, 6, Tomb:3) 36 gold pieces (32, -2, Tomb:3) 21 gold pieces (32, -1, Tomb:3) 3 gold pieces (32, 0, Tomb:3) a +0 hand axe 15 gold pieces (32, 1, Tomb:3) 29 gold pieces (32, 2, Tomb:3) 31 gold pieces (32, 3, Tomb:3) 21 gold pieces (32, 4, Tomb:3) 7 stones (32, 5, Tomb:3) 47 gold pieces (33, -1, Tomb:3) 22 gold pieces (33, 0, Tomb:3) 19 gold pieces (33, 1, Tomb:3) 33 gold pieces (33, 2, Tomb:3) 16 gold pieces (33, 3, Tomb:3) 25 gold pieces (33, 4, Tomb:3) 56 gold pieces (34, -6, Tomb:3) 17 gold pieces (34, 0, Tomb:3) 12 gold pieces (34, 1, Tomb:3) 25 gold pieces (34, 2, Tomb:3) a box of beasts (34, 3, Tomb:3) a book of Callings (35, -5, Tomb:3) a figurine of a ziggurat (35, -4, Tomb:3) 26 gold pieces (35, -3, Tomb:3) 22 gold pieces (35, -2, Tomb:3) 25 gold pieces (35, -1, Tomb:3) a crystal ball of energy (35, 0, Tomb:3) 52 gold pieces (35, 1, Tomb:3) 15 gold pieces (35, 2, Tomb:3) 21 gold pieces (36, -3, Tomb:3) 21 gold pieces (36, -2, Tomb:3) 26 gold pieces (36, -1, Tomb:3) 9 gold pieces (36, 0, Tomb:3) a box of beasts (36, 1, Tomb:3) 15 gold pieces the Vestibule of Hell (11, 21, Hell) a +1 dagger of electrocution a +0 robe (13, 21, Hell) a +0 morningstar of protection (14, -21, Hell) a +0 long sword (20, -4, Hell) the horn of Geryon (31, -22, Hell) a +0 halberd Level 1 of the Iron City of Dis (0, 0, Dis:1) a +1 scythe of venom (9, -2, Dis:1) a +0 trident Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 flail Level 3 of the Iron City of Dis (2, 6, Dis:3) a +0 trident (21, -1, Dis:3) a +0 battleaxe (22, 0, Dis:3) a +2 scimitar of protection a +0 glaive (24, 1, Dis:3) a +0 battleaxe (still there?) a +0 war axe (still there?) (24, 2, Dis:3) a +0 scimitar Level 4 of the Iron City of Dis Level 5 of the Iron City of Dis (2, -39, Dis:5) a +0 trident Level 6 of the Iron City of Dis (12, 18, Dis:6) a +2 scythe of protection Level 7 of the Iron City of Dis (0, 0, Dis:7) a +4 dire flail of protection a +2 flail of venom (8, 19, Dis:7) a +0 morningstar (12, -16, Dis:7) a +0 giant spiked club (12, -15, Dis:7) a +0 dire flail (12, 18, Dis:7) a +1 dire flail of crushing (13, -15, Dis:7) a +1 scimitar of protection (23, 11, Dis:7) the +4 staff of Dispater (28, -6, Dis:7) the cursed +1 fustibalus of Beogh's Regard {venom, rElec rF+ Int+3} It poisons the ammo it fires. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. (28, 15, Dis:7) the +6 trident of Sin {drain, Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). (30, -7, Dis:7) a lightning rod (4/4) (31, -4, Dis:7) 40 gold pieces (32, -4, Dis:7) 10 gold pieces (32, 13, Dis:7) a fan of gales (37, 13, Dis:7) a +0 giant spiked club (38, -4, Dis:7) a +0 giant spiked club (39, -16, Dis:7) a +0 giant spiked club (39, 18, Dis:7) a +0 flail (40, -3, Dis:7) the +5 chain mail of Xoxkoroe {rN++ Regen+ Stlth+} It greatly protects you from negative energy. It increases your rate of regeneration. It makes you more stealthy. an uncursed staff of poison (40, -2, Dis:7) a +2 crystal plate armour (40, 18, Dis:7) a +0 flail (41, -16, Dis:7) a cursed -1 flail (48, -3, Dis:7) a +0 flail (59, -24, Dis:7) a +0 great sword of draining a +0 plate armour (61, 17, Dis:7) a +0 morningstar Level 1 of Gehenna Level 2 of Gehenna (0, 4, Geh:2) a +0 dagger of venom a +0 robe (1, 1, Geh:2) a +0 trident (1, 14, Geh:2) a +0 demon trident of freezing (2, 2, Geh:2) a +3 great mace a +0 chain mail (3, 3, Geh:2) a +5 scimitar of slicing a +0 chain mail a +2 battleaxe of flaming a +0 plate armour a +3 long sword a +2 plate armour of fire resistance (3, 14, Geh:2) a +0 dagger (unseen) (4, 14, Geh:2) a +0 dagger (unseen) Level 3 of Gehenna Level 4 of Gehenna Level 5 of Gehenna Level 6 of Gehenna (3, -10, Geh:6) a +0 trident (29, -5, Geh:6) a +2 scythe of freezing Level 7 of Gehenna (0, 0, Geh:7) a +5 mace (4, -42, Geh:7) a +0 demon whip of draining (6, -4, Geh:7) a +0 mace (7, -7, Geh:7) a +0 mace (8, -34, Geh:7) the +7 sceptre of Asmodeus (14, -34, Geh:7) a +2 robe of magic resistance (14, -32, Geh:7) a cursed ring of attention (15, -33, Geh:7) an uncursed staff of wizardry (16, -18, Geh:7) a +3 great sword of flaming (23, -44, Geh:7) the +3 broad axe of Xeoteg {vamp, +Rage rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. It lets you go berserk. (28, -27, Geh:7) a +0 demon whip of flaming (29, -34, Geh:7) a +4 demon blade of flaming (29, -3, Geh:7) a +0 trident (30, -27, Geh:7) a fan of gales (45, -46, Geh:7) a +3 trident (47, -5, Geh:7) a +0 dire flail (52, -36, Geh:7) a +0 mace Level 1 of Cocytus Level 2 of Cocytus (1, 1, Coc:2) a +0 halberd a +0 flail (25, -8, Coc:2) a +4 halberd of venom (25, -7, Coc:2) a +0 short sword Level 3 of Cocytus (8, -5, Coc:3) a +1 long sword (unseen) Level 4 of Cocytus (0, 0, Coc:4) a +0 glaive (0, 1, Coc:4) a +0 glaive of chopping Level 5 of Cocytus (10, 9, Coc:5) a +0 short sword (11, 9, Coc:5) a +0 mace Level 6 of Cocytus (0, 0, Coc:6) a +1 scythe of protection Level 7 of Cocytus (0, 0, Coc:7) a +0 battleaxe (1, -1, Coc:7) a +0 glaive of chopping (1, 0, Coc:7) a +0 dire flail (2, -51, Coc:7) +0 ice dragon scales (still there?) +0 ice dragon scales (still there?) (2, 0, Coc:7) a +4 mace (5, -2, Coc:7) 20 arrows (6, -4, Coc:7) 14 stones (6, -1, Coc:7) 39 gold pieces (7, -4, Coc:7) 34 gold pieces (8, -15, Coc:7) a +1 chain mail of cold resistance (8, -14, Coc:7) 30 gold pieces (9, -16, Coc:7) 24 gold pieces (10, 1, Coc:7) 31 gold pieces (10, 2, Coc:7) 18 gold pieces (11, -15, Coc:7) 15 gold pieces (11, -14, Coc:7) a book of Death (11, 1, Coc:7) 30 gold pieces (11, 2, Coc:7) 40 gold pieces (12, -46, Coc:7) +0 ice dragon scales (14, 1, Coc:7) a scroll of holy word (14, 2, Coc:7) 27 gold pieces (15, 0, Coc:7) 32 gold pieces (15, 2, Coc:7) the +1 glaive of Impatience {chop, +Rage Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It lets you go berserk. (15, 3, Coc:7) 2 needles of confusion (16, 0, Coc:7) 21 gold pieces (16, 1, Coc:7) a +0 scale mail (16, 3, Coc:7) 45 gold pieces (17, 1, Coc:7) 38 gold pieces (17, 2, Coc:7) 22 arrows (25, -3, Coc:7) 28 gold pieces (26, -5, Coc:7) 7 gold pieces (26, -2, Coc:7) a wand of polymorph (18) (27, -5, Coc:7) 17 bolts (27, -4, Coc:7) 19 stones (27, -3, Coc:7) a book of Battle (28, -4, Coc:7) 47 gold pieces (28, -3, Coc:7) 25 sling bullets (53, -43, Coc:7) +0 ice dragon scales (unseen) Level 1 of Tartarus (0, 0, Tar:1) a +0 scythe of protection Level 2 of Tartarus (0, 0, Tar:2) a +1 battleaxe of chopping (0, 1, Tar:2) a +0 long sword (15, -11, Tar:2) a +0 dire flail (24, 1, Tar:2) a +0 robe (40, -12, Tar:2) a +0 halberd (41, -11, Tar:2) a +2 scythe of freezing Level 3 of Tartarus Level 4 of Tartarus Level 5 of Tartarus Level 6 of Tartarus (3, -11, Tar:6) a +4 halberd Level 7 of Tartarus (0, 0, Tar:7) 10 gold pieces (0, 1, Tar:7) 51 gold pieces (0, 2, Tar:7) 36 gold pieces (0, 3, Tar:7) 25 gold pieces (1, 0, Tar:7) 35 gold pieces (1, 1, Tar:7) 24 gold pieces (1, 2, Tar:7) 28 gold pieces (2, 0, Tar:7) 30 gold pieces (2, 1, Tar:7) 24 gold pieces (3, 0, Tar:7) 38 gold pieces (7, 51, Tar:7) a +2 scythe of venom (14, 35, Tar:7) a +2 scythe of venom (19, 10, Tar:7) a +3 scythe of freezing (19, 21, Tar:7) a book of Minor Magic (20, 20, Tar:7) the +2 morningstar of Nemelex Xobeh's Wrath {drain, MP+9 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It affects your magic capacity (+9). (21, 0, Tar:7) 14 gold pieces (21, 19, Tar:7) the +4 great sword "Hourgh" {elec, SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It lets you see invisible. (22, 0, Tar:7) 13 gold pieces (22, 9, Tar:7) a +1 scythe of protection (23, 0, Tar:7) 8 gold pieces (23, 1, Tar:7) 6 gold pieces (24, 0, Tar:7) 40 gold pieces (24, 1, Tar:7) 37 gold pieces (24, 2, Tar:7) 25 gold pieces (25, 0, Tar:7) 36 gold pieces (25, 1, Tar:7) 34 gold pieces (25, 2, Tar:7) 27 gold pieces (28, 0, Tar:7) a +3 plate armour of cold resistance (28, 17, Tar:7) a +5 scythe of freezing (29, 0, Tar:7) a +1 war axe of venom (30, 0, Tar:7) an uncursed ring of protection from cold (31, 0, Tar:7) a lightning rod (4/4) (31, 16, Tar:7) a +3 scythe of flaming (36, 0, Tar:7) the +8 scimitar of the Warrior {slice, rElec rN+ Int-5 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. (40, 0, Tar:7) 22 gold pieces (40, 1, Tar:7) 14 gold pieces (41, 0, Tar:7) 24 gold pieces (41, 1, Tar:7) 29 gold pieces (41, 2, Tar:7) 15 gold pieces (42, 0, Tar:7) 29 gold pieces (42, 1, Tar:7) 37 gold pieces (43, 0, Tar:7) 33 gold pieces (44, 0, Tar:7) 18 gold pieces (44, 19, Tar:7) a +2 robe of positive energy (45, 19, Tar:7) a fan of gales (45, 20, Tar:7) a +3 quarterstaff of crushing (46, 20, Tar:7) the cursed +1 shortbow of Objectivity {flame, Fragile Str+4 Int+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+6). It will be destroyed if unequipped. It has a curse placed upon it. (46, 21, Tar:7) a +2 plate armour of cold resistance (50, 22, Tar:7) a +1 scythe of protection (51, 22, Tar:7) a +2 scythe of protection (52, 2, Tar:7) a +8 scythe of venom (52, 22, Tar:7) a +0 scythe of venom (57, 25, Tar:7) a +2 scythe of venom (58, 25, Tar:7) a +1 scythe of venom (59, 25, Tar:7) a +3 scythe of protection Level 1 of the Realm of Zot (0, 0, Zot:1) 15 arrows (13, 28, Zot:1) a +0 scimitar (17, 30, Zot:1) a +0 cloak a +0 rapier (18, 29, Zot:1) a +0 cloak a +0 dagger a +0 war axe (18, 30, Zot:1) a +0 cloak a +0 dagger (19, 29, Zot:1) a +0 glaive (21, 5, Zot:1) a +1 pair of gloves Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 dire flail (1, -1, Zot:2) a +0 glaive (2, -4, Zot:2) a +0 trident a +0 long sword of electrocution a +0 cloak (2, -2, Zot:2) a +0 mace (4, -3, Zot:2) a +1 cloak a +0 battleaxe (10, 6, Zot:2) a cursed +0 battleaxe (12, -2, Zot:2) a +0 hand axe (12, 4, Zot:2) a +0 glaive (12, 21, Zot:2) a +1 dire flail of protection a +0 cloak (35, -3, Zot:2) the +8 chain mail of the Seven Ships {MR+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. (37, -3, Zot:2) a +0 flail (38, -4, Zot:2) a +1 flail of draining (38, -3, Zot:2) a +0 mace (38, -2, Zot:2) a +0 cloak a +0 short sword Level 3 of the Realm of Zot (0, 0, Zot:3) an uncursed staff of energy (7, -18, Zot:3) a +0 trident (8, -18, Zot:3) a +0 pair of boots (28, 18, Zot:3) a +0 dagger a +0 robe (28, 19, Zot:3) a +0 dagger a +0 robe (29, 20, Zot:3) a +0 dagger a +0 robe (29, 21, Zot:3) a +0 dagger a +0 robe a +0 robe (31, 5, Zot:3) a +0 dagger a +0 robe (35, 12, Zot:3) a book of Maledictions (36, 8, Zot:3) a +2 dagger of venom a +0 robe (36, 9, Zot:3) a +0 dagger a +0 robe (36, 18, Zot:3) a +0 dagger a +0 robe (37, 12, Zot:3) a book of Alchemy (41, -4, Zot:3) a +0 dagger a +0 robe (63, 31, Zot:3) 21 stones (64, 7, Zot:3) a +0 short sword a +0 battleaxe Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 halberd (0, 12, Zot:4) a +0 giant club (1, 10, Zot:4) a +0 troll leather armour (1, 12, Zot:4) a +1 great sword of flaming (12, -24, Zot:4) 24 stones (20, 14, Zot:4) 23 stones (20, 28, Zot:4) a +0 dire flail (30, 14, Zot:4) a +0 scimitar of flaming (32, 16, Zot:4) a +0 dire flail Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 dire flail (0, 1, Zot:5) a throwing net (1, 1, Zot:5) a +0 great mace of holy wrath a +0 cloak Level 1 of the Depths [Shop] Imatis's Jewellery Boutique an uncursed ring of resist corrosion (460 gold) an uncursed ring of wizardry (690 gold) an uncursed ring of resist corrosion (460 gold) an uncursed ring of ice (575 gold) an uncursed amulet of magic regeneration (690 gold) a +4 ring of intelligence (621 gold) a cursed amulet of inaccuracy (46 gold) an uncursed ring of protection from cold (575 gold) the ring "Xicvapno" {-Tele rElec MR+ SInv} (864 gold) [ring of protection from magic] It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It prevents most forms of teleportation. an uncursed ring of protection from cold (575 gold) an uncursed ring of stealth (402 gold) a cursed ring of protection from fire (506 gold) an uncursed ring of fire (575 gold) an uncursed ring of ice (575 gold) (0, 0, Depths:1) a stone (5, 5, Depths:1) a stone (28, 4, Depths:1) a +0 halberd Level 2 of the Depths (0, 0, Depths:2) a +3 war axe of freezing (1, 0, Depths:2) a phantom mirror (1, 23, Depths:2) a +1 robe (3, 40, Depths:2) 20 arrows a +0 shortbow (4, 40, Depths:2) 6 arrows (4, 41, Depths:2) a +0 shortbow a +0 shortbow a +0 longbow 49 arrows (4, 43, Depths:2) 10 arrows a +0 shortbow (5, 40, Depths:2) 2 arrows (5, 43, Depths:2) +0 ice dragon scales (5, 44, Depths:2) a +0 dagger a +0 robe (6, 40, Depths:2) 2 arrows (6, 42, Depths:2) a +0 robe a +3 lajatang of speed (6, 47, Depths:2) +0 fire dragon scales (7, 39, Depths:2) an arrow (9, 38, Depths:2) a +2 hunting sling of flaming (9, 39, Depths:2) an uncursed staff of wizardry (9, 40, Depths:2) an uncursed staff of air (9, 57, Depths:2) a cursed -1 halberd (9, 59, Depths:2) a +0 chain mail (9, 60, Depths:2) 23 sling bullets (10, 60, Depths:2) a +0 ring mail (11, 12, Depths:2) 11 stones (11, 13, Depths:2) a +1 hand crossbow of flaming (11, 15, Depths:2) a scroll of silence (12, 13, Depths:2) a +0 buckler (12, 14, Depths:2) a +0 spear of piercing (12, 15, Depths:2) an uncursed amulet of regeneration (13, 15, Depths:2) a +2 bardiche a +0 blowgun a +0 plate armour (14, 13, Depths:2) a +0 long sword (14, 14, Depths:2) a scroll of random uselessness (18, 36, Depths:2) a +0 dire flail a +0 great mace of holy wrath (18, 39, Depths:2) a scroll of amnesia (19, 36, Depths:2) a +0 robe a +0 long sword (23, 15, Depths:2) a +2 pair of boots of running (24, 17, Depths:2) the cursed -10 large shield "Lokav" {rPois rC+ Slay-3} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from cold. It protects you from poison. It has a curse placed upon it. (24, 18, Depths:2) a +0 plate armour (24, 20, Depths:2) a +0 leather armour (24, 22, Depths:2) a +0 chain mail Level 3 of the Depths (0, 0, Depths:3) the +2 chain mail of the Seventy-Seven Seas {Str+2 SInv Stlth+} It affects your strength (+2). It lets you see invisible. It makes you more stealthy. (0, 20, Depths:3) the cursed +3 war axe "Nilobui" {vamp, *Contam rC++ Dex+4 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+4). It greatly protects you from cold. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (1, -22, Depths:3) the ring "Cienk" {rElec EV+4} [ring of evasion] It affects your evasion (+4). It insulates you from electricity. (4, 9, Depths:3) 20 stones (4, 24, Depths:3) a large rock (10, -18, Depths:3) a +0 troll leather armour a +0 dagger a +0 robe a +4 quick blade a +0 robe a +0 buckler (11, -8, Depths:3) a +0 halberd a +0 arbalest 21 bolts (17, -13, Depths:3) +0 ice dragon scales (24, 5, Depths:3) a +0 giant club (24, 6, Depths:3) a +0 giant spiked club a +0 giant club a +1 dire flail of protection a +0 giant club (24, 7, Depths:3) a +0 spear of venom a +0 robe (25, 6, Depths:3) a +0 giant club a +0 giant club a +0 giant club a cursed +0 giant club Level 4 of the Depths (0, 0, Depths:4) the +3 chain mail of Winlurek {rC++ Dex+2} It affects your dexterity (+2). It greatly protects you from cold. (1, 25, Depths:4) a +0 troll leather armour (15, 23, Depths:4) the cursed +3 spear of Fifiphoc {flame, -Tele Int+9 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+9). It lets you see invisible. It prevents most forms of teleportation. It has a curse placed upon it. (18, -11, Depths:4) a +0 battleaxe of freezing (37, -13, Depths:4) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (39, 12, Depths:4) a +0 robe (42, 9, Depths:4) an uncursed staff of poison a +0 robe (43, 4, Depths:4) a +0 dagger a +0 robe (45, 4, Depths:4) a +0 dagger a +0 robe (45, 17, Depths:4) a +0 robe (46, 18, Depths:4) a +0 troll leather armour a +0 troll leather armour (49, 0, Depths:4) a book of Callings (50, 1, Depths:4) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (54, -6, Depths:4) 22 stones Level 5 of the Depths (0, 0, Depths:5) a +0 dagger a +0 chain mail (1, -26, Depths:5) a +0 troll leather armour (7, -47, Depths:5) the cursed +0 scale mail of Pride {*Drain rC+++ MP+9 Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It renders you almost immune to cold. It affects your magic capacity (+9). It causes draining when unequipped. It has a curse placed upon it. (18, -26, Depths:5) 11 bolts (25, -6, Depths:5) an uncursed staff of power (49, -14, Depths:5) 18 stones (53, -8, Depths:5) a +2 antimagic quarterstaff a +0 animal skin