Inarius Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 5, D:1) a +0 whip (8, 19, D:1) a +0 dagger (9, 6, D:1) a +0 club (12, 21, D:1) a +0 leather armour (15, -1, D:1) 12 sling bullets (20, 20, D:1) a +0 dagger (21, 17, D:1) a stone (21, 19, D:1) 2 stones (22, 16, D:1) a stone (24, 31, D:1) 7 tomahawks (42, 6, D:1) a +0 club (47, 37, D:1) 9 arrows (52, -10, D:1) a +1 dagger of venom (52, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 20 poisoned needles (0, 3, D:2) a +0 flail (7, -13, D:2) a +0 ring mail 45 stones a +0 short sword (8, -8, D:2) 20 sling bullets (11, 10, D:2) an uncursed ring of poison resistance (16, -9, D:2) 14 stones (17, -8, D:2) 21 stones (30, -7, D:2) 28 sling bullets (32, 27, D:2) a +0 robe (33, 7, D:2) a +0 club (38, -6, D:2) a +0 ring mail (51, 12, D:2) a +0 club 4 stones Level 3 of the Dungeon (0, 0, D:3) 18 bolts (9, 0, D:3) a +0 scale mail (16, -16, D:3) a +2 robe of cold resistance a cursed -2 scythe (17, 4, D:3) a +0 short sword a +0 flail a +0 chain mail (22, -8, D:3) a +0 short sword (29, -20, D:3) a +2 mace of protection (34, 1, D:3) a +0 quarterstaff (37, -24, D:3) a +0 robe (49, -10, D:3) 2 stones (50, -10, D:3) a stone (51, -10, D:3) a stone (51, 9, D:3) a cursed -1 club Level 4 of the Dungeon (0, 0, D:4) 7 needles of confusion (1, 6, D:4) a +2 long sword of flaming (1, 28, D:4) 4 tomahawks (4, 47, D:4) a +0 robe a +2 dagger of pain a +0 robe a +0 dagger (4, 49, D:4) a cursed -1 mace (8, 33, D:4) 23 bolts (9, 44, D:4) a +0 leather armour (10, 20, D:4) a +0 hand axe of electrocution a +0 chain mail a +0 chain mail (10, 32, D:4) 23 stones (10, 39, D:4) 21 stones (11, 20, D:4) a +0 ring mail a +0 falchion a +0 hand axe (11, 21, D:4) 2 tomahawks (13, 42, D:4) a +0 mace (13, 43, D:4) a +0 leather armour a +0 mace (27, 46, D:4) a +0 chain mail (35, 0, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +1 longbow of flaming (7, -33, D:5) a +0 animal skin (7, -32, D:5) a +0 animal skin (9, -3, D:5) a +0 hunting sling (10, -5, D:5) a +0 trident (12, -35, D:5) a +0 robe (13, -1, D:5) a +0 robe (21, -9, D:5) 17 bolts (23, -27, D:5) a +0 ring mail a cursed -3 club a +0 leather armour (24, 18, D:5) a +0 long sword (25, -34, D:5) 20 stones (26, -25, D:5) 6 needles of confusion (26, 9, D:5) a +0 flail (31, -20, D:5) a +0 war axe a +0 robe of magic resistance a +1 whip of freezing (36, -29, D:5) a +0 dagger (36, -22, D:5) 24 stones (36, -18, D:5) 6 needles of frenzy (41, -23, D:5) a +0 robe Level 6 of the Dungeon [Shop] Ymnuats's Jewellery Boutique an uncursed ring of resist corrosion (220 gold) a cursed ring of attention (49 gold) an uncursed amulet of faith (440 gold) an uncursed ring of protection from magic (275 gold) a +3 ring of intelligence (172 gold) an uncursed ring of ice (275 gold) a cursed -4 ring of slaying (22 gold) an uncursed ring of fire (275 gold) an uncursed ring of see invisible (165 gold) a +3 ring of evasion (231 gold) an uncursed amulet of rage (440 gold) an uncursed ring of stealth (192 gold) an uncursed amulet of harm (330 gold) (0, 0, D:6) 22 bolts (4, -1, D:6) a +0 mace (4, 0, D:6) a +0 short sword (5, 0, D:6) a +0 robe a +0 dagger (5, 2, D:6) 23 stones (5, 9, D:6) a +0 robe (17, 15, D:6) a +0 robe (21, 4, D:6) a +0 giant club (36, -14, D:6) a +0 whip (53, 31, D:6) a +0 ring mail (60, -18, D:6) 2 tomahawks (60, -15, D:6) a tomahawk Level 7 of the Dungeon (0, 0, D:7) a +0 lajatang a +0 ring mail (4, -4, D:7) a cursed -3 spear (12, -15, D:7) a +0 giant spiked club a +0 hand axe a +0 chain mail (13, -3, D:7) 19 bolts (15, -13, D:7) a +0 scale mail 15 arrows a +0 club 7 tomahawks of returning a +0 shortbow (15, -12, D:7) a +0 robe a +0 dagger (15, -11, D:7) 2 arrows a +0 robe a +0 dagger (16, -13, D:7) a +0 robe a +0 dagger (19, -2, D:7) 10 poisoned needles (24, -22, D:7) a cursed +0 robe 13 arrows a +0 shortbow (26, -22, D:7) an arrow (27, -22, D:7) an arrow (28, -22, D:7) an arrow (29, -22, D:7) an arrow (30, -21, D:7) an arrow (30, 12, D:7) a +0 dagger (43, -21, D:7) a +0 giant spiked club a throwing net (46, 0, D:7) 7 tomahawks (49, 2, D:7) a scroll of noise Level 8 of the Dungeon (0, 0, D:8) 27 arrows (32, -27, D:8) a +0 scale mail a +2 demon blade of electrocution a +0 scale mail a +1 vampiric halberd a cursed +0 ring mail a gelid demonspawn corpse (skeletalised by now) an infernal demonspawn corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 6, D:9) a cursed -2 short sword 2 tomahawks a +0 leather armour (1, 9, D:9) a tomahawk (2, 11, D:9) a tomahawk (4, 1, D:9) a +0 scale mail (5, 14, D:9) 18 arrows (12, 34, D:9) a +0 falchion (24, 6, D:9) 16 stones (41, 4, D:9) a +0 trident (50, 5, D:9) a +0 hand axe (50, 7, D:9) a +0 club (51, 5, D:9) a +0 leather armour a +0 dagger a cursed +0 robe (51, 7, D:9) a +0 giant club (55, 46, D:9) a throwing net (57, 46, D:9) a +0 spear (58, 46, D:9) a +0 halberd (58, 47, D:9) a +0 whip a throwing net Level 10 of the Dungeon (0, 0, D:10) the +1 plate armour "Ilyismio" {rPois Str+2} It affects your strength (+2). It protects you from poison. the +10 broad axe "Killer Klown's Regret" {vamp, rPois MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from poison. It affects your resistance to hostile enchantments. the amulet of Descent {Harm *Drain MR+ Int+4} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. (0, 1, D:10) the ring "Bifeugio" {+Blink rElec MR+ Stlth-} [ring of attention] It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It makes you less stealthy. the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. the cursed +1 plate armour "Pelug" {Dex+4 Slay+3} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. (24, 6, D:10) a +0 falchion Level 11 of the Dungeon (0, 0, D:11) the +7 battleaxe "Mouwasus" {antimagic, rPois Str-4 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-4). It protects you from poison. It makes you more stealthy. (0, 9, D:11) a +0 quarterstaff (35, 16, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a large rock Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow 13 arrows (19, 28, D:13) a large rock (24, -6, D:13) a cursed -1 long sword (61, 9, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (12, 4, D:14) a +0 blowgun (13, -16, D:14) a +0 robe a +0 hunting sling (13, -6, D:14) a +1 halberd of protection (19, 0, D:14) a +0 giant spiked club a +0 giant spiked club (36, -25, D:14) a scroll of noise Level 15 of the Dungeon (0, 0, D:15) a +0 scimitar (1, 0, D:15) a +0 flail (2, -5, D:15) a +0 halberd 17 stones (2, -2, D:15) a stone (2, -1, D:15) a stone (2, 0, D:15) a stone (13, 11, D:15) a +0 buckler (17, 11, D:15) a +0 battleaxe (36, -32, D:15) 4 arrows (37, -32, D:15) a +2 great sword of flaming (38, -32, D:15) a +4 falchion of flaming a +0 shortbow 19 arrows a +0 robe (38, -31, D:15) a +0 falchion of flaming a +0 longbow 13 arrows a +0 robe (38, -2, D:15) 34 stones (50, -26, D:15) a cursed -3 short sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ymabbiur's General Store a wand of enslavement (9) (154 gold) an uncursed staff of wizardry (350 gold) a scroll of brand weapon (280 gold) a scroll of amnesia (49 gold) a cursed +0 short sword (28 gold) a phial of floods (560 gold) 3 javelins (33 gold) a ration (70 gold) a +5 blowgun (413 gold) a potion of magic (112 gold) 21 stones (29 gold) a +0 leather armour (28 gold) 19 stones (26 gold) (0, 0, Orc:1) a +0 spear (1, -1, Orc:1) a +0 spear (1, 1, Orc:1) a +0 spear (2, 0, Orc:1) a +0 spear (2, 1, Orc:1) a +0 short sword (2, 2, Orc:1) a +0 glaive a +0 plate armour (2, 3, Orc:1) a +0 giant club (3, 2, Orc:1) a +0 dagger a +0 flail a cursed -1 glaive a +0 leather armour Level 2 of the Orcish Mines [Shop] Hutsaq's Gadget Shoppe a crystal ball of energy (300 gold) a crystal ball of energy (300 gold) a box of beasts (300 gold) a phantom mirror (450 gold) a wand of flame (9) (82 gold) a wand of scattershot (5) (405 gold) a phial of floods (600 gold) a phantom mirror (450 gold) a sack of spiders (300 gold) a wand of iceblast (7) (165 gold) a fan of gales (600 gold) a wand of flame (13) (112 gold) a wand of paralysis (9) (165 gold) a wand of flame (23) (187 gold) [Shop] Wiptum's General Store a scroll of summoning (133 gold) a potion of curing (42 gold) 24 stones (33 gold) a +0 hand axe (42 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 falchion (42 gold) a potion of invisibility (112 gold) [Shop] Leka's Magic Scroll Boutique a scroll of immolation (52 gold) a scroll of remove curse (45 gold) a scroll of fog (30 gold) a scroll of amnesia (52 gold) a scroll of teleportation (45 gold) a scroll of fog (30 gold) a scroll of vulnerability (112 gold) a scroll of fog (30 gold) a scroll of magic mapping (52 gold) a scroll of teleportation (45 gold) 2 scrolls of enchant weapon (225 gold) a scroll of remove curse (45 gold) a scroll of teleportation (45 gold) [Shop] Sato's Armour Emporium a +0 scale mail (56 gold) a +0 shield (63 gold) a +0 chain mail (63 gold) a +0 plate armour (322 gold) a +0 ring mail (56 gold) a +0 cloak (63 gold) a +4 scale mail of fire resistance (434 gold) (0, 0, Orc:2) a cursed +0 plate armour (28, 26, Orc:2) the +0 ring mail of Ynumn {+Inv rF+} It protects you from fire. It lets you turn invisible. Level 1 of the Elven Halls (12, 11, Elf:1) the +3 leather armour of Wuruoqyny {rF- rN+ Regen+ rCorr} It makes you vulnerable to fire. It protects you from negative energy. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (14, 18, Elf:1) the +0 helmet of Subjectivity {rN+} It protects you from negative energy. (25, 29, Elf:1) a +0 long sword of slicing a +0 ring mail (27, 32, Elf:1) a +0 chain mail (43, 4, Elf:1) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (45, 3, Elf:1) a +3 dire flail of protection (47, 3, Elf:1) a +0 short sword (47, 17, Elf:1) a +0 leather armour (47, 19, Elf:1) a +2 long sword of holy wrath (48, 10, Elf:1) 14 poisoned needles Level 2 of the Elven Halls (0, 0, Elf:2) a +2 scimitar of holy wrath (0, 2, Elf:2) a +2 eveningstar of flaming (3, 8, Elf:2) a +3 long sword of holy wrath (6, 12, Elf:2) a +1 vampiric war axe (15, 16, Elf:2) an arrow (23, 17, Elf:2) a +7 war axe of flaming (37, -32, Elf:2) a cursed +0 long sword (37, -24, Elf:2) a +0 leather armour a +0 long sword (38, -13, Elf:2) a +0 dagger (39, -3, Elf:2) a +2 short sword of venom (40, -3, Elf:2) a +2 dire flail of protection (40, -2, Elf:2) a cursed -2 dagger (42, 8, Elf:2) 13 arrows (still there?) 18 arrows (still there?) a +0 longbow (still there?) a +0 short sword (still there?) (52, -3, Elf:2) a +6 long sword of holy wrath (53, -4, Elf:2) a +0 long sword a cursed -1 leather armour (56, -15, Elf:2) a +0 long sword a +0 leather armour (56, -2, Elf:2) a +0 scimitar a +0 leather armour a +0 buckler (56, -1, Elf:2) a +0 long sword of holy wrath (56, 0, Elf:2) a +1 flail of crushing (56, 1, Elf:2) a +0 halberd of freezing (57, -1, Elf:2) a +3 quick blade of holy wrath (61, -27, Elf:2) 24 arrows Level 3 of the Elven Halls (0, 0, Elf:3) a +0 rapier (25, -39, Elf:3) a +0 long sword (26, 7, Elf:3) the ring of Socicom {rN+ Dex+2} [ring of positive energy] It affects your dexterity (+2). It protects you from negative energy. (31, 7, Elf:3) the +9 staff of Wucad Mu {channel} (41, 17, Elf:3) an uncursed staff of earth (41, 19, Elf:3) the +7 fustibalus of Xyriheda {speed, rC- rN+ Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from negative energy. (42, 17, Elf:3) a +0 spear of freezing (44, 16, Elf:3) an uncursed staff of wizardry (46, 15, Elf:3) a +0 short sword (47, 14, Elf:3) 19 bolts (48, 16, Elf:3) the amulet "Deise" {Spirit rElec rPois Int-5 Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-5). It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 gold pieces (0, 1, Lair:1) a +0 plate armour (16, 1, Lair:1) a +0 dagger Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a lightning rod (4/4) (39, 31, Lair:3) 18 arrows (45, 7, Lair:3) a +0 short sword (46, 4, Lair:3) a +0 morningstar Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (2, 1, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 stones (15, 8, Lair:5) a curare-tipped needle (16, 4, Lair:5) a curare-tipped needle (16, 7, Lair:5) a curare-tipped needle (60, 16, Lair:5) a +0 chain mail (68, -26, Lair:5) a -3 ring of evasion Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of noise (7, -1, Lair:6) an uncursed ring of attention a +2 ring of protection (10, 2, Lair:6) an uncursed staff of earth (15, -16, Lair:6) 24 stones Level 2 of the Swamp (0, 0, Swamp:2) a +0 chain mail Level 4 of the Swamp (0, 0, Swamp:4) +0 steam dragon scales Level 1 of the Spider Nest (0, 0, Spider:1) a +0 helmet Level 2 of the Spider Nest (0, 0, Spider:2) 18 stones (22, -20, Spider:2) a +0 ring mail (22, 21, Spider:2) 13 arrows (38, -10, Spider:2) a +0 trident (42, -18, Spider:2) a +0 plate armour (43, -15, Spider:2) a +0 ring mail Level 3 of the Spider Nest (0, 0, Spider:3) 20 stones (2, -15, Spider:3) 2 potions of degeneration (12, -16, Spider:3) 21 stones (27, -10, Spider:3) a +0 chain mail (45, -9, Spider:3) a +0 leather armour Level 4 of the Spider Nest (0, 0, Spider:4) 15 stones (32, -44, Spider:4) an uncursed staff of poison Level 5 of the Pits of Slime (0, 0, Slime:5) the +3 shortbow "Backscratcher" {venom, rPois rC+ Int+5} It poisons the ammo it fires. It affects your intelligence (+5). It protects you from cold. It protects you from poison. (1, -10, Slime:5) a +0 war axe (2, -9, Slime:5) 18 arrows Level 1 of the Vaults (0, 0, Vaults:1) a +0 giant spiked club (7, -7, Vaults:1) 25 bolts (7, -5, Vaults:1) a +0 arbalest (8, -7, Vaults:1) 23 arrows (9, -9, Vaults:1) 15 bolts (9, -8, Vaults:1) 2 bolts a box of beasts (9, -7, Vaults:1) 2 bolts (9, 1, Vaults:1) a +0 dagger a +0 long sword (9, 2, Vaults:1) a cursed -1 dagger a +0 ring mail (11, -9, Vaults:1) a cursed +0 arbalest 13 bolts (11, -8, Vaults:1) a +0 giant club a +2 great mace of protection a +0 arbalest 15 bolts a +0 plate armour (11, -7, Vaults:1) a bolt (11, -1, Vaults:1) a +0 long sword a +0 ring mail (15, -8, Vaults:1) 2 potions of lignification (17, -7, Vaults:1) a +0 hunting sling (26, 9, Vaults:1) a +0 ring mail (27, 7, Vaults:1) a +0 great mace a +0 leather armour (33, 40, Vaults:1) a +0 dire flail a +0 ring mail (34, 39, Vaults:1) a +0 halberd (39, 48, Vaults:1) a +0 scimitar (57, 38, Vaults:1) a +0 leather armour (60, 34, Vaults:1) a +0 dire flail (61, 34, Vaults:1) a +0 war axe a +0 battleaxe (61, 35, Vaults:1) a +2 war axe of chopping a +0 ring mail (66, 34, Vaults:1) 27 sling bullets Level 2 of the Vaults (0, 0, Vaults:2) 16 sling bullets (20, 62, Vaults:2) a +0 short sword (22, 36, Vaults:2) 15 gold pieces (22, 37, Vaults:2) a ration (23, 36, Vaults:2) a +0 plate armour (23, 37, Vaults:2) a potion of berserk rage (45, 22, Vaults:2) a +0 giant spiked club Level 3 of the Vaults [Shop] Teunne's Weapon Boutique a +0 longbow (58 gold) 14 stones (18 gold) 22 stones (28 gold) a +1 whip of flaming (149 gold) a +0 morningstar (52 gold) a +0 blowgun (32 gold) 11 stones (14 gold) a +0 quarterstaff (52 gold) a throwing net (39 gold) 27 stones (35 gold) the cursed +1 battleaxe of Ruxkoits {antimagic, Dex+2} (425 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It has a curse placed upon it. (0, 0, Vaults:3) 14 bolts (1, -56, Vaults:3) a +4 great sword of flaming (4, -33, Vaults:3) a +1 flail of holy wrath a +0 ring mail (9, -24, Vaults:3) 43 arrows (9, -23, Vaults:3) a +0 shortbow 8 arrows a +0 long sword a +0 scale mail (9, -22, Vaults:3) 18 arrows (23, -57, Vaults:3) a +0 war axe a +0 plate armour (23, -56, Vaults:3) a cursed -3 flail (24, -56, Vaults:3) a +0 dire flail a +0 plate armour (25, -56, Vaults:3) a +0 battleaxe 6 tomahawks a +0 plate armour Level 4 of the Vaults (0, 0, Vaults:4) a large rock (1, -3, Vaults:4) a +0 giant club (1, 0, Vaults:4) a +0 dagger a +0 robe (1, 1, Vaults:4) a +0 morningstar a +0 ring mail (2, -6, Vaults:4) a -2 short sword a +0 shortbow 19 arrows a +0 leather armour (2, -3, Vaults:4) a +0 arbalest 16 bolts a +0 great mace 8 poisoned tomahawks a +0 leather armour a +1 long sword of slicing a +2 ring mail of magic resistance (2, -2, Vaults:4) 2 arrows 2 bolts a +0 giant club a +0 whip a +0 robe a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 dire flail (2, 2, Vaults:4) 2 large rocks (3, -5, Vaults:4) a +0 dagger a +0 robe (36, -7, Vaults:4) a +1 morningstar of protection a +0 ring mail (36, -6, Vaults:4) a +0 dagger a +0 leather armour (36, -5, Vaults:4) a +0 rapier (37, -6, Vaults:4) an arrow (38, -8, Vaults:4) a +0 dagger a +0 shortbow 20 arrows a +0 leather armour (38, -7, Vaults:4) a +0 long sword a +0 leather armour (39, -7, Vaults:4) an uncursed ring of poison resistance a +2 vampiric long sword a +0 chain mail (42, -38, Vaults:4) a +0 arbalest 6 bolts (42, -35, Vaults:4) a bolt (52, -26, Vaults:4) a +0 halberd a +0 plate armour (53, -28, Vaults:4) a +0 war axe a +0 plate armour (53, -27, Vaults:4) a +0 dagger a +0 leather armour (57, -19, Vaults:4) a +1 falchion of slicing a +0 arbalest 20 bolts a +0 scale mail (60, -41, Vaults:4) a +0 chain mail (61, -43, Vaults:4) a +0 chain mail a +0 battleaxe (61, -42, Vaults:4) a +0 bardiche (62, -10, Vaults:4) a +0 long sword a +0 plate armour (62, -7, Vaults:4) a +0 morningstar a +0 ring mail a +3 dire flail of draining a +0 ring mail (63, -43, Vaults:4) a +0 hand axe a +0 plate armour a +0 trident a +2 great sword of flaming a +0 scale mail a +0 flail (64, -43, Vaults:4) a +0 plate armour a +0 war axe (64, -42, Vaults:4) a +0 plate armour a +0 ring mail a +0 club a cursed -3 war axe (65, -43, Vaults:4) a +0 chain mail a +0 bardiche (68, -33, Vaults:4) a +0 falchion a +0 leather armour a +1 vampiric great sword a +0 chain mail a +1 flail of holy wrath a +2 dagger of freezing a +0 mace a +0 chain mail (68, -32, Vaults:4) a +0 ring mail (69, -32, Vaults:4) a +0 plate armour (69, -27, Vaults:4) a +0 war axe a +0 chain mail (70, -30, Vaults:4) a +0 short sword a +0 plate armour (70, -28, Vaults:4) a +0 glaive a +0 plate armour (72, -26, Vaults:4) a +0 whip 4 tomahawks Level 5 of the Vaults (0, 0, Vaults:5) the +6 plate armour "Suwkurat" {-Tele rF+ Str+2 Stlth+} It affects your strength (+2). It protects you from fire. It prevents most forms of teleportation. It makes you more stealthy. the +8 hand crossbow "Akaocw" {velocity, rPois rC++ MP+9 Int-5} Any bolt fired from it inflicts extra damage. It affects your intelligence (-5). It greatly protects you from cold. It protects you from poison. It affects your magic capacity (+9). (0, 22, Vaults:5) a +0 plate armour (0, 23, Vaults:5) a sack of spiders (1, 22, Vaults:5) a +0 ring mail (2, 20, Vaults:5) 5 large rocks (2, 23, Vaults:5) an uncursed staff of poison (3, 21, Vaults:5) a +0 great mace (7, -5, Vaults:5) the +3 morningstar of Animal Spirits {vamp, *Slow Int+3 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It lets you see invisible. It may slow you when you take damage. (9, 22, Vaults:5) a +0 glaive a +0 plate armour (15, -13, Vaults:5) a +0 long sword of holy wrath a +0 ring mail (18, -18, Vaults:5) a +0 great sword of flaming (21, 18, Vaults:5) a +3 great sword a +0 plate armour (25, -18, Vaults:5) a +0 war axe a +0 plate armour a +0 great sword a +0 chain mail (28, 18, Vaults:5) an uncursed ring of stealth (28, 23, Vaults:5) a +2 rapier of flaming (29, -11, Vaults:5) +0 storm dragon scales (29, 18, Vaults:5) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. a +2 broad axe of flaming (32, -11, Vaults:5) a +0 rapier a +0 scale mail (32, 18, Vaults:5) a stone a +3 halberd of freezing a +0 ring mail (34, 17, Vaults:5) a +2 war axe of venom 19 stones a +0 chain mail (34, 18, Vaults:5) a large rock (35, 18, Vaults:5) a large rock (35, 28, Vaults:5) a +0 dire flail a +0 great mace (36, 10, Vaults:5) the cursed +1 scimitar of the Mushroom {elec, -Tele +Rage Int-5 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-5). It lets you go berserk. It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. (40, 20, Vaults:5) a +0 dire flail a cursed +0 scale mail (41, 15, Vaults:5) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (41, 26, Vaults:5) a +0 scale mail (42, 23, Vaults:5) a +0 dire flail a +0 dire flail (43, 18, Vaults:5) 4 large rocks (43, 26, Vaults:5) 23 sling bullets (45, 18, Vaults:5) a large rock (48, 6, Vaults:5) a +0 short sword (48, 16, Vaults:5) a +0 morningstar a +0 ring mail (48, 25, Vaults:5) a +1 mace of crushing a +0 scale mail (51, -10, Vaults:5) a +0 scythe a +0 ring mail (52, 15, Vaults:5) 21 arrows (52, 16, Vaults:5) an uncursed staff of air (54, 11, Vaults:5) a +0 battleaxe a +0 chain mail Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe (19, -5, Crypt:1) 8 poisoned needles (22, -3, Crypt:1) a +0 short sword of venom (36, -3, Crypt:1) 27 stones Level 2 of the Crypt (0, 0, Crypt:2) a +0 glaive a +0 chain mail (0, 2, Crypt:2) a +0 great mace a +0 chain mail (10, 9, Crypt:2) 14 stones (14, -22, Crypt:2) a +0 glaive (17, 2, Crypt:2) the +4 long sword "Kakopn" {drain, rPois rN+ MR+ Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (25, -32, Crypt:2) a +0 scimitar (26, -41, Crypt:2) a +0 scale mail (26, -32, Crypt:2) a +1 dire flail of protection a +1 great sword a +0 plate armour a +0 scimitar (27, -32, Crypt:2) a +0 hand axe (27, -29, Crypt:2) a cursed +0 dagger a +0 robe (27, -15, Crypt:2) 2 tomahawks (37, 12, Crypt:2) a +0 club (42, -9, Crypt:2) a +4 great mace a +0 chain mail (45, -41, Crypt:2) a +3 great mace a +0 chain mail 2 potions of blood (47, -9, Crypt:2) a +0 blowgun Level 3 of the Crypt (0, 0, Crypt:3) a +0 trident (7, -19, Crypt:3) a +1 battleaxe of freezing a +0 chain mail (8, -19, Crypt:3) a +0 war axe (9, 18, Crypt:3) an uncursed staff of power (17, 18, Crypt:3) 5 needles of confusion (21, 26, Crypt:3) a lamp of fire (33, 24, Crypt:3) an uncursed staff of conjuration (34, -7, Crypt:3) a +0 rapier (34, 26, Crypt:3) a potion of degeneration (35, -8, Crypt:3) 21 stones (35, 24, Crypt:3) a +3 flail of protection (35, 25, Crypt:3) a +2 blowgun (35, 26, Crypt:3) a +1 scimitar of holy wrath (38, -8, Crypt:3) 22 arrows (41, 18, Crypt:3) a +0 rapier (43, 21, Crypt:3) the ring "Wotreil" {rN+ Dex+3} [ring of positive energy] It affects your dexterity (+3). It protects you from negative energy. the ring "Imisiug" {rC+ rN+ Dex-5 SInv} [ring of positive energy] It affects your dexterity (-5). It protects you from cold. It protects you from negative energy. It lets you see invisible. (44, 21, Crypt:3) a cursed amulet of inaccuracy (45, 18, Crypt:3) a +3 chain mail (45, 20, Crypt:3) 25 bolts (50, -10, Crypt:3) 18 stones (50, -7, Crypt:3) a potion of degeneration (51, -11, Crypt:3) a +0 chain mail a +0 bardiche (54, 15, Crypt:3) a +0 robe Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a lightning rod (4/4) (1, 13, Tomb:1) a +0 chain mail (8, -3, Tomb:1) 16 gold pieces (9, 20, Tomb:1) 5 stones (20, 26, Tomb:1) 27 stones Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) 2 potions of degeneration (1, 9, Tomb:2) a potion of brilliance (4, 0, Tomb:2) a wand of polymorph (11) (11, 6, Tomb:2) 28 arrows (13, -3, Tomb:2) a +0 leather armour (15, -16, Tomb:2) 20 gold pieces (17, 4, Tomb:2) a +2 robe of cold resistance (18, 3, Tomb:2) a +0 long sword (19, 2, Tomb:2) 11 gold pieces (19, 6, Tomb:2) an uncursed staff of death (21, -1, Tomb:2) a +2 cloak (22, 6, Tomb:2) a scroll of enchant weapon (23, 6, Tomb:2) a cursed +0 chain mail a +0 great mace Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the amulet "Loxzasashro" {Faith +Fly} [amulet of faith] It allows you to gain divine favour quickly. It lets you fly. (1, 0, Tomb:3) the +11 shortbow of Circularity {flame, Int+3 SInv Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It lets you see invisible. It makes you more stealthy. (1, 1, Tomb:3) a figurine of a ziggurat (10, 20, Tomb:3) 22 gold pieces (15, 15, Tomb:3) 19 gold pieces the Vestibule of Hell (20, 0, Hell) the horn of Geryon Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 trident (15, -1, Dis:1) a cursed -3 glaive (16, -2, Dis:1) a +0 battleaxe (16, -1, Dis:1) a +0 glaive of distortion (22, 7, Dis:1) a +2 scythe of flaming (28, -24, Dis:1) a +2 scythe of flaming (50, 6, Dis:1) a +0 demon trident Level 2 of the Iron City of Dis (2, 26, Dis:2) a +1 demon trident of electrocution (8, 18, Dis:2) a +3 scythe of slicing (29, 25, Dis:2) a +2 trident of freezing (63, 24, Dis:2) a +2 scythe of venom (69, 20, Dis:2) a +2 vampiric scythe Level 3 of the Iron City of Dis Level 4 of the Iron City of Dis (4, 35, Dis:4) a +0 trident Level 5 of the Iron City of Dis (0, 0, Dis:5) a cursed -2 trident (9, 10, Dis:5) a +0 trident (24, -3, Dis:5) a +0 trident Level 6 of the Iron City of Dis (0, 0, Dis:6) a +2 vampiric scythe (25, 32, Dis:6) a cursed +0 dagger (30, -3, Dis:6) a +0 scythe of protection Level 7 of the Iron City of Dis (4, 50, Dis:7) a +0 troll leather armour (7, 11, Dis:7) a +2 scythe of flaming (11, 0, Dis:7) a cursed -2 hand axe (22, 42, Dis:7) a +1 crystal plate armour (23, 57, Dis:7) a +1 scythe of protection (26, 54, Dis:7) a +0 trident (28, 38, Dis:7) a +0 war axe (28, 55, Dis:7) an uncursed staff of air (29, 32, Dis:7) a phial of floods (35, 39, Dis:7) the +4 staff of Dispater (43, 43, Dis:7) a +3 dire flail of crushing (44, 57, Dis:7) a +2 flail of protection (46, 56, Dis:7) a +0 morningstar (55, 47, Dis:7) a +0 flail (56, 37, Dis:7) a +0 flail of holy wrath (56, 38, Dis:7) a cursed -2 great mace a +2 morningstar of protection (57, 38, Dis:7) a +1 morningstar of holy wrath Level 1 of Gehenna (30, -9, Geh:1) a +0 demon whip of electrocution (31, -8, Geh:1) a +4 demon trident (32, -10, Geh:1) a +0 demon trident of draining (50, 31, Geh:1) a +0 scythe of venom Level 2 of Gehenna (23, -6, Geh:2) a +1 scimitar of flaming (44, 11, Geh:2) a +3 dagger a +0 robe Level 3 of Gehenna (14, -7, Geh:3) a +1 trident a +0 robe (15, -5, Geh:3) a cursed +4 dagger a +0 robe (17, -14, Geh:3) a +2 scythe of flaming (52, -22, Geh:3) a cursed +0 robe (61, -24, Geh:3) a +3 halberd of freezing a +0 robe Level 4 of Gehenna (10, -21, Geh:4) a +3 scythe of venom (59, -8, Geh:4) a +4 scythe of pain Level 5 of Gehenna (10, 5, Geh:5) a +0 trident Level 6 of Gehenna (24, -3, Geh:6) a +0 trident (25, -2, Geh:6) a +2 demon whip of flaming a +0 plate armour Level 7 of Gehenna (1, -31, Geh:7) a +0 mace (13, -34, Geh:7) a +1 trident of venom (30, -13, Geh:7) a +0 flail (36, -11, Geh:7) the +7 sceptre of Asmodeus (39, -18, Geh:7) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (42, -13, Geh:7) the +9 battleaxe "Nipymmeit" {drain, +Blink Str-3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It lets you see invisible. It lets you blink. (43, -14, Geh:7) an uncursed staff of energy (43, -13, Geh:7) a scroll of enchant weapon (44, -14, Geh:7) the +3 battleaxe of Offence {chop, MR+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your resistance to hostile enchantments. (44, -13, Geh:7) a lamp of fire (46, -21, Geh:7) the +3 demon trident "Bonieb" {pierce, -Tele rPois rN+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It protects you from negative energy. It prevents most forms of teleportation. (47, -19, Geh:7) the +9 chain mail "Onises" {rCorr} It provides partial protection from all sources of acid and corrosion. Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (6, -47, Coc:7) a +4 chain mail of fire resistance (6, -45, Coc:7) the +8 spear of the Sun {drain, rC+ MR+ Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from cold. It affects your resistance to hostile enchantments. (10, -20, Coc:7) the +3 hand crossbow of Classification {velocity, MP+9} Any bolt fired from it inflicts extra damage. It affects your magic capacity (+9). (30, -19, Coc:7) a +1 scythe of slicing (31, -19, Coc:7) a +0 scythe of venom (37, -11, Coc:7) a +0 battleaxe of freezing (39, -40, Coc:7) a +1 battleaxe of freezing (46, -27, Coc:7) the cursed +1 morningstar of Nemelex Xobeh's Pride {venom, +Fly rC+ MR- Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (57, -51, Coc:7) a +2 scythe of venom Level 1 of Tartarus (0, 0, Tar:1) a +0 robe (1, 1, Tar:1) a +0 robe a cursed +2 hand axe of flaming a +4 spear a +3 scimitar a +0 robe a +0 dire flail a +0 robe a +0 robe (1, 3, Tar:1) a +0 robe (2, 2, Tar:1) a +0 dagger of electrocution a +0 war axe a cursed +3 spear a +0 robe (2, 3, Tar:1) a cursed +0 hand axe (unseen) Level 2 of Tartarus (27, -8, Tar:2) a +0 scimitar a +0 mace Level 3 of Tartarus Level 4 of Tartarus (0, 0, Tar:4) a +0 scythe of freezing (9, -23, Tar:4) a +0 falchion a +0 robe (10, -24, Tar:4) a +1 long sword a +0 robe (26, -17, Tar:4) a +2 great sword of freezing (26, -16, Tar:4) a cursed +0 chain mail (38, 1, Tar:4) a +0 short sword (54, -14, Tar:4) a +0 flail Level 5 of Tartarus (38, -14, Tar:5) a +0 long sword (39, -12, Tar:5) a +0 trident (59, -42, Tar:5) a +1 scythe of flaming Level 6 of Tartarus (0, 0, Tar:6) a +2 mace of protection (0, 1, Tar:6) a +2 war axe of distortion (1, 0, Tar:6) a +0 mace (1, 1, Tar:6) a +0 trident Level 7 of Tartarus (0, 0, Tar:7) a +0 scimitar (1, -1, Tar:7) a +0 halberd (1, 0, Tar:7) a +0 glaive (2, -2, Tar:7) a +0 morningstar (3, -3, Tar:7) a +0 battleaxe (6, 47, Tar:7) a +0 robe (7, 36, Tar:7) a +0 trident (9, 51, Tar:7) a +6 scythe of venom (13, 44, Tar:7) a +1 antimagic scythe (14, 9, Tar:7) a +0 war axe (15, 7, Tar:7) a +0 glaive (15, 8, Tar:7) a +0 glaive (15, 45, Tar:7) 23 stones (16, 39, Tar:7) a +0 hand axe (17, 7, Tar:7) a +2 pair of gloves of archery (18, 39, Tar:7) a cursed +0 dire flail (19, 23, Tar:7) an uncursed staff of air (19, 41, Tar:7) a +0 dire flail (21, 41, Tar:7) an uncursed staff of fire (21, 51, Tar:7) a +0 battleaxe (22, 51, Tar:7) a +0 long sword (23, 51, Tar:7) a +0 mace (25, 47, Tar:7) an uncursed ring of protection from fire (29, 21, Tar:7) a cursed +0 plate armour a +0 bardiche (48, 11, Tar:7) an uncursed staff of earth (56, 30, Tar:7) a +4 scythe of freezing (58, 5, Tar:7) the +0 pair of gloves of Action {rPois rN++ Regen+ Dex-3} It affects your dexterity (-3). It protects you from poison. It greatly protects you from negative energy. It increases your rate of regeneration. (60, 29, Tar:7) a +3 scythe of freezing (62, 4, Tar:7) the cursed +1 leather armour of Marregus {rC- Int+5} It affects your intelligence (+5). It makes you vulnerable to cold. It has a curse placed upon it. Level 1 of the Realm of Zot (0, 0, Zot:1) a book of Spatial Translocations (2, 0, Zot:1) 8 needles of sleeping (3, -1, Zot:1) an uncursed staff of cold (4, -1, Zot:1) 21 gold pieces (19, 7, Zot:1) a +0 battleaxe (21, -41, Zot:1) 24 stones (22, -50, Zot:1) the +1 scale mail of the Sixty-Six Shrikes {rC+ Regen+ Str+5 Dex-2} It affects your strength (+5). It affects your dexterity (-2). It protects you from cold. It increases your rate of regeneration. (22, -43, Zot:1) 6 exploding tomahawks (22, 4, Zot:1) a +1 glaive of venom (24, 12, Zot:1) a +3 ring of protection (25, 3, Zot:1) a +0 battleaxe of flaming a +0 short sword a +0 cloak (26, 3, Zot:1) a +0 short sword a +0 hand axe a +0 long sword a +0 cloak a +0 short sword +0 shadow dragon scales (26, 4, Zot:1) a +0 short sword a +0 mace a +0 whip a cursed +0 cloak a +0 whip a +0 cloak (26, 5, Zot:1) a cursed -3 dagger a +0 cloak (27, 3, Zot:1) a +0 trident a +0 scimitar (27, 4, Zot:1) a cursed -3 dagger a +0 cloak a +0 halberd (28, 3, Zot:1) a +0 long sword (41, -24, Zot:1) a +0 cloak a +1 dagger of speed (41, -23, Zot:1) a +0 halberd Level 2 of the Realm of Zot (0, 0, Zot:2) 9 sling bullets (3, 11, Zot:2) a +1 cloak of poison resistance a +2 cloak (3, 14, Zot:2) a +0 halberd a +0 battleaxe (3, 15, Zot:2) +0 shadow dragon scales (3, 16, Zot:2) a +0 morningstar a +1 dire flail of protection (3, 19, Zot:2) a +0 dagger (3, 20, Zot:2) a +0 cloak a +0 rapier (5, -2, Zot:2) a +5 ring of intelligence (16, 13, Zot:2) a +0 dire flail (25, 22, Zot:2) 13 stones (26, 14, Zot:2) a +0 hand crossbow (29, -6, Zot:2) 2 needles of sleeping (29, 18, Zot:2) a +0 long sword (30, 18, Zot:2) a +0 flail a +1 battleaxe of chopping (30, 19, Zot:2) a +0 cloak 16 gold pieces (31, 19, Zot:2) a +0 long sword a +0 cloak (39, 3, Zot:2) 11 gold pieces (42, -8, Zot:2) a +0 centaur barding (42, 8, Zot:2) 28 gold pieces (54, 4, Zot:2) a +2 glaive of venom a +0 cloak (54, 5, Zot:2) a +0 cloak a cursed -2 long sword Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 morningstar (8, 11, Zot:3) a +0 trident (9, 11, Zot:3) a +0 scimitar (10, -7, Zot:3) a +0 shortbow (10, 3, Zot:3) the +8 halberd "Heroab" {antimagic, rN+++ Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (-3). It renders you almost immune to negative energy. (10, 31, Zot:3) the +2 cloak of Boyziomegi {*Corrode rElec Str+2 Slay+3} It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It may corrode you when you take damage. (12, -9, Zot:3) a phial of floods (12, 10, Zot:3) a +2 cloak (20, 6, Zot:3) a +0 long sword a cursed +0 cloak a +0 short sword (21, 6, Zot:3) a +2 dire flail of draining a +0 cloak (21, 36, Zot:3) a +3 hand axe (22, 6, Zot:3) a +0 long sword (24, 19, Zot:3) a +0 long sword a +0 cloak a +0 long sword (25, -5, Zot:3) 15 gold pieces (25, 19, Zot:3) a +0 whip (25, 20, Zot:3) a +2 morningstar of protection a +1 long sword of slicing (26, 20, Zot:3) a +0 cloak (26, 21, Zot:3) a +0 short sword a +0 cloak (27, 21, Zot:3) a +2 war axe of chopping a +0 cloak a +0 large shield (27, 22, Zot:3) a +0 whip a +0 cloak (28, 22, Zot:3) a +0 trident (29, 16, Zot:3) a wand of random effects (17) (29, 22, Zot:3) a +0 halberd (29, 23, Zot:3) a +0 trident 32 gold pieces (30, 19, Zot:3) a +0 whip a +0 cloak 18 gold pieces (31, 23, Zot:3) a +2 cloak (33, 4, Zot:3) a +0 plate armour (35, 4, Zot:3) 18 stones Level 4 of the Realm of Zot (0, 0, Zot:4) a +1 cloak of invisibility (6, 0, Zot:4) a +1 cloak (8, -8, Zot:4) a cursed +0 long sword a +0 cloak (9, -10, Zot:4) a +0 whip a +0 cloak (9, -9, Zot:4) a +0 long sword a +0 great sword a +0 cloak (9, -8, Zot:4) a +0 scimitar (28, -3, Zot:4) 26 stones (38, 13, Zot:4) a +3 blowgun (38, 15, Zot:4) 40 gold pieces (38, 17, Zot:4) the cursed ring of Fadghoph {-Tele rC+++ Dex+6 Slay-3} [ring of slaying] It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It renders you almost immune to cold. It prevents most forms of teleportation. It has a curse placed upon it. (40, 13, Zot:4) a scroll of random uselessness (40, 15, Zot:4) 15 gold pieces (41, 10, Zot:4) a +1 cloak (42, 13, Zot:4) a book of Flames (44, 15, Zot:4) 23 gold pieces (44, 17, Zot:4) 25 gold pieces (45, 13, Zot:4) an uncursed ring of flight (46, 15, Zot:4) an uncursed staff of death (49, 20, Zot:4) a +0 hand axe (55, 2, Zot:4) 8 gold pieces Level 5 of the Realm of Zot (0, 0, Zot:5) 33 arrows (16, 7, Zot:5) a +0 hand crossbow (17, 7, Zot:5) 21 stones (28, -5, Zot:5) a cursed -1 long sword (31, -7, Zot:5) a +0 dire flail a +0 short sword a +0 cloak (31, -6, Zot:5) a cursed -2 long sword a +0 cloak (32, -26, Zot:5) a +0 trident (32, -7, Zot:5) a +0 cloak a +2 bardiche (33, -42, Zot:5) a wand of polymorph (7) (33, -28, Zot:5) a +0 war axe (34, -28, Zot:5) a +0 battleaxe a +0 cloak (35, -28, Zot:5) a +0 whip (50, -23, Zot:5) a throwing net Level 1 of the Depths (0, 0, Depths:1) a +0 scale mail (32, -12, Depths:1) a +0 leather armour a +0 battleaxe (32, -11, Depths:1) a +0 robe a +0 long sword (33, -19, Depths:1) 14 bolts a +0 arbalest (33, -18, Depths:1) 15 bolts a +0 arbalest (35, -18, Depths:1) a bolt (36, -18, Depths:1) 20 bolts a +0 arbalest (37, -18, Depths:1) a +0 flail a +0 arbalest 18 bolts (38, -17, Depths:1) a +0 giant club a +0 giant club a +0 giant club a +0 great mace a +2 dire flail of protection a +0 giant club a +0 robe a bolt (38, 22, Depths:1) a large rock (39, -18, Depths:1) a +0 morningstar a +0 giant spiked club a +0 dire flail (39, -17, Depths:1) a +0 giant club a bolt (39, 22, Depths:1) a large rock (40, 22, Depths:1) a large rock (45, -20, Depths:1) 23 stones (46, 21, Depths:1) a +0 robe (57, -1, Depths:1) a +1 dire flail of draining a +0 dire flail Level 2 of the Depths (0, 0, Depths:2) a +0 scimitar (4, 32, Depths:2) a scroll of random uselessness (9, 0, Depths:2) a +2 buckler a +3 scale mail of fire resistance a +2 long sword of slicing (13, -1, Depths:2) a +0 arbalest (13, 18, Depths:2) a +0 scale mail a +0 bardiche (13, 29, Depths:2) a +0 shortbow (14, 6, Depths:2) a +4 scimitar of flaming (17, 33, Depths:2) a +0 dagger (18, 32, Depths:2) a +0 rapier of freezing a +0 rapier of flaming (19, 31, Depths:2) a +0 great sword of flaming (20, 3, Depths:2) a +0 ring mail a +0 long sword (21, 3, Depths:2) a +0 scale mail (22, 16, Depths:2) a +0 club (29, 13, Depths:2) the +11 hand crossbow of the Fool {elec, rF++ MR+ Int+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+2). It greatly protects you from fire. It affects your resistance to hostile enchantments. (32, 16, Depths:2) 7 needles of frenzy (37, -7, Depths:2) a +5 long sword a +1 shortbow of flaming 22 arrows (37, -5, Depths:2) 2 arrows (38, 4, Depths:2) a +0 robe (38, 24, Depths:2) 14 bolts (41, -17, Depths:2) a cursed -1 quarterstaff (41, -7, Depths:2) 29 stones (42, -10, Depths:2) a +0 halberd (44, 1, Depths:2) a +0 battleaxe of freezing (46, -1, Depths:2) a +1 great sword of flaming (48, 24, Depths:2) a +0 morningstar Level 3 of the Depths (0, 0, Depths:3) a +0 quarterstaff (3, 34, Depths:3) a +0 long sword (5, 35, Depths:3) a +3 battleaxe a +0 ring mail (7, 44, Depths:3) 3 javelins (12, 9, Depths:3) a +2 great sword of flaming (18, -11, Depths:3) a +0 blowgun (36, 8, Depths:3) a +0 mace (40, 43, Depths:3) a +1 helmet (44, 30, Depths:3) a +0 pair of gloves Level 4 of the Depths (0, 0, Depths:4) a box of beasts (6, 6, Depths:4) a +2 vampiric demon whip (10, 6, Depths:4) a +0 rapier (15, 8, Depths:4) a cursed -1 giant spiked club (16, 6, Depths:4) a +0 flail a +0 robe (16, 7, Depths:4) a +0 giant club (16, 9, Depths:4) a +3 dire flail a +0 giant spiked club (17, 6, Depths:4) a cursed -1 giant club (17, 7, Depths:4) a +0 giant club (18, 6, Depths:4) a +0 giant club (36, 25, Depths:4) a cursed -3 great sword (36, 26, Depths:4) a +0 rapier (37, 26, Depths:4) the cursed -3 naga barding of Curiosity {Str+3 Int+3} It affects your strength (+3). It affects your intelligence (+3). It has a curse placed upon it. (38, 25, Depths:4) an uncursed staff of wizardry (42, 32, Depths:4) 3 bolts (45, 37, Depths:4) a +0 great sword of flaming (47, 38, Depths:4) a +1 great sword of flaming (50, 41, Depths:4) a +0 broad axe a +0 chain mail (54, 6, Depths:4) a +0 shortbow 12 arrows (54, 7, Depths:4) a cursed -1 shortbow 26 arrows (55, 6, Depths:4) a +0 shortbow 27 arrows (57, 7, Depths:4) a +0 chain mail (58, 59, Depths:4) a +0 quarterstaff (61, 7, Depths:4) a +0 halberd a +0 plate armour a potion of blood (64, 26, Depths:4) a +3 ring of strength (66, 7, Depths:4) a lightning rod (4/4) (66, 12, Depths:4) a +3 great sword a +0 ring mail (66, 13, Depths:4) a +0 battleaxe a +0 leather armour (66, 57, Depths:4) a +0 arbalest 19 bolts Level 5 of the Depths (0, 0, Depths:5) a +2 great sword of flaming (2, -6, Depths:5) 16 arrows (2, 8, Depths:5) a +1 antimagic broad axe a +0 animal skin (3, 7, Depths:5) a +0 hand axe a +0 animal skin (4, 6, Depths:5) a +0 robe (38, 14, Depths:5) a +0 great sword of flaming (38, 41, Depths:5) a +0 helmet (39, 15, Depths:5) a +0 troll leather armour