Inarius Level 1 of the Dungeon (0, 0, D:1) 26 arrows (4, 29, D:1) a +0 dagger (5, -2, D:1) a +0 club (10, -9, D:1) a +0 mace (11, 2, D:1) a +0 club (19, 19, D:1) a stone (26, -6, D:1) a +0 club (29, 17, D:1) a +0 mace (31, 27, D:1) a +0 dagger (32, 22, D:1) a stone (35, 3, D:1) a +0 ring mail (37, 8, D:1) a +0 scale mail a +0 hand axe (37, 10, D:1) a +0 mace a +0 flail a cursed -1 dagger (39, 33, D:1) a +0 leather armour (41, 22, D:1) 19 arrows (51, 24, D:1) 9 arrows (51, 31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -2, D:2) 3 stones (3, -17, D:2) 24 sling bullets (3, 6, D:2) a +0 ring mail (7, 4, D:2) a +0 robe (9, -6, D:2) 20 stones (13, -18, D:2) a +0 war axe (18, -22, D:2) a +0 club (19, -24, D:2) a +0 club (20, -22, D:2) a +0 ring mail (22, -13, D:2) 12 stones (24, -21, D:2) 4 large rocks (32, -32, D:2) a +0 robe a +0 scythe of freezing Level 3 of the Dungeon (9, 25, D:3) a +0 mace (12, 33, D:3) a +0 flail (26, 12, D:3) a +0 dagger (30, 4, D:3) a +0 ring mail (36, 17, D:3) a +0 dagger (37, 26, D:3) a +0 club (37, 27, D:3) a +0 club (37, 28, D:3) a +0 club a +0 animal skin a +0 helmet a +0 club (38, 17, D:3) a +0 club (39, 20, D:3) a +0 club (39, 24, D:3) a +0 dagger (42, 17, D:3) a +0 whip (43, 16, D:3) a +0 club Level 4 of the Dungeon [Shop] Ijeer's Assorted Antiques a phial of floods (1240 gold) a +0 leather armour (62 gold) a scroll of amnesia (108 gold) a cursed +0 robe (3 gold) an uncursed ring of protection from magic (775 gold) the Incunabulum of Aerial Beguiling (1395 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Corona Hexes 1 c - Poisonous Vapours Poison/Air 2 d - Confuse Hexes 3 e - Inner Flame Hexes/Fire 3 f - Cause Fear Hexes 4 g - Deflect Missiles Charms/Air 6 (0, 0, D:4) a +0 falchion a +0 ring mail (5, -22, D:4) a +0 giant club (11, 3, D:4) 13 sling bullets (28, 3, D:4) a +0 ring mail (29, -1, D:4) 6 sling bullets (32, 18, D:4) the +2 leather armour of the Dwarven Hall {rPois Int+2} It affects your intelligence (+2). It protects you from poison. Level 5 of the Dungeon (10, 13, D:5) a +0 ring mail (12, 10, D:5) +0 steam dragon scales (16, 6, D:5) a +0 giant club (17, 0, D:5) a +0 dagger a +0 hand crossbow a +0 spear (19, 12, D:5) a +2 flail of protection a +0 dagger of venom a +0 long sword (31, -21, D:5) a +0 leather armour (42, 6, D:5) a +0 dagger a +0 dagger a +0 robe (42, 7, D:5) a cursed +0 ring mail a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail a +0 battleaxe a +0 ring mail a +0 short sword (2, -34, D:6) a +0 short sword (2, -33, D:6) a +0 robe a +1 vampiric dagger (22, -18, D:6) a +0 dagger (32, -42, D:6) a +0 mace (49, -38, D:6) a +0 leather armour a +0 club (54, -32, D:6) 9 arrows (58, -37, D:6) a +0 spear a +0 club (59, -37, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a cursed +0 club (3, -6, D:7) a +0 giant club (4, -7, D:7) a +0 whip (5, -7, D:7) a +0 leather armour a +0 flail a +0 ring mail (6, -12, D:7) a +0 robe a +1 whip of flaming (6, -7, D:7) a +0 club (6, -1, D:7) a +0 animal skin a +0 animal skin (10, -4, D:7) 18 stones (16, -8, D:7) a +0 giant club a +0 giant club (21, 8, D:7) 9 stones (23, -1, D:7) a +0 trident (31, 4, D:7) a +0 giant spiked club (32, -4, D:7) a +0 giant spiked club (33, -21, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 helmet a +0 chain mail (3, -8, D:8) a +0 giant spiked club (4, -6, D:8) a cursed -1 club (6, -8, D:8) a +0 giant club a +0 dire flail (19, -10, D:8) a +0 troll leather armour (25, 11, D:8) 2 potions of degeneration (31, -7, D:8) a +0 whip (33, -20, D:8) 2 large rocks (35, -38, D:8) 17 arrows (36, -7, D:8) a cursed -1 club a +0 robe (40, -20, D:8) a +0 plate armour (41, -19, D:8) a +0 battleaxe (41, -10, D:8) a stone (41, -7, D:8) a +0 robe a +0 dagger (42, -16, D:8) 29 arrows (43, -35, D:8) a +0 dagger a cursed +0 robe (48, -49, D:8) a +0 leather armour (48, -33, D:8) a +0 mace (48, -31, D:8) 24 stones (49, -33, D:8) a +1 war axe of flaming a +0 long sword of flaming (50, -29, D:8) a +2 ring mail of poison resistance a +0 short sword (51, -14, D:8) 21 stones (52, -32, D:8) a +0 giant club a +0 giant club (52, -31, D:8) a +0 leather armour a +0 club (52, -30, D:8) a +0 leather armour a +0 whip (57, -23, D:8) a +0 ring mail (62, -11, D:8) a cursed +0 plate armour (63, 15, D:8) 22 stones Level 9 of the Dungeon [Shop] Tyrem's Distillery a potion of invisibility (120 gold) 2 potions of agility (120 gold) a potion of flight (45 gold) a potion of berserk rage (75 gold) a potion of curing (45 gold) a potion of ambrosia (120 gold) [Shop] Piemo's Weapon Shop a +0 great mace of draining (191 gold) the cursed +2 halberd "Pafremaa" {elec, *Slow rElec rC+ Dex+4} (571 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It may slow you when you take damage. It has a curse placed upon it. 7 javelins (78 gold) the +2 dagger "Giant's Demise" {pain, rF+ rC- rN+} (366 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. the +10 falchion "Ogreslayer" {flame, rPois rN+ Dex-5} (844 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-5). It protects you from poison. It protects you from negative energy. a +0 halberd of protection (95 gold) a +1 dagger of venom (131 gold) a +2 mace of protection (218 gold) a +0 spear (42 gold) a +0 long sword (49 gold) a +0 war axe (49 gold) 24 stones (33 gold) a +0 morningstar (56 gold) [Shop] Nyptaxul's General Store an uncursed ring of flight (227 gold) a phial of floods (520 gold) a ration (65 gold) 2 scrolls of amnesia (91 gold) 16 arrows (41 gold) a potion of brilliance (52 gold) a scroll of silence (97 gold) the +7 dagger of Sost {flame, +Rage} (638 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you go berserk. a wand of digging (16) (520 gold) a +0 chain mail (58 gold) [Shop] Essuuve's Armour Shoppe a +0 pair of gloves (67 gold) a cursed -1 scale mail (1 gold) a +0 scale mail (60 gold) a +4 plate armour of cold resistance (750 gold) a +2 scale mail of poison resistance (270 gold) a +0 scale mail (60 gold) a +2 leather armour of magic resistance (285 gold) a +2 plate armour of magic resistance (600 gold) a +2 scale mail of magic resistance (315 gold) a +0 chain mail (67 gold) a cursed +0 robe (1 gold) a +2 buckler of cold resistance (322 gold) [Shop] Tuif's Distillery a potion of magic (96 gold) a potion of might (48 gold) a potion of heal wounds (60 gold) a potion of resistance (120 gold) a potion of resistance (120 gold) (2, 4, D:9) a potion of haste (4, 3, D:9) a potion of mutation (4, 4, D:9) a potion of heal wounds (5, -8, D:9) a +0 scale mail (7, -34, D:9) a +0 robe (22, -28, D:9) an arrow (22, -27, D:9) an arrow (22, -26, D:9) an arrow (22, -25, D:9) an arrow (22, -5, D:9) 6 tomahawks (23, -30, D:9) a +0 shortbow 14 arrows (24, -1, D:9) 3 javelins of penetration (25, -23, D:9) a sling bullet (28, -26, D:9) a +3 leather armour of fire resistance a +0 hunting sling 22 sling bullets a +0 quarterstaff (29, -13, D:9) a +1 falchion of distortion (30, -13, D:9) a +0 short sword (30, -12, D:9) 14 arrows a +0 shortbow (32, -12, D:9) an arrow (33, -13, D:9) a +0 leather armour a +0 hand axe (33, -12, D:9) an arrow a +0 robe a +0 dagger (33, -11, D:9) a +0 hand axe (34, -12, D:9) 2 arrows (35, -12, D:9) an arrow (38, -16, D:9) 18 arrows a +0 shortbow of freezing (38, -15, D:9) a +0 trident a +0 shortbow 11 arrows (39, -33, D:9) 13 stones (39, -17, D:9) an arrow (39, -16, D:9) an arrow (40, -16, D:9) an arrow (41, -17, D:9) an arrow (46, -28, D:9) a +0 ring mail (48, -22, D:9) 20 bolts (48, -4, D:9) a +0 robe (51, 7, D:9) an uncursed ring of protection from fire an uncursed ring of wizardry (52, 4, D:9) a +0 war axe (52, 6, D:9) a +0 scale mail (52, 8, D:9) a +0 broad axe of freezing a +1 rapier of speed (53, 4, D:9) 2 stones a +0 short sword (54, 4, D:9) a +0 plate armour a +0 hand axe (54, 6, D:9) a +0 plate armour (55, 3, D:9) a +0 chain mail a +0 war axe (56, 2, D:9) a +0 giant spiked club a +0 giant spiked club (57, -43, D:9) 15 arrows (59, 9, D:9) a +2 robe a +0 giant club Level 10 of the Dungeon (4, 15, D:10) 2 large rocks (5, -1, D:10) a cursed -1 giant club (10, -6, D:10) 14 arrows (18, -13, D:10) a +0 hunting sling (18, 4, D:10) a +0 mace a +0 chain mail (18, 14, D:10) a +0 pair of gloves (18, 23, D:10) a +0 pair of gloves (19, 5, D:10) a +0 war axe a +0 ring mail (20, 5, D:10) a +0 war axe (21, -14, D:10) 4 bolts (25, 4, D:10) 15 poisoned needles a +0 blowgun (26, 4, D:10) a +0 short sword (26, 11, D:10) a +0 robe a +2 dagger of holy wrath (27, 3, D:10) 3 poisoned needles a +0 robe a +0 dagger a potion of degeneration (27, 4, D:10) 2 stones a poisoned needle (27, 5, D:10) a +0 dagger (28, 1, D:10) a poisoned needle (28, 2, D:10) a poisoned needle (29, 11, D:10) a +0 leather armour a +0 whip (30, 11, D:10) a +0 leather armour a +0 short sword a +0 plate armour (31, 17, D:10) a +0 club (32, 17, D:10) a +0 mace (33, 4, D:10) 15 arrows a +0 shortbow (34, 7, D:10) a +0 robe a +0 dagger (35, 3, D:10) 24 sling bullets (37, 5, D:10) a +0 war axe 2 stones a +0 short sword (38, 5, D:10) a cursed +0 shortbow a +0 club (39, 6, D:10) 2 stones (41, 6, D:10) a stone (50, 16, D:10) a +0 arbalest Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (11, -8, D:11) 5 large rocks (15, -1, D:11) a +2 flail of holy wrath a cursed +0 leather armour (15, 11, D:11) a +0 robe (15, 19, D:11) a +0 leather armour (16, -1, D:11) a +0 dagger a +0 robe (16, 20, D:11) a +0 flail (17, -3, D:11) a cursed -2 dagger (17, 20, D:11) a +0 halberd a +0 chain mail (18, 22, D:11) a +0 dagger a cursed +0 robe (19, -6, D:11) a +0 flail (19, 21, D:11) a +0 club (21, -5, D:11) a +0 dagger a +0 robe (21, 23, D:11) 24 stones (22, -5, D:11) a large rock (22, -4, D:11) 2 arrows (22, -3, D:11) an arrow (22, -1, D:11) 24 arrows a +0 shortbow (23, -5, D:11) a large rock (24, -6, D:11) an arrow (24, -5, D:11) an arrow (32, -10, D:11) a +0 morningstar (39, 0, D:11) 3 arrows (39, 1, D:11) 5 arrows (39, 2, D:11) an arrow (40, 0, D:11) an arrow (40, 2, D:11) 2 arrows (41, -2, D:11) an arrow a +0 shortbow (41, 4, D:11) an arrow (44, 0, D:11) a +0 leather armour a +0 short sword (45, -1, D:11) a +0 robe a +0 dagger (45, 1, D:11) a +0 chain mail a +0 war axe Level 12 of the Dungeon (0, 0, D:12) a +3 scimitar of flaming (2, -41, D:12) a +0 chain mail (6, -39, D:12) a cursed -2 whip (9, -9, D:12) a cursed -3 flail (9, -8, D:12) an uncursed ring of protection from fire (10, -33, D:12) a +0 whip (11, -41, D:12) 21 bolts (11, -35, D:12) a cursed -2 short sword (11, -3, D:12) a +3 chain mail (14, -38, D:12) the +11 trident "Xud Qied" {elec, rElec MR+ Str-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. (20, -31, D:12) a stone (21, -31, D:12) a stone (22, -44, D:12) a large rock (24, -44, D:12) a large rock (24, -32, D:12) a +0 short sword (26, -36, D:12) 17 sling bullets (27, -44, D:12) a large rock (28, -31, D:12) 6 large rocks (33, -41, D:12) a +0 hand axe a +0 leather armour (33, -40, D:12) 9 arrows a +0 shortbow a +0 robe a +0 great sword (33, -39, D:12) a +0 whip an arrow (35, -41, D:12) a +1 leather armour of poison resistance (39, -9, D:12) a +0 mace (40, -12, D:12) a +0 flail a +0 scale mail (44, -13, D:12) a stone (47, -39, D:12) a +0 mace (48, -39, D:12) a +0 giant spiked club (49, -39, D:12) a +0 whip a +0 leather armour (49, -36, D:12) a cursed +4 flail a +0 robe a +0 battleaxe a +0 robe a cursed -1 battleaxe a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow 4 arrows (0, 1, D:13) an arrow (0, 2, D:13) an arrow (0, 6, D:13) an arrow (1, 4, D:13) 2 arrows (5, -9, D:13) a +2 buckler of fire resistance (5, 4, D:13) a +0 shortbow 17 arrows (5, 5, D:13) a +0 shortbow 22 arrows (6, -9, D:13) a +0 great sword a +0 robe (6, 18, D:13) a +0 dagger a +0 robe (7, -9, D:13) a cursed +0 falchion a cursed +0 robe (7, -8, D:13) a cursed -2 long sword a +0 robe (8, -10, D:13) a +0 great sword a +0 robe (8, -8, D:13) a cursed +3 falchion a +0 robe (8, 5, D:13) 2 arrows (9, 5, D:13) 2 arrows (10, 5, D:13) a +0 troll leather armour (10, 7, D:13) a +0 giant club a +0 giant spiked club (11, 8, D:13) a +0 dagger a +0 robe a +0 dagger a +0 robe (33, -6, D:13) a +0 rapier (44, -5, D:13) 15 sling bullets (47, -24, D:13) an uncursed amulet of inaccuracy (50, -15, D:13) a +0 hand axe a +0 robe (51, -11, D:13) a +0 leather armour a +0 trident (51, -10, D:13) a cursed +0 robe a +0 dagger (51, -9, D:13) a +0 plate armour a +0 trident (52, -13, D:13) 2 arrows (52, -10, D:13) a +0 ring mail a +2 falchion (52, -9, D:13) an arrow (52, -8, D:13) a +0 robe a +5 falchion (54, -14, D:13) an arrow (54, -13, D:13) an arrow (55, -14, D:13) 24 arrows a +0 shortbow (55, -13, D:13) a +0 robe a +0 dagger (56, -15, D:13) an arrow (57, -15, D:13) an arrow (57, 16, D:13) a +0 giant club a +2 dire flail of venom (58, -15, D:13) a +0 robe (60, -24, D:13) a +0 hand axe a +0 robe (63, -29, D:13) a +0 dire flail (64, 3, D:13) a +0 halberd (65, 2, D:13) a +0 spear (65, 4, D:13) a +0 halberd (66, 3, D:13) a +0 halberd (68, -12, D:13) a +0 falchion (69, -29, D:13) 16 stones (69, 14, D:13) 13 stones the Ecumenical Temple Level 1 of the Lair of Beasts (4, 14, Lair:1) 23 gold pieces (4, 15, Lair:1) a scroll of vulnerability (5, 14, Lair:1) a +0 spear of venom (6, 14, Lair:1) a +2 hat of magic resistance (6, 15, Lair:1) a +0 leather armour (9, -1, Lair:1) 27 bolts (10, 37, Lair:1) a +0 long sword (13, -2, Lair:1) 17 bolts (27, -5, Lair:1) a +0 leather armour (30, -2, Lair:1) 6 poisoned needles (33, 3, Lair:1) a +0 robe (36, 41, Lair:1) a +0 scale mail (48, 17, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a hell hound corpse (skeletalised by now) (1, 13, Lair:2) a crystal ball of energy (15, 13, Lair:2) 21 gold pieces (23, 9, Lair:2) 17 stones (27, 9, Lair:2) 18 gold pieces (33, 35, Lair:2) a scroll of amnesia (38, 32, Lair:2) a +0 chain mail (39, 36, Lair:2) a +0 mace a volcano (0, 0, Volcano) a large rock (7, 3, Volcano) 20 gold pieces