Inarius Level 1 of the Dungeon (0, 0, D:1) 15 stones (0, 4, D:1) a +0 mace (6, -14, D:1) a +0 ring mail (11, -22, D:1) a +0 dagger (19, -53, D:1) a cursed +0 ring mail (19, -39, D:1) 23 arrows (27, -48, D:1) a +0 leather armour (27, -19, D:1) 28 stones (29, -20, D:1) 19 arrows (30, -17, D:1) 14 arrows (32, -31, D:1) a +0 club (37, -26, D:1) 14 poisoned needles (49, -49, D:1) a +0 club a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (9, -9, D:2) a +0 rapier (22, 0, D:2) 5 stones (24, -5, D:2) a +0 short sword 2 stones (31, -15, D:2) a +0 hunting sling 15 stones (31, -11, D:2) a stone (31, -8, D:2) a stone a +0 dagger a +0 scale mail (31, -7, D:2) a +0 dagger a +0 robe (32, -9, D:2) a stone (33, -10, D:2) a +0 club (36, -28, D:2) a +0 mace (42, -14, D:2) 23 arrows (52, 0, D:2) a +0 club (54, 0, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 23 stones (7, -19, D:3) a +0 flail (7, -3, D:3) 21 stones (14, -10, D:3) a +0 whip (15, -34, D:3) a +0 ring mail (25, -22, D:3) a cursed +0 whip (31, -24, D:3) 16 stones (32, -36, D:3) a +0 club (38, 15, D:3) a +0 club (39, -36, D:3) 15 stones (41, -28, D:3) a +0 short sword (41, 10, D:3) a +0 dagger 3 stones (41, 13, D:3) a stone (41, 15, D:3) a stone Level 4 of the Dungeon [Shop] Reogunn's Weapon Shoppe a +0 hunting sling (18 gold) the +10 falchion of Disharmony {freeze, rF+} (832 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. the +1 falchion of Gallantry {slice, rC++} (408 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. the cursed +2 trident of Dried Tears {flame, MR+} (310 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 hunting sling (18 gold) the +6 spear "Feiv" {drain, *Drain rElec rN+ SInv} (626 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It causes draining when unequipped. a +0 morningstar (48 gold) a cursed -1 rapier (1 gold) a +0 rapier (48 gold) 6 arrows (14 gold) 25 sling bullets (150 gold) 21 stones (25 gold) (5, 42, D:4) 3 tomahawks (9, 18, D:4) a +0 ring mail a +0 hand axe (9, 19, D:4) a +0 trident a +0 ring mail a +0 chain mail a +4 war axe a +0 dagger (9, 20, D:4) 2 tomahawks (10, 16, D:4) a tomahawk (27, 13, D:4) a +0 ring mail (27, 35, D:4) a +0 hand axe (30, 8, D:4) a book of Minor Magic (34, 18, D:4) a +0 trident (35, 17, D:4) a +0 scale mail a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (37, 8, D:4) a +0 ring mail (41, 22, D:4) 18 stones (41, 27, D:4) an uncursed amulet of rage (53, 25, D:4) a +0 spear Level 5 of the Dungeon (2, 21, D:5) a +0 giant club (6, 22, D:5) the +5 ring mail "Ysaeba" {*Corrode Regen+ Int+4 Slay+3} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. It may corrode you when you take damage. (8, 1, D:5) 19 arrows (17, 34, D:5) a +0 giant spiked club (33, -21, D:5) 19 stones (37, 35, D:5) a potion of degeneration (48, -1, D:5) a +0 hunting sling (64, 14, D:5) a +0 club a +0 chain mail (64, 15, D:5) a +0 dagger a cursed +0 ring mail a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) 22 stones (6, -4, D:6) a +0 scale mail (15, 17, D:6) a +0 flail (20, 28, D:6) a +0 long sword (28, 6, D:6) 22 arrows (30, 13, D:6) a +0 whip (32, 4, D:6) a +0 ring mail (37, 33, D:6) a +0 rapier (40, 9, D:6) 18 stones (47, 17, D:6) 4 needles of confusion (47, 19, D:6) 15 arrows a +0 shortbow (48, 52, D:6) a cursed -1 dagger a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 leather armour (49, 23, D:6) a +0 chain mail a +0 club (49, 24, D:6) a +0 short sword (55, 0, D:6) 19 stones (62, 10, D:6) a +0 falchion a +0 leather armour Level 7 of the Dungeon (10, 6, D:7) a +0 chain mail (10, 10, D:7) a cursed -3 flail a stone (11, 10, D:7) 3 stones (11, 12, D:7) a +0 dagger a stone (16, 11, D:7) a +0 trident (17, 11, D:7) a +0 ring mail a cursed -2 trident (18, 32, D:7) a +0 dagger (23, 26, D:7) a +0 trident (24, 10, D:7) a +0 quarterstaff (25, 22, D:7) a +0 robe a +5 halberd of freezing (26, 17, D:7) a +0 robe a +3 scimitar (26, 20, D:7) a +0 robe a +3 trident (28, 26, D:7) a +0 robe a +0 great sword a cursed +3 battleaxe of chopping a +0 robe (29, 3, D:7) a +0 leather armour (32, -2, D:7) a +0 war axe (32, 6, D:7) 18 stones (34, 10, D:7) a tomahawk (34, 17, D:7) a +0 robe a +0 dagger (35, 7, D:7) a tomahawk (35, 9, D:7) a +0 ring mail a tomahawk a +3 mace (35, 10, D:7) a +0 plate armour a +0 trident (35, 11, D:7) a +0 mace (35, 14, D:7) a +0 flail (37, 2, D:7) 2 tomahawks (37, 13, D:7) a +0 chain mail a +0 flail (38, 11, D:7) a tomahawk (38, 13, D:7) a +2 morningstar of venom (39, 1, D:7) a tomahawk (39, 5, D:7) a +1 helmet (39, 28, D:7) 21 stones (41, 4, D:7) 27 stones a tomahawk (44, 26, D:7) a +0 dagger (51, 11, D:7) a ration (53, 7, D:7) a +0 trident (57, -2, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) 9 sling bullets (5, -11, D:8) 11 stones (6, -6, D:8) a +0 robe (8, -10, D:8) 11 arrows (11, 0, D:8) a +0 chain mail (12, 25, D:8) a +0 battleaxe (13, -4, D:8) a +0 quarterstaff (13, 24, D:8) a +0 mace a +0 chain mail a +1 flail of venom a +0 dagger (13, 25, D:8) a +0 club a +0 leather armour (13, 26, D:8) a +0 scimitar a +1 plate armour of positive energy (14, 23, D:8) a +0 falchion a +0 leather armour a cursed -2 trident a +0 scale mail (29, 11, D:8) a stone (31, 13, D:8) a stone (36, 10, D:8) a +0 dagger (37, -13, D:8) a +0 hand axe (37, 11, D:8) a +0 whip (38, 10, D:8) a +0 short sword (38, 11, D:8) a +0 dagger 3 stones (40, 13, D:8) a stone (40, 14, D:8) a stone (41, 14, D:8) a stone (42, 15, D:8) a stone (44, 16, D:8) a +0 hunting sling 13 stones a +0 scale mail (44, 17, D:8) a cursed -3 dagger a stone (53, -10, D:8) 8 tomahawks (55, -29, D:8) a +0 flail (62, -15, D:8) a +0 animal skin (62, -14, D:8) a +0 robe a +2 whip of flaming (63, -2, D:8) a +0 giant club (63, 26, D:8) a +0 arbalest (65, 12, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) 15 stones (3, -15, D:9) a +0 giant club (4, -6, D:9) a +0 giant club (8, -14, D:9) a +0 giant spiked club (9, -18, D:9) a +0 ring mail (14, -16, D:9) 14 stones (17, -17, D:9) 13 arrows (17, 22, D:9) a +0 giant club (20, 0, D:9) a +0 giant club a cursed +0 giant club (28, -14, D:9) 6 sling bullets (28, 24, D:9) 18 stones (40, 30, D:9) 27 arrows (41, -16, D:9) 2 stones (41, 3, D:9) a +2 dagger of holy wrath a +2 dagger of draining (42, -16, D:9) a stone (44, -17, D:9) a stone (45, -18, D:9) a +0 flail a +0 ring mail (45, -17, D:9) a +0 battleaxe a +0 plate armour (45, -16, D:9) a +0 war axe 13 stones (45, -1, D:9) 12 sling bullets (45, 28, D:9) 22 bolts (52, 10, D:9) a +0 dagger a +0 robe (53, 9, D:9) a +0 club (53, 10, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (53, 13, D:9) a +0 whip (54, 6, D:9) a tomahawk (54, 9, D:9) a cursed +0 falchion a tomahawk (54, 11, D:9) a +0 dagger (54, 12, D:9) a +0 short sword a +0 leather armour (58, 11, D:9) a +0 flail (59, -7, D:9) the +1 leather armour of Springtime {*Corrode rF+ MP+9 Int+2} It affects your intelligence (+2). It protects you from fire. It affects your magic capacity (+9). It may corrode you when you take damage. Level 10 of the Dungeon [Shop] Rijynaiz's Antique Weapon Shoppe a +0 spear (57 gold) a +5 spear of piercing (598 gold) a +0 club (19 gold) a +0 shortbow (57 gold) a +0 war axe of pain (203 gold) a +0 war axe (66 gold) a +0 halberd (76 gold) the +4 hand crossbow "Hemupn" {velocity, rElec} (744 gold) Any bolt fired from it inflicts extra damage. It insulates you from electricity. a +0 flail of holy wrath (157 gold) a +1 hunting sling of flaming (184 gold) a +1 hand crossbow of flaming (252 gold) a +0 halberd of venom (129 gold) a +0 scimitar (76 gold) the +4 fustibalus of Exquisite Torment {flame, rPois Int+2} (1185 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It protects you from poison. (0, 0, D:10) 16 bolts (26, -26, D:10) a +0 spear (28, -9, D:10) an uncursed amulet of the gourmand (33, 0, D:10) a warg corpse (36, 5, D:10) a large rock (37, -1, D:10) a +0 whip of electrocution (still there?) a book of Frost (still there?) (39, -25, D:10) 23 arrows (39, -7, D:10) a scroll of immolation (39, 6, D:10) 2 large rocks (42, -4, D:10) a potion of flight (43, -1, D:10) a +0 short sword (unseen) (43, 3, D:10) a potion of degeneration (43, 17, D:10) a +0 trident (44, -2, D:10) a +0 dagger (unseen) (44, 8, D:10) 12 stones (45, 9, D:10) a +3 quarterstaff the Ecumenical Temple