Dungeon Crawl Stone Soup version 0.32-b1-8-g0b4fe110a3 (webtiles) character file. Game seed: 14523791343276926220 110 InabaYap the Conjurer (level 4, 0/28 (33) HPs) Began as a Draconian Conjurer on Aug 25, 2024. Slain by Terence ... wielding the +8 spear of Doom {drain, Int+3} (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:54 (1981 turns). InabaYap the Conjurer(Draconian Conjurer) Turns: 1981, Time: 00:05:54 HP: 0/28 (33) AC: 5 Str: 9 XL: 4 Next: 61% MP: 0/8 EV: 11 Int: 21 God: Gold: 94 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . q - +2 whip (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: drained A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons b - a +2 antimagic war axe d - a +0 dagger of protection e - a +0 club g - a +0 whip i - a +0 dagger n - a +0 short sword q - a +2 whip of venom (weapon) Missiles m - 3 curare-tipped darts o - 4 poisoned darts Scrolls j - a scroll of immolation Potions a - a potion of magic c - 2 potions of degeneration f - 2 potions of heal wounds k - a potion of might l - a potion of curing {unknown} p - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting * Level 5.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 14% 3d6 13% 3 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you from afar with the +8 spear of Doom! You feel drained. The searing ray hits Terence. Terence is moderately wounded. Terence barely misses you. Unknown command. The searing ray hits Terence. Terence is heavily wounded. Terence barely misses you. Unknown command. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you from afar with the +8 spear of Doom. You feel drained. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding the +8 spear of Doom {drain, Int+3} and wearing a +0 scale mail (severely wounded, 82% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) Terence completely misses you. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence bares his teeth. Terence hits you from afar with the +8 spear of Doom! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Unknown command. There is an escape hatch in the ceiling here. Terence hits you from afar with the +8 spear of Doom! You die... Terence says, "And stay out!" #........# #....... #........# #....... #####.########....... ####.###............ #......#.......##### #......#.......##### #................... #......#.......#.... #..@.@.#.......#.... #......#.......#.... #......#########.... #......# #.... ######## #.#.# #.#.. #.#.# #.### #.... You could see Terence. Vanquished Creatures Natasha (twice) (D:2) An adder (D:2) A dart slug (D:1) 7 ball pythons 3 endoplasms A giant cockroach (D:2) 7 goblins 5 hobgoblins 4 jackals (D:1) 4 quokkas 4 bats 4 frilled lizards 3 kobolds (D:1) 2 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | InabaYap the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 243 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 432 | D:1 | Learned a level 2 spell: Searing Ray 712 | D:1 | You fall into a shaft and drop 1 floor! 876 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1484 | D:1 | Reached skill level 5 in Conjurations 1575 | D:2 | Noticed Natasha 1581 | D:2 | Noticed Terence 1594 | D:2 | Killed Natasha 1595 | D:2 | Reached XP level 4. HP: 5/33 MP: 0/8 1928 | D:2 | Noticed Natasha 1928 | D:2 | Identified the +8 spear of Doom {drain, Int+3} 1933 | D:2 | Killed Natasha 1981 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_cross D:2: layout_basic, uniq_terence, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 13 | || 13 Tailslap | 1 | || 1 Whip | 4 | || 4 Cast: Magic Dart | 73 | 17 || 90 Searing Ray | 1 | 2 || 3 Use: Scroll | 3 | 2 || 5 Armour: Skin | 23 | 4 || 27 Dodge: Dodged | 19 | 4 || 23