ImmaFairy Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, 11, D:1) a +0 robe (-2, 17, D:1) a +0 club (-5, 23, D:1) a +0 plate armour (-4, 23, D:1) a +0 club (26, 26, D:1) a +0 hunting sling (16, 28, D:1) a +0 whip (16, 31, D:1) 24 stones (11, 32, D:1) a +0 club (28, 50, D:1) a +0 short sword Level 2 of the Dungeon (-17, 3, D:2) a +0 club (-28, 4, D:2) a +0 club (-25, 9, D:2) 24 stones (-9, 9, D:2) a +0 ring mail (-45, 11, D:2) a cursed -1 club (-42, 12, D:2) a +0 dagger (-32, 15, D:2) a +0 dagger (-22, 19, D:2) a +0 dagger (-19, 21, D:2) a stone a +0 ring mail (-39, 24, D:2) a +0 plate armour (-27, 26, D:2) a +0 spear (-22, 26, D:2) a +0 dagger (-47, 30, D:2) a +0 ring mail (-17, 31, D:2) a cursed +0 robe (-37, 32, D:2) 20 stones (-6, 38, D:2) a +0 ring mail (-1, 38, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a stone (-3, 1, D:3) 25 stones a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 short sword a +0 chain mail a +0 club (0, 1, D:3) 2 stones (4, 1, D:3) a stone (4, 5, D:3) a stone (-4, 10, D:3) a +0 club (16, 11, D:3) a +0 dagger of venom (25, 13, D:3) a stone a +0 dagger (27, 14, D:3) a stone (15, 16, D:3) a cursed -1 hand axe (20, 19, D:3) a +0 club (20, 21, D:3) a +0 dagger (16, 41, D:3) a +0 robe (17, 44, D:3) a +0 longbow (-14, 45, D:3) a +0 spear (4, 47, D:3) 11 sling bullets Level 4 of the Dungeon (0, 0, D:4) a book of Clouds (4, 8, D:4) a +0 ring mail (4, 13, D:4) a +0 whip a +0 robe (16, 19, D:4) a +0 leather armour (-3, 20, D:4) a +0 short sword (-17, 21, D:4) a +0 pair of boots (19, 21, D:4) 13 stones (-3, 23, D:4) a +0 leather armour (-33, 24, D:4) a cursed -3 short sword (-32, 25, D:4) a +0 flail (-13, 25, D:4) 16 stones (-35, 26, D:4) a +0 whip (-34, 27, D:4) a +0 hand axe a +0 chain mail (-33, 27, D:4) a cursed -1 whip a +0 scale mail (-24, 29, D:4) a +0 war axe (13, 29, D:4) a +0 hunting sling (28, 30, D:4) a +0 dagger (-16, 43, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (10, 2, D:5) a +0 flail a tomahawk (11, 4, D:5) a tomahawk a +0 club (11, 5, D:5) 3 tomahawks (7, 14, D:5) a +0 dagger (16, 16, D:5) a +0 flail (-3, 19, D:5) a +0 spear (-12, 22, D:5) a +0 plate armour (-4, 26, D:5) a +0 club (-5, 32, D:5) a +0 club (19, 37, D:5) a +0 dagger (13, 44, D:5) a +0 club (24, 44, D:5) a +2 dagger of venom (9, 46, D:5) a +0 club (11, 48, D:5) a +0 whip (24, 48, D:5) a +0 cloak (-13, 49, D:5) a +0 halberd (1, 51, D:5) a +0 dagger (-5, 54, D:5) a +0 hand axe a +0 whip a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a cursed +0 leather armour (-17, 4, D:6) a tomahawk (-20, 7, D:6) a tomahawk (-16, 11, D:6) a tomahawk (-12, 13, D:6) a +0 spear (3, 13, D:6) an uncursed ring of teleportation (-12, 14, D:6) a +0 whip (-12, 15, D:6) 4 tomahawks a +0 scale mail (-12, 16, D:6) a +0 falchion a +0 scale mail a +0 dagger a +0 robe a +0 shortbow (-20, 17, D:6) a +0 hand axe (-14, 19, D:6) a tomahawk (-7, 20, D:6) a +0 giant club (-1, 20, D:6) a +0 quarterstaff a +0 robe (-33, 21, D:6) 13 bolts (-43, 22, D:6) a +0 ring mail (-12, 22, D:6) a tomahawk (-40, 26, D:6) 12 poisoned needles (-29, 31, D:6) a stone a +0 whip of draining (-9, 33, D:6) 13 silver bolts (-35, 34, D:6) a stone (-34, 34, D:6) a stone (-34, 35, D:6) a stone (-36, 38, D:6) a +0 ring mail (-10, 39, D:6) a +0 dagger (-38, 43, D:6) a cursed -1 giant club (-30, 46, D:6) a tomahawk (-29, 46, D:6) a +0 hand axe (-28, 47, D:6) a +1 whip of draining a tomahawk Level 7 of the Dungeon (0, 0, D:7) a sling bullet (-1, 1, D:7) a +0 shortbow (-2, 2, D:7) a +2 leather armour of cold resistance 25 sling bullets a +0 quarterstaff a +0 hunting sling (23, 2, D:7) a +0 hand axe (16, 3, D:7) a +0 giant spiked club a cursed +0 club (13, 13, D:7) a +0 ring mail a cursed -1 club (10, 14, D:7) a +0 robe a +0 dagger (14, 15, D:7) a +0 club (30, 25, D:7) 58 arrows (14, 30, D:7) 15 arrows of dispersal (5, 36, D:7) a +0 flail a cursed +0 leather armour (20, 41, D:7) a +1 robe of magic resistance (52, 43, D:7) a +0 ring mail a +0 dagger (13, 44, D:7) a +2 flail of draining a +0 ring mail (13, 45, D:7) a +0 mace 70 arrows (52, 45, D:7) a +0 whip (13, 50, D:7) a +0 flail (20, 50, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Xicluj's Antique Armour Shoppe a +0 chain mail (139 gold) a +0 chain mail (139 gold) a +0 cloak (139 gold) a +0 pair of gloves (139 gold) a +3 ring mail of cold resistance (124 gold) a +1 pair of boots of stealth (139 gold) a +0 chain mail (139 gold) a +0 plate armour (713 gold) a +0 chain mail (139 gold) a +2 leather armour of magic resistance (62 gold) a +0 ring mail (124 gold) (0, 0, D:8) a +0 giant club (4, 3, D:8) a +0 shortbow a +0 falchion a +0 leather armour (5, 3, D:8) a +0 battleaxe a +0 chain mail (11, 3, D:8) a +0 quarterstaff (-20, 8, D:8) a cursed -3 club (-19, 8, D:8) a cursed +0 dagger 2 stones (-18, 8, D:8) a +0 short sword a +0 blowgun 11 poisoned needles a stone (-17, 8, D:8) a +0 dagger a poisoned needle 2 stones (-16, 8, D:8) a +0 short sword 2 stones (-14, 8, D:8) a stone (-13, 8, D:8) 2 stones (-2, 10, D:8) a +0 pair of boots (15, 16, D:8) a +0 trident (16, 17, D:8) a +0 long sword (6, 18, D:8) the +2 long sword of Success {elec, Contam rC+ Int+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+2). It protects you from cold. It causes magical contamination when unequipped. (6, 22, D:8) a +0 leather armour a +0 flail (9, 22, D:8) 22 stones (16, 22, D:8) a +0 club (16, 23, D:8) a +0 ring mail (6, 25, D:8) a +0 robe of magic resistance a +0 dagger (11, 26, D:8) a +0 whip (-24, 27, D:8) a +0 giant spiked club (14, 27, D:8) a +0 scale mail a +0 club (14, 29, D:8) a +0 shortbow 8 arrows of frost (-35, 30, D:8) a +0 dagger (10, 30, D:8) 2 stones (14, 30, D:8) a +0 leather armour (0, 31, D:8) a +0 robe a +0 hand axe (-7, 32, D:8) a cursed +0 robe a +0 hand axe (-4, 32, D:8) a +0 ring mail (12, 32, D:8) a stone (0, 33, D:8) a +0 robe a cursed +0 mace (4, 33, D:8) 26 stones (12, 34, D:8) a stone (14, 34, D:8) an arrow of frost (1, 35, D:8) a +0 robe a cursed +3 falchion (6, 35, D:8) a +0 war axe (14, 35, D:8) 4 arrows of frost (14, 36, D:8) an arrow of frost Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 2, D:9) a +0 dagger of venom a +2 cloak of invisibility (-8, 15, D:9) a +0 club (6, 19, D:9) a +0 plate armour (13, 23, D:9) a +0 long sword (-14, 35, D:9) a +0 dagger (5, 38, D:9) 7 bolts (-8, 45, D:9) 12 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +5 hand axe a +0 animal skin (9, 1, D:10) a +0 cloak (11, 2, D:10) 12 arrows (4, 4, D:10) a +0 morningstar (37, 5, D:10) a -2 ring of dexterity (10, 6, D:10) 14 stones (-6, 7, D:10) a +0 robe a +0 dagger (6, 7, D:10) a +0 glaive a +0 chain mail (23, 7, D:10) a +0 robe (30, 7, D:10) a +0 rapier (-6, 8, D:10) a +0 ring mail a cursed -2 hand axe (-4, 8, D:10) 19 arrows a +0 shortbow (11, 8, D:10) a +0 ring mail (8, 9, D:10) a +0 chain mail (12, 9, D:10) a +0 short sword (-7, 10, D:10) 17 bolts (3, 16, D:10) a +0 chain mail a +0 halberd (4, 16, D:10) a cursed +0 chain mail a +0 trident a +0 chain mail a +0 war axe (5, 16, D:10) a +0 short sword (32, 16, D:10) 14 bolts (-5, 17, D:10) a +0 pair of gloves (7, 17, D:10) 15 arrows a +0 shortbow (37, 17, D:10) 7 arrows of dispersal (unseen) (11, 18, D:10) a cursed +0 glaive (11, 19, D:10) a +0 robe (13, 20, D:10) the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. (-13, 22, D:10) a +0 quarterstaff (-3, 22, D:10) a +2 rapier of venom (16, 22, D:10) a +0 pair of gloves (25, 22, D:10) 5 stones (26, 22, D:10) a +0 dagger (-10, 23, D:10) a +1 pair of boots (-1, 23, D:10) a cursed -3 scythe (25, 23, D:10) a +0 short sword (26, 23, D:10) a +0 dagger (19, 26, D:10) 7 sling bullets (-9, 32, D:10) a +0 robe (12, 37, D:10) 3 tomahawks (13, 40, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 flail (1, 0, D:11) a +0 robe a +0 dagger (1, 1, D:11) a +0 leather armour a +0 flail (9, 7, D:11) a +0 pair of boots of running (20, 8, D:11) 15 stones (-30, 19, D:11) a +0 trident (-28, 19, D:11) a +0 leather armour a +0 hand axe (-32, 20, D:11) a +0 club (-26, 23, D:11) the +3 leather armour of the Arcane {+Fly Int+3 Dex+5} It affects your intelligence (+3). It affects your dexterity (+5). It lets you fly. (-24, 32, D:11) 18 poisoned needles (-25, 33, D:11) a tomahawk (-23, 33, D:11) a tomahawk (-21, 33, D:11) a +0 whip (9, 34, D:11) a +0 whip a +0 leather armour (-24, 37, D:11) 15 gold pieces (-28, 44, D:11) a royal jelly the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (-7, 13, Lair:1) a wand of random effects (15) (-7, 14, Lair:1) 5 potions of degeneration (-33, 18, Lair:1) a +0 longbow (-32, 19, Lair:1) 25 arrows (-30, 24, Lair:1) a cursed +0 pair of boots (-6, 28, Lair:1) 17 stones (4, 33, Lair:1) a +0 scale mail (0, 39, Lair:1) a +0 war axe (2, 39, Lair:1) 22 stones (-46, 40, Lair:1) 13 arrows (13, 40, Lair:1) an uncursed amulet of inaccuracy (4, 41, Lair:1) a cursed ring of teleportation (-11, 45, Lair:1) a +2 long sword of electrocution (-20, 57, Lair:1) a wand of flame (20) Level 2 of the Lair of Beasts (6, 4, Lair:2) a +0 flail (-44, 6, Lair:2) 24 stones (-41, 21, Lair:2) 17 arrows (-7, 25, Lair:2) a +0 broad axe a +0 leather armour (-45, 36, Lair:2) a +0 ring mail (7, 52, Lair:2) a +0 short sword (-32, 59, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 broad axe (8, 1, Lair:3) a book of the Tempests (41, 2, Lair:3) a +0 scale mail (12, 9, Lair:3) a +0 spear (49, 19, Lair:3) a +0 shortbow (28, 20, Lair:3) a +0 shortbow (-2, 21, Lair:3) a +0 rapier (7, 21, Lair:3) a +0 greatsling (14, 36, Lair:3) a +1 short sword of venom (-5, 44, Lair:3) a book of the Tempests (22, 47, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 mace (8, 1, Lair:4) 7 stones (40, 10, Lair:4) 19 poisoned needles (-10, 11, Lair:4) a book of Ice (-11, 12, Lair:4) a book of Changes (30, 18, Lair:4) a +0 plate armour (37, 18, Lair:4) a +0 blowgun (-1, 25, Lair:4) 20 stones (42, 30, Lair:4) the Collected Works on Darkness Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Agony Necromancy 5 (27, 37, Lair:4) an uncursed staff of air (-13, 39, Lair:4) the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 stones (-15, 9, Lair:5) a potion of poison (-32, 11, Lair:5) 13 stones (-36, 14, Lair:5) a wand of digging (10) (-46, 23, Lair:5) a +0 robe (-6, 27, Lair:5) a book of the Earth (-3, 39, Lair:5) an uncursed amulet of clarity Level 6 of the Lair of Beasts (-4, 39, Lair:6) 29 bolts