ImmaFairy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 2, D:1) a stone (0, 4, D:1) a stone (15, 4, D:1) 2 stones (-1, 5, D:1) a stone (0, 5, D:1) a +0 club (5, 15, D:1) a +0 spear (26, 15, D:1) a +0 dagger (39, 27, D:1) 21 sling bullets of frost (30, 31, D:1) a cursed -2 club (0, 34, D:1) a +0 club (10, 35, D:1) 28 arrows (18, 49, D:1) 24 stones (21, 51, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 10 stones (13, 1, D:2) a wand of teleportation (4) (-18, 3, D:2) a +0 ring mail (-4, 3, D:2) a stone (-10, 4, D:2) a +0 dagger (-5, 4, D:2) a stone (-6, 5, D:2) 2 stones (-5, 5, D:2) a +0 dagger (-9, 7, D:2) a stone (2, 11, D:2) a +0 short sword (18, 11, D:2) a wand of digging (17) (10, 17, D:2) a +0 dagger (22, 18, D:2) a +0 hunting sling (-9, 19, D:2) a +0 dagger (4, 25, D:2) 11 arrows (22, 29, D:2) a +0 club (24, 29, D:2) 3 stones (23, 31, D:2) a stone (25, 32, D:2) a +0 robe (-11, 35, D:2) 2 stones (-6, 35, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 5 tomahawks (20, 3, D:3) a +0 robe (8, 15, D:3) a +0 club (42, 16, D:3) 16 stones (9, 17, D:3) a tomahawk (9, 18, D:3) 2 tomahawks (30, 18, D:3) 7 arrows (44, 19, D:3) 22 sling bullets (46, 23, D:3) 18 arrows (10, 33, D:3) a cursed -2 dagger (38, 35, D:3) a +0 dagger (23, 41, D:3) a +0 club (24, 41, D:3) a +0 dagger a +0 robe a +0 club Level 4 of the Dungeon (0, 0, D:4) 21 bolts (3, 4, D:4) a cursed +0 club (27, 4, D:4) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (29, 6, D:4) a +2 flail of protection a +0 whip (33, 8, D:4) a +0 scale mail (1, 17, D:4) a +0 spear (25, 19, D:4) 20 bolts (17, 23, D:4) a +0 robe (-10, 25, D:4) a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (40, 26, D:4) a +0 whip (4, 30, D:4) a +0 dagger (-1, 31, D:4) a +0 club (17, 31, D:4) a +0 club (3, 32, D:4) the +2 helmet of the Untouchables {rF++} It greatly protects you from fire. a +0 animal skin a +0 spear of piercing (2, 33, D:4) a +0 club a +0 dagger a +0 club a +0 dagger (22, 35, D:4) a potion of haste 4 scrolls of teleportation (8, 36, D:4) a +0 club (-7, 40, D:4) a +0 club Level 5 of the Dungeon [Shop] Soib's Quality Used Wands a wand of magic darts (0) (6 gold) a wand of polymorph (0) (22 gold) a wand of magic darts (0) (6 gold) a wand of cold (0) (88 gold) a wand of confusion (0) (16 gold) a wand of heal wounds (0) (264 gold) a wand of enslavement (0) (22 gold) a wand of fireball (0) (88 gold) (0, 0, D:5) 5 stones a +0 robe a +0 dagger a +0 scale mail a +1 whip of venom (2, 3, D:5) a +0 robe (9, 3, D:5) 17 sling bullets (-40, 4, D:5) a tomahawk (-38, 4, D:5) a tomahawk (-45, 5, D:5) a +0 giant club a +0 leather armour a +0 hand axe a +0 leather armour a +0 club (-37, 6, D:5) 3 tomahawks a +0 war axe (-8, 13, D:5) a wand of draining (4) (-5, 13, D:5) a +0 dagger of venom (3, 14, D:5) a +1 dagger of venom (9, 15, D:5) 28 arrows (10, 22, D:5) a +0 chain mail (0, 23, D:5) 2 tomahawks (-20, 30, D:5) 13 bolts (-38, 33, D:5) a +1 dagger of freezing (-19, 39, D:5) a +0 giant club Level 6 of the Dungeon (26, 1, D:6) 21 stones (-2, 11, D:6) a +0 ring mail (42, 11, D:6) 8 arrows (1, 13, D:6) a +0 club (21, 14, D:6) a +0 club a +0 scale mail (16, 16, D:6) 12 bolts (8, 18, D:6) a +0 giant spiked club (-11, 19, D:6) a +0 whip (-6, 19, D:6) 21 bolts (34, 22, D:6) a +0 falchion (35, 23, D:6) a +2 falchion of protection a +0 leather armour (32, 25, D:6) a +0 dagger a +0 robe a +0 dagger a +0 flail a +0 flail a +0 leather armour (45, 34, D:6) 15 stones (0, 35, D:6) a +0 giant club (-2, 37, D:6) 19 stones (22, 38, D:6) a scroll of teleportation (14, 44, D:6) a scroll of teleportation (27, 45, D:6) a +0 halberd (25, 46, D:6) a throwing net (26, 46, D:6) a +0 whip a +0 club (30, 46, D:6) a potion of degeneration (8, 48, D:6) 23 arrows (38, 48, D:6) 4 large rocks (4, 52, D:6) 20 stones (-15, 53, D:6) a potion of degeneration (28, 56, D:6) a +0 arbalest (3, 57, D:6) an uncursed ring of see invisible (-15, 58, D:6) a scroll of teleportation Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 leather armour (0, 10, D:7) a +0 dagger a +0 robe a +0 dagger a +1 mace of draining a +0 chain mail (-18, 16, D:7) a +0 flail (-17, 16, D:7) a throwing net (-18, 17, D:7) a +0 whip (16, 17, D:7) a +0 club (-21, 18, D:7) a +0 leather armour (-18, 18, D:7) a +0 spear a +0 halberd a +0 spear a +0 ring mail (-10, 21, D:7) 21 stones (-16, 22, D:7) a +0 club (-18, 24, D:7) 15 stones (-2, 24, D:7) a +0 club 2 throwing nets (-1, 24, D:7) a +2 whip of venom (16, 28, D:7) 3 arrows (15, 29, D:7) an arrow (15, 30, D:7) an arrow (15, 31, D:7) a +0 shortbow 13 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (-22, 3, D:8) a +0 scale mail (-30, 5, D:8) 24 arrows (-55, 6, D:8) a +0 club a +0 leather armour a +0 hand axe a +2 dagger of freezing a +0 hand axe a +0 ring mail a +0 short sword (-8, 15, D:8) a +0 leather armour (-57, 22, D:8) a +0 leather armour (-47, 22, D:8) a +0 dagger (-41, 22, D:8) a +0 dagger 4 stones (-17, 26, D:8) a +0 shortbow a +0 long sword 13 arrows (-18, 27, D:8) an arrow (-16, 27, D:8) 24 stones (-7, 27, D:8) a +0 club (-26, 34, D:8) a +0 mace a +0 ring mail (-27, 35, D:8) a +0 mace a +0 chain mail (-26, 35, D:8) a +0 flail a +0 leather armour (-18, 35, D:8) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (-17, 35, D:8) a +0 dagger a +0 scale mail (-17, 36, D:8) a +0 club a +0 leather armour (-45, 37, D:8) a +0 club a +0 dagger 6 stones a +0 club a +1 antimagic whip (-44, 37, D:8) a +0 whip 3 stones (-26, 37, D:8) a stone (-44, 38, D:8) 2 stones (-25, 38, D:8) a stone (-25, 41, D:8) a +0 dagger (-42, 55, D:8) a +0 hand axe a +0 flail (-43, 56, D:8) a +0 war axe a +0 halberd a +0 chain mail the Ecumenical Temple Level 1 of the Lair of Beasts (-24, 1, Lair:1) a wand of confusion (13) (-9, 22, Lair:1) a throwing net (-53, 32, Lair:1) 13 stones (-42, 38, Lair:1) a +0 hunting sling (-28, 52, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (-41, 9, Lair:2) a +0 long sword (-6, 9, Lair:2) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (-12, 15, Lair:2) 15 poisoned arrows (-16, 20, Lair:2) 7 arrows (-3, 22, Lair:2) a +0 great sword (-49, 33, Lair:2) a book of Burglary a book of Power a potion of brilliance a book of Geomancy a book of Spatial Translocations Sif Muna's Compendium of Black Rituals Spells Type Level a - Pain Necromancy 1 a book of Changes (-3, 35, Lair:2) a potion of haste (-35, 36, Lair:2) a +2 hand axe of venom (-13, 43, Lair:2) 13 stones (-52, 44, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 large rocks (17, 3, Lair:3) 15 stones (-25, 10, Lair:3) a +0 quarterstaff (-22, 10, Lair:3) 19 stones (-9, 17, Lair:3) a +0 ring mail (-21, 29, Lair:3) a +0 rapier (-21, 48, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (18, 38, Lair:4) a yak corpse (skeletalised by now) (19, 39, Lair:4) a sheep corpse (skeletalised by now) (20, 39, Lair:4) a porcupine corpse (skeletalised by now)