Ildhil the Realm of Zot (0, 0, Zot) a +2 helmet of intelligence (1, 0, Zot) a plain deck of wonders (18, 0, Zot) a +0 chain mail of magic resistance (19, 0, Zot) 23 stones (1, 1, Zot) a +3 cutlass of speed (18, 1, Zot) a +0 naga barding (30, 7, Zot) 2 poisoned arrows (30, 8, Zot) a poisoned arrow (30, 11, Zot) a poisoned arrow (still there?) a goblin corpse (still there?) (30, 23, Zot) the Orb of Zot (40, 32, Zot) a stone of tremors (41, 32, Zot) an uncursed staff of energy (56, 32, Zot) an uncursed amulet of faith (57, 32, Zot) a +2 cutlass of holy wrath (58, 32, Zot) a lamp of fire (40, 33, Zot) a +3 plate armour of cold resistance (41, 33, Zot) the ring "Grocs" {Wiz Slay+5 Stlth+} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you more stealthy. (56, 33, Zot) a +0 trident of pain (57, 33, Zot) the Volume of Hurtful Lightness Spells Type Level Static Discharge Conjuration/Air 3 Mephitic Cloud Conjuration/Poison/Air 3 Summon Lightning Spire Summoning/Air 4 Silence Hexes/Air 5 Trog disapproves of the use of such an item. (58, 33, Zot) the +7 falchion of the Many Gods {flame, rElec rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from fire. It insulates you from electricity.