Iko Level 1 of the Dungeon (0, 0, D:1) a +2 hand axe (12, -3, D:1) a +0 dagger (13, -27, D:1) a +0 dagger (15, -30, D:1) a +0 dagger (unseen) (18, -21, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 spear (13, -21, D:2) 21 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (30, -11, D:3) a +0 club (40, -14, D:3) a +0 mace Level 5 of the Dungeon (3, 1, D:5) a +0 leather armour (8, -5, D:5) the +1 flail of Perompeo {vamp, +Blink} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It lets you blink. (14, -2, D:5) a +0 giant club (15, 6, D:5) a +1 ring mail (16, -16, D:5) a +0 leather armour Level 7 of the Dungeon [Shop] Fueg's Antique Weapon Shop a +0 quarterstaff (88 gold) a +0 fustibalus of freezing (638 gold) a +0 falchion (66 gold) a +0 longbow (99 gold) a +0 halberd (88 gold) a +0 scimitar (88 gold) a +0 giant club (37 gold) the +9 triple sword "Alokhyry" {pain, +Blink rN+ Int-2} (1848 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It protects you from negative energy. It lets you blink. a +0 falchion (66 gold) a +0 hunting sling of freezing (103 gold) a +1 hand crossbow of flaming (292 gold) a +0 hand axe (66 gold) a +0 long sword (77 gold) a +0 club (22 gold) (0, 0, D:7) the +3 rapier of the Jester {freeze, +Fly Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+7). It lets you fly. (1, -1, D:7) an arrow (still there?) a +0 long sword (still there?) (2, 0, D:7) an arrow (3, 2, D:7) a tomahawk (4, 0, D:7) a necrophage corpse (7, -3, D:7) a cursed +0 ring mail