Dungeon Crawl Stone Soup version 0.31.0 (webtiles) character file. Game seed: 17105119109402973539 73 Ijustatesigmund the Conjurer (level 4, -6/28 HPs) Began as an Octopode Conjurer on Jan 19, 2024. Mangled by Terence ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:34 (2477 turns). Ijustatesigmund the Conjurer (Octopode Conjurer) Turns: 2477, Time: 00:03:36 Health: -6/28 AC: 3 Str: 6 XL: 4 Next: 27% Magic: 2/7 EV: 13 Int: 22 God: Gold: 109 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . c - +0 trident rCold . . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . j - ring of positive energy rCorr . n - ring of willpower SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: inhibited regen A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, tentacle spike 1, iridescent scales 1, inhibited regeneration, evolution 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons c - a +0 trident (weapon) Jewellery j - a ring of positive energy (left tentacle) n - a ring of willpower (right tentacle) Scrolls b - a scroll of blinking {unknown} e - 2 scrolls of enchant armour {unknown} h - 2 scrolls of fear {unknown} i - 3 scrolls of teleportation {unknown} k - a scroll of identify {unknown} m - a scroll of brand weapon {unknown} Potions d - a potion of cancellation {unknown} g - a potion of brilliance {unknown} l - a potion of curing {unknown} Skills: * Level 1.1 Fighting + Level 0.1 Polearms - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.4 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 13% 1 Confusing Touch Hex 2% N/A 36% 3 Sigil of Binding Hex 2% N/A 36% 3 Vampiric Draining Necr 2% 2d6 36% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Wu Jian Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. One of your tentacles bears a spike. You are partially covered in iridescent scales. (AC +2) You do not regenerate when monsters are visible. You have hidden genetic potential. Message History Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. The searing ray hits Terence! Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 flail! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. You feel a hidden potential growing inside you. Your regeneration stops near monsters. One of your lower tentacles grows a sharp spike. Terence closely misses you. You hit Terence but do no damage. Your grab misses Terence. You squeeze Terence. Terence is almost dead. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... Terence says, "Rest in peace." .# .# ### .# ... ##.## #.##.###.##...##### #..........>#...... #.#.......@@....... .......?....##### #...######.# #...##...#.#### #...##.#....(.## #..............# #...###.##.#...... #...# #.##.##..... # #...###.##.. ..#.. You could see Terence. Vanquished Creatures 3 adders (D:2) 5 endoplasms A giant cockroach (D:2) 6 goblins 7 jackals 3 kobolds (D:1) 4 quokkas 2 ball pythons (D:1) 3 bats 4 frilled lizards 6 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 275 | D:1 | Learned a level 2 spell: Searing Ray 956 | D:1 | Reached XP level 3. HP: 21/22 MP: 6/6 1187 | D:1 | Found a faded altar of an unknown god. 1691 | D:2 | Found an ornate altar of the Wu Jian Council. 1722 | D:2 | Reached skill level 5 in Conjurations 1747 | D:2 | Reached skill level 1 in Fighting 1747 | D:2 | Reached XP level 4. HP: 14/28 MP: 4/7 2365 | D:3 | Found a broken altar of Ashenzari. 2463 | D:3 | Noticed Terence 2476 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2476 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2476 | D:3 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 2476 | D:3 | Gained mutation: One of your tentacles bears a spike. | [potion of mutation] 2477 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, shapermc_ecumenical_altar_petra D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, mainiacjoe_overflow_paths, lemuel_coloured_pillars_altar, uniq_crazy_yiuf_cottage, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Fighting | 1 | 1.1 Polearms | | 0.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Constrict | 13 | 2 || 15 Tentacles | 14 | 3 || 17 Trident | 56 | 21 || 77 Short sword | 3 | || 3 Cast: Magic Dart | 27 | 3 || 30 Searing Ray | 3 | 2 || 5 Use: Potion | | 2 || 2 Stab: Sleeping | 4 | 3 || 7 Armour: Skin | 34 | 12 || 46 Dodge: Dodged | 36 | 11 || 47