Dungeon Crawl Stone Soup version 0.24-a0-443-g80245de385 (webtiles) character file. Game seed: 3123069884972314018 36 Ijustatesigmund the Skirmisher (level 3, -4/42 HPs) Began as an Ogre Hunter on June 21, 2019. Slain by a gnoll ... wielding a +0 halberd (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1168 turns). Ijustatesigmund the Skirmisher (Ogre Hunter) Turns: 1168, Time: 00:01:27 Health: -4/42 AC: 3 Str: 16 XL: 3 Next: 37% Magic: 3/3 EV: 10 Int: 12 God: Gold: 92 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe (curse) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a cursed +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} g - a scroll of identify Potions h - a potion of curing i - a potion of flight {unknown} Comestibles f - 2 rations j - a chunk of flesh Skills: + Level 5.0 Fighting - Level 4.0 Throwing - Level 1.7 Dodging - Level 0.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The gnoll hits you from afar with a +0 spear! The gnoll hits you but does no damage. Throwing (i - inventory. (/) - cycle) c - 2 large rocks (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear You throw a large rock. The large rock hits the gnoll!! You kill the gnoll! Your Fighting skill increases to level 5! A bat comes into view. A gnoll comes into view. It is wielding a +0 flail. The bat moves out of view. Throwing (i - inventory. (/) - cycle) c - a large rock (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd You throw a large rock. The large rock barely misses the gnoll. The gnoll hits you from afar with a +0 halberd! x2 * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll hits you from afar with a +0 halberd! You die... #b #. .. #( #) ####.##### #.....g..# #.......)## #......g.@# #.........# .#.# #.........# #.#. #.........# ... #.........# #.# ####.####.##+#.# #. #......########### #. #......#<......... #......########### You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 oozes (D:1) A dart slug (D:1) A giant cockroach (D:2) 2 goblins 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Ogre Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 13 | D:1 | Reached skill level 3 in Fighting 47 | D:1 | Reached XP level 2. HP: 8/32 MP: 2/2 403 | D:1 | Reached skill level 4 in Fighting 1151 | D:2 | Reached XP level 3. HP: 40/40 MP: 3/3 1162 | D:2 | Reached skill level 5 in Fighting 1168 | D:2 | Slain by a gnoll Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_rooms D:2: layout_basic, minmay_bisected Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 5 | 5.0 Throwing | | 4.0 Dodging | | 1.7 Stealth | | 0.6 Action || total -------------------------++------- Melee: Short sword || 71 Throw: Large rock || 5 Use: Scroll || 3 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Robe || 26 Dodge: Dodged || 53 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 0 | 0.0 | 16 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 19 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------