Dungeon Crawl Stone Soup version 0.23-a0-296-ga3b1b28 (webtiles) character file. 7 Ijustatesigmund the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Oct 5, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (170 turns). Ijustatesigmund the Conjurer (Octopode Conjurer) Turns: 170, Time: 00:00:42 Health: -1/17 AC: 1 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 13 Int: 17 God: Gold: 64 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - 5 tomahawks (quivered) Scrolls a - a scroll of identify {unknown} c - a scroll of remove curse {unknown} Comestibles b - a ration Skills: - Level 2.0 Dodging + Level 3.2 Stealth - Level 2.0 Spellcasting + Level 4.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 5% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 34% 4 #####.. Force Lance Conj/Tloc #....... 63% 4 #####.. Fulminant Prism Conj/Hex #......... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! You have reached level 2! The bat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. Your grab misses the jackal. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #......####.....##....#..#. #.............(............ #........##.....###.....##. #......#.##.....# #.#..## # #......#.##.....# ..#..# #......#.##.....#..#...# #......#.((...........## ##########b.......# ... #@....>.# .. #h)##...# #..# ... .... ## ..... ....... ........ .......... You could see a jackal and a bat. Vanquished Creatures 2 bats (D:1) A jackal (D:1) 2 kobolds (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 169 | D:1 | Reached XP level 2. HP: 4/17 MP: 1/5 170 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_orchard Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.2 Action || total -------------------------++------- Melee: Dagger || 9 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 10 Armor: Skin || 3 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------