Dungeon Crawl Stone Soup version 0.21-a0-71-g5e5ddd2 (webtiles) character file. 0 Ijustatesigmund the Charlatan (level 1, 13/13 HPs) Began as an Octopode Artificer on June 19, 2017. Got out of the dungeon alive. The game lasted 00:00:30 (25 turns). Ijustatesigmund the Charlatan (Octopode Artificer) Turns: 25, Time: 00:00:31 Health: 13/13 AC: 1 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois + Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... Rnd*Rage + (no ring) Stlth +++....... (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: mighty A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, berserk 1, poison resistance, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Wands b - a wand of flame (15/48) c - a wand of enslavement (15/24) d - a wand of random effects (15/48) Comestibles f - a bread ration Skills: + Level 1.0 Fighting + Level 1.0 Short Blades - Level 2.0 Dodging - Level 1.3 Stealth - Level 3.2 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You tend to lose your temper in combat. Your system is resistant to poisons. (rPois) Message History Welcome, Ijustatesigmund the Octopode Artificer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a mace, a viscous inky potion and a viscous silvery potion. Found a staircase leading out of the dungeon. e - a viscous inky potion A frilled lizard comes into view. You see here a mace. g - a viscous silvery potion It was a potion of might. You feel very mighty all of a sudden. It was a potion of mutation. You feel extremely strange. You feel a little pissed off. You feel resistant to poisons. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Unknown command. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.####.....#####..... #...#####.....#####.. #.###...#.....#...## l...#.8.#.....#.8.## #.#...#.....#...## #.#####.....#####.. #......)........... #................#. #........@.......# ##...............# #...............# ######.....##### ##...#.....#...# ##.8.#.....#.8.# ##...#.....#...# ######.....##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ijustatesigmund the Octopode Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 17 | D:1 | Gained mutation: You tend to lose your temper in combat. [potion of mutation] 17 | D:1 | Gained mutation: Your system is resistant to poisons. (rPois) [potion of mutation] 25 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: minmay_arrival_glassed_features Action || total -------------------------++------- Use: Potion || 2