Ijustatesigmund Level 1 of the Dungeon (0, 0, D:1) 14 stones (3, 9, D:1) 20 stones (4, 1, D:1) 25 arrows (17, 18, D:1) a +0 ring mail (18, -3, D:1) 20 stones (21, 17, D:1) a +0 leather armour (33, -23, D:1) 5 stones (34, 5, D:1) 5 stones (39, 2, D:1) 10 stones (40, 2, D:1) a +0 ring mail (47, 6, D:1) a +0 robe (49, 3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 12, D:2) a +0 war axe (21, 4, D:2) a +0 club (23, -6, D:2) a +0 dagger (26, 4, D:2) a +1 dire flail of protection (27, 31, D:2) a +0 dagger (27, 42, D:2) a meat ration (29, 43, D:2) 30 bolts (30, 24, D:2) 9 stones (36, 13, D:2) 20 stones (39, 26, D:2) a +0 hand axe (42, 35, D:2) a +0 flail (43, -1, D:2) 8 silver javelins (45, 36, D:2) a +0 club (47, 22, D:2) 11 arrows (49, 6, D:2) a +3 mace (51, 6, D:2) a cursed -1 whip Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail of fire resistance (5, 2, D:3) a cursed staff of power (9, 2, D:3) a bat corpse (skeletalised by now) (11, -8, D:3) 21 stones (12, 27, D:3) 21 stones (17, 32, D:3) 19 stones (22, 11, D:3) a +0 whip (unseen) (23, 10, D:3) a +0 falchion (unseen) (24, -5, D:3) 9 sling bullets 11 stones (33, -18, D:3) a poisoned needle (still there?) 2 needles of confusion (still there?) (34, -18, D:3) a needle of confusion (35, 23, D:3) a +0 club (35, 26, D:3) a +0 leather armour (39, -3, D:3) a +0 dagger (56, 10, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (0, 6, D:4) 15 gold pieces (3, 5, D:4) 12 gold pieces (7, 0, D:4) a bread ration (7, 9, D:4) 10 gold pieces (10, 40, D:4) the +2 hand axe of the Everdark {flame, rF- rN+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It protects you from negative energy. It affects your magic capacity (+9). (11, 32, D:4) a meat ration (13, 35, D:4) 3 fruits