Ijustatesigmund Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 3, D:1) a +0 club (-11, 4, D:1) a +0 ring mail (-2, 5, D:1) a +0 dagger (-28, 8, D:1) a +0 club (-3, 15, D:1) a cursed -1 short sword (5, 16, D:1) a +0 robe (6, 21, D:1) a +0 whip (-1, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 7 tomahawks (58, 6, D:2) a +0 mace (54, 19, D:2) a +0 long sword (26, 26, D:2) a +0 dagger (14, 33, D:2) a +0 robe (27, 37, D:2) a +0 chain mail (52, 47, D:2) a +0 large shield (50, 50, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 war axe of chopping (-4, 5, D:3) a +0 leather armour (-35, 11, D:3) 4 tomahawks a +0 flail (-29, 13, D:3) a +0 whip (-28, 13, D:3) a +0 halberd (-27, 13, D:3) a +0 club (-37, 14, D:3) a cursed +0 club (2, 16, D:3) a -2 rapier (7, 16, D:3) a +0 dagger (-45, 21, D:3) a +0 dagger a +0 robe a +0 morningstar a +0 leather armour (-44, 21, D:3) a +0 hand axe a tomahawk a +2 leather armour of cold resistance a +0 whip a +0 leather armour (-12, 21, D:3) a +0 ring mail (-19, 23, D:3) a +0 whip (-45, 25, D:3) a +0 dagger (-10, 34, D:3) a +0 spear a +0 leather armour (-8, 34, D:3) a +0 hand axe (-9, 35, D:3) a +1 dagger of draining a +0 scale mail (-8, 35, D:3) a +1 flail of protection (-19, 38, D:3) a +0 dagger (18, 44, D:3) a +0 robe Level 4 of the Dungeon [Shop] Tiahoro's Antique Weapon Shoppe a +0 lajatang (420 gold) the +6 morningstar "Cigromu" {drain, *Contam rF+ Str+3} (252 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from fire. It causes magical contamination when unequipped. a +0 whip (70 gold) a +0 long sword (98 gold) a +0 hunting sling (42 gold) a +0 rapier (112 gold) a cursed -1 mace (84 gold) a +0 trident of flaming (98 gold) a +0 great mace (182 gold) a +0 short sword (84 gold) a +3 bardiche of venom (252 gold) a +0 long sword (98 gold) (-2, 6, D:4) a +0 flail (-2, 8, D:4) a +0 trident (21, 12, D:4) a +0 halberd a +0 spear a +0 spear (24, 13, D:4) a +0 scimitar (29, 13, D:4) 22 arrows (18, 16, D:4) a +0 short sword (-19, 18, D:4) a +0 flail (35, 18, D:4) a +0 long sword (32, 21, D:4) a +0 giant club (38, 24, D:4) a +0 dagger (18, 39, D:4) an uncursed amulet of inaccuracy (1, 43, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Pavvuile's Gadget Boutique a box of beasts (300 gold) a fan of gales (600 gold) a phantom mirror (450 gold) a plain deck of destruction (210 gold) a crystal ball of energy (300 gold) a wand of confusion (33) (393 gold) a wand of invisibility (3) (105 gold) a -2 rod of shadows (10/10) (975 gold) a +0 rod of shadows (10/10) (1125 gold) a fan of gales (600 gold) a wand of draining (3) (105 gold) a wand of lightning (4) (120 gold) an ornate deck of changes (300 gold) (0, 0, D:5) the +9 spear "Sumoakad" {drain, +Rage} A truly terrible weapon, it drains the life of those it strikes. It lets you go berserk. (15, 10, D:5) a +0 robe a +2 dagger of electrocution (16, 10, D:5) a cursed +0 club a +0 mace a +0 leather armour (17, 10, D:5) a +0 dagger (18, 10, D:5) a +0 ring mail a +0 dagger (5, 13, D:5) a +0 pair of gloves (29, 13, D:5) a +0 trident (28, 14, D:5) a +0 hand axe a +0 ring mail a +0 whip (29, 14, D:5) a +0 trident (16, 16, D:5) a +0 falchion a +0 ring mail a +0 dagger a cursed +0 ring mail a +0 mace (17, 16, D:5) a +0 leather armour a +0 dagger (26, 16, D:5) a +0 robe a +0 dagger (38, 18, D:5) a +0 flail a +0 leather armour (50, 24, D:5) 22 arrows (10, 25, D:5) a +0 giant spiked club (44, 25, D:5) a potion of poison (8, 36, D:5) a +0 flail (63, 36, D:5) a +0 quarterstaff (7, 37, D:5) a +0 scale mail (52, 38, D:5) a +0 halberd (36, 42, D:5) a +0 flail a +0 short sword a +0 dagger a +0 robe (37, 44, D:5) a +0 giant club (39, 44, D:5) a +0 dagger (9, 54, D:5) a +0 ring mail (14, 57, D:5) a cursed -3 short sword Level 6 of the Dungeon [Shop] Buhustricw's Distillery 2 potions of invisibility (224 gold) a potion of curing (42 gold) a potion of mutation (35 gold) a potion of poison (14 gold) a potion of invisibility (112 gold) a potion of curing (42 gold) 2 potions of flight (84 gold) 2 potions of magic (224 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) (0, 0, D:6) a +0 giant club (2, 11, D:6) a +0 shortbow 11 arrows (-1, 13, D:6) 4 arrows (-5, 15, D:6) a +0 club (-4, 16, D:6) a cursed -2 whip a +0 whip (-3, 16, D:6) a +0 robe (-11, 21, D:6) 24 bolts (-2, 21, D:6) a +0 pair of boots (-16, 30, D:6) a potion of degeneration (-3, 31, D:6) a +0 leather armour (16, 33, D:6) 11 arrows of dispersal (9, 40, D:6) a +0 dagger (1, 41, D:6) a +0 falchion (5, 43, D:6) a +0 shortbow 19 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (13, 0, D:7) a +0 whip (13, 1, D:7) a +0 spear (14, 1, D:7) a +0 spear (43, 5, D:7) a +0 dagger a cursed +0 robe (8, 7, D:7) a +0 giant club (25, 8, D:7) a ring "Oghoqum" {rN+ Stlth-} [ring of loudness] It protects you from negative energy. It makes you less stealthy. (1, 21, D:7) a +0 dagger (11, 21, D:7) a +0 club (-22, 24, D:7) a +0 dagger a +0 dagger a +0 dagger (-6, 24, D:7) an arrow (-7, 25, D:7) 5 arrows (-9, 28, D:7) a +0 spear (-10, 31, D:7) a +0 shortbow 11 arrows (-17, 45, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) 7 curare-tipped needles (14, 6, D:8) a +0 giant club (-5, 19, D:8) a +0 hand crossbow (3, 20, D:8) a +0 trident (16, 22, D:8) a +0 dagger a +0 robe (22, 26, D:8) a +0 glaive a +0 chain mail a +2 dagger a +0 robe (21, 28, D:8) a +0 whip a +0 ring mail (22, 28, D:8) a +0 giant club (6, 29, D:8) a +0 long sword (17, 31, D:8) a +0 arbalest (23, 32, D:8) a +0 hand axe (14, 41, D:8) an uncursed staff of energy (-14, 43, D:8) a +0 club a +0 leather armour (39, 51, D:8) a +2 flail of protection Level 9 of the Dungeon (0, 0, D:9) a +4 hand axe 3 tomahawks of returning (-16, 6, D:9) a +0 ring mail (-15, 10, D:9) a +0 hand axe (33, 10, D:9) a +0 hand axe a +0 leather armour (-15, 11, D:9) a cursed +0 leather armour (18, 13, D:9) a +0 hand axe (1, 14, D:9) a +0 ring mail (12, 25, D:9) a +0 giant club a cursed -1 dire flail (36, 28, D:9) a +0 hand axe 4 tomahawks of returning (-15, 30, D:9) a +0 animal skin (36, 30, D:9) a +0 hand axe (22, 33, D:9) a +0 hand axe (-11, 34, D:9) a +2 whip of freezing a +0 robe a +0 animal skin (-10, 34, D:9) a +0 animal skin (28, 34, D:9) a +0 hand axe 3 tomahawks of returning (23, 36, D:9) a +0 hand axe 2 tomahawks of returning (25, 36, D:9) a +0 hand axe a +0 hand axe (26, 36, D:9) a tomahawk of returning (-15, 38, D:9) 11 stones (-21, 44, D:9) a stone (31, 44, D:9) a +0 hand axe (-20, 45, D:9) 10 stones (30, 47, D:9) a +4 hand axe (-20, 48, D:9) 2 stones Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail an orc skeleton (3, 2, D:10) a +0 whip an orc corpse (11, 6, D:10) a cursed +0 mace an orc corpse (9, 10, D:10) a tomahawk (13, 11, D:10) a +0 dagger a +0 robe (14, 11, D:10) a +0 leather armour a +0 short sword an orc corpse (16, 11, D:10) a +0 mace a +0 leather armour 4 tomahawks a +0 trident an orc corpse an orc corpse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 scrolls of amnesia (0, 1, Lair:1) a +2 vampiric short sword (1, 1, Lair:1) a +1 leather armour (2, 1, Lair:1) an uncursed ring of wizardry (13, 17, Lair:1) a +0 pair of gloves (-2, 18, Lair:1) a +0 pair of boots (12, 21, Lair:1) a +0 robe (24, 33, Lair:1) 12 gold pieces (-11, 38, Lair:1) a sling bullet (-10, 38, Lair:1) a sling bullet (-12, 39, Lair:1) a royal jelly (-8, 39, Lair:1) 3 stones (still there?) 2 stones (still there?) (10, 39, Lair:1) 22 arrows