IjonTichy1 Level 1 of the Dungeon (10, 8, D:1) a +0 short sword 9 stones (10, 12, D:1) 19 stones (12, 7, D:1) a stone a +0 dagger (13, 7, D:1) a stone (14, 7, D:1) a stone (15, 7, D:1) a stone (15, 9, D:1) 13 stones (16, 7, D:1) a stone (18, 7, D:1) a stone (18, 25, D:1) a +0 robe (21, 7, D:1) a stone (21, 36, D:1) a +0 spear (23, -4, D:1) a +0 ring mail (25, 7, D:1) a +0 whip 2 stones (27, -3, D:1) a +0 club (31, 8, D:1) a +0 ring mail (35, 24, D:1) a +0 club (37, 7, D:1) a +0 dagger (38, -1, D:1) a +0 spear (41, 23, D:1) a cursed -3 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 28, D:2) a +0 dagger (11, -7, D:2) a stone (19, 12, D:2) a +0 club (22, 4, D:2) a +0 club (25, 21, D:2) a +0 club (27, 22, D:2) a cursed -3 spear (32, 5, D:2) 15 arrows (39, 1, D:2) a +0 whip (44, -1, D:2) a +0 leather armour (51, 0, D:2) a +0 dagger a +0 dagger (59, 25, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -5, D:3) a +0 club 2 stones (3, -4, D:3) a +0 rapier (17, 0, D:3) a +0 spear (17, 1, D:3) a +0 leather armour (18, -2, D:3) 16 stones a +0 flail a +0 scythe (20, -11, D:3) a +0 hand axe 10 stones a +0 leather armour (20, -10, D:3) a stone (20, -9, D:3) 3 stones (21, -8, D:3) a stone (21, 19, D:3) a +0 ring mail (22, -8, D:3) 3 stones (23, 5, D:3) a +0 club (25, -24, D:3) 25 arrows (28, 9, D:3) a +0 dagger a +0 robe (29, -16, D:3) a +0 trident (29, 10, D:3) a +0 robe (38, -31, D:3) 26 stones (60, -8, D:3) 13 stones Level 4 of the Dungeon (31, -3, D:4) a +0 dagger a cursed +0 scale mail (32, -18, D:4) 26 stones (33, -30, D:4) a +0 falchion (36, -16, D:4) a cursed +0 plate armour (37, -50, D:4) a +1 naga barding (42, 5, D:4) 14 arrows (43, -5, D:4) a +0 scale mail (57, -18, D:4) a +0 ring mail (58, -33, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (20, 22, D:5) a +0 giant club (21, 2, D:5) a +0 hand crossbow (24, -1, D:5) a +0 flail (29, 1, D:5) a +0 club a +0 leather armour (30, 12, D:5) a +0 spear (31, 12, D:5) a +0 spear (56, -24, D:5) 29 stones (58, 4, D:5) 19 stones Level 6 of the Dungeon [Shop] Tym Xae's Armour Shoppe a +0 plate armour (299 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 helmet (58 gold) a +2 robe of magic resistance (230 gold) a +0 centaur barding (299 gold) the +5 ring mail of Limited Liability {rF- Regen+ Dex+9} (622 gold) It affects your dexterity (+9). It makes you vulnerable to fire. It increases your rate of regeneration. a +0 scale mail of poison resistance (104 gold) [Shop] Erogoc's Gadget Boutique a box of beasts (280 gold) a box of beasts (280 gold) a lamp of fire (560 gold) a crystal ball of energy (280 gold) a lamp of fire (560 gold) a sack of spiders (280 gold) a wand of confusion (20/48) (231 gold) a lamp of fire (560 gold) a wand of disintegration (7/24) (154 gold) a phantom mirror (420 gold) a phantom mirror (420 gold) [Shop] Ryciatua's Antique Armour Boutique a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +0 ring mail (116 gold) a +3 leather armour of cold resistance (696 gold) a +0 leather armour of poison resistance (174 gold) +2 storm dragon scales (2668 gold) a +0 robe (20 gold) a +0 ring mail (116 gold) [Shop] Fush's Weapon Shoppe a +0 rapier (44 gold) the +2 broad axe of Midnight {freeze, rN+ MR+ Str+4} (466 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 falchion (33 gold) a +0 quarterstaff (44 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) the +6 falchion of Blood-Lust {pain, rElec rPois MR-} (566 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +3 vampiric scythe (286 gold) a cursed -2 war axe (1 gold) a +0 dagger (22 gold) (0, 0, D:6) a +0 giant club (11, -12, D:6) a +0 hand axe 13 stones (12, -10, D:6) a cursed -1 dagger a +0 robe (15, -9, D:6) a +0 hand axe (18, 18, D:6) a +0 robe (19, -25, D:6) a +0 dagger (26, 7, D:6) a cursed +0 scale mail a +0 hand axe a +0 club (26, 8, D:6) a +0 chain mail (27, 9, D:6) a +0 dagger (29, -5, D:6) 21 poisoned needles (30, -2, D:6) a +2 dagger of protection a +0 robe (30, -1, D:6) a +0 whip (31, -21, D:6) a +0 halberd a +0 chain mail (31, 0, D:6) a +0 trident (unseen) (32, -21, D:6) a +0 short sword (35, -23, D:6) a +0 war axe (38, -12, D:6) a +0 robe a +0 dagger (49, -22, D:6) a +5 short sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (2, 15, D:7) a +0 short sword (4, 3, D:7) 23 arrows (8, 6, D:7) a +0 rapier (10, 26, D:7) a +0 giant spiked club (13, 15, D:7) a +0 hand axe (13, 32, D:7) a +0 giant club (16, 36, D:7) 19 sling bullets (17, 23, D:7) a +0 long sword (18, 14, D:7) a +0 long sword (20, 41, D:7) 16 arrows (21, 7, D:7) 24 stones (22, 9, D:7) 23 bolts (26, 3, D:7) 19 stones (29, 23, D:7) a +0 whip (32, 6, D:7) a cursed +4 halberd a +0 robe (33, 6, D:7) a cursed +3 falchion a +0 robe (36, 9, D:7) a cursed +0 giant club a +0 giant club (38, -3, D:7) a +0 ring mail (43, 11, D:7) a +0 spear (46, 11, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (6, 0, D:8) an arrow (7, -2, D:8) a +0 hand axe (7, -1, D:8) a +0 shortbow 24 arrows (11, -13, D:8) a +0 club a +0 scale mail (25, 9, D:8) a +0 helmet (26, -4, D:8) a +0 giant spiked club a +0 giant spiked club (26, 1, D:8) a +0 scimitar (26, 12, D:8) the cursed +0 falchion "Rumad" {flame, rElec rC+ Str+9 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+9). It protects you from cold. It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (26, 26, D:8) a +0 scale mail (44, -3, D:8) a box of beasts Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 chain mail (0, 1, D:9) a +0 hand axe (1, 1, D:9) a +0 dagger a +0 short sword of electrocution a +0 scale mail a +0 club a +0 leather armour (10, -6, D:9) a book of Frost (20, -24, D:9) a +0 dire flail (22, -17, D:9) 6 poisoned needles (26, -8, D:9) 17 stones (28, -30, D:9) a +0 animal skin (29, -29, D:9) a +1 whip of freezing a +0 robe (30, -30, D:9) a +0 animal skin (40, -9, D:9) a +0 whip a +0 ring mail (41, -32, D:9) 4 needles of confusion (44, -24, D:9) a +0 short sword a +0 short sword 2 stones (44, -23, D:9) a stone (45, -24, D:9) a +0 short sword a +0 club 5 stones (50, -7, D:9) a cursed +0 mace a +0 dagger (51, -6, D:9) a +0 whip a +0 leather armour a +0 flail a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 spear (4, 14, D:10) a +0 flail (8, 0, D:10) a +0 giant club (12, 22, D:10) a cursed +0 club a +0 scale mail (17, 25, D:10) 2 arrows (17, 26, D:10) a +0 shortbow 4 arrows (17, 30, D:10) a +0 short sword a +0 mace (17, 31, D:10) a +0 club a +0 leather armour a +0 flail a +0 chain mail (18, 27, D:10) an arrow (19, 7, D:10) an uncursed staff of energy (19, 26, D:10) an arrow (20, -2, D:10) a +0 war axe a +0 leather armour (21, -3, D:10) 17 poisoned needles (21, 24, D:10) a +0 dagger (22, 24, D:10) an arrow (23, 3, D:10) a +0 leather armour (23, 21, D:10) an arrow (23, 22, D:10) an arrow (24, 17, D:10) a +0 club (33, 29, D:10) a +0 dagger (36, 30, D:10) an arrow (37, 5, D:10) a +0 hand axe (37, 30, D:10) a +0 shortbow 19 arrows (45, 7, D:10) a +0 chain mail (52, 9, D:10) a fan of gales (54, 9, D:10) a +0 trident (63, 8, D:10) a poisoned needle (63, 10, D:10) a stone a +0 long sword (63, 11, D:10) 2 stones (63, 13, D:10) 2 poisoned needles a +0 whip 3 stones (63, 14, D:10) a stone (63, 15, D:10) a +0 dagger a cursed -1 blowgun 7 poisoned needles (63, 16, D:10) a +0 short sword a +0 whip Level 11 of the Dungeon (0, 0, D:11) 15 stones (7, -36, D:11) a +0 war axe (16, 10, D:11) a +0 ring mail (21, -36, D:11) a +0 morningstar (34, -13, D:11) 18 stones (34, 11, D:11) a scroll of noise (39, -24, D:11) a +0 giant spiked club (44, -45, D:11) 12 sling bullets (47, -18, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (1, -1, D:12) a +0 hand axe (1, 0, D:12) a +0 plate armour a +0 battleaxe (1, 1, D:12) a cursed -1 flail (14, 10, D:12) a +0 glaive a +0 plate armour (14, 11, D:12) a +1 hand axe of chopping a +0 whip (15, 10, D:12) a +0 hand axe (19, -13, D:12) a +0 giant club (21, -14, D:12) 19 stones (28, 24, D:12) 18 stones (29, -2, D:12) 15 stones (35, 16, D:12) a +0 giant club (41, 2, D:12) 2 poisoned needles (41, 14, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (0, 10, D:13) an arrow (1, 11, D:13) a +0 longbow (still there?) a +0 shortbow of flaming (still there?) 15 arrows (still there?) (3, 11, D:13) an arrow (4, 11, D:13) an arrow (5, 11, D:13) an arrow (8, 11, D:13) an arrow (9, 11, D:13) an arrow (10, 11, D:13) a +0 rapier a +0 ring mail (11, 11, D:13) a +1 scimitar of flaming (14, 11, D:13) an arrow (15, 11, D:13) an arrow a +0 long sword (19, -4, D:13) 3 arrows (20, -6, D:13) 2 arrows (22, 10, D:13) an arrow (24, 0, D:13) a +2 hand axe of flaming a +0 long sword the +1 giant club of Taxation {pain, Str+2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). It lets you see invisible. a +0 short sword of speed (25, -5, D:13) a +0 short sword (27, 4, D:13) a yak corpse (skeletalised by now) (29, 11, D:13) a +2 hand crossbow of freezing the Ecumenical Temple