Ignatius881 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -31, D:1) a +0 robe (11, 9, D:1) 6 poisoned needles (16, -2, D:1) 29 sling bullets (16, 5, D:1) a +0 robe (19, -1, D:1) 16 stones (20, 13, D:1) 21 stones (27, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -15, D:2) 18 arrows (21, -8, D:2) 17 arrows (21, 11, D:2) a +0 ring mail (25, -20, D:2) a +0 mace a +0 chain mail (32, -18, D:2) a +0 dagger (41, 15, D:2) 19 stones (43, -10, D:2) a +4 dagger (50, -21, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 blowgun 13 poisoned needles (0, 25, D:3) a +0 club (2, 2, D:3) a poisoned needle (3, 2, D:3) a poisoned needle (4, 3, D:3) a poisoned needle (5, 9, D:3) a +0 ring mail (6, 7, D:3) 22 stones (6, 14, D:3) a stone (6, 25, D:3) a +0 club (9, 15, D:3) a stone (9, 34, D:3) a stone (9, 39, D:3) a +0 whip (10, 15, D:3) a stone (11, 33, D:3) a stone (12, 14, D:3) a +0 short sword (22, 28, D:3) a +0 short sword (27, 48, D:3) 27 stones (29, 8, D:3) 22 arrows (30, 12, D:3) a +0 club (30, 13, D:3) a +0 club (38, 21, D:3) a +0 club (43, 39, D:3) a +0 robe (50, 25, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (6, -8, D:4) 15 arrows (6, -6, D:4) a +0 rapier a +0 leather armour (6, -5, D:4) a +0 dagger a +0 robe (17, -3, D:4) 15 sling bullets (23, -21, D:4) 21 stones (23, 9, D:4) a +0 whip a +0 ring mail a +0 dagger a +0 robe (23, 10, D:4) a +0 dagger a +0 robe (24, 9, D:4) 2 tomahawks (24, 10, D:4) a +0 dagger a cursed +0 robe (25, -16, D:4) 25 stones (26, -11, D:4) 23 stones (31, 2, D:4) a +0 giant spiked club (33, 1, D:4) a tomahawk (33, 13, D:4) 24 stones (34, 1, D:4) a tomahawk (37, 16, D:4) a +0 trident a cursed +0 chain mail (38, 17, D:4) a +0 flail (39, 17, D:4) a +0 flail a +0 trident (40, -3, D:4) a +0 dagger a +0 robe a +0 war axe a +0 scale mail (41, -3, D:4) a +0 dagger a +0 robe (43, 21, D:4) a +0 ring mail (46, 18, D:4) 8 stones Level 5 of the Dungeon [Shop] Dirch's Distillery a potion of haste (140 gold) a potion of heal wounds (70 gold) a potion of brilliance (56 gold) a potion of heal wounds (70 gold) a potion of berserk rage (70 gold) a potion of flight (42 gold) a potion of invisibility (112 gold) a potion of agility (56 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of ambrosia (112 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) (0, 0, D:5) 21 arrows (9, -6, D:5) a +0 club (22, 32, D:5) a +0 trident (27, 8, D:5) a +0 giant spiked club (28, 17, D:5) a +0 whip (32, 20, D:5) a +0 giant club (35, 8, D:5) 2 tomahawks (36, 8, D:5) a +0 leather armour a +0 dagger (38, 24, D:5) a +0 robe (42, 16, D:5) 20 arrows (44, 41, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) 24 arrows (2, -3, D:6) 13 sling bullets (16, 13, D:6) a +0 robe (19, 23, D:6) a +0 ring mail (21, -11, D:6) a stone (22, -9, D:6) 11 stones (24, -9, D:6) a stone (27, -7, D:6) a stone (27, 4, D:6) a cursed +0 giant spiked club (29, -6, D:6) 2 stones (37, -6, D:6) a +0 spear (38, -7, D:6) a +0 flail a +0 ring mail a +0 hand axe a +0 chain mail a +0 scimitar (38, -2, D:6) 15 gold pieces (38, 8, D:6) a wand of flame (43) (39, -7, D:6) a cursed -3 spear (39, 8, D:6) a cursed -3 ring of slaying (40, -10, D:6) a +0 trident (55, -8, D:6) a +2 ring of strength Level 7 of the Dungeon [Shop] Zeboti's Antique Weapon Shoppe a +0 falchion (78 gold) a +0 trident (91 gold) a +0 fustibalus (390 gold) the cursed +1 arbalest "Huprah" {penet, +Inv rC+ Dex+4 Stlth+} (1180 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (+4). It protects you from cold. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. a +0 flail (91 gold) a +0 blowgun (65 gold) a +0 morningstar (104 gold) a +0 war axe (91 gold) a +0 war axe (91 gold) a +0 arbalest (117 gold) (0, 0, D:7) 25 stones (2, 3, D:7) a +0 leather armour (17, 9, D:7) a +0 hand axe a +0 chain mail (22, -23, D:7) 2 arrows (25, -23, D:7) a cursed -3 shortbow 22 arrows (31, 10, D:7) an uncursed staff of death (33, 17, D:7) a +0 pair of gloves (34, 15, D:7) a +0 plate armour (43, -17, D:7) a +0 scimitar (46, -38, D:7) a +0 robe (50, -38, D:7) a cursed ring of loudness (51, -25, D:7) a +0 plate armour a +0 chain mail a +0 short sword a +0 flail a +0 mace (52, 17, D:7) a +0 hand axe a +0 animal skin (54, -3, D:7) a +0 club a +0 ring mail (55, -2, D:7) a +0 mace (58, -28, D:7) a +0 hunting sling 18 sling bullets a +0 leather armour (59, -29, D:7) 3 sling bullets Level 8 of the Dungeon (18, 13, D:8) a +0 shortbow 14 arrows (19, 10, D:8) an arrow (19, 11, D:8) an arrow (20, 6, D:8) an arrow (20, 8, D:8) an arrow (22, 33, D:8) a cursed -3 giant spiked club a +0 giant spiked club (25, 52, D:8) a +0 whip (30, 36, D:8) a +0 leather armour (31, 36, D:8) a +0 dagger a +0 robe (32, 35, D:8) a +0 short sword (33, 29, D:8) a +0 chain mail (34, 48, D:8) a +0 club (36, 47, D:8) a +0 club a +2 spear of venom a +0 scale mail a +0 buckler (36, 48, D:8) a +0 whip (36, 49, D:8) a +0 spear (38, 16, D:8) a +0 dagger 23 stones (40, 16, D:8) a stone (42, 15, D:8) 2 stones (43, 49, D:8) 9 poisoned needles (52, 52, D:8) a +0 giant club (57, 45, D:8) a +0 falchion a +0 leather armour (57, 46, D:8) 4 poisoned tomahawks (58, 44, D:8) a +0 short sword a +0 ring mail (60, 43, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 17 stones (2, 4, D:9) 11 poisoned needles (10, -22, D:9) a +0 dagger a +0 robe (10, -16, D:9) 9 stones (13, -22, D:9) a cursed +0 scimitar a +0 chain mail a cursed -3 club a +0 chain mail (14, -22, D:9) a +0 mace a +0 shortbow 18 arrows a +0 club (24, 8, D:9) a +0 chain mail (28, 3, D:9) a +0 ring mail (29, 2, D:9) a +0 leather armour a +0 club (29, 3, D:9) a +0 flail (35, -20, D:9) 15 bolts (41, -28, D:9) 33 arrows (43, -19, D:9) 12 sling bullets (44, 15, D:9) a +0 hand axe (47, -24, D:9) 13 stones (47, -13, D:9) a +0 quick blade (50, -20, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Duexuro's Weapon Shoppe 19 sling bullets (123 gold) 18 arrows (46 gold) the +6 rapier "Nat Gour" {antimagic, MR+ Int+2} (764 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+2). It affects your resistance to hostile enchantments. a +0 quick blade (195 gold) a +0 long sword (45 gold) a +2 morningstar of venom (218 gold) a +0 war axe (45 gold) a +0 arbalest (58 gold) a +1 great mace of protection (192 gold) a +2 vampiric great sword (409 gold) a +0 mace (39 gold) a +0 hunting sling (19 gold) a cursed -3 long sword (1 gold) a +0 quarterstaff (52 gold) [Shop] Rigin's Demolitions Depot (Shop contents are unknown) (0, 0, D:10) a +0 dagger (2, -2, D:10) 28 stones (8, -26, D:10) a +0 robe a +0 dagger (11, -30, D:10) a +0 hand axe (11, -29, D:10) a +0 chain mail a +0 war axe (13, 10, D:10) 2 arrows (14, -18, D:10) a +0 flail (14, 10, D:10) 2 arrows (15, -24, D:10) a +0 leather armour (16, 10, D:10) an arrow (17, 10, D:10) an arrow (19, 10, D:10) a +0 shortbow 6 arrows (28, -25, D:10) 18 arrows a +4 shortbow of flaming (29, -21, D:10) a +0 whip a +0 robe a +0 dagger (29, -20, D:10) a +0 plate armour a +0 war axe (30, -20, D:10) a +0 mace a +0 robe a +0 dagger (34, -39, D:10) a +0 leather armour (47, -11, D:10) a +0 troll leather armour (50, 8, D:10) a +0 shortbow 24 arrows (51, 8, D:10) an arrow (55, 8, D:10) an arrow Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (1, -1, D:11) a +0 giant club a +0 giant club (1, 1, D:11) a tomahawk of returning (1, 2, D:11) a +0 dagger (2, 2, D:11) a +0 hand axe a +0 chain mail (3, 6, D:11) a +0 whip a +0 leather armour (5, -7, D:11) a cursed -1 halberd (6, 8, D:11) a +0 trident a +0 ring mail (6, 9, D:11) a +0 hand axe (7, 10, D:11) a +0 club a +0 leather armour (24, -28, D:11) 31 stones (24, -15, D:11) a +0 scale mail (42, -31, D:11) a +0 leather armour (46, -10, D:11) a +0 dagger a +0 robe (46, -9, D:11) a +0 dagger a +0 robe a +0 ring mail a +0 dagger a +0 robe (47, -10, D:11) a +0 mace a +0 chain mail (55, -15, D:11) a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of protection from cold a +0 animal skin a +0 chain mail a +0 hand axe (10, 26, Lair:1) a +0 quarterstaff (15, 8, Lair:1) 18 stones (16, 14, Lair:1) 22 arrows (24, 43, Lair:1) an uncursed staff of fire (32, 17, Lair:1) 22 bolts (40, 35, Lair:1) a +1 short sword of freezing (47, 45, Lair:1) a +0 club (55, 21, Lair:1) 13 poisoned needles (60, 38, Lair:1) 17 bolts Level 2 of the Lair of Beasts (11, 11, Lair:2) 16 poisoned needles (20, 14, Lair:2) 7 gold pieces (26, 17, Lair:2) a potion of degeneration