Idleism Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 5, D:1) a +0 club a +0 dagger (4, 1, D:1) a +0 club (7, 17, D:1) a +0 club (14, 1, D:1) a +0 club (19, 13, D:1) a +0 mace (19, 22, D:1) a cursed -3 whip (20, 22, D:1) a +0 club (27, 14, D:1) 20 stones (27, 21, D:1) a +0 dagger (31, 24, D:1) a +0 dagger (48, 11, D:1) a +0 club (49, 17, D:1) a +0 club (49, 18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 26 stones (0, 26, D:2) a +0 short sword (1, 25, D:2) a stone (1, 27, D:2) a +0 club a +0 leather armour (5, 42, D:2) a +0 club (7, 15, D:2) a +0 robe (14, 31, D:2) 17 stones (18, 31, D:2) a +0 short sword (21, 27, D:2) 31 stones (22, 42, D:2) 19 sling bullets (25, 12, D:2) a cursed -1 scale mail (32, 10, D:2) a +0 shield (39, 28, D:2) a +0 robe (45, 5, D:2) a +0 spear a +0 animal skin (46, 5, D:2) a +0 club a +0 club (47, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 24 arrows (5, 41, D:3) 3 stones (6, 18, D:3) 25 stones (8, 41, D:3) a stone (9, 40, D:3) a stone (16, 9, D:3) 30 bolts (18, 7, D:3) 3 large rocks (30, 36, D:3) a +0 leather armour (37, 17, D:3) a +0 war axe (38, 14, D:3) a +0 leather armour a +0 hand axe (39, 14, D:3) a +0 whip (40, 3, D:3) a +0 scale mail a +0 trident (43, 14, D:3) 18 arrows (45, 17, D:3) a cursed +0 club Level 4 of the Dungeon [Shop] Jixtydu's Distillery a potion of flight (42 gold) a potion of degeneration (14 gold) 2 potions of berserk rage (140 gold) a potion of degeneration (14 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of curing (42 gold) (0, 0, D:4) 25 stones (9, 0, D:4) 16 stones (13, -18, D:4) a +0 dagger (26, -49, D:4) a +0 club (27, -15, D:4) a +0 short sword (32, -9, D:4) a +0 flail (45, -32, D:4) a +0 shield (47, -15, D:4) an uncursed amulet of magic regeneration (49, -24, D:4) a +0 hunting sling (50, -32, D:4) a potion of mutation (50, -6, D:4) a +0 dagger a +0 robe (51, -6, D:4) a +0 flail (52, -7, D:4) a +0 hand axe a +0 leather armour (52, -6, D:4) a +0 hand axe a +0 ring mail (55, 8, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) 4 javelins of penetration (9, -16, D:5) 30 arrows (13, -16, D:5) a +0 mace of holy wrath 18 stones (14, -17, D:5) a +0 dagger a +0 robe (20, -16, D:5) 2 stones a +0 ring mail (20, 8, D:5) a +0 war axe a +0 ring mail (21, -16, D:5) a +0 hand axe (21, -11, D:5) a +0 leather armour a +0 whip (22, 1, D:5) a +2 dagger of distortion (22, 7, D:5) a +0 club a cursed +0 leather armour (23, -21, D:5) a +0 ring mail (30, -13, D:5) 9 arrows (31, -25, D:5) a +0 club (35, 3, D:5) a +0 short sword (40, 19, D:5) a +0 dagger (44, 13, D:5) a +0 rapier a +0 leather armour a +0 dagger a +0 robe (45, 12, D:5) a +0 flail (48, 14, D:5) a +0 hand axe a +0 leather armour (48, 15, D:5) a +2 trident of venom (50, 0, D:5) a +0 ring mail (51, 24, D:5) 8 needles of confusion (58, -1, D:5) a +0 hunting sling (60, -6, D:5) a +0 mace (64, 2, D:5) a +0 falchion of protection Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (9, 25, D:6) a +0 ring mail (12, 29, D:6) a +0 leather armour (14, 13, D:6) 15 stones (15, 8, D:6) 20 stones (26, 18, D:6) 14 poisoned needles (33, 14, D:6) 21 bolts (36, 17, D:6) a cursed +0 ring mail (54, 21, D:6) a book of Maledictions (56, 22, D:6) a +0 war axe (68, 0, D:6) a +0 war axe (69, 0, D:6) an arrow (70, 1, D:6) 2 arrows (70, 5, D:6) a +0 shortbow 20 arrows (70, 11, D:6) 23 bolts Level 7 of the Dungeon [Shop] Zuugeis's Jewellery Emporium an uncursed ring of flight (210 gold) an uncursed amulet of the gourmand (360 gold) the ring of Uskayaw's Benevolence {rF- rC++ Str+6 Stlth+} (571 gold) [ring of stealth] It affects your strength (+6). It makes you vulnerable to fire. It greatly protects you from cold. It makes you more stealthy. an uncursed amulet of faith (480 gold) an uncursed ring of ice (300 gold) the ring of Ariopseff {rC+ Dex+4} (484 gold) [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. an uncursed ring of flight (210 gold) an uncursed ring of magical power (240 gold) a +2 ring of dexterity (90 gold) an uncursed amulet of the gourmand (360 gold) an uncursed ring of positive energy (240 gold) a +5 ring of intelligence (494 gold) [Shop] Axo Cuse's Food Shop a slice of pizza (21 gold) 2 fruits (42 gold) a bread ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) a slice of pizza (21 gold) a bread ration (70 gold) a slice of pizza (21 gold) a bread ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) (0, 0, D:7) a +2 ring of intelligence (2, 19, D:7) 17 stones (10, 0, D:7) an uncursed ring of see invisible (10, 30, D:7) a book of Flames (13, 23, D:7) a +0 giant club (15, 13, D:7) a +0 quarterstaff a +0 hunting sling 26 sling bullets a +0 leather armour (20, 7, D:7) a +0 war axe (23, 35, D:7) a +0 club (24, 34, D:7) a +0 spear (24, 35, D:7) a +0 club (43, 6, D:7) a wand of slowing (19/48) a wand of lightning (3/15) Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 20 arrows (0, 1, D:8) an arrow (3, -5, D:8) 24 stones (5, -3, D:8) 26 stones (5, 8, D:8) a +0 shield (6, 0, D:8) 9 stones (12, 4, D:8) an arrow (12, 5, D:8) 2 arrows (13, -16, D:8) a +0 robe (13, 8, D:8) a stone (13, 14, D:8) a stone a +0 whip a +0 club a +0 short sword (14, 2, D:8) 2 arrows (14, 14, D:8) a +0 dagger a stone a +0 short sword a +0 dagger (15, -2, D:8) a +0 spear (15, 1, D:8) an arrow (16, 0, D:8) an arrow (18, -2, D:8) 12 arrows a +0 shortbow (24, -6, D:8) a +0 scale mail (29, -13, D:8) a stone (30, -14, D:8) a stone (31, -14, D:8) a +0 short sword a +0 club a +0 dagger a stone (36, -15, D:8) a +0 hand axe (36, -5, D:8) a +0 leather armour (37, -24, D:8) 19 bolts (42, -16, D:8) a +0 leather armour (44, -20, D:8) 6 arrows Level 9 of the Dungeon [Shop] Hoyn's Jewellery Shop a cursed -2 ring of intelligence (26 gold) a +2 ring of protection (130 gold) the amulet "Gossoih" {Spirit +Fly} (508 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It lets you fly. the amulet of Fan Wi Yce {+Rage +Inv rElec rPois Int+2} (902 gold) [amulet of rage] It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It lets you turn invisible. It lets you go berserk. a cursed -3 ring of dexterity (26 gold) an uncursed ring of magical power (260 gold) an uncursed ring of magical power (260 gold) a +1 ring of evasion (39 gold) an uncursed amulet of the gourmand (390 gold) an uncursed amulet of magic regeneration (390 gold) (0, 0, D:9) a +0 scale mail (1, -13, D:9) a +0 shortbow 20 arrows (2, -13, D:9) a +0 giant spiked club (3, 15, D:9) 26 arrows a +0 shortbow (5, -18, D:9) a +0 war axe (11, 23, D:9) a +0 longbow (13, -7, D:9) an uncursed staff of air (13, 22, D:9) an arrow (14, 21, D:9) an arrow (14, 29, D:9) a +0 dagger a +0 robe a +0 leather armour (15, 20, D:9) an arrow (15, 28, D:9) a +0 shortbow 19 arrows (17, 19, D:9) 2 arrows (36, 0, D:9) 20 arrows (37, 6, D:9) a +0 long sword (41, 4, D:9) an uncursed ring of magical power (46, 1, D:9) a +0 dagger a +0 leather armour a +0 trident a +0 scale mail (46, 2, D:9) a +2 flail of protection a +0 ring mail (47, 2, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 24 sling bullets (1, -10, D:10) an uncursed ring of flight (12, -38, D:10) a +0 chain mail (12, -22, D:10) a +0 dagger (22, -19, D:10) a +0 hand axe (22, -18, D:10) a +0 short sword (25, -15, D:10) a +0 robe (27, 6, D:10) a +0 ring mail (29, -8, D:10) a +0 hand axe a +0 animal skin (31, -37, D:10) a +0 giant club (34, -9, D:10) a +0 whip a +0 ring mail a +0 hand axe (35, -9, D:10) a +0 war axe a +0 plate armour (35, -8, D:10) a +0 dagger a +0 robe (37, -33, D:10) a poisoned needle a +0 blowgun a +0 dagger (37, -31, D:10) a poisoned needle (38, -30, D:10) a poisoned needle (39, -28, D:10) a poisoned needle (39, -27, D:10) a poisoned needle (39, -26, D:10) a poisoned needle 14 sling bullets (44, 1, D:10) a +0 scale mail a +0 club (45, 1, D:10) a +0 giant club a +0 ring mail a +0 dagger a +0 flail a +0 morningstar a +0 flail a +0 scale mail (45, 2, D:10) a +0 ring mail a +0 flail a +0 leather armour a +0 flail a +0 giant club a +0 dagger (46, 2, D:10) a +0 hand axe a +0 leather armour a cursed +0 dagger a +0 flail a +0 war axe (47, 1, D:10) a cursed +0 leather armour (47, 2, D:10) a +0 hand axe a +0 ring mail a +0 leather armour a cursed -1 hand axe (47, 3, D:10) a +0 flail (47, 4, D:10) a +0 club (48, 4, D:10) a +0 war axe (50, -28, D:10) 3 arrows (51, -26, D:10) a +0 shortbow 18 arrows (55, -32, D:10) a book of Cantrips Level 11 of the Dungeon (0, 0, D:11) a +0 short sword a +0 mace (1, 2, D:11) a +0 club (2, 0, D:11) a +0 robe a +0 dagger (2, 1, D:11) a +0 chain mail a +0 flail (2, 2, D:11) a +1 leather armour of magic resistance a +0 flail (2, 3, D:11) a +0 chain mail a +0 trident (8, 9, D:11) 13 bolts (17, -8, D:11) a +0 giant club a +0 giant club (17, 3, D:11) a +0 robe a +0 dagger (20, 26, D:11) a +0 giant club (25, 10, D:11) a +0 club (32, 11, D:11) a +0 flail 10 poisoned needles (33, -2, D:11) a +1 hand axe of venom (44, -1, D:11) an uncursed staff of cold (45, -14, D:11) a +0 ring mail (47, 33, D:11) a +0 leather armour of fire resistance (53, -16, D:11) a cursed +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 18 arrows (0, 18, D:12) a +0 long sword (7, -12, D:12) a +0 giant club (7, 6, D:12) a scroll of noise (9, 26, D:12) a +0 spear (10, 8, D:12) a +0 dire flail a cursed +0 plate armour (11, 8, D:12) a +0 flail a +0 giant spiked club a +0 falchion (11, 9, D:12) an arrow a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 flail (12, 9, D:12) a +0 dagger (14, 9, D:12) an arrow (16, 9, D:12) a +0 club a +0 shortbow 21 arrows (17, -10, D:12) a +0 shortbow 4 arrows (17, -3, D:12) an arrow (17, 11, D:12) 6 arrows (17, 14, D:12) a book of Battle (18, -7, D:12) 2 arrows (18, -6, D:12) an arrow (18, -5, D:12) a +0 shortbow 15 arrows (18, -4, D:12) a +0 shortbow 23 arrows (19, -4, D:12) a +0 giant club a +0 giant spiked club 2 arrows (19, -3, D:12) a +0 shortbow 20 arrows (20, -3, D:12) an arrow a +0 troll leather armour (20, -2, D:12) an arrow (23, 31, D:12) a wand of iceblast (6/15) (24, -1, D:12) 2 arrows (24, 13, D:12) a +2 longbow of flaming 43 arrows a +0 centaur barding (25, 22, D:12) a +0 robe (27, 18, D:12) a +0 scimitar a scroll of noise (30, 18, D:12) an arrow (35, -11, D:12) a wand of random effects (6/48) (35, -9, D:12) the +3 pair of gloves of the Wilderness {rF- Regen+ Str-4 Dex+8} It affects your strength (-4). It affects your dexterity (+8). It makes you vulnerable to fire. It increases your rate of regeneration. (48, 30, D:12) a +0 giant club (56, -14, D:12) a +0 rapier (58, 20, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 flail a +0 whip (0, 1, D:13) a +0 dagger a +0 robe (1, -1, D:13) a +0 whip (1, 1, D:13) a cursed -3 hand axe (2, 5, D:13) 23 sling bullets (3, 34, D:13) 14 stones (7, 0, D:13) a stone (7, 1, D:13) a +0 club a stone (7, 2, D:13) a +0 short sword 4 stones a +0 dagger a +0 robe (7, 4, D:13) a +0 short sword (7, 8, D:13) a stone (10, 7, D:13) 22 arrows a +0 shortbow (11, 0, D:13) a +0 club 2 stones (12, 9, D:13) an arrow (12, 10, D:13) an arrow (12, 14, D:13) a +0 dagger (12, 15, D:13) a cursed -3 giant club (13, 10, D:13) an arrow (14, 14, D:13) a +1 cloak a +0 cloak (14, 21, D:13) a curare-tipped needle (14, 22, D:13) a curare-tipped needle (14, 23, D:13) a +1 dagger of venom a +0 blowgun a wand of lightning (0/15) (15, 27, D:13) 2 curare-tipped needles (16, 23, D:13) a curare-tipped needle (16, 30, D:13) a +0 robe (18, 2, D:13) 24 stones (21, 9, D:13) a +0 short sword a +0 scale mail a +0 dagger a +0 robe (21, 10, D:13) a +0 scale mail a +0 hand axe (21, 26, D:13) a curare-tipped needle (22, 8, D:13) a cursed +0 scale mail a +0 mace a +0 plate armour a +0 war axe (22, 9, D:13) a +0 giant spiked club (22, 31, D:13) 15 sling bullets (22, 33, D:13) a +0 giant spiked club (29, 31, D:13) a +0 dire flail (31, 28, D:13) a +0 giant club (33, 1, D:13) a +0 scale mail (33, 23, D:13) 8 poisoned needles (33, 31, D:13) a +0 scimitar (40, 9, D:13) a +0 robe a +0 flail (41, 13, D:13) a wand of polymorph (16/24) a wand of paralysis (7/24) (43, 9, D:13) a +0 robe a +4 hand axe (44, 3, D:13) an uncursed ring of fire an uncursed ring of fire an uncursed ring of stealth (44, 7, D:13) a +0 giant club (44, 9, D:13) a +0 robe a +0 hand axe (47, 30, D:13) 21 arrows (53, 7, D:13) a large rock (55, 8, D:13) a large rock Level 14 of the Dungeon (0, 0, D:14) 12 poisoned needles (0, 10, D:14) a +0 hand axe a +0 leather armour (2, 4, D:14) a +0 club (3, 7, D:14) a +0 hand axe a +0 leather armour (3, 10, D:14) 4 large rocks (4, -15, D:14) a +0 great mace a +0 ring mail (4, 8, D:14) a large rock (5, 10, D:14) a +5 long sword (6, 0, D:14) an uncursed amulet of harm (6, 9, D:14) a +0 hand axe a cursed +0 leather armour (8, -13, D:14) a +0 trident (8, 5, D:14) a +0 fustibalus of freezing (10, 0, D:14) a +0 dagger a +0 robe (11, -1, D:14) (unseen) (18, -23, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a bolt (0, 1, D:15) a bolt (2, 2, D:15) a +0 flail (7, -2, D:15) 20 gold pieces (32, 21, D:15) a basilisk corpse (skeletalised by now) (32, 22, D:15) 8 curare-tipped needles (44, 3, D:15) a meat ration (45, 12, D:15) 26 gold pieces (46, 10, D:15) a +0 scale mail (50, 15, D:15) a meat ration the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (1, -27, Lair:1) a +0 ring mail (3, -26, Lair:1) a +0 scale mail (27, -33, Lair:1) 16 bolts (29, -42, Lair:1) a +0 hand axe (29, -40, Lair:1) 7 stones (29, -16, Lair:1) 16 stones (32, -41, Lair:1) 11 arrows (32, -9, Lair:1) a wand of lightning (8/15) the +2 pair of boots of Apperr {rElec Str-5 Dex+4 Stlth+} It affects your strength (-5). It affects your dexterity (+4). It insulates you from electricity. It makes you more stealthy. a +0 shield (33, -13, Lair:1) a +4 short sword (36, -26, Lair:1) a wand of flame (17/48) (40, -9, Lair:1) a +0 pair of boots (43, -40, Lair:1) a +0 club (47, -37, Lair:1) the +5 dagger "Kophie" {pain, *Rage rElec rC- Str+8} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+8). It makes you vulnerable to cold. It insulates you from electricity. It may make you go berserk in combat. (47, -26, Lair:1) 10 stones (47, -24, Lair:1) 14 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 stones (16, 45, Lair:2) a +0 robe (23, 9, Lair:2) 17 stones (23, 24, Lair:2) a +2 rapier of speed (31, 32, Lair:2) 26 bolts (40, 41, Lair:2) a +0 trident (46, 17, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (4, -3, Lair:3) 18 stones (9, -2, Lair:3) a +0 spear (20, 30, Lair:3) a +0 chain mail (33, -13, Lair:3) a cursed +0 leather armour (38, -14, Lair:3) the +3 halberd "Rigashr Luclo" {elec, rF- MR- Int+10 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+10). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you see invisible. (39, -2, Lair:3) a +0 flail (40, 18, Lair:3) a book of Maledictions (41, 21, Lair:3) 15 stones Level 4 of the Lair of Beasts (1, -1, Lair:4) 20 arrows an ice cave (0, 0, IceCv) a +2 triple sword of freezing (1, -1, IceCv) a +0 giant spiked club of freezing