Idleism Level 1 of the Dungeon (0, 0, D:1) 11 stones (2, 1, D:1) a +0 shield (7, -3, D:1) a +0 hand axe (11, -9, D:1) a +0 dagger (12, -9, D:1) a +0 club (13, -14, D:1) a +0 club 2 stones (15, 16, D:1) a +2 dagger of speed (16, -14, D:1) a +0 leather armour (22, -10, D:1) a +0 club (22, 7, D:1) 3 stones (22, 8, D:1) a +0 hunting sling (27, 14, D:1) a +1 pair of boots (30, 7, D:1) a +0 club (32, 16, D:1) a +0 hunting sling (34, 13, D:1) a +0 whip (40, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (18, -39, D:2) a bread ration (31, 10, D:2) a +0 hand axe (34, -40, D:2) a +2 spear of venom (42, -38, D:2) 16 stones (46, -7, D:2) a +0 mace (47, -39, D:2) a +0 dagger (48, -7, D:2) 25 stones (54, -24, D:2) a +0 robe (55, -32, D:2) a +1 dagger of venom 3 stones (65, -42, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 3 arrows (0, 36, D:3) a +0 war axe (2, 2, D:3) an arrow (3, 2, D:3) an arrow (4, -2, D:3) a +0 scale mail a +0 mace (15, 36, D:3) a +0 leather armour (16, 7, D:3) a +0 flail (24, 34, D:3) a +0 club (26, 27, D:3) 21 sling bullets (28, 23, D:3) a +0 dagger a +2 robe of resistance (28, 31, D:3) a cursed +0 leather armour a +0 club (29, 8, D:3) a +0 hunting sling (29, 31, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) 19 gold pieces (1, -14, D:4) 2 throwing nets (8, 0, D:4) a +0 spear (unseen) (10, 1, D:4) a +0 club (16, 1, D:4) a +0 falchion a +0 ring mail (26, 15, D:4) the felid corpse of Idleism (29, 21, D:4) a +0 hand axe a +0 ring mail an orc corpse (30, -14, D:4) a scroll of magic mapping (30, 14, D:4) a +0 leather armour (30, 20, D:4) a +0 club an orc corpse (31, 4, D:4) a +0 spear (31, 21, D:4) a +0 club a +0 scale mail an orc corpse (33, -13, D:4) a potion of lignification (33, 12, D:4) a +0 robe a +0 dagger (36, 19, D:4) the +2 flail "Acruzes" {antimagic, rElec rPois Str+2} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It insulates you from electricity. It protects you from poison. (46, -15, D:4) a +0 spear (46, -1, D:4) a +0 whip (48, -18, D:4) a +0 robe (48, -13, D:4) a +0 whip a gnoll corpse (51, 2, D:4) a +0 glaive (52, -4, D:4) a scroll of enchant weapon (53, -5, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) a +0 rod of shadows (10/10) (10, 17, D:5) a +0 dagger (13, -8, D:5) a stone (13, 10, D:5) 20 bolts (15, 24, D:5) a cursed -3 whip (15, 25, D:5) 2 fruits (16, -3, D:5) a stone (20, -10, D:5) a +0 whip 24 stones (20, -9, D:5) 3 large rocks (24, -12, D:5) a +0 flail (26, -12, D:5) a +0 club 10 stones a +0 dagger a +0 leather armour (26, 16, D:5) a +0 robe (28, 15, D:5) a +0 giant club an ogre corpse (skeletalised by now) (29, -3, D:5) a cursed -2 falchion (31, -11, D:5) a +0 dagger a +0 robe (31, -9, D:5) a +0 giant club (34, 12, D:5) a +0 spear a +0 scale mail (36, 4, D:5) a +0 short sword a +0 leather armour a +0 falchion (36, 12, D:5) a +0 trident a +0 robe (46, -14, D:5) a +0 broad axe (49, -1, D:5) a +0 hand axe (54, -6, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a cursed -1 short sword (8, 8, D:6) 22 gold pieces