HyperWeapon Level 1 of the Dungeon (7, -25, D:1) a +0 club (20, -45, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (20, -28, D:1) a +0 dagger (20, -6, D:1) a +2 whip of draining a +0 club (28, -39, D:1) a jackal corpse (skeletalised by now) (36, -18, D:1) a +0 whip a kobold corpse (skeletalised by now) (36, -10, D:1) a leopard gecko corpse (skeletalised by now) (39, -7, D:1) a +0 ring mail (41, -38, D:1) a +0 dagger (46, -2, D:1) a +0 club (48, -14, D:1) a +0 club (50, -30, D:1) a +0 club (56, 3, D:1) a bat corpse Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (unseen) (0, 1, D:2) a scroll of teleportation (0, 2, D:2) a +0 club (0, 4, D:2) a +0 club a goblin corpse (0, 8, D:2) a +0 trident (7, 11, D:2) a kobold corpse (8, 15, D:2) a jackal corpse (13, 12, D:2) a +0 robe